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Sakurazuka posted:The Secret of Mana guy he only composed secret of mana while he literally came up with the idea to make koudelka, thus i will know him as the koudelka guy
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# ? Oct 4, 2019 21:51 |
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# ? May 27, 2024 15:57 |
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Phantasium posted:also i figured that's the kind of esoteric thing you'd already know colonel, i'm disappointed i read up on old esoteric things, you can't expect me to always be following new ones
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# ? Oct 4, 2019 21:52 |
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The Colonel posted:he only composed secret of mana while he literally came up with the idea to make koudelka, thus i will know him as the koudelka guy https://www.youtube.com/watch?v=cPk215ynth4 https://www.youtube.com/watch?v=FP-lXk57coo https://www.youtube.com/watch?v=5eVouDu6HTc Kinda sucks they never got him back to do any of the Shadow Hearts soundtracks, seeing is that they were still kind of his creations.
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# ? Oct 5, 2019 00:44 |
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I might be wrong on this but I think he left the series specifically because Shadow Hearts went more in the JRPG direction rather than the Horror direction.
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# ? Oct 5, 2019 00:48 |
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Endorph posted:I might be wrong on this but I think he left the series specifically because Shadow Hearts went more in the JRPG direction rather than the Horror direction. Accordion Man fucked around with this message at 00:55 on Oct 5, 2019 |
# ? Oct 5, 2019 00:49 |
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Oh yeah, I got my wires crossed on when he left. Also, on an unrelated note, apparently Atelier Ryza barely has any actual fanservicey bits and the only real fanservice elements are Ryza and Lila's designs, which, lol. About what I expected but puts some of the handwringing into perspective.
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# ? Oct 5, 2019 01:22 |
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Is This Japanese Game TOO Horny??? is always a thought to take with a grain of salt
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# ? Oct 5, 2019 01:25 |
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Thats a great name for my new dating sim though
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# ? Oct 5, 2019 01:25 |
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three routes: girl that says 'yes, it's too horny.' glasses. student council president. strict. girl that says 'maybe?' lazy. sleepy. likes to eat. girl that says 'no, it needs to be hornier.' excitable. artist. secretly depressed. true route where you find the artist who drew the characters and it's also a high school girl.
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# ? Oct 5, 2019 01:29 |
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but first you must find a way past the Gatekeepers of Horny
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# ? Oct 5, 2019 02:47 |
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the op strat is to respond to any flirts with 'im gay'
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# ? Oct 5, 2019 02:53 |
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Accordion Man posted:He just left before that because Koudelka's development was such a clusterfuck, if I'm not mistaken. Like Kikuta wanted the game to be a survival horror RPG akin to Parasite Eve but the rest of team insisted on the messy turned based tile system. Here's the non-answer he gave a while back. He might still not like talking about it? question posed in an AMA a few years back posted:I'm curious about the history of Sacnoth. What was the experience of making Koudelka like? Can you tell us a bit about the internal struggles during the development of that title? Would you ever want to do game development again? Kikuta posted:
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# ? Oct 5, 2019 02:56 |
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doki doki gamedev club
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# ? Oct 5, 2019 03:06 |
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Koudelka is better than Secret of Mana, tbh.
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# ? Oct 5, 2019 04:30 |
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i'll forever always remember Kikuta for SoM+ That man makes music with *telephone beeps*
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# ? Oct 5, 2019 04:42 |
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RareAcumen posted:I know this isn't very descriptive or helpful or anything but does anyone know this character? All I can remember is that she had one of those weird impossible designs where like, her ribbon was tied into her hair and they were kinda merged somehow. Everyone, I'm sorry I cursed you all with a riddle with no answer but I'm glad to say that I've figured it out. https://youtu.be/49j2FLAHMgA About 7:30 minutes into this video is what I was thinking of. And even then I could've swore she had a big ol ribbon on the back of her head too like Charlotte in Fe:Fates. Anyway, mystery solved if anyone has other crazy examples, please do share.
