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MonsterEnvy posted:Just not sure how it would work. Given the whole dying thing. There's already "capture" screens when you die in the game, you can build off that idea.
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# ? Sep 25, 2019 22:36 |
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# ? May 16, 2024 17:20 |
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RevKrule posted:There's already "capture" screens when you die in the game, you can build off that idea. OK, how about this. If you "die" you are captured by whatever villain's theme area you're hunting through. You get the "game over" screen from the first few games, but instead of killing you, like anyone with common sense would do, they instead have you strapped into a thematic deathtrap that you have to get yourself out of. Having thematic traps instead of killing Batman directly is a very Batman thing to do. Maybe have traps of increasing difficulty. In one, you're just tied up and being watched by armed guards. In another there's whirling blades and other dangers you have to avoid. If you consistently get captured and escape though, eventually they just get smart and kill you. So maybe a traditional 3 fails and game over. I'm not sure how you would get it to play short of having little mini games and/or QTE events to get out of it, but that at least feels a little keeping in theme. I'm thinking kind of like the (Very old) game Nightshade. IIRC, that game starts off with you tied to a chair and a giant boulder is coming to crush you. You can shimmy out of the way and back into a lit candle which will eventually burn through your ropes. As you play the game, if you lose all your hit points, you get kidnapped for interfering. There's a second death trap where you are tied on a conveyor belt heading to some kind of smashing /grinding equipment. All you can do to escape is move your foot, so you have to flick the correct lever to stop the machine. There are probably more traps in that game but I never made it very far.
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# ? Sep 25, 2019 22:56 |
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If there are villainous death traps in a Batman game they should be part of the story and not fail states. Who doesn't want some same Bat-time, same Bat-channel fun?
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# ? Sep 26, 2019 00:31 |
Lobok posted:If there are villainous death traps in a Batman game they should be part of the story and not fail states. Who doesn't want some same Bat-time, same Bat-channel fun? That's baby stuff. https://www.youtube.com/watch?v=sc1YTC3NYMs
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# ? Sep 26, 2019 00:52 |
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ArmyOfMidgets posted:DickBatt I would kill a man to get a Dickbats game of a similar quality to the Arkham games.
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# ? Sep 26, 2019 01:23 |
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I swear I'm the only person who kind of hates the Mordor nemesis thing. It's cute for the first couple of hours, but then it's a transparent method to skinner box you into playing the game forever and there's only a finite number of gimmicks, a lot of which aren't even fun to fight and mostly just get in the way of exploring and/or actually doing the main quest.
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# ? Sep 26, 2019 02:16 |
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What crazy supervillain themes should be included in a Bat-Nemesis system? Ancient cultures like the Romans and Vikings come to mind.
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# ? Sep 29, 2019 21:58 |
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I doubt it'd ever happen because it'd require a lot of effort and the only result would be cool systemic fun instead of a bunch of big marketable authored moments But! If they were going to put the Nemesis system in a Batman game, I don't know whether they would use a suite of D-list villains and give them tech trees that they can potentially upgrade, or creating an original pool of villain "gimmicks" that disposable goons can use to upgrade to become original villains I'm not sure which would be easier.
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# ? Sep 29, 2019 22:14 |
Definitely goons that earn gimmicks. I want to see a Riddler henchman climb the ranks and eventually become Clockmaster.
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# ? Sep 29, 2019 23:29 |
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I was thinking it'd be a fun way to get villains to change costumes over the course of the game, but honestly I didn't put much more thought than that into it.
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# ? Sep 29, 2019 23:35 |
ArmyOfMidgets posted:Definitely goons that earn gimmicks. I want to see a Riddler henchman climb the ranks and eventually become Clockmaster. There's already a Clock King.
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# ? Sep 29, 2019 23:46 |
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Lurdiak posted:There's already a Clock King. Clockmaster's ability is he flies into a bezerker rage when you point out his gimmick's been taken already.
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# ? Oct 1, 2019 06:13 |
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My idea was an alignment system of sorts where if you act like a sliver age hero (leave bad guys tied up for the cops, save kitties from trees, rescue people from fires, etc.) you'll end up facing silly thematic villains planning boner crimes and whatnot but if you act like a 90's anti-hero (kill the bad guys, refuse to help people, etc.) you'll get bad 90's villains with stupid names like Bloodpurge or Knyfescreem.
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# ? Oct 2, 2019 18:17 |
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Kamala trailer for Avengers https://www.youtube.com/watch?v=vDDOg5d-UQQ A bit more interested in this now
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# ? Oct 4, 2019 21:26 |
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I was not interested in that game one bit but now suddenly I'm very interested.
