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CitizenKeen posted:So, apparently Tales from the Loop, Coriolois, Mutant Year Zero, etc., are all the same engine, ish? I just learned this. The one with a setting that interests you. System is basically roll xd6, count 6es. Mostly you can push a roll to try again/get more successes when it matters, at a cost of potentially gaming yourself/breaking your toys. Spite and I are intending to start a dedicated thread by this weekend.
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# ? Jul 31, 2019 20:42 |
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# ? Jun 11, 2024 18:04 |
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Oh, good, thanks for letting me know. I'm impatient to read the SRD, and currently, my time budget is the RPG bottleneck, not the money budget.
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# ? Jul 31, 2019 20:45 |
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Covok posted:I have an idea for a good DC game. I've been kinda doing something similar the last couple of days for a Super Robot Wars setting*, with the basic idea being that it would include many of the series and franchises that are regulars to those games(so stuff like Gundam, Mazinger, and Getter Robo), but instead of existing versions these would be new interpretations on them This basically got started when a dream of mine basically created a new Getter Robo concept from the ground up, and I decided to expand it from there, I can go into more detail if anyone is interested *that might see use someday in a Battle Century G game or something
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# ? Aug 2, 2019 11:26 |
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Ugh our next 13th Age session got cancelled cause of a player's family emergency and their summer schedule is already so full we can't meet again until late September. yes it's probably the most valid reason there is and it sucks far more for them than anyone else but it still sucks and I want to whine about it
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# ? Aug 2, 2019 11:54 |
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My Lovely Horse posted:Ugh our next 13th Age session got cancelled cause of a player's family emergency and their summer schedule is already so full we can't meet again until late September. I feel you. My group's on a four-week hiatus 'cause everyone's managed to have family commitments every weekend for a month. Still, can't hurt to have more time for GM prep work.
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# ? Aug 2, 2019 12:08 |
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My Lovely Horse posted:Ugh our next 13th Age session got cancelled cause of a player's family emergency and their summer schedule is already so full we can't meet again until late September.
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# ? Aug 2, 2019 12:28 |
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They're not local so we're only meeting up every 4-6 weeks for that game as it is, and we just had to cancel our series of one-shots for local players last week and can't make a new date until in 3 weeks. Prep time's good but by now I've got like the next three sessions worked out already. so we'll be good until Christmas 2021
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# ? Aug 2, 2019 13:06 |
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Has anyone had time to give deep thought to the new edition of Fiasco? I am troubled by the move of playsets to decks of cards. It feels like it will speed up play, but I'm not sure how it will impact distribution of playsets by PDF.
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# ? Aug 2, 2019 15:44 |
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My Lovely Horse posted:Ugh our next 13th Age session got cancelled cause of a player's family emergency and their summer schedule is already so full we can't meet again until late September. The penultimate session of the DnD4 game I run was June 26. In an attempt to let everyone who's played show up, the finale is tomorrow, August 3. Summer is always hard on gaming groups, I find people are much less busy when all the kids are in school and schedules are more solid. Zorak of Michigan posted:Has anyone had time to give deep thought to the new edition of Fiasco? I am troubled by the move of playsets to decks of cards. It feels like it will speed up play, but I'm not sure how it will impact distribution of playsets by PDF. There's a new edition of Fiasco? If it's any good it might give me a reason to use some of these Magic card sleeves I tend to get as freebies at cons. bbcisdabomb fucked around with this message at 17:07 on Aug 2, 2019 |
# ? Aug 2, 2019 17:04 |
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bbcisdabomb posted:There's a new edition of Fiasco? https://www.kickstarter.com/projects/bullypulpitgames/fiasco-the-cinematic-game-of-plans-gone-wrong I think we can blame Invisible Sun for this, just like we can blame 5e for how many of the changes made to the Pathfinder 2e Playtest are just removing mechanics and replacing them with "whatever your GM thinks".
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# ? Aug 2, 2019 17:09 |
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bbcisdabomb posted:Summer is always hard on gaming groups, I find people are much less busy when all the kids are in school and schedules are more solid. e: I guess the smart way to approach it would be to step up my online DMing game so we could do online and in-person sessions in turn and get a somewhat regular schedule going. My Lovely Horse fucked around with this message at 17:31 on Aug 2, 2019 |
# ? Aug 2, 2019 17:28 |
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Zorak of Michigan posted:Has anyone had time to give deep thought to the new edition of Fiasco? I am troubled by the move of playsets to decks of cards. It feels like it will speed up play, but I'm not sure how it will impact distribution of playsets by PDF. I definitely understand the appeal of shiny cards and a box set and I think the rebrand as a party game will probably be good for sales. I would miss the old-style playsets but I have a feeling that any fan sets will be distributed in both formats.