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# ? Oct 5, 2019 06:41 |
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that's a really rad hairstyle, i want to play with using hair extensions and ribbons to get that look one day
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# ? Oct 5, 2019 06:54 |
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That kind of look where the ribbon is done up as part of the hairdo isn't that uncommon. Elise from Fire Emblem Fates has it too.
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# ? Oct 5, 2019 06:57 |
Endorph posted:three routes: But I'm not an artist. cheetah7071 posted:That kind of look where the ribbon is done up as part of the hairdo isn't that uncommon. Elise from Fire Emblem Fates has it too. It's also kind of a pain to deal with, though I suppose that's not uncommon with stylish hair.
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# ? Oct 5, 2019 07:12 |
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Whoever made 16 bit mode in DQ11, possibly a vengeful servant of the designer of DQ7's opening dungeon, really really didnt want it to be snappy or fast. Im nearing what in a great game would be the end but is obviously the first half at best of this one and come on game lets just drop this Mordegon farce. We both know he wont be the final villain so why not introduce him in some capacity earlier than 20 something hours into your game.
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# ? Oct 5, 2019 15:36 |
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Yeah I couldn't stand playing in the 16 bit mode for too long. It just feels so much slower than the already pretty relaxed normal game.
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# ? Oct 5, 2019 15:56 |
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Mokinokaro posted:Yeah I couldn't stand playing in the 16 bit mode for too long. It just feels so much slower than the already pretty relaxed normal game. Also they didn't include the enemy attack sprites which saps some of the charm out of the excellent monster designs.
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# ? Oct 5, 2019 16:24 |
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Thank you Jimmy, I needed that laugh after finding the hidden boss that was in the cave behind the giant's legs. It's great because you even come to it after seeing some brain-eating monstrosity too.
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# ? Oct 5, 2019 22:10 |
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Barudak posted:Whoever made 16 bit mode in DQ11, possibly a vengeful servant of the designer of DQ7's opening dungeon, really really didnt want it to be snappy or fast. So where are you in the game?
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# ? Oct 5, 2019 23:31 |
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Nemo2342 posted:So where are you in the game? On my way with 6 orbs to reach yggdrasil. I feel like theres no way Im actually reaching yggdrasil at this point be because I dont feel like the devs would build a totally new second map Edit: Just finished that and lmao, of course. I got to the next section and Im calling it right now the black tockle that was sitting on the bench in gondolia but is now gone in the world of ruin is the real final boss of the game Barudak fucked around with this message at 02:30 on Oct 6, 2019 |
# ? Oct 6, 2019 00:07 |
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Crowetron posted:Koudelka is better than Secret of Mana, tbh. Secret of Mana < Koudelka < Legend of Mana
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# ? Oct 6, 2019 03:17 |
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DQ11 - this story is totally gonna pull a grandia 2 isnt it. The hero of light lost and just contained the final boss rather than defeating it outright
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# ? Oct 6, 2019 03:33 |
Someone did a graphical update of the convoy scene in Lisa the Hopeful, which I thought was kinda neat. https://www.youtube.com/watch?v=dPScu8mOn6E The remix of Heartburn is good too. Phantasium posted:Thank you Jimmy, I needed that laugh after finding the hidden boss that was in the cave behind the giant's legs. It's great because you even come to it after seeing some brain-eating monstrosity too. Which one was that, the imaginary numbers in the asymmetical cavern? I love the bonus bosses and dungeons in that game. Grimclaw is such a fantastic fight. Cuntellectual fucked around with this message at 04:31 on Oct 6, 2019 |
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# ? Oct 6, 2019 04:29 |
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lisa the pointless was in some ways better than the original game and it's a shame that it will never see completion
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# ? Oct 6, 2019 04:39 |
The Monster update is comin', just you wait!
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# ? Oct 6, 2019 04:40 |
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Cuntellectual posted:Which one was that, the imaginary numbers in the asymmetical cavern? Yeah, that one, having the vague context of these things being things Jimmy fears (right?) just made me laugh in a "aww poor jimmy" way. Also agreed, Grimclaw was why I didn't want to continue the main game until today, because I just knew I had the tools for it and just needed to figure out where to use them and it was such a satisfying win. I already outleveled two other hidden bosses I completely missed because I was treating the game as far more linear than it actually is and didn't want to do it with anything I actually found, because I think I missed out on some fun fights that way.
