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Hmm... is the Total War website getting ddos'ed? I can't bring it up at all
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# ? Aug 9, 2019 03:38 |
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# ? Jun 7, 2024 03:56 |
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Gongsun Zan and I'm warring Yuan Shao...or I was, until I killed that fucker. He's blown up two of my backup armies and burned down like two cities, and revolts are starting up everywhere because I've got dick for food income right now, but that dumb dickhead's main army attacked mine on a river and he got himself executed after the delegated battle I might not have much of an empire when this is all said and done but I did the murder on that guy so I feel like this is the real poo poo. I'd try to peace him while I hosed on someone else but he really makes it hard to expand.
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# ? Aug 9, 2019 18:05 |
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I finished another campaign as a normal faction and I'm ready to try a bandit or a Yellow Turban. Any tips for them? I've heard they play pretty differently.
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# ? Aug 9, 2019 18:48 |
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I haven't pulled the trigger on Yellow Turbans yet, but for bandits - Zhang Yan is actually the first campaign I ever won. He's easy mode because one of his faction's features is that they have a chance to ambush when initiating a battle, and once you've started leveling up generals it's virtually a guarantee. The difficulty is surviving the early game and not getting trapped in a bad situation, but that's the case with everyone. Once you get rolling it's pretty much just constantly massacring enemy armies in ambushes.
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# ? Aug 9, 2019 19:06 |
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Grand Fromage posted:I finished another campaign as a normal faction and I'm ready to try a bandit or a Yellow Turban. Any tips for them? I've heard they play pretty differently. All the Yellow Turban starting positions are pretty tough, but your troops don't suffer attrition from having no home territory. So at the start you should get a large and cheap army and just raid/pillage and migrate south so you can expand in peace. Their diplomacy options are very limited, so don't expect to have any friends in the campaign, except other yellow turbans (who tend to die pretty early).
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# ? Aug 9, 2019 19:58 |
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Looks like the next saga got leaked, it's the trojan war. I'm expecting 3K style generals.
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# ? Aug 9, 2019 21:15 |
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Edgar Allen Ho posted:Looks like the next saga got leaked, it's the trojan war. I'm expecting 3K style generals. Nice. Yeah that sounds like it's perfect for a 3K generals deal.
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# ? Aug 9, 2019 21:25 |
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Oh gently caress yeah that should be great e: on further consideration, they better have some big overhauls for siege battles in the works Koramei fucked around with this message at 23:23 on Aug 9, 2019 |
# ? Aug 9, 2019 23:20 |
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What kind of fighting did they have in that era? If it's pike boxes, then I'll pass. There's nothing more boring than phalanxes grinding against each other.
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# ? Aug 9, 2019 23:31 |
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Dramicus posted:What kind of fighting did they have in that era? If it's pike boxes, then I'll pass. There's nothing more boring than phalanxes grinding against each other. Phalanx would be invented about 200 years later. Shield walls are probably more accurate but we can’t know for sure. It’s kind of a terrible period for a TW game
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# ? Aug 9, 2019 23:34 |
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It woulda been, but I bet (or well, hope) GF is right and that they're gonna fantasize it a bit with superpowered heroes. Hell, give me centaurs and Amazons and all that
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# ? Aug 9, 2019 23:35 |
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Koramei posted:It woulda been, but I bet (or well, hope) GF is right and that they're gonna fantasize it a bit with superpowered heroes. If they go fantastical/full fantasy then it will be interesting. Greek mythology total war would rule. I wanna see Medusa artillery that turns guys to stone.
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# ? Aug 9, 2019 23:37 |
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Dramicus posted:What kind of fighting did they have in that era? If it's pike boxes, then I'll pass. There's nothing more boring than phalanxes grinding against each other.
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# ? Aug 10, 2019 00:22 |
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I figure they’d be leaning into the mythological aspects so hopefully it’s more interesting than just a phalanx grind. I heard the peloponnesian dlc for Rome 2 was super dull for that.
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# ? Aug 10, 2019 00:31 |
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CA pls nerf wooden horse spam.
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# ? Aug 10, 2019 00:39 |
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Seriously an awesome choice for period. Hopefully they'll somehow squeeze in other Bronze Age fellers too.
