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well they're both 2001 ps2 jrpgs that look and feel like n64 games
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# ? Sep 10, 2019 22:47 |
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# ? Jun 5, 2024 06:33 |
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Hey now, Shadow Hearts is at least Dreamcast quality. Now Okage definitely has that N64 vaseline filter and aimless open fields looking straight out of Quest 64 but at least it doesn't rotate the camera around after every battle.
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# ? Sep 10, 2019 23:29 |
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SH1 is more PS1 quality because that what it started development as.
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# ? Sep 10, 2019 23:32 |
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i actaully really like shadow hearts and okage's aesthetics lol okage's look is interesting cause it's obviously super cheap but the art direction is so strong that it kind of fits together really well. well, minus the dungeons
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# ? Sep 11, 2019 00:07 |
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I like Shadow Hearts 1 pre-rendered backgrounds too.
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# ? Sep 11, 2019 00:08 |
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Okage's world is super fun to look at but they could've done a second pass on the monsters, most of which don't really animate so much as they float or leap through the air like there's zero gravity. The ones with the big goofy grins are cool and Treasure's Stretch Panic has a bunch of gloppy, smooth big grinning abstract beasts as well. If the game came out later there'd probably be more flourishes to it like Chulip which has a similar style. But I have serious questions for the sound engineer who grabbed the very first "sproing" sound effect from whatever library they ripped it from. Every time Stan appears It's like Sonic's jump pitched up.
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# ? Sep 11, 2019 00:24 |
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i think the game just. had a very small budget like the concept art for the game is super distinct and vibrant and the game does a great job transferring it into a 3d space and, none of that art encompasses the dungeons that are just a series of square grey rooms. and the studio that made the game beforehand only made, like, some random weird third party gameboy games. i think okage was literally the biggest game they ever made and it's still only, like, 20 hours long, at least six hours of which is, the badly made dungeons, or backtracking through existing locations. it's a shame that it doesn't seem like most of the key staff on it ever went onto anything else, like the artist for okage has a beautifully weird and distinct style and i just... can't find any other credits or work that he's done since lol
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# ? Sep 11, 2019 00:32 |
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the english translation for the game also kinda, like, melts towards the end. the early stuff is actually pretty good and seems to translate over character personalities and general humor really naturally, and then you get to the back half of chapter 5 onwards and the dialog is still mostly readable, but it starts to feel a lot more... strained? and there are some random side gags that just feel like, they did not get any kind of editing pass at all, like the grave stones in the mountain village this one line from epros made me laugh though
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# ? Sep 11, 2019 00:40 |
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https://www.youtube.com/watch?v=w56ika8zy7A Suppose they didn't want that work put into the PSP port languishing.
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# ? Sep 11, 2019 01:41 |
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Hogama posted:https://www.youtube.com/watch?v=w56ika8zy7A It really does look the same as the PSP version but with better character portraits. Like, literally. Weird.
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# ? Sep 11, 2019 02:00 |
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Theres a mogay bomb item in Grandia 2. No explanation for the name or its seemingly unlisted effect of wrecking enemy turn order and Ive never used it before since I never used items much before so thanks grandia 1 for making my grandia 2 run slightly better
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# ? Sep 11, 2019 02:53 |
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i really like quest 64's aesthetic but that's mostly because of the goofy monster designs
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# ? Sep 11, 2019 04:01 |
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Half the monsters are palette swaps of rabbits holding knives.
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# ? Sep 11, 2019 04:48 |
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Barudak posted:Im curious why Grandia 1 over 2. Normally i know Im a mechanics over everything kind of person but the story of Grandia 2 is just told a lot better and frankly more interesting to me which is odd because theyve got a lot of overlap. The 7th Guest posted:grandia 2 has the better gameplay but the characters are much more boring archetypes and the story is much more generic back in boarding school we were watching my friend play grandia 2 and there's this scene where ryudo and elena are talking on a moonlit beach at night and they're both completely oblivious, and my buddy just up and shouts "just gently caress already jesus!" grandia 1 otoh feena is like "justin i love you" and justin is like "yeah i think i love you too feena... huh that's pretty cool" so they're already lightyears ahead in characterization without even touching on anything else in the game Barudak posted:Theres a mogay bomb item in Grandia 2. No explanation for the name or its seemingly unlisted effect of wrecking enemy turn order and Ive never used it before since I never used items much before so thanks grandia 1 for making my grandia 2 run slightly better iirc it specifically ruins their Initiative or whatever, which you can also achieve by stacking Stram (though single target only). if you're playing on normal, to put hard mode into perspective, if you don't use these items to do this kinda poo poo you'll die all the time Fur20 fucked around with this message at 11:01 on Sep 11, 2019 |
# ? Sep 11, 2019 10:58 |
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Im not caught back up to the romance bits in Grandia 2, butmy entire opinion of Grandia 1s character so thoroughly tanked during the part where the party abandons you that Im leaning towards giving godawful cliche drivel the nod here.
