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Oodles posted:So, alkahistory I've unlocked the top section. But it feels like I'm missing something. I don't play the game, but I believe based on someone's comment earlier in the thread, the rabbithole does something with Offline Time, necessitating closing the game for some time or something like that in order to get it running.
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# ? Sep 4, 2019 17:12 |
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# ? May 31, 2024 06:20 |
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Klungar posted:I don't play the game, but I believe based on someone's comment earlier in the thread, the rabbithole does something with Offline Time, necessitating closing the game for some time or something like that in order to get it running. aha, you're right. If I change tabs the number accrues.
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# ? Sep 4, 2019 17:22 |
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Oodles posted:aha, you're right. If I change tabs the number accrues. also the space stuff: check your secondary recipes on some of them, you're probably eating a something you need to generate the next thing
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# ? Sep 4, 2019 17:32 |
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I just realized that the first time I played Alkahistorian I began straight with Part III That might be one of the reasons it made such an impression on me.
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# ? Sep 4, 2019 17:49 |
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You can generate time usually from keeping the game closed, but the 3rd recipe from the 3'o clock node (Measurer of Timelines) also generates it. I'm a little farther into the game and things are nuts. I can barely tell where to focus my attention on. I love it.
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# ? Sep 4, 2019 17:56 |
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Samuringa posted:I just realized that the first time I played Alkahistorian I began straight with Part III I delved straight into part 3 also. And also currently needing to generate loads of space so I can make air seeds.
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# ? Sep 4, 2019 18:47 |
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Part 1 is babby's first incremental. It has a core concept and a quick ending. Part 2 expanded on it while remaining simple and maybe wasn't as good. Holy crap part 3 is awesome. I stayed up way too late fiddling with everything and it's a brilliant incremental in that you actually have to know what things do and understand your complex machine instead of just punching more buildings that go up in cost.
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# ? Sep 4, 2019 19:07 |
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Good choice, Air is the easiest of the four followed by Water. Earth appears easy to start but it requires a semi-active approach to balance out until maximized and Fire is fully active to start and requires a bunch of babying through to the middle.
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# ? Sep 4, 2019 19:07 |
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I somehow managed to get Earth first, and I’ve unlocked water and identified Fire. I need space to get Air. It’s just a shame it’s Earth then Air for reducing the Alka requirement on the Mixer.
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# ? Sep 4, 2019 19:34 |
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Oh wow I started on Part 3 without realizing there were two others before it. I bounced off Pt3 the first time but have gotten into it enough this time to 'get' it and how the fiddling of knobs works to enable processes and how to run down the list of what something needs to figure out what to have off and on and I'm on the 3rd ring of stuff (where you get Time and Space and the Mixer and such) and, more than anything, I'm just enjoying leaving Gold production on and watching the light show in the middle two rings. It really is a visually beautiful game.
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# ? Sep 4, 2019 19:57 |
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NGU
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# ? Sep 4, 2019 20:46 |
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thats the sex number
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# ? Sep 4, 2019 20:50 |
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Magres posted:It really is a visually beautiful game. If the person behind it ever just wants to make a visualizer-style version with everything going, it'd be great. I wish I wasn't too dumb to understand the game though.
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# ? Sep 4, 2019 21:17 |
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Oodles posted:I somehow managed to get Earth first, and I’ve unlocked water and identified Fire. I need space to get Air. I have Earth and water sort of going down in the garden area but I think I need to divert to plastic or gently caress around with space? Or maybe look at my recipes and see if I can get the mixer upgraded
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# ? Sep 4, 2019 22:56 |
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Alkahistorian sounds like the new hip thing so I started it. Chapter 1 is fun with an interesting story, took me 318 clicks to finish according to the ending. I've started Chapter 2 and opened the Earth portal, but I can't figure out for the life of me how to enable the Liquefier ton convert it into Water. There's 400+ earth in it, but it doesn't do anything. The FAQ screen mentions turning off the primary element vale thing and turning on the secondary one, but still no go. What's the correct setup supposed to look like?