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# ? Aug 2, 2019 18:55 |
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Zorak of Michigan posted:Has anyone had time to give deep thought to the new edition of Fiasco? I am troubled by the move of playsets to decks of cards. It feels like it will speed up play, but I'm not sure how it will impact distribution of playsets by PDF. Finally, an edition war for my favorite game.
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# ? Aug 2, 2019 19:11 |
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LongDarkNight posted:Finally, an edition war for my favorite game. Today, you are a man.
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# ? Aug 2, 2019 19:30 |
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That would explain all the hair.
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# ? Aug 2, 2019 19:56 |
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Zorak of Michigan posted:Has anyone had time to give deep thought to the new edition of Fiasco? I am troubled by the move of playsets to decks of cards. It feels like it will speed up play, but I'm not sure how it will impact distribution of playsets by PDF. It looks like it's just an alternate way of playing Fiasco? You just use cards instead of dice, but it doesn't seem like there's any major changes in the rules. And has Bully Pulpit made any new playsets or collections recently? This playsets that come with this, including the expansion packs, were already made for the first edition. hyphz posted:https://www.kickstarter.com/projects/bullypulpitgames/fiasco-the-cinematic-game-of-plans-gone-wrong Except the props don't seem to be there for the sake of being there. The first edition even recommended using index cards to write down Relationships and Details and the little mat is for the Outcomes and Aftermath cards.
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# ? Aug 2, 2019 20:24 |
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This is an interesting article about Play By Mail games in Japan in the late 80s through the 90s. https://www.dampfkraft.com/games/japanese-postcard-net-games.html
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# ? Aug 2, 2019 20:39 |
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Yeah, the Fiasco 2e card mechanics seem sensible to me. They look like they're focused on creating greater accessibility and visual appeal for Fiasco as a pick-up-and-play party game, which is one of its big strengths. I'm not sure I feel the need to actually back the KS, since I already own the game and the Companion playset collections, but it seems like a perfectly good idea and I hope it does well.
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# ? Aug 2, 2019 20:42 |
Helical Nightmares posted:This is an interesting article about Play By Mail games in Japan in the late 80s through the 90s.
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# ? Aug 2, 2019 21:44 |
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Heliotrope posted:It looks like it's just an alternate way of playing Fiasco? You just use cards instead of dice, but it doesn't seem like there's any major changes in the rules. And has Bully Pulpit made any new playsets or collections recently? This playsets that come with this, including the expansion packs, were already made for the first edition. It's hyphz so pretty much every point he makes is dumb but these two are especially dumb since A). games have been using cards and other assorted handouts since before Invisible Sun was a black plastic cubical gleam in Monte Cook's eye and B). Paizo has never needed to try and emulate another game to make terrible design decisions since long before the existence of D&D 5E.
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# ? Aug 2, 2019 22:10 |
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My Lovely Horse posted:e: I guess the smart way to approach it would be to step up my online DMing game so we could do online and in-person sessions in turn and get a somewhat regular schedule going.
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# ? Aug 3, 2019 08:42 |
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Roll20 is the only real option.
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# ? Aug 3, 2019 09:43 |
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Or Tabletop Simulator if you're doing something with cards.
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# ? Aug 3, 2019 10:15 |
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potatocubed posted:Or Tabletop Simulator if you're doing something with cards. I'll also throw in Fantasy Grounds as an option but very limited to certain games (the DnDs, Savage Worlds, Cthulhu, Pathfinder, Fate/Core). The automation and functionality is fantastic. Anything outside of those, you're going to get better community support with Roll20 or TTS as said above.
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# ? Aug 3, 2019 11:04 |
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Is there a nationgame RP community that isn't crewed by nazis or neocons because I left the second in a row because one of the admins posted /pol/ memes about european politics (the other had no nazis but they said that China should have been invaded during Tiananmen)
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# ? Aug 5, 2019 03:25 |
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I mean Tiananmen was super hella hosed up, but I don't think invasion would have helped. Like at all.
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# ? Aug 5, 2019 05:43 |
Xiahou Dun posted:I mean Tiananmen was super hella hosed up, but I don't think invasion would have helped. Like at all. I don't think it has ever helped.