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# ? Aug 10, 2019 01:00 |
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Dramicus posted:What kind of fighting did they have in that era? If it's pike boxes, then I'll pass. There's nothing more boring than phalanxes grinding against each other. There shouldn't be phalanxes. Pike phalanxes specifically are about 900? years later. That era is extremely murky as far as documentation so I don't know what they'd do. I'm guessing something sort of generically Bronze Age Warfare like what Zane is saying. Chariots, swords, axes, basic bows. We have very little historical information about the Trojan War except an assortment of evidence that looks like the Homeric myth is probably based on something that happened. There is a site that has been identified as Troy that was burned down at the right time. But like, actual details? Not much. If I were making a Saga game on it I would make it totally Homeric and forget about the historical. Doing experiments is what the Saga type of game is about anyway.
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# ? Aug 10, 2019 01:05 |
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Loyalty mechanic for Achilles: make sure he gets the chicks he wants or else he pouts in his tent for 20 turns.
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# ? Aug 10, 2019 01:08 |
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Finished an 8P campaign as Sima Wei. Conquered west/south west while having a single strategist colonizing the north for all the horse pastures and occasionally trading my collection of minifigs for Jin towns in the region, with my east being shielded by friendly vassals/trading partners. Halfway through Grand Prince tier, some random minor manages to snipe Luoyang from the Jin and then proceeds to leave it undefended so I swoop in, and get the regency through virtually no effort. This lets me upgrade my horse pastures to tier 5, which, combined with upkeep reductions from tech, might alignment and my national resource, means I get free cataphracts. I create an alliance of me and the Jin and they beat up multiple other princes in the former Cao Cao/Liu Bei/Kong Rong area while I cross the river and bury everybody in the mountains there under an endless tide of horses. Victory on turn 75. Observations: -The Jin Empire is MUCH stronger than the Han. They make aggressive use of their infinite wealth and quick build feature to rapidly out-build normal factions. I bought Hedong off them around turn 68 or so and it was level 10 and filled with level 5 buildings. Once they stopped being at war with everybody and could focus on just a few factions a time, they actually started to expand all by themselves. -The Empress is bugged and keeps making requests/decrees after her death. -Cataphracts own. -Cataphracts that cost 0 upkeep own even more. -Trebuchet nerfs are completely offset by the ammo bonuses from the new tech tree, which also makes crossbows even stronger than before. -There's a lot more higher leveled characters in the pool, nearly everybody was at least level 3 and had 100+ in their primary skill. -Money felt easier to come by as well but that might be from me not paying upkeep for my primary unit type.
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# ? Aug 10, 2019 01:14 |
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Wasn't the mythological Trojan War basically just a decade-long siege? Could you even make a full-scale TW game of that?
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# ? Aug 10, 2019 01:19 |
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longer siege times
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# ? Aug 10, 2019 01:21 |
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Nephthys posted:Wasn't the mythological Trojan War basically just a decade-long siege? Could you even make a full-scale TW game of that? The Saga games are more limited in scope. Even then I'm guessing they'll go for more a Trojan War era thing covering the Aegean than just being a long rear end siege of Troy. Though I wonder if they could make an entire game about a single siege and the battles around it. Like the whole map is just Troy and its environs. If it were just a sort of X-COMy tactical game maybe.
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# ? Aug 10, 2019 01:42 |
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Mantis42 posted:CA pls nerf wooden horse spam. WTF CA, fix your buggy game. Every time I accept a peace offering, I lose my capital.
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# ? Aug 10, 2019 01:50 |
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Nephthys posted:Wasn't the mythological Trojan War basically just a decade-long siege? Could you even make a full-scale TW game of that? I mean, it was never just ten years of sitting outside of the city of Troy. Troy was the central city of a powerful faction, and much of the ten years of the Trojan war was the fighting around the villages and smaller cities. You would need a very small imagination to not be able to picture a Trojan war total war game.
