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ATP_Power posted:I'm betting it's a prop just like the others, maybe he's wearing gloves cause it's black rock, and not cause it's the actual OOP. Not if they use beautiful, clean black rock!
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# ? Sep 20, 2019 20:44 |
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# ? Jun 9, 2024 12:06 |
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Good for Remedy. The only time epic exclusives ring of bullshit is following Kickstarter campaigns.
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# ? Sep 20, 2019 20:45 |
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Lol holy poo poo Epic if you have that much money laying around why don’t you hire some programmers to make the store suck less instead
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# ? Sep 20, 2019 20:45 |
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Steve Yun posted:Lol holy poo poo Epic if you have that much money laying around why don’t you hire some programmers to make the store suck less instead They're too busy making weapon skins and dance emotes for Fortnite
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# ? Sep 20, 2019 21:21 |
Megazver posted:So Epic paid ~$10 mil for exclusivity for Control. i don't blame companies for taking epic bux when the gaming market can be so volatile and unpredictable these days (also the steam market's kind of poo poo for indies these days but that's not relevant to this game) President Ark fucked around with this message at 00:37 on Sep 21, 2019 |
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# ? Sep 21, 2019 00:34 |
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I had what I think was a bug when the room with the hand chair altered item had the red blocky haze block both exits and I had to restart the game to get out of there. The destructible red blocks appeared in spots around the room too. I couldn’t understand why any of it was there since it has no apparent relation to the altered item quest.
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# ? Sep 21, 2019 00:39 |
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I think that just killing all the red blocks quickly enough opens it up.
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# ? Sep 21, 2019 00:48 |
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I was blasting them with shatter and launching stuff, though nothing seemed to happen.
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# ? Sep 21, 2019 00:53 |
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You have to kill them all within a few seconds of each other, there are 3 in the room.
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# ? Sep 21, 2019 00:54 |
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Ah okay. That's a bit odd, just because it doesn't tie into the altered item which you can deal with regardless and you've otherwise been in that room already a few times.
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# ? Sep 21, 2019 01:05 |
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It's just like getting access to the training course.
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# ? Sep 21, 2019 01:05 |
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Is there a file that explains wtf is going on here Steve Yun fucked around with this message at 08:35 on Sep 21, 2019 |
# ? Sep 21, 2019 08:31 |
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Though their gameplay styles are different, Control is much like The Surge in terms of you exploring a modern facility post-crisis and unraveling what is happening, if anyone is hungry for more of this kind of thing. I personally prefer The Surge's plot, though Control has better cutscenes and protagonist.
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# ? Sep 21, 2019 08:52 |
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Isn’t that a lot of games though
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# ? Sep 21, 2019 10:53 |
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I guess I should add the qualifier *good* game about exploring a modern facility etc. The Surge appears to have gotten more attention over time, but I imagine a lot of people wrote it off as a Souls knock-off, which is understandable on a surface level after Lords of the Fallen.
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# ? Sep 21, 2019 10:59 |
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I've only just started playing. Is the map really as useless as it appears to be? As in, there's no in-game way to track some door or passageway you want the come back to later with a key or something?
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# ? Sep 21, 2019 16:00 |
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The Bramble posted:I've only just started playing. Is the map really as useless as it appears to be? As in, there's no in-game way to track some door or passageway you want the come back to later with a key or something? Yeah it’s a pretty bad map.
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# ? Sep 21, 2019 16:08 |
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Steve Yun posted:
It looks to me like they threw together a control point with what they had around because they were in a hurry to do so for some reason
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# ? Sep 21, 2019 16:08 |
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That’s the control point you get to when you follow Ahti. Presumably it means that’s “his” point.
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# ? Sep 21, 2019 16:12 |
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The Bramble posted:I've only just started playing. Is the map really as useless as it appears to be? As in, there's no in-game way to track some door or passageway you want the come back to later with a key or something? Yep, no way to track that. It also does a poor job of representing depth. Sectors with verticality and multiple floors can be hard to navigate on the map. Control does have some... questionable design elements. My biggest beefs with the game were the hard-to-read map, a frustratingly limited save/checkpointing system (made worse by bad load times on PS4), a boss that randomly punches insta-death holes in the floor while you’re looking up at the boss, and unnecessarily low player health that makes it more difficult in a way that I found less fun. (I wish Jesse had more health or regenerating health, and yes I do have all the health upgrades and mods, and I still feel that way. Too many deaths from just two hits with no opportunity to recover health) Still a phenomenal game in spite of all that.
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# ? Sep 21, 2019 16:16 |
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Kibayasu posted:That’s the control point you get to when you follow Ahti. Presumably it means that’s “his” point. The Foundation control point is like that too. I figured it was Ahti marking a control point with a cargo cult-style imitation of the FBC’s more official control points with all the fancy tech. I thought it was a clever little detail.
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# ? Sep 21, 2019 16:22 |
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Blotto_Otter posted:The Foundation control point is like that too. I figured it was Ahti marking a control point with a cargo cult-style imitation of the FBC’s more official control points with all the fancy tech. I thought it was a clever little detail. It's probably the other way around.
