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Adventure requiring that you exile the card until your upkeep could work? Solves the memory problem, isn't busted. Maybe you have to pay to cast from exile?
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# ? Sep 4, 2019 02:12 |
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# ? Jun 7, 2024 04:29 |
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Design feels real good, hope it's more of a Lorwyn or Innistrad then a uh... I dunno, Avacyn's Restored.
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# ? Sep 4, 2019 02:12 |
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If witching well was 2u to activate it would be a constructed card. As it stands, it's just too expensive.
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# ? Sep 4, 2019 02:13 |
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Kalli posted:Design feels real good, hope it's more of a Lorwyn or Innistrad then a uh... I dunno, Avacyn's Restored. Strongly agree with this
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# ? Sep 4, 2019 02:14 |
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the Swamp and Well seem cute for limited, the rest seem junk
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# ? Sep 4, 2019 02:14 |
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Run Away Together is a good reflavoring of Peel From Reality now someone explain to me how putting on a high heel made of glass makes you faster and hit harder
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# ? Sep 4, 2019 02:14 |
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Elyv posted:Run Away Together is a good reflavoring of Peel From Reality You run barefoot and smash them with the shoe
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# ? Sep 4, 2019 02:16 |
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Elyv posted:Run Away Together is a good reflavoring of Peel From Reality cinderella used the shoes to embrace her impulsive desire to go to the royal ball and cut a killer rug there
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# ? Sep 4, 2019 02:17 |
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Run away together also seems aimed at new Commander players.
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# ? Sep 4, 2019 02:20 |
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If you can re-cast the sorcery parts of Storybook cards Run Away Together may have some pretty solid upside.
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# ? Sep 4, 2019 02:32 |
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Kalli posted:If you can re-cast the sorcery parts of Storybook cards Run Away Together may have some pretty solid upside. Run Away Home actually has decent synergy with Adventure if it works the way I keep suggesting it does-- you can throw down a creature, then if later in the game you would rather cast the spell, you can bounce it to your hand and cast it.
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# ? Sep 4, 2019 02:51 |
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flatluigi posted:five more cards from LRR: Witch's Cottage is a swamp. Before this there has been one cycle of nonbasics with single basic land types, from Shadowmoor. Eldraine is Lorwyn 2 confirmed. Witch's Cottage doesn't care if the 3 other swamps are basic, though, Blood Crypts and Watery Graves satisfy it just fine.
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# ? Sep 4, 2019 03:06 |
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I wonder if colored artifacts as a normal thing won't lead to the removal of enchantments as a whole. The only difference between a colored artifact and an enchantment is that one can be removed by red and green (and white) and the other by green and white. All you need is some sort of cursed equipment for pacifism style effects and the card type is completely redundant.
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# ? Sep 4, 2019 03:08 |
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ItBreathes posted:I wonder if colored artifacts as a normal thing won't lead to the removal of enchantments as a whole. The only difference between a colored artifact and an enchantment is that one can be removed by red and green (and white) and the other by green and white. All you need is some sort of cursed equipment for pacifism style effects and the card type is completely redundant. I feel like they're different enough. Artifacts can tap for abilities, enchantments not so much, so the design space seems different even if they're tied closer to a color identity than normal artifacts.
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# ? Sep 4, 2019 03:09 |
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# ? Sep 4, 2019 03:16 |
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ItBreathes posted:I wonder if colored artifacts as a normal thing won't lead to the removal of enchantments as a whole. The only difference between a colored artifact and an enchantment is that one can be removed by red and green (and white) and the other by green and white. All you need is some sort of cursed equipment for pacifism style effects and the card type is completely redundant.
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# ? Sep 4, 2019 03:16 |
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life gain???????
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# ? Sep 4, 2019 03:22 |
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goose seems...bad?
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# ? Sep 4, 2019 03:22 |
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wow unless food is incredibly easy to create, its seems like an insanely bad mechanic
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# ? Sep 4, 2019 03:24 |
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I'm assuming the idea with food is that it's very easy to create and then you feed it to your guys and that using it to gain life is basically a fail case turn 1 goose turn 2 oko and you have a bird of paradise
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# ? Sep 4, 2019 03:26 |
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I guess Food being this makes Oko pretty good???
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# ? Sep 4, 2019 03:27 |
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It's like half of saccing a clue when Graf Mole is in play.
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# ? Sep 4, 2019 03:27 |
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Elyv posted:I'm assuming the idea with food is that it's very easy to create and then you feed it to your guys and that using it to gain life is basically a fail case Also great with the plus one tbh Honestly I love the goose just loving love it i don’t even care
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# ? Sep 4, 2019 03:28 |
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I also like the beast card with llanowar elves
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# ? Sep 4, 2019 03:28 |
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uggy posted:I also like the beast card with llanowar elves Hope you like it enough for Modern.
