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Sage Grimm posted:Eventually, once you've mapped Genetics for the first time in a run. That only tells you what current traits you possess and not which ones are tied to the various evolutionary branches or whether it's a minor trait. scorpid scientists turning to one another in the lab and going HOLY poo poo WE GOT CLAWS??
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# ? Aug 25, 2019 00:51 |
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# ? May 29, 2024 05:40 |
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Sage Grimm posted:Eventually, once you've mapped Genetics for the first time in a run. That only tells you what current traits you possess and not which ones are tied to the various evolutionary branches or whether it's a minor trait. gah
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# ? Aug 25, 2019 01:04 |
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Inexplicable Humblebrag posted:scorpid scientists turning to one another in the lab and going HOLY poo poo WE GOT CLAWS?? Antid scientists dismiss notion that "burning with unholy fire" is a bad thing. In other news, banks! Run by the lizard people?!
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# ? Aug 25, 2019 01:59 |
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i don't understand the star thing, is it if i complete an achievement with x amount of challenges i get that tier of star?
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# ? Aug 25, 2019 02:01 |
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Yes, up to 4 challenges so far for a gold star. Don't bother with No Plasmid (it's far too large a damper on runs) and take the other three for silvers.
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# ? Aug 25, 2019 02:07 |
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Aurora posted:i don't understand the star thing, is it if i complete an achievement with x amount of challenges i get that tier of star? Yes. And each extra challenge is ,25% extra multiplier. It's honestly my least favourite part of evolve and I wish it would be rebalanced around it not existing. The challenges for bonus traits are far more entertaining and better for the game, imo.
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# ? Aug 25, 2019 02:07 |
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Why are Antids after Ents considered so strong in Evolve?
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# ? Aug 25, 2019 04:51 |
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Magres posted:Why are Antids after Ents considered so strong in Evolve? Antid's bonus is that the more working a job the better its bonuses get. Ents remove wood requirements. So you stack everything that would have been on wood on stone which makes everything much faster.
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# ? Aug 25, 2019 05:15 |
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Rynoto posted:Antid's bonus is that the more working a job the better its bonuses get. Ents remove wood requirements. So you stack everything that would have been on wood on stone which makes everything much faster. Ooooh makes sense, that's fantastic. Do you alternate Antid space runs and Ent MAD runs?
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# ? Aug 25, 2019 06:27 |
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It's one of those things that's not really worth doing unless you're going for a challenge like the 99 supercolliders. Getting 3 challenge for all the other species will give a much bigger bonus than the slightly faster space runs.
Rynoto fucked around with this message at 06:36 on Aug 25, 2019 |
# ? Aug 25, 2019 06:33 |
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Tbh I don't even really get what the stuff with challenges means, I've gotten to space and bioseeded and that's about it, I don't really get what's next or anything beyond repeating the loop ad nauseum.
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# ? Aug 25, 2019 08:43 |
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jesus christ the geckos in Evolve ah ace we get a minor reduction to combat losses, at the small price of being able to support half as many soldiers
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# ? Aug 25, 2019 12:47 |
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On the latest Evolve update, is there a way to find out what you're meant to do with the mass ejector? Like, how many do you need, how much poo poo do you need to throw into it?
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# ? Aug 25, 2019 21:39 |
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Incremental Adventures is broken for now until he fixes the autofloor thing jumping to floors where you can't kill the enemies. Ah well, the game was pretty shallow anyway.
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# ? Aug 25, 2019 22:31 |
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OK, before I get too deep into NGU, I need to know: is this a game I can progress reasonably fast in without using too many external resources/guides? Like Trimps, where aside from punching my poo poo into a perk calculator once a portal I can make satisfactory progress on my own. Not like Realm Grinder, where if I don't look up exactly what 30 bonuses to take out of the 500 offered while also taking into account a whole bunch of other poo poo like gem count and time of day, I can expect virtually no progress.
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# ? Aug 26, 2019 00:39 |
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Magres posted:Tbh I don't even really get what the stuff with challenges means, I've gotten to space and bioseeded and that's about it, I don't really get what's next or anything beyond repeating the loop ad nauseum. I’m alternating between gold star runs and space runs, but I move at a pretty relaxed pace in incremental games. There’s also deep space and the different challenges (valdi, 99supercolliders, etc.) but you don’t need to rush. Inexplicable Humblebrag posted:jesus christ the geckos in Evolve look on the bright side.
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# ? Aug 26, 2019 00:44 |
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Mr. Peepers posted:OK, before I get too deep into NGU, I need to know: is this a game I can progress reasonably fast in without using too many external resources/guides?
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# ? Aug 26, 2019 00:52 |
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Mr. Peepers posted:OK, before I get too deep into NGU, I need to know: is this a game I can progress reasonably fast in without using too many external resources/guides? It's pretty hard to screw yourself over by playing wrong. You might be a bit suboptimal, but i've tried to make it so if you just get upgrades that generally "feel" right to get, you'll get there. Also, offline progress is very similar to online (only big exception is item drop in regular zones). edit: oh right, the unlock quests for later Titans can also be tricky without spoilers. something fucked around with this message at 01:30 on Aug 26, 2019 |
# ? Aug 26, 2019 01:20 |
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Mr. Peepers posted:OK, before I get too deep into NGU, I need to know: is this a game I can progress reasonably fast in without using too many external resources/guides? There were some gimmicks that I had to look up to figure out how to progress that I probably could have figured out on my own if I thought hard enough about it/read the clues but I'm a lazy, lazy man. Other than that though no it's all pretty well explained and the complexity layers on once you've gotten a good understanding of all the systems at play. I just started a game of Evolve, I'm digging this so far but think this would be better on the phone
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# ? Aug 26, 2019 01:25 |
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I want to like evolve but I've tried it 4 times now and I keep hitting a storage wall hard and can't be bothered to keep going.
