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Which House?
Black Eagles
Blue Lions
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Jerry Manderbilt
May 31, 2012

No matter how much paperwork I process, it never goes away. It only increases.

Hunt11 posted:

Lysithea just tells you flat out the moment that the BE path has started as there is no reason to hide it as you already got a lot of that information from Edelgard.

yeah i figure their A support wouldn't be plot-gated in the BE route like it is for GD, but then i'm still wondering if the actual content of the conversation is the same

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DLC Inc
Jun 1, 2011

psy_wombats posted:

I'm trying to figure out which professor I should've recruited because every third scene in this golden deer run, there's some out-of-place generic dude in a full face helmet lurking behind my super sentai team. Voice-acted too, surprisingly. There's a ton of lines in this game I'm sure 99% of players will never see.

I'm on chapter 7 or so and I suddenly was able to recruit Hanneman and Manuela on my team without ever really interacting with them too much, which was really weird. Maybe they're based on level? Because I didn't even have support level C with either of them and no skills that were B on Byleth besides maybe Swords and Authority

McTimmy
Feb 29, 2008

DLC Inc posted:

I'm on chapter 7 or so and I suddenly was able to recruit Hanneman and Manuela on my team without ever really interacting with them too much, which was really weird. Maybe they're based on level? Because I didn't even have support level C with either of them and no skills that were B on Byleth besides maybe Swords and Authority

Professors and Knights are entirely level based.

Blaziken386
Jun 27, 2013

I'm what the kids call: a big nerd

I'm kind of annoyed with the game because on BE, nobody ever requested to join my house, even if I got them to B support.
This time, I set Lysithea to B so that I could grab her for Hard, but since I switched back to normal, I didn't pick her up. But she asked me to let her join, and how am I supposed to say no to one of my precious students??
And once you have Lysithea you kind of need Lorenz, because his paralogue is a solo.
I was planning on getting Hilda/Leonie later, but again, they asked me, and I didn't have the heart to make them sad.

on a different note:

Felix/Annette C Support posted:

I love my adorable students :allears:

DLC Inc posted:

it's kind of crazy that I thought Fates was a batshit endeavor but 3 Houses has so many permutations for supports + recruiting between houses + fully voiced interactions for everyone with really great writing and different routes/plot points for each house, it's really amazing. It's probably the most replayable FE game in the series history now.

also surprising no one, this game is doing insanely well
There's an insane level of detail in this game, it's true. I'm almost disappointed I started the series with this game, because I know that none of the others will match up to my expectations

not a bot
Jan 9, 2019

Blaziken386 posted:

There's an insane level of detail in this game, it's true. I'm almost disappointed I started the series with this game, because I know that none of the others will match up to my expectations

There are plenty other FE games which are insanely good even though they're smaller in scope.

psy_wombats
Dec 1, 2009

DLC Inc posted:

I'm on chapter 7 or so and I suddenly was able to recruit Hanneman and Manuela on my team without ever really interacting with them too much, which was really weird. Maybe they're based on level? Because I didn't even have support level C with either of them and no skills that were B on Byleth besides maybe Swords and Authority

I just haven't recruited people I don't plan on using... No point dragging Manuela and Hanneman and co into another 0 sally 0 victory ending so my roster is ~16 people. Only professor I need is Shamir, who's currently trying to convince me that I should've turned Raphael into an assassin.

DLC Inc
Jun 1, 2011

Blaziken386 posted:

There's an insane level of detail in this game, it's true. I'm almost disappointed I started the series with this game, because I know that none of the others will match up to my expectations

yeah that's true, it's probably tough to go back to the GBA games at this point though I'd say Awakening/Fates will stand the test of time. They are both different enough from 3 Houses to warrant a playthrough. 3H is really a huge departure in so many ways so imo Awakening would be a great way to continue onward in the series since it's not ballbreakingly hard and is a great mix of old classic FE qualities plus new and fun things.

cheetah7071
Oct 20, 2010

honk honk
College Slice

Blaziken386 posted:

There's an insane level of detail in this game, it's true. I'm almost disappointed I started the series with this game, because I know that none of the others will match up to my expectations

This part won't live up but the gameplay is better in the GBA/gamecube era imo

Zoran
Aug 19, 2008

I lost to you once, monster. I shall not lose again! Die now, that our future can live!
I do miss having the constant stat display on the bottom screen

Scrap Dragon
Oct 6, 2013

SECRET TECHNIQUE:
DARK SHADOW
BLACK FALLEN ANGEL!


Fates didn’t hold up even a month after it came out, let alone after this game

Chocolate Bunny
Jan 13, 2019
Someone managed to get tea time with characters you're normally not supposed to be able to.

https://www.youtube.com/watch?v=R3o4hpyl4Jg

There's a plot spoiler in the vid for one of the end bosses Nemesis but this is worth a watch just for the first part.