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# ? Sep 4, 2019 03:29 |
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A big flaming stink posted:wow unless food is incredibly easy to create, its seems like an insanely bad mechanic Free life as a rider on whatever other spell or ability isn't bad, of course, but given that the bonus is pound-for-pound weaker than drawing cards or generating mana, you'd think they would have been a little bit more aggressive with it. Compare food 1-to-1 with clue tokens, which were a playable but not busted mechanic, and it just seems much less powerful in every way. I'm pretty sure gaining 3 life is not the same value as drawing a card, and on top of it, these have an extra cost, albeit one that may not be relevant in most cases (the tap to activate). e: Of course, yes, we're making this evaluation in a near-vacuum, having seen a single unexciting food enabler, so there could be stuff to come that'll make food blow our socks off.
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# ? Sep 4, 2019 03:30 |
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Voyager I posted:Hope you like it enough for Modern. No but it’s cute
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# ? Sep 4, 2019 03:32 |
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Voyager I posted:Hope you like it enough for Modern. craft your elfs now for historic before they cost TWO common wildcards
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# ? Sep 4, 2019 03:32 |
If food is really easy to create then stuff like the goose is gonna be very strong, even if food tokens themselves are underwhelming as hell. Should've either been free to sacrifice or did something more significant (like, I dunno, scry or get a card back from the yard or play an extra land or something). . If it's scarce or the effects are bad then it's gonna flop hard. The goose itself is playable as a mana dork. JerryLee posted:Free life as a rider on whatever other spell or ability isn't bad, of course, but given that the bonus is pound-for-pound weaker than drawing cards or generating mana, you'd think they would have been a little bit more aggressive with it. Compare food 1-to-1 with clue tokens, which were a playable but not busted mechanic, and it just seems much less powerful in every way. I'm pretty sure gaining 3 life is not the same value as drawing a card, and on top of it, these have an extra cost, albeit one that may not be relevant in most cases (the tap to activate). Wasn't there a design article a while back about how much lifegain you would need to get per point of mana cost in order for a pure lifegain spell or effect to be worth playing over a more powerful thing like drawing cards or scrying? I think the rate was 5 life for one white mana (2 or more for other colors or colorless) or something like that? Mat Cauthon fucked around with this message at 03:37 on Sep 4, 2019 |
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# ? Sep 4, 2019 03:32 |
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Food so far has been on a planeswalker that elks it and a goose that uses it for mana. Seems alternate uses are the order of the day.
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# ? Sep 4, 2019 03:34 |
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Look Around You posted:I feel like they're different enough. Artifacts can tap for abilities, enchantments not so much, so the design space seems different even if they're tied closer to a color identity than normal artifacts. One having a strictly more limited design space than the other doesn't seem to me to be a compelling reason to keep them both, especially as, as Witching Well shows, artifacts don't have to tap. Panderfringe posted:There have been colored artifacts for years now and enchantments are still around Not like this though. There's been an uncommon cycle in M20, a rare cycle in Rav3, a mythic cycle in Kaldesh, a rare cycle of enchantment artifacts in Theros, an handful of (mostly creature) card in New Phyrexia with Phyrexian casting costs, and then you're back at Alara. Now, I'm not saying they're going to do so, but if they came and said they were getting rid of enchantments to reduce complexity I wouldn't be surprised. I'd be less surprised if colored artifacts on a large scale are less popular than artifacts have been historically and they walk the whole thing back.
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# ? Sep 4, 2019 03:36 |
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3 life is 1 more than I thought, and it's going to make this limited format extremely slow. Decks are going to be able to stabilize and get out of reach.
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# ? Sep 4, 2019 03:37 |
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Like, the goose and Oko can work together to make an army of elks, do that with clues, nerds.
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# ? Sep 4, 2019 03:38 |
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Orange Fluffy Sheep posted:Like, the goose and Oko can work together to make an army of elks, do that with clues, nerds. clues also turn into elks
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# ? Sep 4, 2019 03:43 |
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AnEdgelord posted:clues also turn into elks Where's the goose that makes that many clues turn after turn????
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# ? Sep 4, 2019 03:45 |
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Obv they're weaker than clues but as pure upside thrown on a bear or whatever seems deece.
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# ? Sep 4, 2019 03:45 |
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While people are spending 2 mana to sac foods and stabilize, there will probably be some pretty aggressive uses of food to counter it. Maybe using food to make token creatures so its harder to stabilize.
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# ? Sep 4, 2019 03:46 |
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Goose isn't great but is still a better 1-mana accelerant than that 0/3 that lets you make another land drop.
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# ? Sep 4, 2019 03:47 |
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A man keeps eating food because an elk is mauling him, the endless stalemate.
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# ? Sep 4, 2019 03:48 |
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# ? Jun 7, 2024 04:29 |
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Orange Fluffy Sheep posted:Where's the goose that makes that many clues turn after turn????
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# ? Sep 4, 2019 03:48 |