Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Mr. Maltose
Feb 16, 2011

The Guffless Girlverine
Oh the dude who did Shadow of the Demon Lord did something simultaneously lovely and sophomoric? Shock. Surprise.

Adbot
ADBOT LOVES YOU

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

Apparently it's an adaptation of a foreign minis game but it would be so easy to change that

dwarf74
Sep 2, 2012



Buglord
If it's a joke an immature white 6th grade suburban kid would giggle at, Schwalb is all-in.

I still remember the podcast where he was describing how a group of rampaging orcs had huge boners. I mean, nobody should be surprised.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

alg posted:

Apparently Robert Schwalbs new postapocalyptic game has a race called Mutards :psyduck:

Honestly the really surprising thing is that no one has used a name like that before

dwarf74 posted:

If it's a joke an immature white 6th grade suburban kid would giggle at, Schwalb is all-in.

I still remember the podcast where he was describing how a group of rampaging orcs had huge boners. I mean, nobody should be surprised.

I'll admit that actually is kinda funny, if mostly because it's really ridiculous

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Flail Snail posted:

I must know what this is. I've sort of taken to collecting strange games. A selection, for your viewing pleasure:


Fates Worse Than Death


MurderHoof

and
Shard RPG

That artstyle on Shard looks real familiar. I wonder if that's the RPG my friends parents bought many years ago and I made fun of it because lol furries without knowing anything else

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Len posted:

That artstyle on Shard looks real familiar. I wonder if that's the RPG my friends parents bought many years ago and I made fun of it because lol furries without knowing anything else

I think you're probably thinking of Ironclaw, which is iirc the best known of the furry games that aren't Palladium. Shard is newer and more niche. I have a few of the books (the creators are local so there's a fair number of copies floating around the used markets around here) but haven't read much. My initial impression is that it was broadly Indian-ish high fantasy with a lot of crunch.

Coolness Averted
Feb 20, 2007

oh don't worry, I can't smell asparagus piss, it's in my DNA

GO HOGG WILD!
🐗🐗🐗🐗🐗

p sure in the dark ages they'd poo poo their brains out from drinking the water others had poo poo in and constantly smelled terrible because they were afraid of bathing

Plutonis posted:

It's from MYFAROG lol
ah leave it to the nazis to take something really cool like moss being antiseptic and turn it into poop stuff, instead of actual good world building like medical supplies or nature worshippers and bandages or something

https://www.smithsonianmag.com/science-nature/how-humble-moss-helped-heal-wounds-thousands-WWI-180963081/

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Antivehicular posted:

I think you're probably thinking of Ironclaw, which is iirc the best known of the furry games that aren't Palladium. Shard is newer and more niche. I have a few of the books (the creators are local so there's a fair number of copies floating around the used markets around here) but haven't read much. My initial impression is that it was broadly Indian-ish high fantasy with a lot of crunch.

Just texted him asking if he remembered the name of the animal RPG his parents bought at Origins a decade or so ago and his reply is Shard

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Huh, maybe it's older than I thought. Fair enough!

Libertad!
Oct 30, 2013

You can have the last word, but I'll have the last laugh!
Found this posted on a Savage Worlds Facebook group.

Deadlands: Lost Colony is getting an SW update on October 2019.

Admiral Joeslop
Jul 8, 2010




alg posted:

Apparently Robert Schwalbs new postapocalyptic game has a race called Mutards :psyduck:

That's the name used for the minis game, that's made by a Spanish company. That word is super prevalent over there which is bad, I don't think Rob himself has used or mentioned it. His jokes and preferred stories are gross and weird but I haven't seen them using slurs so hopefully he just translates it differently.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Antivehicular posted:

Huh, maybe it's older than I thought. Fair enough!

I wrote it off because a decade ago mocking furries was the thing to do but I could have been a pirate squirrel?

I don't think it ever got played to the best of my knowledge

Brother Entropy
Dec 27, 2009

Libertad! posted:

Found this posted on a Savage Worlds Facebook group.

Deadlands: Lost Colony is getting an SW update on October 2019.

did the 'we're moving past the weird west' era of the first go-around of deadlands seriously have fans?