Blaziken386
Jun 27, 2013

I'm what the kids call: a big nerd

cheetah7071 posted:

This part won't live up but the gameplay is better in the GBA/gamecube era imo
TBH, my first first attempt at the series was Sacred Stones, where I realized that
A: you needed to bring the squishy healer lady into the fray to talk to Joshua (supposedly a pretty good unit) and recruit him
B: the AI is completely unhampered by Fog of War and they can and will kill one of your units stone dead, and you don't have Divine Pulse to get around that blatant cheating.

cheetah7071
Oct 20, 2010

honk honk
College Slice

Blaziken386 posted:

TBH, my first first attempt at the series was Sacred Stones, where I realized that
A: you needed to bring the squishy healer lady into the fray to talk to Joshua (supposedly a pretty good unit) and recruit him
B: the AI is completely unhampered by Fog of War and they can and will kill one of your units stone dead, and you don't have Divine Pulse to get around that blatant cheating.

you do get savestates though

Eimi
Nov 23, 2013

I will never log offshut up.


Yeah the GBA games are quite fun and I love the sprites. Also old school wyverns are much cooler looking than modern ones. Awakening is also fun, if heteronormative as hell.

Jerry Manderbilt
May 31, 2012

No matter how much paperwork I process, it never goes away. It only increases.
my first fire emblem game was radiant dawn

and so it was a trip for me to play other fire emblem games after that and realize that they generally weren't divided into multiple parts or have the wonky availability that entailed, or generally didn't have third-tier classes, and whatnot. it was a really weird game to start with even if i loved it

rannum
Nov 3, 2012

DLC Inc posted:

it's kind of crazy that I thought Fates was a batshit endeavor but 3 Houses has so many permutations for supports + recruiting between houses + fully voiced interactions for everyone with really great writing and different routes/plot points for each house, it's really amazing. It's probably the most replayable FE game in the series history now.

also surprising no one, this game is doing insanely well

https://twitter.com/CrocOclock/status/1162232350131933186?s=20

I never played a romance of the three kingdom game but based on three houses I have to assume koei tecmo is just better equipped & experienced to handle sprawling games like this, even with the clear corners that had to be cut throughout the game and its systems.

whereas fates tells me that intsys was not equipped to handle that. I'm assuming at least the core concept of Three Houses was established by IntSys so if they hadn't gotten KT to pick up the slack I wonder how they would have learned from Fates and what the final product would be like.

hopeandjoy
Nov 28, 2014



Yeah 9 and 10 are still my favorites, but that doesn’t change the fact that this game is still insanely good.

(I know RD is very love it or hate it here, but it has some of my favorite map ideas in the series and I just love the Tellius characters so much ok.)

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
The bigger info from that sales news is that Shadows of Valentia did better than people feared, considering the circumstances.

Endorph
Jul 22, 2009

Blaziken386 posted:

TBH, my first first attempt at the series was Sacred Stones, where I realized that
A: you needed to bring the squishy healer lady into the fray to talk to Joshua (supposedly a pretty good unit) and recruit him
B: the AI is completely unhampered by Fog of War and they can and will kill one of your units stone dead, and you don't have Divine Pulse to get around that blatant cheating.
Joshua won't attack Natasha if she's in his range. Also you can just bait Joshua out with Seth or Gilliam. The only fog maps in FE8 have really clear directions where the enemy is coming from.

Endorph
Jul 22, 2009

rannum posted:

I never played a romance of the three kingdom game but based on three houses I have to assume koei tecmo is just better equipped & experienced to handle sprawling games like this, even with the clear corners that had to be cut throughout the game and its systems.

whereas fates tells me that intsys was not equipped to handle that. I'm assuming at least the core concept of Three Houses was established by IntSys so if they hadn't gotten KT to pick up the slack I wonder how they would have learned from Fates and what the final product would be like.
I mean the game shows a lot of clear lessons learned from Fates and they've even talked about mistakes made with Fates in interviews (not knowing why Awakening was popular and just trying to rehash it without knowing what they're rehashing) so iunno if I buy that narrative. Koei Tecmo did a lot of the actual work on this game sure but a lot of the direction and ideas feel like IntSys making clear steps away from Fates.

Pyro Jack
Oct 2, 2016

Chocolate Bunny posted:

Someone managed to get tea time with characters you're normally not supposed to be able to.

https://www.youtube.com/watch?v=R3o4hpyl4Jg

There's a plot spoiler in the vid for one of the end bosses Nemesis but this is worth a watch just for the first part.

Chocolate Bunny
Jan 13, 2019
'Death Knight's charm increased'

psy_wombats
Dec 1, 2009

It'd be hard to beat the Radiant Dawn defend chapters for me. Especially the ones playing https://www.youtube.com/watch?v=1wg5o3JNcrQ, that's pretty peak FE.

Wish that game had the huge amount of support conversations and character development that Three Houses does. Fire Emblem does feel a lot nicer with a smaller roster.

hopeandjoy
Nov 28, 2014



Your mileage may vary on whether they were done well or not, but I particularly love two FE10 maps: the flyers only battle in the sky that starts Part 2 and the map in early Part 3 where you have to burn all the supplies in an enemy camp (and free their penned horses for bonus exp).

