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Grouchio posted:I just use the Americanist Freemason sign for their arms. now that's a little creepy also the illuminati is already in the game as the americanist satanic society, and the freemasons are the reformed occultist mercenary order
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# ? Sep 18, 2019 19:42 |
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# ? May 30, 2024 09:16 |
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# ? Sep 18, 2019 20:35 |
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classic
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# ? Sep 18, 2019 21:34 |
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Still sad that mod didn't get finished because it looked like fun.
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# ? Sep 18, 2019 21:37 |
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That reminds me. I should be able to combine all the Saint body parts into a Saint Skeleton Megazord. Developers when??
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# ? Sep 18, 2019 21:37 |
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only if he can battle the Mecha-Saoshyant
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# ? Sep 18, 2019 22:34 |
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Kassad posted:Pretty much: Man, I have done way too much medieval gaming, I can actually read that. If I read it right though, the eagle's tongue is supposed to be red
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# ? Sep 19, 2019 00:13 |
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So, uh: How do I get gun?
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# ? Sep 19, 2019 03:21 |
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Looks like you're going to have to pull it from his cold, dead hands. When rushing to attack, remember: serpentine!
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# ? Sep 19, 2019 04:17 |
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SirPhoebos posted:How do I get gun? it is a super rare drop from the old world salvage event chain. i guess that character spawns with a bunch of loot
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# ? Sep 19, 2019 04:20 |
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what do you do if your dude gets stuck on the salvage event chain? I tried two different rust cultist starts and both times they were stuck 'on pilgrimage' until they died of old age.
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# ? Sep 19, 2019 09:10 |
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Lousy Redcoats didn't bring me a gun I've got a bunch of weak claims in my bloodline on a large tribal government, but I can't figure out how to set up the circumstances to launch a claim war. Since the government is Elected Gavelkind it doesn't seem like there's going to be a time when there's a kid in charge. And all my claimants are women. I launched a debt war, thinking I can force a regency while their ruler is imprisoned, only to discover that I can't declare war on Realms if I have their ruler imprisoned*. Also what are the triggers for establishing the MacArthur Bloodline (or the Alexander Bloodline in the base game). I have the resources to do it, and it's the one last thing I need to start The Blobbening in earnest. EDIT: What the best way of dealing with all these loving pirates? *EDIT2: Thinking about it, I now realize why this is the case (since having the ruler imprisoned automatically wins you the war). SirPhoebos fucked around with this message at 15:58 on Sep 19, 2019 |
# ? Sep 19, 2019 15:11 |
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SirPhoebos posted:Lousy Redcoats didn't bring me a gun Can you find a way to trigger a civil war? IIRC that lets you press weak claims too.
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# ? Sep 19, 2019 16:01 |
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Technowolf posted:Can you find a way to trigger a civil war? IIRC that lets you press weak claims too. What sort of things could I normally do to start a civil war in another realm?
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# ? Sep 19, 2019 16:10 |
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Kassad posted:Pretty much: My favourite detail is the shield within a shield within a shield. Triple shield goodness.
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# ? Sep 19, 2019 16:27 |
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SirPhoebos posted:Lousy Redcoats didn't bring me a gun With the Alexander/Ashoka Bloodline chain you need to have 15k prestige, be an emperor, and not content, not a prisoner, and not incapable. I’d assume the AtE equivalent probably has the same rules. I don’t know what the MttH is on it so it’s possible that even if you meet all the requirements it just might not get around to firing. It’s more common than the immortality event chain in my experience, though.
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# ? Sep 19, 2019 17:39 |
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SirPhoebos posted:What sort of things could I normally do to start a civil war in another realm? Stab rulers until someone incompetent or unpopular gets on the throne and stab vassals until someone ambitious rules.
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# ? Sep 19, 2019 18:38 |
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Technowolf posted:Stab rulers until someone incompetent or unpopular gets on the throne and stab vassals until someone ambitious rules. Thanks for the advice. (The sad thing is there was a window where I could have pressed a claim, but it opened just as I got the Redcoat Invasion warning. I turned down the opportunity not knowing what to expect, but while the invasion was definitely -worthy, it wasn't gently caress You numbers of troops like the Sunset Invasion. Looking back I think I could have pulled off a two-front war. Oh well, part of learning this game is coming to appreciate your less-than optimal decisions).
