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Eopia posted:
How did you get over??? I use the polymorphine jump boost to do "stuff" . Also the dark well below the tree: where does it go? (Collapsed mines, go left, arrive at stone border, there is a darkened path in the wall that has water pool in it, the pool has no apparent bottom and I drown) Edit: also lore inside tree. That is separate and not what I am talking about.
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# ? Sep 25, 2019 10:19 |
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# ? May 21, 2024 16:45 |
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Eopia posted:So I managed to get over the mountain on the east with a lucky terrain spawn of a floating island. Found an orb and this green tablet with lore on it that I got by slowly shooting open the bottom of a floating ice island from the peak of the mountain. Also bombed my way inside the temple and found three absurdly good wands at the top of it after I used a second bomb to open up the acid chamber they were all in and drain it out. Also there was a second orb on the top of the pyramid temple with another lore tablet next to it. Got a lucky spawn of a wand with Always Casts: Matter Eater, and slowly dug my way all the way back to the surface, got past the tree, and after a long winter wasteland there is a super deep lake that I should have just passed by but decided I was going to swim down because I had breathless, under the lake is a lava lake, and my game crashed because of all the water and lava physics.
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# ? Sep 25, 2019 12:13 |
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I read that as Always Cats: Matter Eater and it kind of checked out.
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# ? Sep 25, 2019 12:19 |
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Vonnie posted:Got a lucky spawn of a wand with Always Casts: Matter Eater, and slowly dug my way all the way back to the surface, got past the tree, and after a long winter wasteland there is a super deep lake that I should have just passed by but decided I was going to swim down because I had breathless, under the lake is a lava lake, and my game crashed because of all the water and lava physics. I found a wickerman that you can set on fire on an island in the lake, and if you jump down the ravine in the frozen area you'll find a wooden bridge that you can then break to get to a zone called The Vault. It's filled with robots and gatling gun turrets, and various other enemies. I made the stupid mistake of actually using this earthquake wand I found there and got crushed to death though. (Found a wand that shot these black hole orbs that just outright erase -any- terrain they come in contact with. Even otherwise unbreakable terrain. The three guaranteed wands in the pyramid are absurd, the Blackhole wand had like 15 slots)
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# ? Sep 25, 2019 12:24 |
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I picked up a trait that froze liquid near me. Then I picked up a wand that shot projectiles with acid trails in a hexagon. Upon firing it once, I was immediately encased in a frozen block of acid, which burnt to me to death from full health. i feel like a lot of getting good at this game will involve understanding what spell configurations will instantly kill you on cast
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# ? Sep 25, 2019 12:58 |
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abraxas posted:I'm not 100% sure what this means but I hope it means that there IS some meta progression. I understand being kind of a rogue-like purist or whatever but while the game is a ton of fun to play and I don't regret buying it at all, the "no meta progression" (in my plays so far) has really kinda bummed me out. Makes me feel like the good run down to level 3 or whatever was completely meaningless. Even if it just let me keep some gold or let me spend the gold I earned for some one-time buff for the next run (that you can skip if you don't care about meta progression) or something like that. Even just randomized starting equipment or a choice out of three secondary wands or.. I dunno, ANYTHING but a weird complete restart of the game with a new seed. But hey, that's what EA is for so I'm not really worried. Yeah there seemingly is I'm just not sure how it works yet. Like I'm not sure how I triggered it but now a chest spawns right next to where the game restarts with a random wand in it in addition to my starting kit
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# ? Sep 25, 2019 13:17 |
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From reddit, there's a hidden config option that automatically saves a gif of your deaths! Pretty cool:quote:Pretty cool feature tucked away in the config file for the game, here's how you enable it:
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# ? Sep 25, 2019 13:24 |
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So is there healing beyond the rare hearts? I thought drinking water or eating corpses might do it but that doesn't seem to have any effect beyond just draining whatever you need drained. As someone said earlier, a single bad immolation or poisoning can take a third to half your health.
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# ? Sep 25, 2019 13:32 |
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Dark_Swordmaster posted:So is there healing beyond the rare hearts? I thought drinking water or eating corpses might do it but that doesn't seem to have any effect beyond just draining whatever you need drained. There's a health potion that hilariously, you can accidentally hurl off into a pit of fire. The smart way though is to pour that poo poo out on the ground and sit in it.