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# ? Sep 11, 2019 11:35 |
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i guess that's fair, i played it on an emulator so if there was anything i didn't particularly care for i could just speedup through it. bonus points it's one of those games where the gameplay speeds up but the music does not
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# ? Sep 11, 2019 11:51 |
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It's 9/11 and if there's one thing I didn't forget, it's that Queen's Wish is out today.
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# ? Sep 11, 2019 12:40 |
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Barudak posted:Theres a mogay bomb item in Grandia 2. No explanation for the name or its seemingly unlisted effect of wrecking enemy turn order and Ive never used it before since I never used items much before so thanks grandia 1 for making my grandia 2 run slightly better Makes you mo' gay
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# ? Sep 11, 2019 12:54 |
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Barudak posted:Im not caught back up to the romance bits in Grandia 2, butmy entire opinion of Grandia 1s character so thoroughly tanked during the part where the party abandons you that Im leaning towards giving godawful cliche drivel the nod here. Why? That part was great. He gives up right at the moment everyone needs him and is rightfully dragged through the mud until he regains the confidence to get poo poo done. Only Tales of the Abyss had a roasting that harsh. It’s a moment echoed in FF15 but there Gladiolus takes it way too far.
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# ? Sep 11, 2019 13:41 |
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Its basically both completely out of left field how brutal everyone is (14 year old boy who convinced me to leave my endless lifetimes of isolation you experienced a single moment of self doubt after being gaslit by a "good person"? Im going to abandon you and tell you that you are the worst most pointless thing in my endlessly long life and that by having any self doubt I am doomed to a life of sorrow no matter what happens should have died alone instead) and how loving quickly these assholes show back up to root for you and act like they truly believe in you. No, Rapp and Liete, you aren't welcome back and I hope Gaia turns you to stone. Edit: Ok the sprites were goofy in Grandia 1 but sweet Granas the slowdown in handheld mode in Grandia 2 is game ruining and Id be docking points left and right here if I were a reviewer. Barudak fucked around with this message at 13:49 on Sep 11, 2019 |
# ? Sep 11, 2019 13:46 |
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Grandia 2 has slowdown in every incarnation.
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# ? Sep 11, 2019 14:05 |
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The White Dragon posted:iirc it specifically ruins their Initiative or whatever, which you can also achieve by stacking Stram (though single target only). if you're playing on normal, to put hard mode into perspective, if you don't use these items to do this kinda poo poo you'll die all the time
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# ? Sep 11, 2019 19:05 |
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Verranicus posted:Grandia 2 has slowdown in every incarnation. Maybe its my memories failing me here but I dont remember it ever chugging in dialog or in battle wrap up screens on the dreamcast. Hell the switch version sometimes chugs while using the menu. The fact that all of the slowdown goes away when you put it into docked mode also makes me think its a port issue not a game issue.
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# ? Sep 11, 2019 23:32 |
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the switch port of grandia ii hd has been reported as having a ton of issues i don't remember ever hearing about in the pc version, so
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# ? Sep 11, 2019 23:40 |
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Barudak posted:Its basically both completely out of left field how brutal everyone is (14 year old boy who convinced me to leave my endless lifetimes of isolation you experienced a single moment of self doubt after being gaslit by a "good person"? Im going to abandon you and tell you that you are the worst most pointless thing in my endlessly long life and that by having any self doubt I am doomed to a life of sorrow no matter what happens should have died alone instead) and how loving quickly these assholes show back up to root for you and act like they truly believe in you. No, Rapp and Liete, you aren't welcome back and I hope Gaia turns you to stone. Everybody is on edge as the end of the world looms ahead so I can't blame anyone for being super disappointed when the party leader -- who has gotten by this far on pure strength of will -- just decides to turn it in and let his friend sacrifice herself pointlessly. Some people need tough love and in the end they show up after cooling off for a bit because they still stand by the dude. It's not like Gladiolus who physically assaults Noctis because he's sad after losing basically everything in his life overnight. Noctis isn't even turning his back on his mission, the dude is just understandably mopey and homey is grabbing him by the collar.
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# ? Sep 12, 2019 00:05 |
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Romancing Saga 3 out November 11th, Scarlet Grace out December 3rd https://www.youtube.com/watch?v=Yllzq7L9yMA
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# ? Sep 12, 2019 00:10 |
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Having finished Chapter 7 of Trails SC, I got a pretty good laugh out of Rene's tower being all straight lines to the teleporter until the very last segment where it turned into a ridiculous maze. It was a perfect summation of it being warped by a child who is also a huge prick.
