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Weekly reminder that COMPOUND https://store.steampowered.com/app/615120/ is still one of the best games in vr and just received a big update, now has a final level with a boss, and mutators have been released which are all pretty great.
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# ? Aug 14, 2019 08:15 |
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# ? May 26, 2024 21:26 |
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Shoefish posted:Weekly reminder that COMPOUND https://store.steampowered.com/app/615120/ is still one of the best games in vr and just received a big update, now has a final level with a boss, and mutators have been released which are all pretty great. Compound is dope. I played it when it was just a little demo on itch.io way back, I’ll check out the steam demo. It’s like if the OG wolfenstein aesthetic got transported into the quake engine and then got made for VR. It’s very cool.
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# ? Aug 14, 2019 12:52 |
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So I'm behind by about 900+ pages in this thread but am jumping in with a question since NMS is about to drop on PC with VR support: I have an Oculus touch. What is the best rechargeable battery method I could get for those controllers? Should I get a few Ni-MH double As and a base charger and just swap them out as I go?
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# ? Aug 14, 2019 15:18 |
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chaosapiant posted:So I'm behind by about 900+ pages in this thread but am jumping in with a question since NMS is about to drop on PC with VR support: I have an Oculus touch. What is the best rechargeable battery method I could get for those controllers? Should I get a few Ni-MH double As and a base charger and just swap them out as I go? Get some NiMH batteries, swap em out in 20 seconds and be ready for more action.
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# ? Aug 14, 2019 15:27 |
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I've been meaning to play more Compound for a while, love the demo. Might have to give it a shot when I get VR back up and running for NMS this weekend. the NMS patch notes are insane btw. it's sounding closer to Star Citizen than Star Citizen will ever be. You can hunt animals gather crops and make bespoke recipes that have unique effects!
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# ? Aug 14, 2019 16:23 |
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The Walrus posted:the NMS patch notes are insane btw. it's sounding closer to Star Citizen than Star Citizen will ever be. You can hunt animals gather crops and make bespoke recipes that have unique effects! Exactly. Elite Dangerous has been my go-to VR app, and the reason I bought an Oculus to begin with. And now NMS may replace Elite as my go to VR game. I'm excited to get home tonight and try it out.
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# ? Aug 14, 2019 16:27 |
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I've just installed SideQuest and ALVR and playing Beat Saber with custom tracks and SteamVR games like Skyrim with no wires or sensors in the biggest room in the house is so sweet.
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# ? Aug 14, 2019 16:45 |
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Model 3 Door Handles not flush; is this normal? I picked up my new Model 3 two weeks ago and just noticed how uneven almost all of the door handles are (barring 1 door that is perfectly flush and seated). One handle is heavily recessed in (with one side being deeper than the other), another is actually sticking out (evenly), and the third one is sticking out but unevenly (the thumb section is belting outwards). Can someone also confirm if this is the case for their Model 3? If it was just 1 or 2 then I would simply ask Tesla Service to adjust them. The fact that 3 of them aren’t flush and are all seated different (in, out, or partially in, out) makes me believe that this just might be normal? I don’t want to be that guy that asks service to adjust a bunch of stuff because I’m being nit-picky, but I personally can’t unsee it now that I noticed. Has anyone gotten something like this serviced before? Was it an easy fix for them or did they have to take apart your door? If it’s an easy fix then I would just go ahead and be that guy, but if they have to take apart the door and possibly introduce other issues then I’ll just have to live with it.
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# ? Aug 14, 2019 16:52 |
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Happy Noodle Boy posted:Model 3 Door Handles not flush; is this normal? Try running boundary setup again from Tesla vr home settings
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# ? Aug 14, 2019 16:54 |
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Happy Noodle Boy posted:Model 3 Door Handles not flush; is this normal? Is there a tesla VR simulator?
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# ? Aug 14, 2019 16:55 |
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Ah gently caress sorry wrong thread! anyways what about that No Man’s sky, huh???
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# ? Aug 14, 2019 16:56 |
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Stick100 posted:Don't have much to say yet, but my plan is to target Quest/Focus Plus/SteamVR+Viveport like my other game Home Plate Baseball. I probably will never be able to get into the Oculus store front but I might make a demo on Sidequest and sell it myself on Itch.Io. Ok cool. Sounds like a bonus that you can pitch to both the PC and stand-alone markets now at least. Good luck with it! Parallelwoody posted:Out of curiosity, did anyone use their two sensor set up with one in front and one behind? I was playing that way for about a year or so before I upgraded to a third sensor just for the hell of it. I rarely noticed any tracking issues beforehand though, just some edge cases. Yeah has been super robust for me. I get very occasional issues which I assume are related to not having complete coverage (like hand losing minor tracking accuracy when I'm hunched over something, presumably blocking off both sensors?) Pixelate fucked around with this message at 17:02 on Aug 14, 2019 |
# ? Aug 14, 2019 16:59 |
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Happy Noodle Boy posted:Model 3 Door Handles not flush; is this normal? You bought a Tesla and didn't expect horrible quality control issues?