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# ? Sep 5, 2019 12:42 |
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In the upper-left of your screenshot you have an unpurchased upgrade to unlock water.
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# ? Sep 5, 2019 12:58 |
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You need Water from its respective rift. In Chapter 2 and 3 you first need to passively generate an income from the 4 basic elements before engaging in the machines and other mechanics.
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# ? Sep 5, 2019 12:58 |
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Cheers, I thought I'd alread purchased that.
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# ? Sep 5, 2019 12:59 |
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Skip stage 2 IMO, its nowhere near as interesting as the other two. Once you have all 4 elements and max rotation speed on the machine you need to accrue 1 million of air/fire while you make like 50 per second. To try to answer your question, i see that you can afford an upgrade as the "Open Water Rift" button is green, it should be pretty self explainatory what this does
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# ? Sep 5, 2019 13:01 |
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I didn't even realize there were two previous alkahistorian maps, I just jumped into the deep end
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# ? Sep 5, 2019 13:27 |
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I think I stopped somewhere in Alkahistorian because I got stuck at one of the resource loops involving Cryo-ice or something and might've skipped ahead or missed something to make the loop smoother. Edit: It was actually building up Fire Essence and Blast that's blocking me I think Xelkelvos fucked around with this message at 13:50 on Sep 5, 2019 |
# ? Sep 5, 2019 13:33 |
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Xelkelvos posted:I think I stopped somewhere in Alkahistorian because I got stuck at one of the resource loops involving Cryo-ice or something and might've skipped ahead or missed something to make the loop smoother. lol that's exactly what I'm working on now
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# ? Sep 5, 2019 14:04 |
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I must be in a similar state, though it is really hard to see what my progress is. I'm working on the garden, since getting Pure Essence Earth is the key to upgrading the Mixer and I think that'll open the floodgates. I keep unlocking more nodes which needs more things I can barely make. Focusing on the garden is keeping my head straight at least.
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# ? Sep 5, 2019 14:19 |
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So the part I got stuck on in alkahistorian is that when you are making coolant and getting to superconducting coolant, put the input slider all the way left. Otherwise it waits until you have more energy than you can ever produce to activate, so you never get enough to unlock the next thing. Oh and with the gardens it's a scaling production, so balance how many seeds you have with the amount of soil. They all have positive feedback loops that are slightly different, but Earth is easy to kill your production with overharvesting.
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# ? Sep 5, 2019 15:12 |
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Can you go into a little detail on how scaling works? Does it have something to do with the production pie chart? I still don't know how to read that either.
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# ? Sep 5, 2019 15:16 |
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I'm banging my head on the second Alkahistorian game. At some point you're supposed to make golems again by overflowing Orbs, but the interface is so obtuse it's impossible to find the correct setting to get it to work.
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# ? Sep 5, 2019 15:29 |
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SettingSun posted:Can you go into a little detail on how scaling works? Does it have something to do with the production pie chart? I still don't know how to read that either. Basically it's an indicator of how much output you get from the inputs. Scaling means it will use all available ingredients (subject to ratio, if there's not enough of input A to match with input B it will be limited by input A and input B's excess will remain) above the input limits to produce the output, fixed means it will use that amount of input to produce that amount of output.
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# ? Sep 5, 2019 15:38 |
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Merijn posted:Alkahistorian sounds like the new hip thing so I started it. It's actually pretty old for a finished game. I suppose it got new content or people just happened to try it out again since someone started talking about it? Full disclaimer: I mostly skim this thread
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# ? Sep 5, 2019 17:50 |
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GrossMurpel posted:It's actually pretty old for a finished game. I suppose it got new content or people just happened to try it out again since someone started talking about it? I mentioned it and a couple other people happened to be playing it
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# ? Sep 5, 2019 17:51 |
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What's the key to getting a lot of space? The only recipe of it that generates the amount I need for air seeds is comparatively slow. Just a waiting game?