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# ? Sep 12, 2019 00:14 |
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Samuringa posted:Having finished Chapter 7 of Trails SC, I got a pretty good laugh out of Rene's tower being all straight lines to the teleporter until the very last segment where it turned into a ridiculous maze. It was a perfect summation of it being warped by a child who is also a huge prick. The next part is kind of a long slog but it has one of the best (semi) hidden sidequests in the whole game.
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# ? Sep 12, 2019 00:33 |
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al-azad posted:Everybody is on edge as the end of the world looms ahead so I can't blame anyone for being super disappointed when the party leader -- who has gotten by this far on pure strength of will -- just decides to turn it in and let his friend sacrifice herself pointlessly. Some people need tough love and in the end they show up after cooling off for a bit because they still stand by the dude. this whole scene is predicated on a person killing themself and providing no direction and putting the onus on Justin to make it meaningful, the villain side character loving gasliting the poo poo out of Justin and everyone just sort of ignoring that and saying he makes good points, then the character who does ultimately help you providing 0 help until you get ridiculed by everyone despite Justin asking for help prior to the scene where he confronts Feena. Oh and its ridiculously unfair for two people to be like oh the driven 14 year old experiences self doubt after a journey where he has repeatedly been taught to respect others intuitions and desires over his own leave him on the premise theyll just wait for death now. Like gently caress you, not only does Justin ask you for support but you deny it but youre doing something even worse than what Justin is and blaming him for your own lovely actions because apprently its his job to make you happy and motivated all the time. Then when back together and Justin is like fine Ill solo the rest of the game because everyone abandoned me they swoop in and are like good job, now I wont kill myself. This whole sequence is a bunch of shitheads getting their way and dodging all blame for their own actions and the emotional impact it has on others to the point where they felt borderline abusive.
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# ? Sep 12, 2019 00:50 |
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yeah i felt like ff9 did that same idea but way better because it was zidane getting depressed enough to abandon everyone else and then everyone else chasing after him
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# ? Sep 12, 2019 01:02 |
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Endorph posted:yeah i felt like ff9 did that same idea but way better because it was zidane getting depressed enough to abandon everyone else and then everyone else chasing after him Im not a fan of FF9 overall but the you are not alone sequence is probably a peak implementation of this story beat and Grandia 1 feels like what happens when you do everything involving this trope wrong.
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# ? Sep 12, 2019 01:06 |
You're Not Alone is also one of the best songs in an already impressive and memorable soundtrack so that helped.
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# ? Sep 12, 2019 01:26 |
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Barudak posted:this whole scene is predicated on a person killing themself and providing no direction and putting the onus on Justin to make it meaningful, the villain side character loving gasliting the poo poo out of Justin and everyone just sort of ignoring that and saying he makes good points, then the character who does ultimately help you providing 0 help until you get ridiculed by everyone despite Justin asking for help prior to the scene where he confronts Feena. Rapp is an rear end in a top hat younger than Justin who is confused about what to do, him coming back is his realization to stand by Justin and it would be extremely out of character for him to grovel for an apology. Everyone else supports Justin in that scene including Sue returning which lets not forget it's Justin's disregard for Sue's age and health that causes her to leave but she gathers all their friends together for one last hurrah.
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# ? Sep 12, 2019 01:53 |
Apropos of almost nothing, is Saga Frontier 2 worth playing or is it just stupid pretty in screenshots
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# ? Sep 12, 2019 03:24 |
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An hour into Octopath and I'm very much liking it, but I have a hard rear end time picking out paths in dungeons because of some weird combination of the art style and my garbage eyesight and it's frustrating.
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# ? Sep 12, 2019 03:32 |
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Good Soldier Svejk posted:Apropos of almost nothing, is Saga Frontier 2 worth playing or is it just stupid pretty in screenshots
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# ? Sep 12, 2019 03:33 |
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Samuringa posted:Having finished Chapter 7 of Trails SC, I got a pretty good laugh out of Rene's tower being all straight lines to the teleporter until the very last segment where it turned into a ridiculous maze. It was a perfect summation of it being warped by a child who is also a huge prick. I'm gonna link something I wrote for the following Chapter, because there's a lot of side-content where you can gently caress yourself over accidentally. You can go ahead and click the spoilers, they're just for anyone who hasn't played the game or gotten to Chapter 8 yet. quote:Chapter 8
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# ? Sep 12, 2019 03:46 |
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What does the spinning wheel of elements in mana khemia synthesis do and why did anybody at Gust think it was a good idea Its weirdly behind the Iris games in a few key ways but has good writing. Nikki is my powerful beast friend.
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# ? Sep 12, 2019 04:14 |
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Nikki is great
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# ? Sep 12, 2019 04:20 |
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# ? Jun 5, 2024 06:33 |
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didn't know EA made an FFX sequel set in middle earth https://www.youtube.com/watch?v=aPTuTWu9osw
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# ? Sep 12, 2019 05:26 |