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# ? Aug 26, 2019 03:09 |
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The Fool posted:I want to like evolve but I've tried it 4 times now and I keep hitting a storage wall hard and can't be bothered to keep going. The containerized storage paradigm sucks rear end
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# ? Aug 26, 2019 03:10 |
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Yeah I hate containers/crates just because making and assigning them is clunky and obnoxious.
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# ? Aug 26, 2019 03:11 |
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Supercollider your way to bigger storage. He is trying alternatives though with the addition of the Storage sub-tab in Resources. At least you no longer have to open each resource individually to set them.
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# ? Aug 26, 2019 03:18 |
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Sage Grimm posted:Supercollider your way to bigger storage. I actually just hit this point and thought the implementation was pretty cludgy until I stumbled on the Storage tab. It doesn't seem too bad, I doubt I'll ever use the other way.
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# ? Aug 26, 2019 03:29 |
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explosivo posted:I actually just hit this point and thought the implementation was pretty cludgy until I stumbled on the Storage tab. It doesn't seem too bad, I doubt I'll ever use the other way. wat
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# ? Aug 26, 2019 03:37 |
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explosivo posted:There were some gimmicks that I had to look up to figure out how to progress that I probably could have figured out on my own if I thought hard enough about it/read the clues but I'm a lazy, lazy man. Other than that though no it's all pretty well explained and the complexity layers on once you've gotten a good understanding of all the systems at play. Something about NGU just doesn't quite grok to me atm. Maybe it's being sorta forced to keep progressing on a reset to keep number not going down or the amount of time (about an hour atm) I have to wait for get my Basic stuff up to speed to get wherever I was previous in order to keep level.
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# ? Aug 26, 2019 03:43 |
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Xelkelvos posted:Something about NGU just doesn't quite grok to me atm. Maybe it's being sorta forced to keep progressing on a reset to keep number not going down or the amount of time (about an hour atm) I have to wait for get my Basic stuff up to speed to get wherever I was previous in order to keep level. Yeah, NGU is not really about making the NUMBER go up. It's a temporary stat that you can always get back if you lose it. There are also lots of permanent stats that are more satisfying to work on. Most progress is in the form of unlocking new zones where you can find new items. Sometimes NUMBER is the bottleneck to get to new zones, and you need to build it up overnight to get past one more boss. But sometimes you can get more attack/defence power faster by ignoring NUMBER and doing several short rebirths to get EXP to spend on permanent energy/magic/stat increases. There are several ways to increase each stat, and they usually multiply together, so you are encouraged to try lots of different things.
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# ? Aug 26, 2019 04:44 |
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NGU: I'm pretty sure I'm gonna max the ultimate chest plate before I can even beat V2 Exile.
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# ? Aug 26, 2019 04:50 |
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Hryme posted:Incremental Adventures is broken for now until he fixes the autofloor thing jumping to floors where you can't kill the enemies. Ah well, the game was pretty shallow anyway. Uh he fixed that like 3 updates ago though. It's broken in many other ways.
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# ? Aug 26, 2019 08:44 |
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I have just started NGU. Is it worth it to farm boosts to level 100 in the stage they appear, or do they keep appearing in later stages as well? I've dicked around a bit in the forest and I've only seen lvl 2 boosts, but I've only killed like 10 things there, so my sample is pretty small.
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# ? Aug 26, 2019 10:37 |
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Honestly early on I'd just use the boosts as you get them, only start worrying about merging them when your gear is greened for that stat. You'll want to do it eventually, but it can wait.
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# ? Aug 26, 2019 11:03 |
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Fat Samurai posted:I have just started NGU. You'll see Lvl. 1 and 2 boosts. Don't worry.
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# ? Aug 26, 2019 13:02 |
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GrossMurpel posted:Uh he fixed that like 3 updates ago though. It's broken in many other ways. It was certainly not fixed for me. Jumped 5 levels into stuff I had no chance of killing constantly. This was yesterday. Anyway, doesnt matter. The game is as you say broken in many other ways too. Hryme fucked around with this message at 13:28 on Aug 26, 2019 |
# ? Aug 26, 2019 13:25 |
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The storage tab makes dealing with crates easier.
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# ? Aug 26, 2019 14:30 |
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IA doing the best they can with the Numbers they've got.
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# ? Aug 26, 2019 20:13 |
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Fat Samurai posted:I have just started NGU. yo, you better join the discord so you can get into the SUPER COOL GOON CHANNEL
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# ? Aug 26, 2019 23:06 |
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Toshimo posted:IA doing the best they can with the Numbers they've got. Update 5 hours ago, he's changed numbers library to break_eternity.js, everything's really responsive now, it seems to have fixed the skip issue too.
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# ? Aug 27, 2019 01:12 |
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pelao posted:Update 5 hours ago, he's changed numbers library to break_eternity.js, everything's really responsive now, it seems to have fixed the skip issue too. It's certainly "different".
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# ? Aug 27, 2019 01:54 |
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I was going to say "well, that certainly some numbers" but I would be wrong.
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# ? Aug 27, 2019 02:08 |
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# ? May 29, 2024 05:40 |
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Toshimo posted:It's certainly "different". You hit the max value, you are going to need to start a new save.
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# ? Aug 27, 2019 02:14 |