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# ? Sep 21, 2019 17:20 |
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Yeah, I always got the impression that Ahti knew exactly what he was doing.
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# ? Sep 21, 2019 17:24 |
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Ahti is very clearly part of the oldest house. Like he wasn’t hired to sweep he’s just always been sweeping. I hope the DLC explores him more but I’m also totally into leaving him up to head canon.
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# ? Sep 21, 2019 17:36 |
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guppy posted:Yeah, I always got the impression that Ahti knew exactly what he was doing. “Cargo cult” was probably the wrong choice of words because it implies lack of understanding; I agree Ahti knows what he’s doing, and was just mimicking the FBC’s equipment setup as a way to communicate to Jesse that it’s a control point, or as a joke to poke fun at the FBC scientists (or both, probably).
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# ? Sep 21, 2019 18:48 |
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Blotto_Otter posted:“Cargo cult” was probably the wrong choice of words because it implies lack of understanding; I agree Ahti knows what he’s doing, and was just mimicking the FBC’s equipment setup as a way to communicate to Jesse that it’s a control point, or as a joke to poke fun at the FBC scientists (or both, probably). it's just as likely if not moreso that the FBC's control points are a lovely imitation of Ahti's
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# ? Sep 21, 2019 19:43 |
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Oxxidation posted:it's just as likely if not moreso that the FBC's control points are a lovely imitation of Ahti's So the janitor taping a bucket to the top of a mop to create a nonfunctional facsimile of a radio dish, came before the radio dishes? I’m sure Ahti was in the Oldest House first, but I think the simpler explanation for why he modeled his control points after the FBC’s was either to take the piss out of the FBC (and their futile efforts to understand/manipulate the control points), or to adopt the FBC’s iconography in performing whatever ritual was necessary to harness the control points. I bet Ahti’s been dealing with control points since long before the FBC, but has been changing the “ritual” around them to reflect the iconography used by society at any given point in time (which just happens to be the FBC’s radio dishes and flood lamps, at the moment). (I think the fact that I’m reading far too much into this means that Control is probably my GOTY so far)
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# ? Sep 21, 2019 20:19 |
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Blotto_Otter posted:So the janitor taping a bucket to the top of a mop to create a nonfunctional facsimile of a radio dish, came before the radio dishes? yes, absolutely
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# ? Sep 21, 2019 20:34 |
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They're both facsimiles of a mirror on a stand. What matters is the symbolism, not actually using the correct parts.
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# ? Sep 21, 2019 20:50 |
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Yeah, my read was along the lines of the path of least resistance to plug into the control point travel network was to use the dominant ritual and due to the malleability of belief / function / purpose / etc in the oldest house, the *shape* of the apparatus was more essential than its actual *function*.
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# ? Sep 21, 2019 21:24 |
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My gut feeling is that Ahti doesn’t even need it and just mocked them up for the benefit of Jesse
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# ? Sep 21, 2019 22:55 |
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It's not Ahti's fault the FBC pissed while running, perkele.
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# ? Sep 21, 2019 23:04 |
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Yeah I agree, I think Ahti wouldn't need to make or need to set it up to teleport Jesse, he could just do it, but it communicates to Jesse (and us) that it's a control point that Ahti made.
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# ? Sep 21, 2019 23:07 |
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I mean the setups aren't to enable teleportation, they're to prevent house shifts. Maybe he just wants that area to be stable.
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# ? Sep 21, 2019 23:19 |
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exquisite tea posted:It's not Ahti's fault the FBC pissed while running, perkele. They very much threw the spoon in the corner on this one
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# ? Sep 21, 2019 23:21 |
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You know for all the Remedy voice acting alumni (new and veteran alike) I’m surprised that Vinnie/Barry didn’t show up anywhere.
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# ? Sep 22, 2019 00:52 |
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SirSamVimes posted:I mean the setups aren't to enable teleportation, they're to prevent house shifts. Maybe he just wants that area to be stable. What makes you say that? Is there a file on the control points?
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# ? Sep 22, 2019 01:17 |
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Steve Yun posted:What makes you say that? Is there a file on the control points? Yes there's a file that says exactly that. At least, that's what the equipment set up around the point is for.
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# ? Sep 22, 2019 01:31 |
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There’s also some dialogue between Jesse and Emily where Jesse asks “hey, so, uh, do control points usually let you teleport?” And Emily goes “What? No! Can you do that!?”
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# ? Sep 22, 2019 01:32 |
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# ? Jun 9, 2024 12:06 |
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Kibayasu posted:There’s also some dialogue between Jesse and Emily where Jesse asks “hey, so, uh, do control points usually let you teleport?” And Emily goes “What? No! Can you do that!?” I somehow missed that, but I love that it's there. Because *of course* fast travel is an in-world thing here, not just a game mechanic.
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# ? Sep 22, 2019 03:08 |