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# ? Sep 5, 2019 18:13 |
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SettingSun posted:What's the key to getting a lot of space? The only recipe of it that generates the amount I need for air seeds is comparatively slow. Just a waiting game? So space is a triple feedback loop. Spatial makes space, temporal makes spatial, and parallel + space makes temporal. So you get parallel to cap and then the three resources just gradually climb up the exponents. 1e7 is the most you'll need for any worthwhile upgrade.
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# ? Sep 5, 2019 18:34 |
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Evolve I picked this up a couple of days ago. Does it ever get less needy? It feels like there's a whole lot of knobs to twist that really make each step work, which is a big realtime sink.
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# ? Sep 5, 2019 20:18 |
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SynthesisAlpha posted:So space is a triple feedback loop. Spatial makes space, temporal makes spatial, and parallel + space makes temporal. So you get parallel to cap and then the three resources just gradually climb up the exponents. 1e7 is the most you'll need for any worthwhile upgrade. This almost makes sense to me. I can't seem to generate Parallel in any meaningful amount. It's at its low cap (from Triple Compressed Space) but the second recipe barely generates any at all. I feel like I'm missing something.
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# ? Sep 5, 2019 20:26 |
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Toshimo posted:Evolve Not really from what I've been told, and this is why I ended up dropping it. It seems like there's things that make it easier to manage later on like the ability to set up queues from the start of a run but you are always going to be twisting those knobs to make poo poo happen. Edit: For the record, I think I'd be more okay with this if it just had a way to let me skip or expedite the poo poo out of the early game once I get to the next stage. This feels to me like if every rebirth in NGU I had to work my way through the adventure zones from the beginning in order to get to the zone I'm actually at. Which I guess you kind of do but it takes a second to get there. explosivo fucked around with this message at 20:41 on Sep 5, 2019 |
# ? Sep 5, 2019 20:26 |
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SettingSun posted:This almost makes sense to me. I can't seem to generate Parallel in any meaningful amount. It's at its low cap (from Triple Compressed Space) but the second recipe barely generates any at all. I feel like I'm missing something. Same rule as everything else in the game: Hunt down whatever is using the resource and shut it off. A lot of stuff comes from feedback loops that can't get off the ground if you're just turning things on all the time. Once you have a sufficient amount you'll out-produce your consumption via the feedback loop but it can't get there until then.
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# ? Sep 5, 2019 20:43 |
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Toshimo posted:Evolve It's always gonna be kittens game, the early is the worst culprit. Especially the first few runs. Once you're farther in the queue does A TON to make it more idle but if you didn't find catte to be compelling this will be a tough one
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# ? Sep 5, 2019 21:21 |
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Doubleposting to ask uh what am I supposed to do to get the t3 reset? I've build a mass ejector and it doesn't appear to DO anything and I'm out of research and multipart buildings to buy
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# ? Sep 5, 2019 23:37 |
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If anyone is looking for a throwback, the official Cookie Clicker app is in Beta on Android. https://play.google.com/apps/testing/org.dashnet.cookieclicker Post from Orteil: https://orteil42.tumblr.com/post/186866394810/cookie-clicker-for-android-is-now-officially-in
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# ? Sep 5, 2019 23:59 |
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GB_Sign posted:If anyone is looking for a throwback, the official Cookie Clicker app is in Beta on Android. He's doing it! Making the dream happen on mobile! It only took him a decade!
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# ? Sep 6, 2019 00:04 |
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# ? May 31, 2024 06:20 |
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Eldercain posted:Doubleposting to ask uh what am I supposed to do to get the t3 reset? I've build a mass ejector and it doesn't appear to DO anything and I'm out of research and multipart buildings to buy So there's two types of matter, normal and exotic. Both makes the black hole bigger (and increasing the power gained from it) but only exotic will eventually allow you to Big Bang and/or burn all of the exotic collected to multiply the size for greater gains later. The two materials that are Exotic enough for the ejector are Elerium and Infernite and you'll need 0.025. Starting from 1/1 and building to about 4/3 I was able to move on in ~3 days It does need a bit more to do while you're waiting around, though.
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# ? Sep 6, 2019 01:49 |