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Post poste
Mar 29, 2010

BioEnchanted posted:

I've got quite a bit further in Anodyne and I'm really enjoying the variety in areas, like the Hotel and Zombie Maze were neat. The controls are a little stiff, but due to how many health-pips I've got it's become easy enough to deal with.

I'm actually pretty excited for you to get the last vacuum upgrade more. Swap is game breaking goodness.

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Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Randalor posted:

Wasn't the other reason humanity was immediately promoted to being on the Council because, in the first war against the Tourians, humanity had taken weaponry meant for capital-class ships, stuck an engine and cockpit on to them, and called it a day for ship design? I remeber there being a footnote that Humanity was put onto the council because half the council was impressed with Humanity's ingenuity with weapon design, and half were absolutely terrified with the prospect of not having us in a place where they could keep an eye on us holy poo poo what is wrong with hairless apes? I think it was the same footnote that said that humanity wasn't allowed to have a ship class under a certain size (because we're liable to just make it a giant gun again).

Humanity got onto the council because of the events at the end of ME1: Either all the council was dead and it was first come, first serve, or a lot of Systems Alliance soldiers put up a hell of a fight knowing they'd die just to keep the Council safe to prove humanity was Council-worthy.

Also Human tactics completely blindsided the Turians in the First Encounter War; They took Shanxi and trashed the meager defensive forces before taking the planet, thinking it was all Earth really had to offer. That ain't how the Systems Alliance rolls; They keep their main fleets sitting at nice midway locations like space stations or Mass Effect Relays that have quick access to potential hotspots, and when something happens they roll a fleet in through the Mass Effect Relay or FTL to cut off escape and the supply chain, while taking hostiles by surprise. They kicked the Turians right off Shanxi, and that was about the time the Council got involved after they heard the Turians (the mainstay of the Council's military power) were having a pissing contest with a bunch of hairless primates over a misunderstanding and lost.

ToxicSlurpee
Nov 5, 2003

-=SEND HELP=-


Pillbug

Der Kyhe posted:

I think it is implied that within Federation everything is free with certain quota for everyone, but if you need to buy poo poo from someone not on the Fed payroll you can use gold-pressed latinum which is the common currency for everyone else.

I think the Federation keeps some latinum for dealing with the Ferengi and their neighbors but mostly when dealing with other races they have Federation Credits. They're never explained all that much and very rarely show up but there's actually stuff that the Federation needs that it has a hard time getting at home. They also inevitably end up needing to make deals with other races. Generally speaking a Federation Credit ends up being "we'll replicate you a bunch of poo poo, just let us know what you want." Your average citizen just never has to even think about it as pretty much everything they could ever possibly want can come out of a nearby wall. There's no money as we'd think of it now within the Federation as everybody just goes "gently caress it, replicate it."

Even so the fact that Joseph Sisko can serve those Ferengi worms they like so much live suggests that trade definitely happens.

There are limits to how much stuff and also what replicators can produce but that limit is so high your average person will never, ever notice. You could probably tell your replicator "just like do nothing but make coffee by the gallon for a month" if you really felt like it.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


There were several in-game explanations given for how humanity entered the galactic community late in the game, but were still technologically on-par with the Council races in Mass Effect. 1) The Prothean tech they found on Mars was uncommonly well-preserved, 2) Humans compared to most other galactic races are remarkably ambitious and aggressive, and 3) The Reapers already limit the full potential of the galaxy by making everyone reliant upon mass relay technology, and guide their evolution along the pathways they desire. This also conveniently explains why most of the different races you see in Mass Effect are bipedal humanoids with slightly different arrangements of faces and digits. The Reapers did it!

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

exquisite tea posted:

There were several in-game explanations given for how humanity entered the galactic community late in the game, but were still technologically on-par with the Council races in Mass Effect. 1) The Prothean tech they found on Mars was uncommonly well-preserved, 2) Humans compared to most other galactic races are remarkably ambitious and aggressive, and 3) The Reapers already limit the full potential of the galaxy by making everyone reliant upon mass relay technology, and guide their evolution along the pathways they desire. This also conveniently explains why most of the different races you see in Mass Effect are bipedal humanoids with slightly different arrangements of faces and digits. The Reapers did it!