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# ? Aug 5, 2019 07:52 |
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Lurdiak posted:I don't think it has ever helped. World War 2 continues to be the universal exception (as in invading Nazi Germany and its occupied territories).
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# ? Aug 5, 2019 09:06 |
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Zorak of Michigan posted:Has anyone had time to give deep thought to the new edition of Fiasco? I am troubled by the move of playsets to decks of cards. It feels like it will speed up play, but I'm not sure how it will impact distribution of playsets by PDF. The few times I tried Fiasco I enjoyed the setup more than the actual play, and I was left feeling like it was retaining some elements of trad RPGs (like role-identification) which it didn't really need to.
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# ? Aug 5, 2019 12:15 |
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So after running a few Paranoia adventures for my main group I've become "the one shot guy." We're probably gonna be running those as downtime between the normal DnD that I'll be a player for. Anyway... it's a good opportunity to try out systems, I think. I'm definitely gonna run Jailbreak once I get 6 players in a room to get that Greg Stolze fix, but in the meantime: anyone here can say something about Blades in the Dark and/or Leverage in actual play? They both seem like interesting and quite similar, but also quite different systems. Not sure about the Blades in the Dark dice pools but I think the system has more actual teeth; whereas Leverage seems like a perfect fit for a lighthearted heist thing, and I really like the dice system - the downside is that I think there's way less to actually do. As said, I would like the system to stand on the strength of a one-shot, like Paranoia. For that, Leverage seems great - you can have a crew going in 20 minutes and a heist be ongoing in an hour. dex_sda fucked around with this message at 13:35 on Aug 5, 2019 |
# ? Aug 5, 2019 13:31 |
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dex_sda posted:As said, I would like the system to stand on the strength of a one-shot, like Paranoia. For that, Leverage seems great - you can have a crew going in 20 minutes and a heist be ongoing in an hour.
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# ? Aug 5, 2019 14:11 |
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I really should finish writing up the fluff for my Ankh-Morpork nationgame one of these days. I did the mechanics and character bios a while back.
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# ? Aug 5, 2019 15:03 |
Is there a vaguely goon-approved list of Good RPGs? I'm looking to expand my collection.
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# ? Aug 5, 2019 15:10 |
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dex_sda posted:So after running a few Paranoia adventures for my main group I've become "the one shot guy." We're probably gonna be running those as downtime between the normal DnD that I'll be a player for.
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# ? Aug 5, 2019 18:07 |
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Admiral Joeslop posted:Is there a vaguely goon-approved list of Good RPGs? I'm looking to expand my collection. FATAL, Myfarog, Pathfinder, Castles and Crusades.
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# ? Aug 5, 2019 19:14 |
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Admiral Joeslop posted:Is there a vaguely goon-approved list of Good RPGs? I'm looking to expand my collection. I've had good experiences with D&D 4th edition, Strike!, Dungeon World, and Blades in the Dark for examples. There's an excellent list of "Powered by the Apocalypse" (PBTA) games here, which will likely have a theme you like paired with solid rules. If I was pushed to make a single recommendation, I'd first ask - "Are you the kind of RPGer who wants to push minis around a battle map?" In that case I'd recommend Strike. If you'd rather play mini-less, then something PBTA would fit better.
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# ? Aug 5, 2019 19:35 |
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Arivia posted:FATAL, Myfarog, Pathfinder, Castles and Crusades.
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# ? Aug 5, 2019 20:08 |
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Arivia posted:FATAL, Myfarog, Pathfinder, Castles and Crusades. Kinda unfair listing the latter two with the former, Pathfinder is dumb and clunky and Castles & Crusades is probably more complicated than it really needs to be, but neither are anywhere near as bad as those first two
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# ? Aug 5, 2019 22:11 |
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Making an objective review of MyFarog that judges it on the mechanics and setting only without mentioning the white suprematism
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# ? Aug 5, 2019 22:17 |
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# ? Jun 11, 2024 18:04 |
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drrockso20 posted:Kinda unfair listing the latter two with the former, Pathfinder is dumb and clunky and Castles & Crusades is probably more complicated than it really needs to be, but neither are anywhere near as bad as those first two Castles and Crusades’ design lead or whatever (Davis Chenault) said that the inner-city projects were great examples of real life dungeons, complete with monsters to slay and treasure to loot.
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# ? Aug 5, 2019 22:18 |