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# ? Sep 19, 2019 22:05 |
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Pardon the double post, but is there a mod to give Jihads and other Great Holy Wars the same mechanical support as Catholic Crusades (so two year prep, monetary contributions and rewards, ability to influence the target, etc)? EDIT: sacre bleu: SirPhoebos fucked around with this message at 05:09 on Sep 21, 2019 |
# ? Sep 20, 2019 22:46 |
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one of my obscure barons has been married five times his first wife died long ago, of severe injuries his second wife died four years ago, slain in personal combat his third wife died in april of this year, slain in personal combat his fourth wife died in july of this year, slain in personal combat, by my daughter his fifth wife died this month, slain in personal combat, by my other daughter i think i'm just going to imprison this guy so whatever it is that makes people want to duel his wives doesn't claim another woman
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# ? Sep 22, 2019 00:56 |
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The Grand Rebbe has been pretty ambitious with calling Great Holy Wars, but I think this one takes the (bland, passover-kosher) cake: Why sure, Rebbe, I'll march across the entire continent, no way this won't be a total logistical nightmare EDIT: Damnit, I won too. This is only going to encourage him! This is why I want the Crusade interface for non-catholics, so I can pull the Rebbe aside when he's snorted too much coke. SirPhoebos fucked around with this message at 04:06 on Sep 22, 2019 |
# ? Sep 22, 2019 03:01 |
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Durr durr durr I'm the new loving Khagan and I'll happily defend a war I know I can win because I'll call my clan allies into this, and then I'll just loving march backward and forward for no loving reason while the enemy troops walk past and take territory and lose the whole war and cause the player a loving game over because I'm a total loving idiot and won't actually engage the enemy even though I have twice the troops durr durr durr. loving hell that is the loving stupidest way to get a game over.
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# ? Sep 23, 2019 05:35 |
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Oh, the ol' march back and forth between two provinces bug happened to your liege? That sucks. I had it happen to the Shia Rising doomstack, who I was counting on to cut the Abbasids down to size.
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# ? Sep 23, 2019 07:41 |
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It wasn't two provinces, it was four. Just march into their territory, then immediately turn back and march across three of ours, then turn back again, taking my troops with him in the vain hope he would actually fight and easily beat our opponent with the combined armies of him and the two Khans. But, no, just wobble backward and forwards, not retaking territory nor sieging theirs, until we lost.
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# ? Sep 23, 2019 12:22 |
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Somehow I didn't realize that the conquest CB lets you also keep counties you occupy outside of the de jure kingdom you are targeting. Which brings me to my next question: what is the threat reduction you get from releasing vassals based on? Do the more counties or holdings you release lead to a bigger discount or is it just based on the level of the title you released? On of my ideas is to conquer the rest of California and then release it. On the other hand, I think I've gotten to the point where I can actually fight everyone else at once and win. This thread wasn't kidding when it said that Merchant Republics were OP.
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# ? Sep 23, 2019 17:18 |
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Anyone know a mod that disables regency for female rules during pregnancies? I play a beast of a norse woman currently and none of my courtiers can match her marshal skills so every time she gets pregnant all my troops go "aw gently caress she got fat" and leave the realm cause of designated regents low skills.
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# ? Sep 23, 2019 17:34 |
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Dongattack posted:Anyone know a mod that disables regency for female rules during pregnancies? I play a beast of a norse woman currently and none of my courtiers can match her marshal skills so every time she gets pregnant all my troops go "aw gently caress she got fat" and leave the realm cause of designated regents low skills. There's a game rule to remove regency as a concept, and for pregnancies in particular there's a “pregnancy flavour” rule where you can reduce the number of events and the effect of pregnancy-related regencies specifically.
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# ? Sep 23, 2019 17:40 |
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Tippis posted:There's a game rule to remove regency as a concept, and for pregnancies in particular there's a “pregnancy flavour” rule where you can reduce the number of events and the effect of pregnancy-related regencies specifically. Ah okay, something for next time i play a similar game then, thanks. I'll just cheat a courtier to be immortal and have similar stats to me for this one, hopefully i never get on his bad side.
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# ? Sep 23, 2019 17:48 |
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Yeah, although if you do it right (good luck), it's possible to change game rules by editing a save file. It's a bit of a faff to do it right and get the proper syntax, but it is doable.
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# ? Sep 23, 2019 17:52 |
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Dongattack posted:Ah okay, something for next time i play a similar game then, thanks. I'll just cheat a courtier to be immortal and have similar stats to me for this one, hopefully i never get on his bad side. Well it sounds like she might have enough kids already, so if you're already using console commands, you can just give your ruler or her husband the celibate trait.
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# ? Sep 23, 2019 18:27 |
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I feel like I've gotten everything I can out of my current playthrough. While I mentioned moving onto an ATE Norse start (having some decision paralysis on which tribe to go with), I'm also curious about doing a single-Island Brethren start (specifically Tortuga for Maximum References). Any advice on that start?