That's actually Star Trek's explanation for all the humanoid species too - there was a single precursor on some far off planet who figured out warp technology, left their world and realised that there were no other bipedal humanoids to hang out with and they felt lonely. So they seeded all the planets that they could reach with a DNA blueprint to force the planets to evolve similar creatures to themselves, although influenced by their existing DNA patterns.

Philippe
Aug 9, 2013

(she/her)

ToxicSlurpee posted:

I think the Federation keeps some latinum for dealing with the Ferengi and their neighbors but mostly when dealing with other races they have Federation Credits. They're never explained all that much and very rarely show up but there's actually stuff that the Federation needs that it has a hard time getting at home. They also inevitably end up needing to make deals with other races. Generally speaking a Federation Credit ends up being "we'll replicate you a bunch of poo poo, just let us know what you want." Your average citizen just never has to even think about it as pretty much everything they could ever possibly want can come out of a nearby wall. There's no money as we'd think of it now within the Federation as everybody just goes "gently caress it, replicate it."

Even so the fact that Joseph Sisko can serve those Ferengi worms they like so much live suggests that trade definitely happens.

There are limits to how much stuff and also what replicators can produce but that limit is so high your average person will never, ever notice. You could probably tell your replicator "just like do nothing but make coffee by the gallon for a month" if you really felt like it.

Once you've mastered molecular teleportation, you're more or less done with scarcity, because you can rearrange molecules into what you drat well please.

ToxicSlurpee
Nov 5, 2003

-=SEND HELP=-


Pillbug

BioEnchanted posted:

That's actually Star Trek's explanation for all the humanoid species too - there was a single precursor on some far off planet who figured out warp technology, left their world and realised that there were no other bipedal humanoids to hang out with and they felt lonely. So they seeded all the planets that they could reach with a DNA blueprint to force the planets to evolve similar creatures to themselves, although influenced by their existing DNA patterns.

Another side of it was survival. They figured that since there was no way for individuals to live forever there was also no way for an individual race to live forever. To ensure that their kind of life and sentience itself would definitely persist they flew around the galaxy seeding a gently caress ton of worlds with those DNA patterns. In the end they were obviously successful; there is a wide variety of sentient humanoid life just loving everywhere.

bony tony posted:

Once you've mastered molecular teleportation, you're more or less done with scarcity, because you can rearrange molecules into what you drat well please.

Pretty much though the limits of replication actually became a plot point here and there. Replicators explicitly can't replicate certain things and there are a few really exotic materials (latinum comes to mind) that nobody has figured out how to make more of let alone replicate.

Dr Christmas
Apr 24, 2010

Berninating the one percent,
Berninating the Wall St.
Berninating all the people
In their high rise penthouses!
🔥😱🔥🔫👴🏻
Edit: whoops, wrong thread.

There a minor recurring Goblin NPC in WoW named Bruno Flameretardant and that name makes me chuckle whenever I see it.

Dr Christmas has a new favorite as of 15:26 on Aug 26, 2019

Samovar
Jun 4, 2011

I'm 😤 not a 🦸🏻‍♂️hero...🧜🏻



Dr Christmas posted:

Edit: whoops, wrong thread.

There a minor recurring Goblin NPC in WoW named Bruno Flameretardant and that name makes me chuckle whenever I see it.

Avatar/post combo there.

Phy
Jun 27, 2008



Fun Shoe

madeintaipei posted:

The final boss plane also deserves mention. It can only be damaged after dueling in three stages. The first two are feeling each other out by performing stunts and using ever more deadly weapons. The last is jousting at Mach 2 to a vibrant flamenco tune. Kurosawa in Civil War-era Spain with jets :jazzhands:

Zero was my first Ace Combat game, so I didn't notice it at the time, but jousting - flying head-on towards your opponent, trading missile fire, and dodging theirs while he or she explodes - works quite a bit better in AC0 than it does in any of the other Ace Combats I've played (and of course, in any actual simulator, where that kind of "tactic" is afaik tantamount to suicide.) Most of the time, if the enemy isn't a named ace, they'll waltz right into your missiles while you skate by - in other ACs they'll evade much like you.

