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now become the
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# ? Sep 14, 2019 20:32 |
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# ? Jun 8, 2024 11:08 |
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Holy poo poo that's great
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# ? Sep 14, 2019 20:32 |
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Ha, will that work on the bugmaster? I don't remember his faction off the top of my head
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# ? Sep 14, 2019 20:33 |
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Clark Nova posted:Ha, will that work on the bugmaster? I don't remember his faction off the top of my head It probably would but considering the bugmasters insane stats it probably will be incredibly expensive, also i dont trust slaver guards being able to overwhelm the bugmaster when he breaks out.
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# ? Sep 14, 2019 20:41 |
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The slavers will aggro most of the bandit factions, right? You could probably use it on them, cannibals, ancient machines
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# ? Sep 14, 2019 20:48 |
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Clark Nova posted:Ha, will that work on the bugmaster? I don't remember his faction off the top of my head He's in spiders faction, so it might, he will be way more expensive to buy though, not to mention harder to capture.
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# ? Sep 14, 2019 21:25 |
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Cardiovorax posted:Anywhere will do, just pick a place that gives you easy access to important stuff. What's important stuff?
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# ? Sep 14, 2019 22:17 |
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Zesty posted:What's important stuff? If you hit the prospect button, it'll show you the possible resources. These are fertility, water, stone, copper, and iron. You want someplace that has all of those, assuming you're playing biologicals who need food and/or you want to use crop products. It will also tell you how the wind is, which is also important unless you use fuel or manual labour for power. The way I picked my base was to scout around The Hub looking for places that had a Copper Resource and an Iron Resource close to each other, and those sites became a shortlist of places to prospect for Fertility, Stone, and Water percentages.
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# ? Sep 14, 2019 22:22 |
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Food, ammo, healing supplies, books, basic construction materials that are not easily made without putting in a lot of research yourself, and of course as many shops as possible to sell your products to. You are in for a seriously hard time if you build in a spot where you have to send a caravan off to a whole region away every time you run out of something important you can't easily make. It's why I prefer populated areas in spite of the added bother of dealing with raids and tax collectors. And yeah, resources also matter, although I specifically installed a mod to make mining ops more viable basically anywhere, so it's not as much of a concern for my own choices. Cardiovorax fucked around with this message at 22:27 on Sep 14, 2019 |
# ? Sep 14, 2019 22:24 |
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Whats the difference between a raider and a tax collector? Nothing
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# ? Sep 14, 2019 22:27 |
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Tax collectors actually take your money, not just your food.
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# ? Sep 14, 2019 22:33 |
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Cardiovorax posted:Tax collectors actually take your money, not just your food. Nope. I installed harpoons for a reason
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# ? Sep 14, 2019 22:36 |
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assuming I want to stick around the holy nation for a while, what do I do with all my non-human dudes? If I just work them in the mines will they get randomly ganked/enslaved by HN assholes?
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# ? Sep 14, 2019 22:37 |
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Canuckistan posted:assuming I want to stick around the holy nation for a while, what do I do with all my non-human dudes? If I just work them in the mines will they get randomly ganked/enslaved by HN assholes? If you have a male greenlander around you can tell any paladins who wander by that they're your slaves and they'll be cool with it. Unless its a skeleton, to which there is no forgiveness.
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# ? Sep 14, 2019 22:41 |
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If you keep them out of actual sight, like if you stuff them in a closed building when you see the prayer group come around, they also get completely ignored. The HN only cares about non-humans it can see.
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# ? Sep 14, 2019 22:45 |
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Cardiovorax posted:If you keep them out of actual sight, like if you stuff them in a closed building when you see the prayer group come around, they also get completely ignored. The HN only cares about non-humans it can see. I had the Holy Nation come by my outpost to talk to me. I thought about just ignoring them, but figured that would piss them off. I sent a skeleton down to talk to them, and they ran away in terror. How hosed am I now?
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# ? Sep 14, 2019 22:57 |
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They're gonna send a war party next time probably.
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# ? Sep 14, 2019 22:58 |
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I don't even have walls yet! I'm just 5 skelefriends with clubs and crossbows and some refinery machines. I guess now's the time to really care about walls?
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# ? Sep 14, 2019 22:59 |
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Yeah, chances are you get at least a one-off raid. If you want to check how hosed you are in general, go to the factions screen. I think -10 is enough to count as permahostile. You could just abandon camp for a few weeks, tho. They'll probably have forgotten about it by then after they find no one there.
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# ? Sep 14, 2019 22:59 |
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Cardiovorax posted:Yeah, chances are you get at least a one-off raid. If you want to check how hosed you are in general, go to the factions screen. I think -10 is enough to count as permahostile. yea, with all these constant attacks I'm starting to wonder if I should have just kept mining and selling copper while living in The Hub and just bought one of the Storm Houses there to place my tier 2 research bench oh well it will be an adventure
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# ? Sep 14, 2019 23:03 |
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Well, bases are persistent. Anything you leave behind will still be there if you ever come back, barring any food. Some bandits might move in, but if you kick them out then it's all fine again. Running away and living to fight another day is a legitimate strategy in Kenshi.
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# ? Sep 14, 2019 23:05 |
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Addamere posted:I don't even have walls yet! I'm just 5 skelefriends with clubs and crossbows and some refinery machines. I guess now's the time to really care about walls? You have 3 possibilities 1. Abandon your base 2. Destroy the holy nation 3. Be destroyed by the holy nation
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# ? Sep 14, 2019 23:24 |
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BMan posted:You have 3 possibilities I just want to help the humans
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# ? Sep 14, 2019 23:25 |
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Option 2 it is, then. Try to find the Flotsam Ninjas and the Anti-Slavers. They would be right up your alley.
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# ? Sep 14, 2019 23:37 |
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Addamere posted:I just want to help the humans You will really love the anti-slavers
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# ? Sep 14, 2019 23:46 |
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Cardiovorax posted:Option 2 it is, then. Try to find the Flotsam Ninjas and the Anti-Slavers. They would be right up your alley. Kenshi allows me to live my dream of being a robot collective that empowers women. My god
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# ? Sep 14, 2019 23:52 |
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Realtalk: I legit love that Kenshi allows you to play an abolitionist robo-feminist and makes it as valid a playstyle as any other.
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# ? Sep 14, 2019 23:57 |
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Cardiovorax posted:Realtalk: I legit love that Kenshi allows you to play an abolitionist robo-feminist and makes it as valid a playstyle as any other. yea I'm not joking this loving owns
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# ? Sep 15, 2019 00:00 |
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It's very satisfying to destroy the holy nation with cool robots One of these days I have to reload that save and visit the reprogramming workshop before making the first assault
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# ? Sep 15, 2019 00:05 |
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Is it possible to rename characters?
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# ? Sep 15, 2019 00:07 |
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Yes, at the plastic surgeon. You find them in bars sometimes.
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# ? Sep 15, 2019 00:09 |
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Cardiovorax posted:Yes, at the plastic surgeon. You find them in bars sometimes. Will they accept skeletons? I have my dudes named Alpha, Bravo, Charlie, Delta, and Echo; I want them to instead be named Amaat, Toren, Etrepa, Bo, and Esk.
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# ? Sep 15, 2019 00:13 |
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The plastic surgeon is only called that, it's actually just re-entering the full character editor for a nominal fee. You get to do everything you were able to do on character creation, except for changing the character's race.
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# ? Sep 15, 2019 00:15 |
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cool
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# ? Sep 15, 2019 00:16 |
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I have abandoned my outpost because the Holy Nation attack squad was like 50 dudes and my 5 robots with iron clubs were not gonna handle that. I retreated to Squin and am waiting them out. How long til they gently caress off?
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# ? Sep 15, 2019 00:28 |
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another successful raid, driving out the unholy abominations. Praise Okran, brothers.
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# ? Sep 15, 2019 01:05 |
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Addamere posted:I have abandoned my outpost because the Holy Nation attack squad was like 50 dudes and my 5 robots with iron clubs were not gonna handle that. I retreated to Squin and am waiting them out. How long til they gently caress off? Like 2 minutes on fast forward
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# ? Sep 15, 2019 01:38 |
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I think it might require you to stay close enough that the chunk counts as active, but don't quote me on that.
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# ? Sep 15, 2019 01:39 |
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TipsyMcStagger posted:Like 2 minutes on fast forward It's been over a day since I left and there is still a white dot on my outpost. It's not Holy Nation according to the faction menu, but some bandit raid. Cardiovorax posted:I think it might require you to stay close enough that the chunk counts as active, but don't quote me on that. I guess I'll sneak one of my dudes over there and check it out!
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# ? Sep 15, 2019 01:46 |
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# ? Jun 8, 2024 11:08 |
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Beep sure is taking their dismemberment pretty well. ...also, these high paladin do seem somewhat resilient. CopperHound fucked around with this message at 06:36 on Sep 15, 2019 |
# ? Sep 15, 2019 04:58 |