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# ? Aug 10, 2019 04:14 |
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Jamwad Hilder posted:I haven't pulled the trigger on Yellow Turbans yet, but for bandits - Zhang Yan is actually the first campaign I ever won. He's easy mode because one of his faction's features is that they have a chance to ambush when initiating a battle, and once you've started leveling up generals it's virtually a guarantee. The difficulty is surviving the early game and not getting trapped in a bad situation, but that's the case with everyone. Once you get rolling it's pretty much just constantly massacring enemy armies in ambushes. oh lol thats what got my loving good generals murdered at the end of one of my games. i was cruising along, ended turn and got ambushed and i was like "what the gently caress there's no way i was moving"
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# ? Aug 10, 2019 04:38 |
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litany of gulps posted:I mean, it was never just ten years of sitting outside of the city of Troy. Troy was the central city of a powerful faction, and much of the ten years of the Trojan war was the fighting around the villages and smaller cities. You would need a very small imagination to not be able to picture a Trojan war total war game. I mean tbf at the height of their power (when you cross ref homer with other sources) the colony turned city state that is attributed to Troy controlled a decent chunk of modern day turkey between direct ownership and vassalage. So yeah could expand the map to include all that plus additional coastal and island territories that pledged to the Mycenian/Lacedaemon alliance. Hell make it more of a TW game by including all their home turf, so then basically larger version of the wrath of sparta campaign but with epic heroes and gods and demigods
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# ? Aug 10, 2019 04:46 |
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Kalessin ofSelidor posted:I mean tbf at the height of their power (when you cross ref homer with other sources) the colony turned city state that is attributed to Troy controlled a decent chunk of modern day turkey between direct ownership and vassalage. So yeah could expand the map to include all that plus additional coastal and island territories that pledged to the Mycenian/Lacedaemon alliance. Hell make it more of a TW game by including all their home turf, so then basically larger version of the wrath of sparta campaign but with epic heroes and gods and demigods It's starting to sound better and better, but I REALLY hope they lean on the mythical/fictional side of things. If they make Thrones of Britannia but in Greece, it's going to fail even harder than TOB did. I want to see a cyclops as an endgame unit. Maybe have a system where you start off relatively historical and unlock more and more crazy poo poo as you progress. By the end you've got Zeus throwing lighting bolts at units of centaurs and titans.
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# ? Aug 10, 2019 05:27 |
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Verviticus posted:oh lol thats what got my loving good generals murdered at the end of one of my games. i was cruising along, ended turn and got ambushed and i was like "what the gently caress there's no way i was moving" Same, but early on for me as Gongsun Zan. Had a new army just chillin' outside a city and I even saw the dude coming then got ambushed like "what the gently caress?" lmao
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# ? Aug 10, 2019 05:38 |
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Dramicus posted:It's starting to sound better and better, but I REALLY hope they lean on the mythical/fictional side of things. If they make Thrones of Britannia but in Greece, it's going to fail even harder than TOB did. I want to see a cyclops as an endgame unit. Maybe have a system where you start off relatively historical and unlock more and more crazy poo poo as you progress. By the end you've got Zeus throwing lighting bolts at units of centaurs and titans. Oh poo poo, I tried playing TOB so many times because I loved the M2:TW Britannia campaign sooo much. But omfg i don’t get why they thought people want to play poo poo where you have to hunker down forever to build any army and micromanage supplies beyond a level of even skaven food supps in WH2
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# ? Aug 10, 2019 05:59 |
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I'm liking Eight Princes so far but I find some of the mechanics to be irritating. Sima Liang is heavily penalized for expanding too quickly, Sima Wei seems to be penalized for not expanding fast enough. Seems like it's easy to have a bunch of disloyal generals too if you get too much Mind going which seems to happen to me fairly frequently without really trying to. These are minor irritants and sometimes I kind of like it since it makes each faction feel different even with mostly similar rosters, but I haven't been able to complete a campaign yet. Also the Jin Empire is way savvier than the Han is in the base game, which I like.
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# ? Aug 20, 2019 19:27 |
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Kalessin ofSelidor posted:Oh poo poo, I tried playing TOB so many times because I loved the M2:TW Britannia campaign sooo much. But omfg i don’t get why they thought people want to play poo poo where you have to hunker down forever to build any army and micromanage supplies beyond a level of even skaven food supps in WH2 If you haven't played it since they finished patching the hell of it, I'd recommend trying it again. Imo it's up there now with FotS and now Three Kingdoms as far as historical Total Wars go, but ymmv obviously
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# ? Aug 20, 2019 19:38 |
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I still never managed to have a good game with Throb and played after the patches. You can see where a lot of the good systems in 3K were prototyped though so at least it resulted in a good game. Id be way more lenient on it if it didn't also run much worse than 3K
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# ? Aug 20, 2019 20:17 |
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Kalessin ofSelidor posted:Oh poo poo, I tried playing TOB so many times because I loved the M2:TW Britannia campaign sooo much. But omfg i don’t get why they thought people want to play poo poo where you have to hunker down forever to build any army and micromanage supplies beyond a level of even skaven food supps in WH2 Ever since Shogun 1 was an unexpected hit CA have been searching for that golden 'anti doomstack' ticket where the player's path of least resistance is to amass overwhelming power and then have a series of battles that are neither fun nor challenging as they sweep across the map. This works best when the player is on a tight timetable and just has to roll forwards with what they have, sometimes well when the AI is given its own doomstacks as spawns, but much more rarely does an attempt to achieve this with logistics work out.
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# ? Aug 20, 2019 20:50 |
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god forgive me but i'm back on my DeI poo poo rome 2 is clearly just being crushed to death by the weight of stuff they've added at this point. load times take forever, grand campaign turn times almost rival Mortal Empires but god drat does it look good. the modellers on this project are extremely good. I think CA's modelling in warhammer is really strong but DeI team blows them out of the water on historicals. pergamon just got a visual update so i'm playing them and they look amazing. it must be gpu intensive but I love that almost every guy in a unit looks unique, your low level units are a bunch of armed commoners in tunics then your high level hoplites all look like indivudal warriors with their own story also the AoR and reform systems constantly feeding you new units if you conquer the right territory really does keep me playing, i like conquering asia and getting cataphracts and elephants or going to rhodes to get slingers now if only it didnt run like poo poo outside of battles e: for reference, heres some screenshots, sorry about the TWC link Pergamon & Sparta: https://www.twcenter.net/forums/showthread.php?798836 Communist Thoughts fucked around with this message at 14:01 on Aug 22, 2019 |
# ? Aug 22, 2019 13:08 |
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I keep thinking about getting back into Rome 2 since it still remains my favorite historical (please don’t make me choose between it and WH2 tho ). My main concern is I’ll get sucked back in too hard and won’t be able to pull myself away to play through campaigns on my to-do list in other games
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# ? Aug 22, 2019 13:46 |
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I kinda wish certain unique units were tied to regions rather than characters- lookin' at you Yi archers in Xu, and also Liu Biao's badass spears being tied to the lamest warlord despite just being "Jing Dudes." Also, representing the Han provinces would be a cool flavour thing. The existing commanderies mostly follow the provincial borders with some fudging around the lower Yellow River. Tie each commandery to a province and designate one city as capital of the province. Each province could have a unique unit recruitable by whoever owns the capital, and let rulers at King/Emperor appoint protectors to provincial capitals they control. They would be hyper-administrators affecting the whole province and also maybe controlling the province's Imperial Protector would make lesser rulers with their capitals in the said province more inclined to be your vassal. Sili, Qing, and Yan would need to be fudged and the northwestern parts of Bing and Liang look kinda weird since those are soft borders anyway, but the borders basically already exist on the 3k map. E: map also accidentally demonstrates how absurdly fat Shu and Wu can be compared to Wei in the game. Edgar Allen Ho fucked around with this message at 16:57 on Aug 24, 2019 |
# ? Aug 24, 2019 16:55 |
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Edgar Allen Ho posted:I kinda wish certain unique units were tied to regions rather than characters- lookin' at you Yi archers in Xu, and also Liu Biao's badass spears being tied to the lamest warlord despite just being "Jing Dudes." But yeah, some of these Han provinces were total bullshitting on their part.
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# ? Aug 24, 2019 18:18 |
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I kinda want them to make Liu Zhang and Han Sui playable.
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# ? Aug 25, 2019 00:16 |
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Azran posted:I kinda want them to make Liu Zhang and Han Sui playable. I picked up Liu Zhang in my Dong Zhou game. He ended up leading the army that captured and executed Liu Bei for his sweet swords.
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# ? Aug 25, 2019 00:29 |
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# ? Jun 7, 2024 03:56 |
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Beat an Eight Princes campaign finally. Sima Ying has a tough start but once you consolidate that area you can really start rolling.
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# ? Aug 25, 2019 03:32 |