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# ? Oct 6, 2019 04:54 |
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Phantasium posted:Yeah, that one, having the vague context of these things being things Jimmy fears (right?) just made me laugh in a "aww poor jimmy" way. I think there's something like 20 optional bosses. There's a ton of content and they're all pretty memorable.
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# ? Oct 6, 2019 04:55 |
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I mean I'm actually looking for them now so I'm not too worried about it anymore. Though I have your thread to thank since I briefly peeked in to find out I was missing stuff.
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# ? Oct 6, 2019 04:57 |
GrandmaParty posted:I think there's something like 20 optional bosses. Are you counting the final post game dungeon as more than one optional boss? I know there's a bunch but all I can think of is Slither, Ebeezil, Turnbuckle, Grimclaw, Mr. Cat, Imaginary Numbers, Mad Queen, Gold King, Black Prophet, Pheonix and the last one in the heart prison.
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# ? Oct 6, 2019 05:06 |
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[quote="Barudak" post="498892268"] DQ11 - this story is totally gonna pull a grandia 2 isnt it. The hero of light lost and just contained the final boss rather than defeating it outright [quote] That's like 50% true, maybe? You gently caress the final boss up pretty hard in the second act.
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# ? Oct 6, 2019 05:24 |
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Cuntellectual posted:Are you counting the final post game dungeon as more than one optional boss? I know there's a bunch but all I can think of is Slither, Ebeezil, Turnbuckle, Grimclaw, Mr. Cat, Imaginary Numbers, Mad Queen, Gold King, Black Prophet, Pheonix and the last one in the heart prison. You forgot Mr. Grouse, the undead Beach Babe, and Whisper Weaver. That's all I can think of, but I might be missing a few too.
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# ? Oct 6, 2019 05:48 |
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Oxxidation posted:lisa the pointless was in some ways better than the original game and it's a shame that it will never see completion I like Lisa the hopeful more than pointless and way more than Joyful. It might even be better than painful IMO, at least on painful difficulty. Zinkraptor posted:You forgot Mr. Grouse, the undead Beach Babe, and Whisper Weaver. That's all I can think of, but I might be missing a few too. Also the arena has a lot of optional unique bosses. Like Johnny Katana ZenMasterBullshit fucked around with this message at 05:51 on Oct 6, 2019 |
# ? Oct 6, 2019 05:49 |
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Zinkraptor posted:You forgot [spoiler]Mr. Goose
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# ? Oct 6, 2019 05:50 |
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ZenMasterBullshit posted:I like Lisa the hopeful more than pointless and way more than Joyful. hopeful has better combat and the valuable advantage of actually being finished but the writing imo is weaker by a good margin pointless manages the thematic coherence and grim tone of painful while somehow still keeping an optimistic edge, and the dialogue manages to copy the original game's clipped terseness but with a more poetic bent. hopeful's dialogue is too naturalistic for my taste, lots of ellipses and repeating words. the dinner scene in pointless outstrips anything else in any of the lisa games for me, fan-made or otherwise i also liked how pointless broadened the original games' nihilist pursuit of gratification into all forms of spiritual and bodily denigration instead of just carnal ones - the presence of buddy is whispered about in downtown olathe, but for everyone in the game she's just one more hopeless rumor among many, and i find the infinity franchise a way better thematic match for their plot than hart and his merry band of rapists lisa the joyful was a mistake
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# ? Oct 6, 2019 05:57 |
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# ? May 27, 2024 15:57 |
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DQ11 conversation below [quote="Azathoth256" post=""498895130"] That's like 50% true, maybe? You gently caress the final boss up pretty hard in the second act. [/quote] No no, I mean the previous hero of light. The game is like Oh he went to the sky to become a star. And then the first dude I talk to in Gondolia says the star is bright red and glows brighter and is getting bigger now mordegon won. So now Im assuming erdwin or whatever the first heroes name is actually lost
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# ? Oct 6, 2019 05:59 |