They’re just really cool concepts that haven’t been done again. (Partly in the first case because you have to control the player’s choice of units deployed as strictly as RD often does to make it happen.)

But yeah, the support system definitely sucks, even if I’m fine with the limited paired endings (and even though Laura/Aran and Tibarn/Reyson were cheated out of paired endings).

Eimi
Nov 23, 2013

I will never log offshut up.


Yeah trying to reply Awakening is a bit overwhelming because of how many characters there are. Also it's much more lethal from the start than 3H.

JackDarko
Sep 30, 2009

"Amala, I've got a chainsaw on my arm. I'll be fine."
I'm enjoying the intrigue of the Support Plots of the story so far. The characters are well written, and the dynamics between their families is fascinating. The A plot I am not enjoying as much, mostly because having teleporting villains allows for sloppy writing.

Wildtortilla
Jul 8, 2008
Does maintaining a combo and/or getting a perfect while fishing do anything significant? The only thing I can tell excellents do is not deplete Byleth's stamina.

ROFL Octopus
Jun 20, 2014

LET ME EXPLAIN

psy_wombats posted:

It'd be hard to beat the Radiant Dawn defend chapters for me. Especially the ones playing https://www.youtube.com/watch?v=1wg5o3JNcrQ, that's pretty peak FE.

Wish that game had the huge amount of support conversations and character development that Three Houses does. Fire Emblem does feel a lot nicer with a smaller roster.

Elincia’s Gambit is one of my favorite chapters, so good.

McTimmy
Feb 29, 2008

Wildtortilla posted:

Does maintaining a combo and/or getting a perfect while fishing do anything significant? The only thing I can tell excellents do is not deplete Byleth's stamina.

It lets you get higher quality fish more often.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
lol looks like I'm missing out on the Aegis Shield this run thanks to that one bandit on the other side of the map in Felix's Paralogue getting a crit on turn 2.

:xcom:

Blaziken386
Jun 27, 2013

I'm what the kids call: a big nerd
https://twitter.com/Calamitas4/status/1162040674574880768

Eimi
Nov 23, 2013

I will never log offshut up.



heck, I mean, same.

THE AWESOME GHOST
Oct 21, 2005

Fojar38 posted:

lol looks like I'm missing out on the Aegis Shield this run thanks to that one bandit on the other side of the map in Felix's Paralogue getting a crit on turn 2.

:xcom:

I was really surprised that I got some dumb looking shield from the villagers and I checked the description and it was Felix’s relic

Especially since the thing has such a high weight it’s gonna get you doubled constantly?

Carlosologist
Oct 13, 2013

Revelry in the Dark

Felix has an awesome strength growth so if he’s hitting that it can offset the weight. his defenses are paper so having the Aegis/Pavise effect is helpful

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!

THE AWESOME GHOST posted:

I was really surprised that I got some dumb looking shield from the villagers and I checked the description and it was Felix’s relic

Especially since the thing has such a high weight it’s gonna get you doubled constantly?

Claude's relic is an A rank sword that he ain't ever gonna hit naturally unless you beeline for it.

Chocolate Bunny
Jan 13, 2019
Eh, Felix is usually fast and strong enough that the extra weight doesn't matter that much.

Raserys
Aug 22, 2011

IT'S YA BOY
Felix's speed growth was high enough for me that even with the shield it barely made a difference

Endorph
Jul 22, 2009

No, Claude's relic is Failnaught. Anyone can use the sword without a damage penalty, and they still regen HP every turn, its just like 1-2 less HP per turn.

Blaziken386
Jun 27, 2013

I'm what the kids call: a big nerd

THE AWESOME GHOST posted:

I was really surprised that I got some dumb looking shield from the villagers and I checked the description and it was Felix’s relic

Especially since the thing has such a high weight it’s gonna get you doubled constantly?
Personally I gave that shield to Marianne (with the appropriate crest item) because I cannot see Felix ever deigning to use a shield instead of just dodging everything.
Also (at least in BE/GD routes), Felix's whole thing is "nah, gently caress my family, gently caress my dad, I'm gonna go be a ronin" so pawning off the family heirloom relic on a classmate seemed 100% in character

Also he had the brawler "heal 50% health free of charge because gently caress you" skill so he didn't need buffed defenses

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RoyalScion
May 16, 2009
Finished GD after doing BE and BL, definitely feels like the most complete route out of them. Really sucks that a lot of the paralogues are locked to certain character pairings though, since I decided to avoid recruiting everybody in this run; really makes the second half kind of bare, which is mostly my main complaint about the game. I recruited everybody in BE Edelgard (which was a poor decision since some paralogues are locked out of that route).

I'm too picky to not do everything in the monastery each run even though I've already done it so many times :shepface: .

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