Azran
Sep 3, 2012

And what should one do to be remembered?
We're talking about this over on Serf's discord but Mutards is apparently a combination of mutant + bastard. Still super unfortunate and should be changed.

Brother Entropy
Dec 27, 2009

muteez nuts

Lemon-Lime
Aug 6, 2009

Azran posted:

We're talking about this over on Serf's discord but Mutards is apparently a combination of mutant + bastard. Still super unfortunate and should be changed.

If this were the case they would clearly be called mustards instead.

Serf
May 5, 2011


i sent an email to schwalb about it. waiting to hear back, but there's really no way to smash those words together that doesn't sound bad in english

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

Admiral Joeslop posted:

That's the name used for the minis game, that's made by a Spanish company. That word is super prevalent over there which is bad, I don't think Rob himself has used or mentioned it. His jokes and preferred stories are gross and weird but I haven't seen them using slurs so hopefully he just translates it differently.



He's got it on his company webpage to promote the game

Admiral Joeslop
Jul 8, 2010




alg posted:



He's got it on his company webpage to promote the game

God dammit, Rob. I hate that artwork, too.

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

alg posted:



He's got it on his company webpage to promote the game

BADASS
MERCENARIES IN A
POST-APOCALYPTIC PIMP

Evil Mastermind
Apr 28, 2008

Brother Entropy posted:

did the 'we're moving past the weird west' era of the first go-around of deadlands seriously have fans?
Hell on Earth did, for the most part. Lost Colony was barely a blip due to being two rushed books that tried to be standalone games plus d20 compatible plus wrapping up the metaplot.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

"DON'T gently caress AND BUY IT," says the poster with the cheesecake post-apoc pinup art

Ratoslov
Feb 15, 2012

Now prepare yourselves! You're the guests of honor at the Greatest Kung Fu Cannibal BBQ Ever!

this looks like perfectly acceptable graphic design for a pornographic comic that calls itself 'apocalyptic comixxx'. like comix, but more xes. it's clever.

Plutonis
Mar 25, 2011

It's just the same aesthetic as Borderlands/RAGE (not a good thing)

FirstAidKite
Nov 8, 2009
Definitely aping borderlands but not doing anything interesting with it imo

Nuns with Guns posted:

BADASS
MERCENARIES IN A
POST-APOCALYPTIC PIMP

What does that even meeeeeaaaan

Vox Valentine
May 31, 2013

Solving all of life's problems through enhanced casting of Occam's Razor. Reward yourself with an imaginary chalice.

Just straight-up using "Mutant Bastards" has a good ring to it. Why the portmanteau. Get the players in the habit of saying "Mutant Bastards" the same way you have that one person you know that you only refer to by their first name and their last name.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Plutonis posted:

It's just the same aesthetic as Borderlands/RAGE (not a good thing)

What's wrong with Borderlands' aesthetic?

Halloween Jack
Sep 12, 2003
I WILL CUT OFF BOTH OF MY ARMS BEFORE I VOTE FOR ANYONE THAT IS MORE POPULAR THAN BERNIE!!!!!
One of the things I've noticed about the Burning Man, Wasteland Weekend, post-apoc lifestyle anarchist scene is that its extremely woke aesthetic always involves conventionally attractive white ciswomen getting their tits out.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Also their sexy underwear is always both impractical and immaculate

Vox Valentine
May 31, 2013

Solving all of life's problems through enhanced casting of Occam's Razor. Reward yourself with an imaginary chalice.

Reign: Realities' beta PDF is out and I'm so happy.

Libertad!
Oct 30, 2013

You can have the last word, but I'll have the last laugh!
So I found this on a Savage Worlds Facebook group of some other big changes coming to Deadlands. The Confederacy is being retconned so that it lost the war and is no longer a playable faction. This was listed as one of several things in an October update on the official site.

Shane Lacy Hensley posted:

Hey friends! Let's talk about today's Deadlands announcement.

I'm going to try and keep it short, but...we'll see. (Edit: I failed. :) )

First off, the ultimate decision to ditch the CSA in the Deadlands timeline is mine and mine alone. I created the world, I run the world with the help of some excellent people, and I know where it's heading.