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# ? Sep 25, 2019 13:33 |
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Dark_Swordmaster posted:So is there healing beyond the rare hearts? I thought drinking water or eating corpses might do it but that doesn't seem to have any effect beyond just draining whatever you need drained. Outside of certain perks, no. Catching on fire/getting covered in poison is maybe a little too devastating right now but the big protip is find any potion, pour it all out, and then fill up the empty bottle with water so you can rinse yourself off . edit: oh cool ^^^ never seen a health potion!
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# ? Sep 25, 2019 13:34 |
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I found a rejuvenation spell in a shop but it was too expensive at the time. I guess it would have been a way to heal.
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# ? Sep 25, 2019 13:42 |
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goferchan posted:Outside of certain perks, no. Catching on fire/getting covered in poison is maybe a little too devastating right now but the big protip is find any potion, pour it all out, and then fill up the empty bottle with water so you can rinse yourself off . yeah it seems super rare, i've only found it the one time. "healthification potion" or something goofy like that
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# ? Sep 25, 2019 14:44 |
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haunted bong posted:yeah it seems super rare, i've only found it the one time. "healthification potion" or something goofy like that Lol also I found a wand today with a ton of charges that heal whatever they hit, except the caster. I guess you could drop it near a humanoid enemy and hope they decide to pick it up and shoot you with it?
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# ? Sep 25, 2019 15:01 |
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Culka posted:I found a rejuvenation spell in a shop but it was too expensive at the time. I guess it would have been a way to heal. i assume it was the restoration field. it comes with 2 casts and won't refill your entire health bar but it can be useful.
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# ? Sep 25, 2019 15:23 |
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Game's good. Last night I made my way as far to the right as possible before hitting the impenetrable wall. I wasted my bombs trying to do trick shots in the pyramid, so I couldn't get further into it than the entrance. I then spent my time finding neat and inventive ways to die. 10/10 would piss off the gods again. EDIT: Has anyone confirmed if passive spell effects stack? For example, if I put a shitload of slime trails on a projectile, would it create more slime than using only one? I basically want to turn the game into one big Jello wrestling ring. OutOfPrint fucked around with this message at 15:39 on Sep 25, 2019 |
# ? Sep 25, 2019 15:29 |
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Pyramid enemies are hella beefy, I recommend getting something better than the starting wand before going there.
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# ? Sep 25, 2019 15:39 |
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grate deceiver posted:Pyramid enemies are hella beefy, I recommend getting something better than the starting wand before going there. is it even possible to get over the mountain without a teleport rod or something? am i just bad??
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# ? Sep 25, 2019 16:02 |
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you gotta go down into the mines and use bombs or other certain spells to dig up on the other side. it's sort of a crapshoot.
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# ? Sep 25, 2019 16:15 |
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You can also fly over there with a polymorphine potion
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# ? Sep 25, 2019 16:17 |
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Polymorphine is probably the most consistent way of getting over the entrance since potions are fairly common, Teleportium could possibly work too. Bombs work just fine, but since you need bombs to get into the pyramid too and they can sometimes decide to bug out, it makes them a little iffy.
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# ? Sep 25, 2019 17:00 |
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There are other ways to dig. Someone combined dousing in berserkium juice with a chainsaw wand. Interesting.
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# ? Sep 25, 2019 17:05 |
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Yeah, but that requires even more RNG than other methods.
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# ? Sep 25, 2019 17:11 |
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So uh, the glass cannon perk makes bombs absolutely ridiculous. I was expecting a huge blast and still wasn't far enough away.
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# ? Sep 25, 2019 17:19 |
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there's a projectile spell which casts the next spell slot in your wand at the end of its duration, which is the only way i've found so far to use spells like acid cloud without instantly killing yourself. has anybody else found other ways to make spells safer?
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# ? Sep 25, 2019 17:27 |
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I shot a zombie with a buzzsaw spell so hard, it's meat got separated from the skeleton. Then I shot myself in the face with a buzzsaw.
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# ? Sep 25, 2019 17:33 |
grate deceiver posted:I shot a zombie with a buzzsaw spell so hard, it's meat got separated from the skeleton. Then I shot myself in the face with a buzzsaw. I was going to wait till after early access for this but you're selling me on the game very well.