The thrust of this is that by the time you're at the final phase of the final boss, you have likely spent quite a bit of game time training yourself to be comfortable with this particular, stylized, thematically-consistent attack, to the point where you're basically the worst guy in the world for the boss to be fighting.

Also, AC0 is full of references to Arthurian mythology - at one point the player destroys a superlaser installation called Excalibur, some aces have callsigns named after characters from the stories, you fight three times in a contested aerial battlefield called "The Round Table", the last mission occurs in the air over Avalon Dam. So recreating the imagery of two heavily armored knights squaring up and tilting at eachother fits right in (even if the joust and Arthur were separated by centuries, because nobody gives a poo poo about the timing of that sort of thing.)

Incidentally, you're not Arthur in the slightest. Your foes, the quasi-German Belkans (and their terrorist splinter group A World With No Boundaries), are the ones with the Arthurian legends. It's their superlaser, it's their aces, it's their dam. You are the guy who tears Excalibur from the ground, smashes the Round Table, burns Avalon, and spits on the ashes. Over the course of the game your enemies and allies begin to call you "The Demon Lord of the Round Table".

No, I don't know why they didn't go with Mordred.

Phy has a new favorite as of 18:04 on Aug 26, 2019

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

exquisite tea posted:

There were several in-game explanations given for how humanity entered the galactic community late in the game, but were still technologically on-par with the Council races in Mass Effect. 1) The Prothean tech they found on Mars was uncommonly well-preserved, 2) Humans compared to most other galactic races are remarkably ambitious and aggressive, and 3) The Reapers already limit the full potential of the galaxy by making everyone reliant upon mass relay technology, and guide their evolution along the pathways they desire. This also conveniently explains why most of the different races you see in Mass Effect are bipedal humanoids with slightly different arrangements of faces and digits. The Reapers did it!

And one of my favorite bits of the background is humanity pulling good, old-fashioned political bullshit. The setting has a Washington Naval Treaty in space, limiting how many dreadnoughts each race is permitted to build. Humanity noticed that nowhere in the treaty was a limit on carriers, because everyone else thought carriers were stupid. So humanity built a shitload of dreadnought sized carriers because nothing in the treaty said they couldn't.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Getting access to the fulton system in MGSV was probably the biggest step to making its missions a delight to play. Cartoonishly sending screaming folks hurtling into the sky never gets old, I imagine the support crew just getting exhausted trying to keep up with the constant stream of soldiers and animals I'm sending back every time I'm on a mission. Should've just left me in the hospital.

Der Kyhe
Jun 25, 2008

ToxicSlurpee posted:


Pretty much though the limits of replication actually became a plot point here and there. Replicators explicitly can't replicate certain things and there are a few really exotic materials (latinum comes to mind) that nobody has figured out how to make more of let alone replicate.

Yes, latinum was one of the things that was too energy-intensive to replicate IIRC, the gold casings being worthless without the latinum within.

The replicator also "just" clone stamps stuff; almost everyone complains that everything always tastes the same, so it really sucks replicating anything that thrives on variation. Because of this people take hobbies like painting, gardening or cooking and Guinan probably has her own still hidden somewhere in 10-Forward.

Philippe
Aug 9, 2013

(she/her)
"Synthehol" is probably replicated alcohol. If you make the same bottle of scotch over and over again, it's gonna taste weird.

Strom Cuzewon
Jul 1, 2010

bony tony posted:

"Synthehol" is probably replicated alcohol. If you make the same bottle of scotch over and over again, it's gonna taste weird.

My committed head-canon is that every Star Trek ship has a thriving black-market in people developing custom replicator "recipes" to keep things fresh.

Also every Star Trek ship has a thriving black-market in people developing custom holodeck pornos to keep things fresh.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


I'm pretty sure both have come up on the show before. Maybe not explicitly porn but "Custom holodeck designs" that had to be bought in waystations was certainly a thing.

Or am I thinking of The Orville, which is one of the best Star Trek series.

Morpheus
Apr 18, 2008

My favourite little monsters

Strom Cuzewon posted:

My committed head-canon is that every Star Trek ship has a thriving black-market in people developing custom replicator "recipes" to keep things fresh.

Also every Star Trek ship has a thriving black-market in people developing custom holodeck pornos to keep things fresh.

Holodeck + no need to work, you know there's going to be a industry of some sort that revolves entirely around bacchanalian affairs.

Lobok
Jul 13, 2006

Say Watt?

Inzombiac posted:

I'm pretty sure both have come up on the show before. Maybe not explicitly porn but "Custom holodeck designs" that had to be bought in waystations was certainly a thing.

Or am I thinking of The Orville, which is one of the best Star Trek series.

Not porn (especially since a Holodeck experience wouldn't be porn it would be actual sex) but there was that TNG episode where Riker creates that sequence of picking up a hot woman at a bar.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

Morpheus posted:

Holodeck + no need to work, you know there's going to be a industry of some sort that revolves entirely around bacchanalian affairs.

Odo: Quark, what have I told you about selling weird porn under the bar?
Quark: You'll leave me alone if I give you a discount, I know...
Odo: Wait a minute... this one's of ME!... i'll take it

Actually on a more serious note - would the holodeck be able to simulate things that the characters have physiological reactions to, like would Odo be able to satisfy his urge to return to the Great Link by running a holosuite program of that world? Or a vulcan using it to deal with his urges during Pon Farr (although a Vulcan would probably never consider the human method of dealing with blue balls because they'd be too proud to)?

BioEnchanted has a new favorite as of 19:43 on Aug 26, 2019

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

bony tony posted:

"Synthehol" is probably replicated alcohol. If you make the same bottle of scotch over and over again, it's gonna taste weird.

How hard can it be to say "scotch is alcohol with some distribution of these contaminants; select a variation of contaminants to get a different version of scotch"?

BioEnchanted posted:

Actually on a more serious note - would the holodeck be able to simulate things that the characters have physiological reactions to, like would Odo be able to satisfy his urge to return to the Great Link by running a holosuite program of that world? Or a vulcan using it to deal with his urges during Pon Farr (although a Vulcan would probably never consider the human method of dealing with blue balls because they'd be too proud to)?

The computer has to know how to simulate what you want to experience. Pon Farr is probably doable with the right pheromones or whatever, and I'm sure that Vulcan sexual hangups have been thoroughly studied in-universe. The Great Link requires knowledge of Changeling body chemistry though, which is probably not well-understood.

Sally
Jan 9, 2007


Don't post Small Dash!
Dang, I was getting all pumped on Star Control lore but now everyone just wants to talk about Star Trek. Sorry, thread!

Back to SC: Origins: I like how the game dropped hints at the appearance of another major late-game alien race early on.

So in SCO, there are major alien races (whose territories are marked on maps, who have animated and voiced portaits, and who you can have more advanced diplomatic relations with) and minor races. The minor races are often small pirate groups, prespace flight industrialized aliens, or are unique only to their star cluster. The game puts in enough effort that ALL of them have unique ship designs. Youll mostly see and encounter ships from the major alien powers but theres a lot of weird minor alien stuff in space and wrecked on planets. (Ive encountered at least one deep space Lovecraft monster).

While exploring some of the edges of the galaxy map, I came across two different systems that had a unique ship in them which would flee the moment it saw you. I put it out of mind until the new late-game alien species popped up flying those exact ships. Prior lore said that they had been crushed by the dominant empire in the game, the Scryve, during a mass uprising. I appreciated the breadcrumbs that hinted at their existence:

The late-game aliens, the Xraki, sent the two ships to foment rebellion in the Scryve Empire in preparation for their return. The ship spotted nearest the Earth spread disinformation to the Tywom (a species of friendzoned nerds) so that they would make contact with Earth and uplift them with hyperdrive tech, sparking a war for suvival between humans and the Scryve.

On the opposite side of the map you spot the other ship. You find out that that one shared resources and bribed the Phamyst (a species of aristocratic cannibals) into rebellion against the Scryve, forcing the empire into a two front war.

It was nice to have some exploration easter eggs pay off like that in the plot.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.

Captain Hygiene posted:

Getting access to the fulton system in MGSV was probably the biggest step to making its missions a delight to play. Cartoonishly sending screaming folks hurtling into the sky never gets old, I imagine the support crew just getting exhausted trying to keep up with the constant stream of soldiers and animals I'm sending back every time I'm on a mission. Should've just left me in the hospital.

It's great for at least putting a stop on me from acting like an action movie villain and shooting the stunned guards so they won't wake up and sound an alarm.

Exit Strategy
Dec 10, 2010

by sebmojo

Captain Hygiene posted:

Getting access to the fulton system in MGSV was probably the biggest step to making its missions a delight to play. Cartoonishly sending screaming folks hurtling into the sky never gets old, I imagine the support crew just getting exhausted trying to keep up with the constant stream of soldiers and animals I'm sending back every time I'm on a mission. Should've just left me in the hospital.

My PMC logo was:

Elfface
Nov 14, 2010

Da-na-na-na-na-na-na
IRON JONAH

BioEnchanted posted:

Or a vulcan using it to deal with his urges during Pon Farr (although a Vulcan would probably never consider the human method of dealing with blue balls because they'd be too proud to)?

This is the plot of an episode of Voyager. Tuvok would rather cumsplode because he is married, and feels like it would be cheating on his wife, so they use pictures of her to make a wife-sim.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


I pity the red-shirt who's assigned to clean the holodeck between adventures.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Exit Strategy posted:

My PMC logo was:



:five:

Olaf The Stout
Oct 16, 2009

FORUMS NO.1 SLEEPY DAWGS MEMESTER

Captain Hygiene posted:

Getting access to the fulton system in MGSV was probably the biggest step to making its missions a delight to play. Cartoonishly sending screaming folks hurtling into the sky never gets old, I imagine the support crew just getting exhausted trying to keep up with the constant stream of soldiers and animals I'm sending back every time I'm on a mission. Should've just left me in the hospital.

The thing is, some of the people you send back get rolled into that very same support crew. The system creates and then maintains itself, and your job is to keep airlifting bodies.

Samuringa posted:

It's great for at least putting a stop on me from acting like an action movie villain and shooting the stunned guards so they won't wake up and sound an alarm.

Stealth games are one of my favorite genres, so something I've been doing since the first splinter cell is the body pile. Survey the area, grab and knock out the most isolated guy, dump his unconscious body in a shed where no guards will patrol onto him. Grab the next most isolated guy, knock him out, bring him back to the shed and drop him off. Keep going until the entire compound is knocked out and piled up in one big lump. Everywhere I infiltrate in stealth games, no one ever sees me or gets killed, and they wake up in a big pile of unconscious dudes every time.

Olaf The Stout has a new favorite as of 22:04 on Aug 26, 2019

Lobok
Jul 13, 2006

Say Watt?

Elfface posted:

This is the plot of an episode of Voyager. Tuvok would rather cumsplode because he is married, and feels like it would be cheating on his wife, so they use pictures of her to make a wife-sim.

Having sex with simulacra of real people seems like something Star Trek officers should be above, ethcially speaking.

haveblue
Aug 15, 2005



Toilet Rascal

Lobok posted:

Having sex with simulacra of real people seems like something Star Trek officers should be above, ethcially speaking.

As explored in the classic episode, "The Measure of a Man, No, The Other One, The One That Really Matters"

Morpheus
Apr 18, 2008

My favourite little monsters

Inspector Gesicht posted:

I pity the red-shirt who's assigned to clean the holodeck between adventures.

https://www.somethingawful.com/news/blue-stripe-life-4/

terrenblade
Oct 29, 2012

Olaf The Stout posted:

The thing is, some of the people you send back get rolled into that very same support crew. The system creates and then maintains itself, and your job is to keep airlifting bodies.


Stealth games are one of my favorite genres, so something I've been doing since the first splinter cell is the body pile. Survey the area, grab and knock out the most isolated guy, dump his unconscious body in a shed where no guards will patrol onto him. Grab the next most isolated guy, knock him out, bring him back to the shed and drop him off. Keep going until the entire compound is knocked out and piled up in one big lump. Everywhere I infiltrate in stealth games, no one ever sees me or gets killed, and they wake up in a big pile of unconscious dudes every time.

The guy at the bottom wakes up first..

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Olaf The Stout posted:

The thing is, some of the people you send back get rolled into that very same support crew. The system creates and then maintains itself, and your job is to keep airlifting bodies.

Oh yeah, I'm happy to have a reason to continue doing it other than dicking around giving them a better life. The laconic "More, huh? OK" responses are easy to imagine as weary of my shenanigans.

ToxicSlurpee
Nov 5, 2003

-=SEND HELP=-


Pillbug

bony tony posted:

"Synthehol" is probably replicated alcohol. If you make the same bottle of scotch over and over again, it's gonna taste weird.

Synthehol was invented by the Ferengi. It tastes close enough to the same that nobody notices the difference but doesn't get you drunk, doesn't cause addiction, and can't poison you. Replicators can make both, if I remember it right.

Strom Cuzewon posted:

My committed head-canon is that every Star Trek ship has a thriving black-market in people developing custom replicator "recipes" to keep things fresh.

Also every Star Trek ship has a thriving black-market in people developing custom holodeck pornos to keep things fresh.

Given how the Federation works those probably aren't black markets. Booze in particular; since scarcity doesn't exist anymore there isn't much stopping people from making as much booze as they please and then handing it out to whoever wants it. I mean Sisko's is proof that people still run restaurants though it ends up becoming more of a hobby than an actual job. Sisko's exists because pretty much entirely because Joseph Sisko likes to garden and cook.

Spalec
Apr 16, 2010

Exit Strategy posted:

My PMC logo was:



Same, except my logo was pink and labeled MAN SNATCHER.

Ashsaber
Oct 24, 2010

Deploying Swordbreakers!
College Slice
RE: Aliens being surprised by humanity doing stupid poo poo: I remember the Mass Effect humans military stuff basically being:
Turians: Yeah, throw a few fighters in where you can fit them, they're useful for busting a shield or two when they can avoid getting instantly popped by point defenses, which is rare.
Humans: But Carriers. Hundreds and hundreds of fighters
Turians: Why would you dedicate so much room to fighters when you can simply strap a really big gun on a ship instead?
Humans: So when their point defenses overheat we can shred them with more fighters!
Turians: :stonk:


A different form of this comes from Supreme Commander and its expansion, where after going to war with aliens who intend to genocide humanity one of the factions decides that being able to use nano-forging to create like a dozen tanks a second wasn't good enough since they were restricted by how much mass they could get. So they decided to take a White Hole and barely stabilize it and take all the mass and energy it put out to make more poo poo as fast as possible. And then just mass produce the white hole containment devices to use them on any battlefield. The aliens are just kind of terrified of this, and given that they are super fragile for the tech level and go off like a nuke when destroyed they really are right to.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



What time is it?

IT'S D-DOG TIME! :dukedog:

Push El Burrito
May 9, 2006

Soiled Meat
A bunch of years ago my dog got her eye out because glaucoma and I tried to find a doggy eye patch for her and there were none to be found. I could have had a rad rear end D-Dog running around knifing people except instead of a cool wolf she was a goofy basset hound.

moosecow333
Mar 15, 2007

Super-Duper Supermen!
Sonic Unleashed is not a good game.

It does have an amazing soundtrack though.

muscles like this!
Jan 17, 2005


When you first start Control is pops up a menu saying giving you the most common things that need to be changed (brightness/subtitles/language/etc) more games need to do this because it is super annoying to go hunting for the subtitle option.

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Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


My MGSV logo was HOT BOY and I think a picture of a duck.

It made me crack up every time because I'd ram one of my Jeep into an enemy compound while shouting, "HOT BOY COMING THROUGH!"

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