Some may not know my bona fides, so here they are to avoid that discussion. I have a Masters Degree in Political Science and Military History. I've read dozens of books on the Civil War, visited at least a dozen museums, and walked the battlefields from Gettysburg to Franklin, TN and even out here in Arizona (the furthest "battle" of the West fought at Picacho Peak!). I've written historical miniatures rules featuring the ACW, was raised in both Ohio AND Virginia, and studied and modeled numerous battles of the Civil War for various wargames. I'm happy to academically debate what the war was all about. But not here, and not in Deadlands.

So what are my politics and biases? I'm a fiscal conservative, social liberal...though there are LOTS of exceptions and nuances in between, like most everyone else. My main mottos are do unto others as you'd have them do unto you, and live and let live. I served in the US Army, went to Virginia Tech, and now live in the beautiful deserts of Arizona where I can be a little closer to the West I love so much.

Now back to the game stuff.

I made the decision to remove the CSA from Deadlands about two years ago as we were creating Deadlands Dark Ages, and I knew the "Morgana Effect" would be the story reason for this revision and other, lesser continuity issues. The fall of the CSA after the Battle of Washington (1871 in DL lore) is just the thing people are going to get riled about.

I talked over the idea with the core team way back then. They're northerners and southerners and Europeans and Westerners and conservatives and liberals of many backgrounds and perspectives...and we all agreed it was the way to go for a great number of reasons.

I'll tell you why below, but first, we knew there was no business "win" here. The folks who accused of us being Southern apologists for the last twenty years would continue doing so. Those who had defended the existence of the South as a far more complex story decision (and thanks, btw!) would say we sold out, were pandering, and leave.

We knew we would absolutely lose some fans and sales over this decision. So to say we're pandering for sales is incorrect. Again, we're going to *lose* sales. Certainly for a while.

I acknowledge that and am okay with it. I accept the fallout today's announcement will cause and am completely okay with it. Nothing said here will change our opinions or hurt my feelings.

But Deadlands is mine, friends. I get to make those decisions and decide what's in the sandbox.

I *love* the enthusiasm people have for the Weird West. I love what they add to it. I love how they dress up for it at LARPs (and have even taken over entire *towns* for them--check out our Russian partners at Studio101!), play the RPG, get tattoos of Hangin' Judges and Jackalopes, and even get married in Deadlands garb. It's amazing and awesome and humbling.

But it's still mine. And until I die, it will stay that way. I know what it is and where I want it to go.

I also get to see the big picture among communities all over the world. People love Deadlands in Spain and Italy and Russia and Poland and Brazil and Germany and Hungary and China and SO many other places.

So why make the change?

Because first, we don't need it for the grand story we want to tell. When I created the whole thing twenty years ago the existence of the CSA was War's main strategy for sewing chaos and division in the US (War is one of the Reckoners in DL for those who don't know). It was a hook to create the world of Deadlands that was relatively empty then, and certainly unladen with the 25 years of history and dozens of sourcebooks you know now.

Since that decision, the role of ghost rock, the various factions, the Cult of Lost Angels, the Rail Barons, the secret organizations, and all the other wonderful and cool stuff our core team and dozens of freelancers have added to the world since were FAR more interesting and colorful.

But there is a real world "cost" to keeping the CSA, and it's one I don't have to pay...someone else does. And I don't want that. Having characters loyal to the CSA...not just "Southerners" but actual loyalists to the cause, even if anti-slavery but loyal for some reason... can be *incredibly* uncomfortable for others at the table. Especially those of African-American descent. Imagine the GM having to roleplay those voices. That's not fun. That's not what our game's about. It's not what we *want* our game to be about.

I run Deadlands for people *all around the world*. I play with all ethnicities, genders, orientations, cultures, religions, and political outlooks. I've literally run thousands of games for probably about ten thousand people over the last 25 years, and met and talked to FAR more than that in various talks, panels, guest appearances, signings, etc. And I *love* meeting you all. I *love* learning about our similarities AND differences and then having a drink and throwing some dice and shooting zombies with you. :)

We just want to tell wild tales of the Weird West. Yes, we'll make an occasional statement...I slip my views into everything I write, intentionally or otherwise...who doesn't? But our *main goal* is for people to spend time with friends they'll probably know for *decades* and leave game night feeling like a hero. Hopefully with a big goofy smile on their face as they remember that weird encounter with the jackalope or tumblebleed or the called shot that rolled 34 damage. :)

***

So what about the story and history of Deadlands? How will Noir and Hell on Earth work? We answered those questions internally a long time ago, and think the post-Morgana Effect stories we're going to tell are FAR cooler and more interesting. :)

And honestly, I'll tell you a secret. it really doesn't change much even in the Weird West. We just haven't done much with the Civil War or the CSA outside of the "Dead Presidents" adventure or as occasional background.