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# ? Sep 24, 2019 16:22 |
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My ATE Norse game is going well. I'm ready to reform the religion and and I'm undecided on what traits to pick. I like Temporal Leader and Sons of Ragnarok. I'm torn on the 2nd doctrine. Bloodthirsty Gods and Unrelenting would be sticking to the theme. However I remember how great being able to pick my own heir was in my last game, so Meritocracy is tempting. As for nature, I'm trying to pick between Warmongering and Unyielding. Warmongering seems like it could be a pain if you get large enough that even the smallest gains blow up your Threat score. Though being able to call your own Great Holy War seems like it would offset that somewhat, and if your other believers are being aggressive you can always find another war to join. On the other hand Unyielding, while it sounds pretty solid, also feels unexciting.
SirPhoebos fucked around with this message at 06:30 on Sep 25, 2019 |
# ? Sep 25, 2019 06:17 |
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Edit: I have been told this is a bad idea, nevermind.
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# ? Sep 25, 2019 08:41 |
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SirPhoebos posted:My ATE Norse game is going well. I'm ready to reform the religion and and I'm undecided on what traits to pick. I like Temporal Leader and Sons of Ragnarok. I'm torn on the 2nd doctrine. Bloodthirsty Gods and Unrelenting would be sticking to the theme. However I remember how great being able to pick my own heir was in my last game, so Meritocracy is tempting. As for nature, I'm trying to pick between Warmongering and Unyielding. Warmongering seems like it could be a pain if you get large enough that even the smallest gains blow up your Threat score. Though being able to call your own Great Holy War seems like it would offset that somewhat, and if your other believers are being aggressive you can always find another war to join. On the other hand Unyielding, while it sounds pretty solid, also feels unexciting. At least in vanilla, I hate taking Warmongering. My vassals just non-stop suicide holy war into targets they have no chance on defeating.
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# ? Sep 25, 2019 16:46 |
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Orcs and Ostriches posted:At least in vanilla, I hate taking Warmongering. My vassals just non-stop suicide holy war into targets they have no chance on defeating. Yeah, that's a problem with holy wars in general. I had to violently bribe my way into outlawing all vassal wars at one point because they kept trying take on the entire middle-east with their little dutchy, completely tanking the moral authority and causing a bajillion heresies and revolts to start as a result. It's nice that they want to expand the empire, but not if they do it so stupidly that it results in 50+ years of constant religious uprisings.
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# ? Sep 25, 2019 16:54 |
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SirPhoebos posted:My ATE Norse game is going well. I'm ready to reform the religion and and I'm undecided on what traits to pick. I like Temporal Leader and Sons of Ragnarok. I'm torn on the 2nd doctrine. Bloodthirsty Gods and Unrelenting would be sticking to the theme. However I remember how great being able to pick my own heir was in my last game, so Meritocracy is tempting. As for nature, I'm trying to pick between Warmongering and Unyielding. Warmongering seems like it could be a pain if you get large enough that even the smallest gains blow up your Threat score. Though being able to call your own Great Holy War seems like it would offset that somewhat, and if your other believers are being aggressive you can always find another war to join. On the other hand Unyielding, while it sounds pretty solid, also feels unexciting. sons of ragnarok is the unique ATE trait, you should mostly always take the unique trait for a religion in ATE bloodthirsty gods is meh, it's fun once maybe but norse already have a human sacrifice mechanic warmongering is bad because it makes everyone of your religion do holy wars constantly. since norse is small in ATE and tribal, they will keep picking fights they lose. it might be worth it if you want to commit to doing constant warfare all of the time for the rest of this run unyielding is boring but probably worth it given that you could be the target of both catholic and ursuline crusades as norse you can already conquest your way around the great lakes so you've got no want of CBs don't overlook stability - the removal of short reign policy is meh, but being able to spend piety to stat boost your heir is great Mr. Fall Down Terror fucked around with this message at 17:11 on Sep 25, 2019 |
# ? Sep 25, 2019 17:08 |
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sons of ragnarok is the Germanic unique trait in vanilla too. does it do something different in ATE?
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# ? Sep 25, 2019 17:55 |
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ah no, it is the same reform pickquote:Norse: Same as vanilla. Yeah.
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# ? Sep 25, 2019 18:26 |
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Is there a solution to giant doomstacks? I'm Byzantium and the Shia have formed right on my doorstep. Every few years they go "hey we're going to take Anatolia" or whatever and there is literally poo poo all my 25k dudes can do about their 75k dudes.
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# ? Sep 25, 2019 19:34 |
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# ? May 30, 2024 09:16 |
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Enola Gay-For-Pay posted:Is there a solution to giant doomstacks? I'm Byzantium and the Shia have formed right on my doorstep. Every few years they go "hey we're going to take Anatolia" or whatever and there is literally poo poo all my 25k dudes can do about their 75k dudes.
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# ? Sep 25, 2019 20:15 |