|
Hadlock posted:It says it supports Oculus Rift
|
# ? Aug 30, 2019 07:36 |
|
|
# ? May 23, 2024 15:24 |
|
Hadlock posted:Holy hell you need to download Oculus software to use revive, which is like 7GB download what the hell You're fundamentally using Oculus software and their storefront properly, the only actual hacky part of ReVive is making it think your headset and controllers are an Oculus Rift.
|
# ? Aug 30, 2019 08:13 |
|
Hadlock posted:It says it supports Oculus Rift Yes.
|
# ? Aug 30, 2019 15:50 |
|
EDIT : nevermind this tab was open from yesterday apparently
mashed fucked around with this message at 18:20 on Aug 30, 2019 |
# ? Aug 30, 2019 18:07 |
|
Hadlock posted:Holy hell you need to download Oculus software to use revive, which is like 7GB download what the hell If it's just for dirt rally you can get away without it - you just need a couple of files (https://www.reddit.com/r/Vive/comments/9eo5vd/dirt_rally_without_oculus_software_installed/)
|
# ? Aug 30, 2019 19:15 |
|
Hmm, Until you Fall is pretty good but it's driving all my muscle memory nuts having to use the thumbsticks in a swordfighting game. That is not how you grip an arming sword, goddamnit! e: It is also the first game that has sufficiently engrossed me to cause a wall impact.
|
# ? Aug 30, 2019 23:54 |
|
Pretty cool video on the history of VR. Going way back around 100 years https://www.youtube.com/watch?v=_X_E_Kg9roE
|
# ? Aug 31, 2019 01:06 |
|
robostac posted:If it's just for dirt rally you can get away without it - you just need a couple of files (https://www.reddit.com/r/Vive/comments/9eo5vd/dirt_rally_without_oculus_software_installed/) Big thanks for that, I had no idea I could skip the oculus software. It did noooot work right the last time I tried to get it and revive working.
|
# ? Aug 31, 2019 01:17 |
|
https://www.youtube.com/watch?v=R25CfI50Q0c Another Alpha this week for H3VR... with underbarrel Shotgun attachments .
|
# ? Aug 31, 2019 03:52 |
|
Croteam bundle is $35 on Steam again.
|
# ? Aug 31, 2019 03:55 |
|
Enderzero posted:Croteam bundle is $35 on Steam again. Talos Principle is GREAT! The Serious Sams (including the standing only game are also great). If you're passionate about VR you owe yourself to at least try these titles at $35.
|
# ? Aug 31, 2019 05:08 |
|
The movement in SS3 is what stoppe dme playing, but it is super fun.
|
# ? Aug 31, 2019 05:30 |
|
Meskhenet posted:The movement in SS3 is what stoppe dme playing, but it is super fun. I'm working up slowly from SS1 up, I'd suggest setting a low difficulty setting.
|
# ? Aug 31, 2019 05:41 |
|
I did tourist. My set up isnt ideal. My pc is in another room and the cable runs out the door. Making turning quickly hard. So i use the controller to quick turn. Which i dont like.
|
# ? Aug 31, 2019 05:52 |
|
ijii posted:Looks like The Lab did a small update to their demo/game which includes making use of finger tracking with Index controllers. It's already fixed, and custom tracks work. Mods should work as well. You want Beatdrop from https://bsaber.com/beatdrop/ . This will let you manage songs and mods; if there's ever an update, check the Beat Saber version dropdown for the version within Steam and that should prompt you to redownload mods.
|
# ? Sep 1, 2019 04:47 |
|
Pro-tip: If you have a virtualization capable machine, and you have framerate issues with Unity based games, verify whether the Memory Integrity feature is enabled in Windows Defender/Security. You can find it under "Core isolation details" in the device security section. I spend my evening yesterday hardening my machine, by throwing out old device drivers that kept the feature from being enabled. Today I tried Beat Saber and the framerate went to poo poo. I tried unrolling a bunch of things I did, and it only got fixed by disabling that Memory Integrity setting. Setting it enables Hypervisor-enforced Code Integrity, which I presume checks signatures of code in a VM running their secure kernel, and with Beat Saber being a lot of .NET, it gets triggered to boot.
|
# ? Sep 1, 2019 18:12 |
|
Did this get posted yet? Index teardown: https://imgur.com/a/E8rDHfu It does use a diffuser! They obviously did it better than Samsung. Not sure what I was expecting for ipd adjustment but it wasn't metal rods
|
# ? Sep 2, 2019 16:31 |
|
Has anyone done a teardown on the Rift S, out of curiosity?
|
# ? Sep 2, 2019 16:43 |
|
Surprise Giraffe posted:Did this get posted yet? Index teardown: The person who posted that said they were going to put it back together without the diffuser to see what it was like and I never got around to seeing if they ever did that. If the choice was between minor screen door effect with sharp visuals, and no screen door effect with slightly blurry visuals, I'd choose the sharp visuals every time.
|
# ? Sep 2, 2019 16:59 |
|
Considering I can see feel vertical and horizontal lines, but no individual subpixels, the diffuser must be very faint.
|
# ? Sep 2, 2019 17:01 |
|
I remember trying various kinds of plastic (the see through windows out of envelopes are too thick, freezer bags are good) under the lenses with my pal when we got our DK1s, thinking we'd totally cracked the screen door issue
|
# ? Sep 2, 2019 18:47 |
|
I just bought a Samsung Odyssey+ and I'm having a weird problem. I set No Man's Sky on high and restarted the game, and now during the initial loading, the game is extremely choppy and will sometimes crash back to SteamVR Home. When it doesn't do this, the display goes black with four white balls rotating around each other, but the game has evidently loaded properly, because I can see it mirrored on my monitor. Is this a headset problem or game problem?
|
# ? Sep 2, 2019 22:03 |
|
Hello! I just got my friend's Vive, and I don't want to screw holes into walls to mount my base thingies. What tripods should I look into? Looking up "vive tripod" brings up grossly overpriced stuff.
|
# ? Sep 3, 2019 02:17 |
|
Look up light stands. They are taller and cheaper.
|
# ? Sep 3, 2019 02:21 |
|
You can just place the Lighthouses on level surfaces like book cases or shelves and they'll work fairly fine.
|
# ? Sep 3, 2019 02:23 |
|
Astoundingly Ugly Baby posted:I just bought a Samsung Odyssey+ and I'm having a weird problem. Sounds pretty normal. Does the game run properly after initial loading? 'Bug-filled' is a very fair description of the game, what as they've been releasing weekly patches since the update, esp with VR in mind.
|
# ? Sep 3, 2019 04:53 |
|
FAT BATMAN posted:Hello! I just got my friend's Vive, and I don't want to screw holes into walls to mount my base thingies. What tripods should I look into? Looking up "vive tripod" brings up grossly overpriced stuff. I used a contractor/drywall pole for a period of time. The lighthouses have a screw mount on the bottom that is super common for all manner of camera things so there are no end of clamps and mounts and the like that will work.
|
# ? Sep 3, 2019 05:50 |
|
Warbird posted:I used a contractor/drywall pole for a period of time. Yeah, this is what I use and I think it's much better than a tripod. It doesn't allow vibration the same way a tripod does and you can get it right in the corner of the room.
|
# ? Sep 3, 2019 07:21 |
|
What's the max effective length for those cables before they start suffering from attenuation anyway?
|
# ? Sep 3, 2019 07:25 |
|
RFC2324 posted:What's the max effective length for those cables before they start suffering from attenuation anyway? The lighthouses sync via light with cabling only as a backup so attenuation shouldn't be an issue.
|
# ? Sep 3, 2019 12:48 |
|
Less Fat Luke posted:The lighthouses sync via light with cabling only as a backup so attenuation shouldn't be an issue. sorry, my brain skipped a step. for the rift
|
# ? Sep 3, 2019 16:11 |
|
ItBreathes posted:Sounds pretty normal. Does the game run properly after initial loading? Turns out I just have to sit the headset on my desk while NMS is loading and it works fine afterwards.
|
# ? Sep 3, 2019 17:21 |
|
Cojawfee posted:The person who posted that said they were going to put it back together without the diffuser to see what it was like and I never got around to seeing if they ever did that. If the choice was between minor screen door effect with sharp visuals, and no screen door effect with slightly blurry visuals, I'd choose the sharp visuals every time. I wonder if the diffuser is part of the bad god rays/glare we're seeing on the Index.
|
# ? Sep 3, 2019 18:01 |
|
So I'm fortunate that I was able to borrow a few VR sets from my employer to try them out. Thus far I've used a Samsung Odyssey (great!), a Rift S (also pretty good), and a HP Mixed Reality (not great!) Thus far, I've been really happy with the Oculus Touch controllers and the Oculus software. Really slick, easy to use with Steam VR, and the controllers are great. I like the difference between touching and pressing the button, really cool. I like the Oculus setup process too, being able to touch the sticks to the ground to set the floor and then drawing the barrier line with the controller. Windows Mixed Reality portal is a little more work to set up and I found I had to continually re-set it up. I don't really care for the WMR interface. I always ended up opening stuff in Steam VR anyway. Oculus software was pretty slick. I found it really easy to get into software. The Samsung set was really great though. I liked the adjustability of the halo, AND the focus knob. Made it really easy to get a sharp picture, and it definitely had the best picture of all the VR sets I tried. Pretty heavy set, and awkwardly weighted. Included slide-out speakers were good too. Rift S was OK, though the lack of focus knob made it a little bit of work to wiggle it on your face to make the picture sharp. I also found it was easy to lose that focus if it shifted on your head. I have warm feelings for the Rift because of the Oculus exclusive Vader Immortal which was super rad. Really like the top strap on the hardware too, makes it easy to sit on your head without squeezing. HP set was a terrible fit. They have a hinge up front to flip up, but even when flipped up you can't see very well in front of you . It is not adjustable at all except for on the halo, and requires a great deal of wiggling to get it working OK. The hinged front makes it difficult to get both a good light blocking seal AND in focus. The two tracking cameras are slightly worse than the Odyssey, and MUCH worse than the Rift S. This is such a lousy product. There's no speakers on the headset at all, and plugging in headphones is wonky. If you're already in a title and plug in headphones, it won't recognize the headphones. You have to close the software, plug in headphones, THEN open the software. Odyssey had such a nice looking screen that it is an absolute crime that the controller tracking was so limited. Have yet to try a Vive but want to check that out first before I buy one. I think I might end up with a Rift S. That thing ruled for Blade and Sorcery
|
# ? Sep 3, 2019 22:25 |
|
As a vice owner of over a year now, and rift s for a few months, just go with the rift s. The tracking issues I initially had with the rift are pretty much fixed and the vive screen door effect is noticeably worse then the rift s. I think the rift s is by far the best value for money headset at the moment.
|
# ? Sep 4, 2019 04:55 |
|
canyoneer posted:Have yet to try a Vive but want to check that out first before I buy one. I think I might end up with a Rift S. That thing ruled for Blade and Sorcery I'm not sure if they still do it, but if you have a microsoft store nearby you at all, they used to have vive demos set up.
|
# ? Sep 4, 2019 05:01 |
|
canyoneer posted:So I'm fortunate that I was able to borrow a few VR sets from my employer to try them out. You should check out the Index.
|
# ? Sep 4, 2019 06:03 |
|
Anyone got advice for wearing the Quest for people with small heads? So far I've seen, "Roll a towel up and put it under the strap" and "Wear a hoodie" which aren't great
|
# ? Sep 4, 2019 12:51 |
|
Start taking HGH and wait a few years
|
# ? Sep 4, 2019 14:06 |
|
|
# ? May 23, 2024 15:24 |
|
Gort posted:Anyone got advice for wearing the Quest for people with small heads? So far I've seen, "Roll a towel up and put it under the strap" and "Wear a hoodie" which aren't great There is a mod to use the vive das on the quest. I think that might work but I don't have any small heads to test mine on.
|
# ? Sep 4, 2019 15:12 |