Everything up to the Battle of Washington stays the same. The Agents and Texas Rangers still fight with each other over the best way to handle the Reckoning. The Great Rail Wars still happen.

We described the USA / CSA a bit more in Back East North and South in Deadlands Classic, but the "north and south" still exist. The South just isn't its own government anymore. Tensions still exist. Loyalists from both sides still skirmish, especially in the border states. Fort 51 and Roswell compete with each other just like the Agents and Rangers. Honestly, it's just not that big a deal.

(The Last War in Hell on Earth gets a little weirder but a LOT more fun and Deadlands-y! :) )

***

Maybe you'll agree. Maybe you won't. That's okay. We're doing it anyway. We hope you'll join us, of course. Every creator wants to see their works loved and appreciated and our team is no different...but ultimately, and I'll just speak for myself here, I create the worlds I want. I know who I am and what I stand for, and can say the same for our team...even those with vastly different viewpoints. Meet me in person in a casual environment and I might even have a political conversation with you if you seem genuinely interested in a conversation. Just be warned. You might like what I have to say...you might not. But if I say anything, it'll be honest.

And by the way, I expected some to say I was pandering in SWADE with Red and Gabe. Think that if you want, but they're just who I saw in my head the entire time I was writing it. That's what I did and I'm happy with it. I hope you are too, but it's okay if you aren't. That's your business. I know my mind and my heart and I'm sure you know yours.

***

Thanks for reading this long post. We knew this would be a controversial topic, and that's okay. But we aren't going to answer to it anymore. I might point people to this post, I might just delete new threads if the tone is going to derail and poison the community we've ALL worked so hard to build. Fair warning.

If you want to talk about or critique the decision further, feel free to do so elsewhere. Our decision was made long ago and we're moving on. *Nothing* will change that opinion.

Our efforts are focused on making the best game and worlds we know how to make. If they don't fit your tastes, that's okay. We're all lucky to live in a golden age of gaming right now where there are *hundreds* of other choices for you to patronize. I'm *very* happy to see any of my friends at other companies get your business and for *you* to find whatever game / company / system makes YOU and your friends happy. Truly. :)

Thanks again for reading, friends, whether you like what I had to say or not. We'll see (most of) you on Banshee, where you can find out just what happened to the Reckoners after the Unity adventure. We think it's pretty cool, and hope you think so too!

Libertad! fucked around with this message at 06:27 on Sep 18, 2019

Blockhouse
Sep 7, 2014

You Win!
They're using Morgan Le Fay travelling forward in time to the old West to erase the CSA from the gameline and there's nothing about the phrase I don't like

That Old Tree
Jun 24, 2012

nah


quote:

So what are my politics and biases? I'm a fiscal conservative, social liberal...though there are LOTS of exceptions and nuances in between, like most everyone else. 

On top of everything else, just lol.

Mystic Mongol
Jan 5, 2007

Your life's been thrown in disarray already--I wouldn't want you to feel pressured.


College Slice
While I am 100% in favor of destroying the CSA and never looking back, what's the problem distracting the government from all the poo poo going on out west going to be instead? Like, the reason the army doesn't show up to clean house every time Dracula takes over Nevada or whatever is that the army is busy with a foreverwar with the South. The world needs ramshackle heroes with unclear goals and good hearts because the actual authorities are very busy fighting a decades long war. Also, it's the only real success from the Reckoners, who are otherwise a bunch of scrub dumbass antagonists.

E: The year is right for Queen Victoria to decide she wants America back and just invading, that'd be super rad.

Blockhouse
Sep 7, 2014

You Win!