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# ? Sep 25, 2019 17:36 |
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Do not confuse the buzzsaw spell with the chainsaw spell, those are in fact different spells.
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# ? Sep 25, 2019 17:50 |
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I know this is Very Stupid given that the game already gives you wands that can do anything but I want that swank rear end shotgun that the enemies have, maybe make em like wands so you can add a buff to them too. Let me be a shotgun wizard. Gimme that dynamite too. The Velvet Witch fucked around with this message at 18:11 on Sep 25, 2019 |
# ? Sep 25, 2019 18:06 |
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I am the Booze Witch! Game's very RNG-y but it's fun to see what stupid poo poo you can get away with.
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# ? Sep 25, 2019 18:08 |
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Maybe add to the OP but here is a GDC video of one of the devs explaining how the tech works and the design challengers of making an actual fun game instead of just a simulation engine. https://www.gdcvault.com/play/1025695/Exploring-the-Tech-and-Design
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# ? Sep 25, 2019 18:31 |
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Pulcinella posted:making an actual fun game instead of just a simulation engine. This is something that a lot of devs overlook when chasing their "vision" or whatever
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# ? Sep 25, 2019 18:36 |
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It's RNG heavy, but I only had one run last night that felt genuinely unfair, since I got all the way to the Ice Caves or whatever the third level is in the progression without finding any wands. The RNG mostly dictates how hilariously chaotic the run gets. Chances are, by the second level, you're going to get an upgraded main weapon wand. It's just up to the RNG if it's a machine gun of bouncy balls or a want with a bunch of nukes in it.
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# ? Sep 25, 2019 18:40 |
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first patch is up which apparently fixes the stats (I didn't encounter any of the other bugs)quote:Patch #1 notes (20190925): Very nice game but I find dying a bit too easy. I'd like if there was more room for mayhem and experimentation rather then super safe cheesing through the level if you're in bad luck.
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# ? Sep 25, 2019 18:52 |
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I highly recommend binding kick to spacebar. Otherwise you have to take your finger off D for a second and kicking stuff to the right is tougher. Kicking stuff into enemies or dropping items on their heads does an insane amount of damage
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# ? Sep 25, 2019 19:21 |
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OutOfPrint posted:It's RNG heavy, but I only had one run last night that felt genuinely unfair, since I got all the way to the Ice Caves or whatever the third level is in the progression without finding any wands. The Ice Caves are a pretty huge jump in difficulty, with the turrets, swarms of flying enemies, and snipers. Unless you've got movement perks there's really no way you're going to be able to dodge everything. Especialy when you have a run like i did where there were over a dozen enemies on screen right after dropping in.
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# ? Sep 25, 2019 19:23 |
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Lol, I managed to go back to the surface from the ice level without digging through the temple. Too bad I died like an idiot before checking if I can enter the temple again.
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# ? Sep 25, 2019 19:36 |
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it's a shame the ice caves are so far down because the ice physics are incredibly fun. you can crack pretty much any size chunk of ice with a few bolts, and that lets you rain death on enemies or block them from reaching you easily.
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# ? Sep 25, 2019 20:01 |
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haldolium posted:Very nice game but I find dying a bit too easy. I'd like if there was more room for mayhem and experimentation rather then super safe cheesing through the level if you're in bad luck. Yeah agreed with this. It would be fun to rain down acid or fire on people more, but the way dots work is just super punishing both in terms of health lost and since it makes you doubleback to wherever you last found water. I’d prefer if the most crazy destruction causing playstyle lined up a bit better with the best/most effective one. Also, would definitely prefer if gold nuggets from enemies didn’t time out. Still fun so far though, I’m excited to see where it ends up.
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# ? Sep 25, 2019 20:14 |
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Okay so I got extremely high (I entered "The Work") then a regular enemy showed up, shot me, and now I am falling down to earth like a meteorite.
Vonnie fucked around with this message at 20:30 on Sep 25, 2019 |
# ? Sep 25, 2019 20:26 |
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# ? May 21, 2024 16:45 |
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All this needs is multiplayer and it can be the rear end in a top hat wizard successor to Liero I've always dreamed of.
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# ? Sep 25, 2019 21:13 |