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# ? Aug 14, 2019 17:01 |
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Big surprise a boutique sports car company can't mass produce.
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# ? Aug 14, 2019 17:06 |
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The Walrus posted:the NMS patch notes are insane btw. it's sounding closer to Star Citizen than Star Citizen will ever be. You can hunt animals gather crops and make bespoke recipes that have unique effects! Fundamentally NMS is just another survival/crafting sim. It's a pretty one with a decent amount of content after this many years, but it's still one of those with all the weird bugs, idiosyncrasies and repetitiveness that implies. It's absolutely something you can have fun with and I'm sure VR will add a lot but you'll get the most out of it if you go in with moderated expectations.
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# ? Aug 14, 2019 17:28 |
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NRVNQSR posted:Fundamentally NMS is just another survival/crafting sim. It's a pretty one with a decent amount of content after this many years, but it's still one of those with all the weird bugs, idiosyncrasies and repetitiveness that implies. It's absolutely something you can have fun with and I'm sure VR will add a lot but you'll get the most out of it if you go in with moderated expectations. Definitely this. That being said, the new patch notes do sound very interesting. I wasn't tooo far in the main game so I might just start again.
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# ? Aug 14, 2019 17:36 |
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How would you guys recommend getting used to the motion sickness associated with free motion? I'd like to get more into multiplayer shooters and that seems to be a barrier to me.
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# ? Aug 14, 2019 17:47 |
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NRVNQSR posted:Fundamentally NMS is just another survival/crafting sim. It's a pretty one with a decent amount of content after this many years, but it's still one of those with all the weird bugs, idiosyncrasies and repetitiveness that implies. It's absolutely something you can have fun with and I'm sure VR will add a lot but you'll get the most out of it if you go in with moderated expectations. Unlike some other games, NMS does a good job of always giving you something new to do. I just wish there were better storage options. You get these giant storage containers that only hold five things each.
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# ? Aug 14, 2019 17:56 |
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Cojawfee posted:Unlike some other games, NMS does a good job of always giving you something new to do. I just wish there were better storage options. You get these giant storage containers that only hold five things each. Update fixed this. Most storage is now near limitless
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# ? Aug 14, 2019 17:58 |
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Did the nms vr update drop yet? I'm interested in hearing impressions before I buy it.
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# ? Aug 14, 2019 18:15 |
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It's out but it's currently crashing to desktop when I try to play on the Oculus.
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# ? Aug 14, 2019 18:18 |
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Parallelwoody posted:Did the nms vr update drop yet? I'm interested in hearing impressions before I buy it. Ditto. Is there any info on the movement systems for VR? Is it just teleporting everywhere, using the sticks, or what?
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# ? Aug 14, 2019 18:48 |
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Here’s a guy playing it on PSVR. Only watched a few minutes, but it looks neat. https://youtu.be/pEqS825XLZ0
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# ? Aug 14, 2019 19:02 |
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Brightman posted:Ditto. Is there any info on the movement systems for VR? Is it just teleporting everywhere, using the sticks, or what? I supports teleport stick loco and running on the spot I think. You can change them in options.
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# ? Aug 14, 2019 19:06 |
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I haven't bought NMS yet, waiting to hear back on if it's any good in VR, so please chime in, especially if you're running it on lower end hardware
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# ? Aug 14, 2019 19:06 |
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Professor Wayne posted:Here’s a guy playing it on PSVR. Only watched a few minutes, but it looks neat. Cool, looks like smooth motion and teleporting are options so that's good.
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# ? Aug 14, 2019 19:10 |
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The game's behaving extremely poorly on the Rift with a 1070 and 6600k. Loads of juttering even on the lowest possible settings.
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# ? Aug 14, 2019 19:19 |
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I have played NMS VR for about 30 minutes so far. Top of the line PC with a Valve Index. Controls for everything takes some getting use too. To equip multitool, I need to raise up my right hand near head and squeeze grip. To use visor, I need to raise left hand near head and squeeze grip. To access inventories, I need to use right hand and point at left wrist and squeeze trigger. Inventory looks similar to prepatch, but mechanics are slightly different when doing things. To scan planet for resources, I use left hand and point at back of right hand (with multitool in it) and squeeze left trigger. To access dropped cargo, I squeeze right grip and pull back. To get in ship, I can either jump into it, or squeeze right grip and pull back. To leave cockpit, I hover hand over a handle to my far right, squeeze grip and lift up. So things like that takes some getting use to, but I like the immersion in that sense. What sucks though is piloting. At least with a new starship, responsiveness is so drat slow it's frustrating. I might load up my old save with a fully upgraded ship to see if it's any better. I know upgrades are used for better piloting, but this is pretty frustrating for a basic starship. To launch starship, I squeeze left grip on the left throttle and push forward. Push forward or backward to accelerate or decelerate while in air/space. Squeeze right grip on right joystick to pilot. The game over all plays smoothly, and I'm liking it a lot, except for piloting.
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# ? Aug 14, 2019 19:37 |
How much flying do you do in NMS? Would it be worth the trouble to use my cockpit/HOTAS for flight and my open space for everything else, or do you figure flying isn't involved enough to bother with the fancy stuff?
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# ? Aug 14, 2019 20:41 |
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There's a lot of flying, but it isn't really a sim like that, I don't think it would benefit from a hotas
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# ? Aug 14, 2019 20:43 |
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Where did multiplayer in NMS land? It's been a long while but I know there was some basic multiplayer functionality quite a while back but I didn't keep track.
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# ? Aug 14, 2019 20:47 |
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I have an HTC Vive Pro and I'm debating the index controllers. They'll work together, right? Is it a worthwhile upgrade? Do enough games support the index controls, or am I safer sticking with what I've got?
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# ? Aug 14, 2019 21:00 |
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Shine posted:How much flying do you do in NMS? Would it be worth the trouble to use my cockpit/HOTAS for flight and my open space for everything else, or do you figure flying isn't involved enough to bother with the fancy stuff? You'd be very frustrated using a HOTAS with this game. It's the most basic of flying controls and if you have a Xbox 360 controller or equivalent, I think that's by far the best way to play.
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# ? Aug 14, 2019 21:03 |
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DisposableHero posted:Where did multiplayer in NMS land? It's been a long while but I know there was some basic multiplayer functionality quite a while back but I didn't keep track. I've not played in a while but I think you can just team with friends and get teleported to wherever they are these days? There used to be some horrifically arcane system of collecting twenty runes to unlock stargates and entering galactic coordinates into them, but as far as I can tell that's all redundant now. You might need to finish the first system solo first before you can do that?
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# ? Aug 14, 2019 21:41 |
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Hadlock posted:I haven't bought NMS yet, waiting to hear back on if it's any good in VR, so please chime in, especially if you're running it on lower end hardware I have an RX 580 and i5 4570. Will let you know later tonight.
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# ? Aug 14, 2019 21:42 |
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Did NMS fix the lack of building variety where every building was one of 10-20 different buildings everywhere you went? That was my biggest complaint was the re-use of content everywhere. Yeah things were cool at first but you quickly realized the breadth of content was extremely lacking, there were unlimited planets that all looked like 1 of a small set.
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# ? Aug 14, 2019 22:44 |
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Shipped back my Index on the last possible day, repacking it was a PITA, there are 100 parts.
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# ? Aug 14, 2019 22:45 |
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RandomBlue posted:Did NMS fix the lack of building variety where every building was one of 10-20 different buildings everywhere you went? That was my biggest complaint was the re-use of content everywhere. Yeah things were cool at first but you quickly realized the breadth of content was extremely lacking, there were unlimited planets that all looked like 1 of a small set. The only big changes in the game are more ease of getting into multiplayer groups and VR implementation. Everything else feels somewhat the same. Building bases requires power management which people are complaining about, but everything else is fundamentally the same.
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# ? Aug 14, 2019 23:02 |
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What was the 'third big thing' they were adding after VR and multiplayer? Or is it still to come?
Chadzok fucked around with this message at 00:20 on Aug 15, 2019 |
# ? Aug 15, 2019 00:17 |
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# ? May 26, 2024 21:26 |
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Chadzok posted:What was the 'third big thing' they were adding after VR and multiplayer? Or is it still to come? It was just all the other new stuff like riding animals and farming and cooking, not one big thing
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# ? Aug 15, 2019 00:22 |