Mystic Mongol posted:

While I am 100% in favor of destroying the CSA and never looking back, what's the problem distracting the government from all the poo poo going on out west going to be instead? Like, the reason the army doesn't show up to clean house every time Dracula takes over Nevada or whatever is that the army is busy with a foreverwar with the South. The world needs ramshackle heroes with unclear goals and good hearts because the actual authorities are very busy fighting a decades long war. Also, it's the only real success from the Reckoners, who are otherwise a bunch of scrub dumbass antagonists.

E: The year is right for Queen Victoria to decide she wants America back and just invading, that'd be super rad.

At this point I don't know if I need a reason to believe a government will just sit and ignore a massive problem that is slowly killing its people.

That Old Tree
Jun 24, 2012

nah


^^^^ hell this

Mystic Mongol posted:

While I am 100% in favor of destroying the CSA and never looking back, what's the problem distracting the government from all the poo poo going on out west going to be instead? Like, the reason the army doesn't show up to clean house every time Dracula takes over Nevada or whatever is that the army is busy with a foreverwar with the South. The world needs ramshackle heroes with unclear goals and good hearts because the actual authorities are very busy fighting a decades long war. Also, it's the only real success from the Reckoners, who are otherwise a bunch of scrub dumbass antagonists.

E: The year is right for Queen Victoria to decide she wants America back and just invading, that'd be super rad.

In one of the only parts of his post that wasn't aggressively masturbatory and was actually about the subject at hand, Hensley pretty reasonably points out that nuclear coal, cowboy wizards and a ton of magical secret societies are plenty capable of destabilising a country.

The Wild West, to arguable degrees, actually existed for real without Cattle Rustler Dracula, after all.

oriongates
Mar 14, 2013

Validate Me!


Really, all you need is to just up the deadliness of the civil war not change the ending. If demons and zombies and steampunk tanks are involved...even if the confederacy is solidly defeated then you've got a much more costly war and a shaky peace (with the possibility of ex-confederate mad scientists with zombie rays or killer robots scattered about)...the US government would have plenty to occupy it and make it less able to go out and deal with some lunatic settlers babbling about giant bats in Nevada. Especially if there isn't any ghost rock there.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Serf posted:

i sent an email to schwalb about it. waiting to hear back, but there's really no way to smash those words together that doesn't sound bad in english

Bastants

Mystic Mongol
Jan 5, 2007

Your life's been thrown in disarray already--I wouldn't want you to feel pressured.


College Slice

Blockhouse posted:

At this point I don't know if I need a reason to believe a government will just sit and ignore a massive problem that is slowly killing its people.

Now I'm sad.

That Old Tree posted:

In one of the only parts of his post that wasn't aggressively masturbatory and was actually about the subject at hand, Hensley pretty reasonably points out that nuclear coal, cowboy wizards and a ton of magical secret societies are plenty capable of destabilising a country.

Thing is, these are all things the government would get involved in. Like, there's all these super criminals making machines to rob banks with. And the wizards. And the open warfare between the railroad companies. Without a war to distract Washington, I'd assume they'd... you know. Get stuck in. Maybe not helpfully! But I can't picture them totally ignoring all the kung fu experts kicking giant sand worms in half.

Are there just gonna be a lot of treasury department agents running around?

e: Idea, maybe the western territories haven't entered the union yet. There's no reason to accept all the worm infested deadlands into the union when you can just slap a huge tariff on Ghost Rock and make basically all the tax revenue you'd make anyway. Also, as said earlier, they've got all their own giant spider mecha tanks to deal with for now. Then you'd have an excuse for there to be no functional government to fix everything, and all the inventors would travel west to get the ghost rock they need for their science without the huge markup. They'd be near lawless lands where the only heroes are pioneers, pilgrims, and friends of Zombie Abraham Lincoln. Not sure you could have sheriffs in such a setting, and they seem important to the tone. Maybe they've all got local authority, jumped up kings ruling tiny fiefs? There's something there.

Mystic Mongol fucked around with this message at 09:47 on Sep 18, 2019

Adbot
ADBOT LOVES YOU

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.
When they say that the CSA are being removed as a playable faction, does that mean players can't have ex-Confederate soldiers or former Antebellum plantation-owners or similar stuff?

Because he turns back around and says this "won't change much" and if those kinds of backstory options still exist to inform PCs and NPCs, I don't see how this changes much in making a game more open to minorities who don't want to experience that poo poo.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply