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Look at Rankle's card number. It says 356... Is that like a card from the brawl decks/ pw decks ? Edit : or its an alternate art deal, i forgot they were doing those this set Kurtofan fucked around with this message at 07:09 on Sep 4, 2019 |
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# ? Jun 7, 2024 03:45 |
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The adventure cards with the alternate frames have it too. I guess it's for contents of the new collector's booster product.
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Fuzzy Mammal posted:The adventure cards with the alternate frames have it too. I guess it's for contents of the new collector's booster product. You're right, i completely forgot about those.
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Kurtofan posted:Look at Rankle's card number. It says 356... Is that like a card from the brawl decks/ pw decks ? The "M" is still exactly where you'd expect it to be if it read "356/XXX", so I think it's that they're not wanting to spoil what the actual number is yet.
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Jabor posted:The "M" is still exactly where you'd expect it to be if it read "356/XXX", so I think it's that they're not wanting to spoil what the actual number is yet. The XXX is 269, it's on the other cards. They've said before that there won't be a /XXX on cards that aren't part of regular booster packs.
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Yeah they won't do 1235/203 type stuff anymore
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You should probably treat that more as a mana rock with late-game upside than trying to build around the draw-7. And a 3-mana rock that doesn't even fix your colours is a bit dubious. But boy, that's a lot of upside when it does go off.
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Doubling Season seems like it would be great for Eldraine flavor
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Also each turn, not each of your turns. So in EDH it'll go off pretty fast.
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CharlieFoxtrot posted:Doubling Season seems like it would be great for Eldraine flavor it works too well with walkers, it's never getting a standard reprint I think Does anyone know what those giant numbers on the wotc spoilers mean?
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Elyv posted:Does anyone know what those giant numbers on the wotc spoilers mean? Countdown until they announce the abolishment of the reserve list and the reprint of 9 of the 10 ABU duals in Eldraine.
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Doubling season + bitterblossom. Blossom has to be in a faerie set yeah?
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no, because it has the supertype "tribal"
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Maybe they'll do a functional reprint without that nonsense, and then we can run 8blossom in Modern. (It still won't be good)
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ilmucche posted:Doubling season + bitterblossom. Blossom has to be in a faerie set yeah? No way they reprint a card that defined the last standard it was in and has a type they refuse to support anymore. They totally could, but, they won't.
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Jabor posted:Maybe they'll do a functional reprint without that nonsense, and then we can run 8blossom in Modern. Tokens is already poo poo, so why not?
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Attorney at Funk posted:No way they reprint a card that defined the last standard it was in and has a type they refuse to support anymore. They totally could, but, they won't. Maybe as a buy a box promo
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Looking forward to the inevitable Artifact - Food Vehicle.
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Jabor posted:Maybe they'll do a functional reprint without that nonsense, and then we can run 8blossom in Modern. Did you forget about the one 4 months ago?
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GoutPatrol posted:Did you forget about the one 4 months ago? Dreadhorde Invasion doesn't really count, since 3 evasive 1/1s over 3 turns is better than a 3/3 that can never productively attack against anything.
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Bunch of new cards here, and also this explains how the adventures work https://twitter.com/IGN/status/1169218826220818432?s=19
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https://twitter.com/ValimarMTG/status/1169223311181656065?s=19
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Uncommon legendary https://twitter.com/CardmarketMagic/status/1169222989096869888?s=19
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It bothers me how all the text looks misaligned on the fancy border adventure creatures, but that is some really sweet art.
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Can't wait to recur Order of Midnights with Order of Midnights in limited.
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We also have the reminder text for adventure now. The creature exiles itself from play, but can be cast from exile.
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That tiny adventure box doesn’t leave much room for text and reminder. Hope the translators can be super concise for other languages. On the other hand, instant adventure is a great type line. TacoNight fucked around with this message at 13:34 on Sep 4, 2019 |
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That triggered ability text on Syr Konrad seems awkwardly templated in terms of remembering what makes it trigger or not without rereading it every time.
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Every card in that IGN preview looks like something I want to draft
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Order of midnight seems very good for limited 2/2 flying body + recur a card for 4 or just a 2/2 flying for 2
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Kurieg posted:We also have the reminder text for adventure now. The creature exiles itself from play, but can be cast from exile. Not from play, casting adventures is from hand. Then you can cast it from exile as a creature. whydirt posted:That triggered ability text on Syr Konrad seems awkwardly templated in terms of remembering what makes it trigger or not without rereading it every time. Any creature going into or leaving the graveyard, it seems. Just keep your hands off the graveyard already!
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whydirt posted:That triggered ability text on Syr Konrad seems awkwardly templated in terms of remembering what makes it trigger or not without rereading it every time. Everything ever all the time.
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So they count as two types for Goyf?
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whydirt posted:That triggered ability text on Syr Konrad seems awkwardly templated in terms of remembering what makes it trigger or not without rereading it every time. It's funny that they had to make 'go to the graveyard from play' (dies) and 'go to the graveyard not from play' both be defined separately because of Teysa's replacement effect.
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Set sucks, worst ever
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The adventures shown add an interesting new heuristic early in the game. You can play the creature immediately or hold the spell to get “full value”, since the ones shown are useful/castable late game.
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# ? Jun 7, 2024 03:45 |
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suicidesteve posted:Edit: also a 2/2 flying faerie for UG that taps for U/G help this is my new favourite card I kid you not I already ranched gaea's skyfolk and ug is my favourite colour pair
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