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# ? Oct 4, 2019 21:57 |
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My two takeaways from that trailer are 1) Kamala's gameplay looks more fun than anything they've shown so far, so maybe Crystal Dynamics has secretly been wanting to make a Battletoads sequel all this time? and 2) Her powers look kind of disturbing in a realistic art style
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# ? Oct 4, 2019 22:11 |
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OnimaruXLR posted:2) Her powers look kind of disturbing in a realistic art style That's a good point. I think even in movies and such when we've seen stretchy powers it's always been kind of slow (never saw Fant4stic) and usually with clothing. But seeing it go quickly is disturbing but in a good way. I mean if I see someone could stretch their arms out across the room and it's slow and even, it's weird and kind of gross. If someone snaps their arms that same distance and it takes less than a second, that's scary.
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# ? Oct 5, 2019 03:03 |
I take back my reservations. I don't care if the movie avengers are weird looking, I'm 100% on board now
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# ? Oct 5, 2019 16:51 |
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I seem to remember in X-Men Legends, they had a version of Magma (where she was just generic WASP Alison Crestmere) as the viewpoint character, and it's actually a work of genius to have Kamala fill that role for the Avengers.
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# ? Oct 5, 2019 17:26 |
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Soonmot posted:I take back my reservations. I don't care if the movie avengers are weird looking, I'm 100% on board now Honestly, Iron Man with Nolan North's voice is actually weirder to me than him having Keanu hair.
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# ? Oct 5, 2019 21:24 |
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They should have led off with Kamala, honestly.
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# ? Oct 5, 2019 21:35 |
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Codependent Poster posted:They should have led off with Kamala, honestly. Marketing to Gamers? I'm not so sure.
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# ? Oct 5, 2019 21:38 |
Yeah, you gotta lure them in with the white men, then you make them stay with the focus on giant fists and feet.
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# ? Oct 5, 2019 21:43 |
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It was really weird finding out that DC Universe Online is still being supported enough that it's doing its own version of Dark Knights Metal
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# ? Oct 9, 2019 23:14 |
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Roth posted:It was really weird finding out that DC Universe Online is still being supported enough that it's doing its own version of Dark Knights Metal Wait, what?
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# ? Oct 9, 2019 23:16 |
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Skwirl posted:Wait, what? https://www.youtube.com/watch?v=SRW7cClTMmk
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# ? Oct 9, 2019 23:17 |
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It went FTP on consoles a while back, that probably drummed up a lot of support
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# ? Oct 9, 2019 23:43 |
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There's a whole thing with MMOs in particular where, assumedly due to the sunk-cost fallacy, any game that becomes successful tends to generate a die-hard core audience that will continue to stick with it no matter what. There are still people playing Everquest and Ultima Online in 2019, and there were a few die-hards still playing the original Asheron's Call right up until the plug got pulled in 2017. What I'd imagine is more of a danger to DCO than anything else is that it's one of several titles that are being kept alive on a shoestring by Daybreak Games, which keeps having layoffs and changing ownership. The moment somebody decides to pull the plug on Daybreak, it's going to put about a dozen zombie MMOs out of business.
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# ? Oct 10, 2019 00:06 |
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It was just released for Switch a few weeks back and boy does it run poorly
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# ? Oct 10, 2019 04:12 |
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Can't wait to see the next Joker: Arkham game where our favorite overused edgelord ruins a potentially interesting plot yet again!
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# ? Oct 12, 2019 01:21 |
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TheNamedSavior posted:Can't wait to see the next Joker: Arkham game where our favorite overused edgelord ruins a potentially interesting plot yet again! He’ll now be driving the Batmobile through Arkham in a series of QTE and timed racing/shooting gallery-in-multiple stages challenges.
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# ? Oct 12, 2019 18:11 |
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at least when you run people over as joker, they wont bother pretending youre somehow magically not killing them
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# ? Oct 12, 2019 18:45 |
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they should make a batman kart racer
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# ? Oct 13, 2019 07:49 |
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Remember that weird Batman FPS?
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# ? Oct 13, 2019 15:02 |
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Lunatic Sledge posted:they should make a batman kart racer "Dibs on the Batmobile." "Dammit!"
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# ? Oct 13, 2019 15:41 |
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Lunatic Sledge posted:they should make a batman kart racer https://www.youtube.com/watch?v=q3A-njRb2-w
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# ? Oct 13, 2019 16:03 |
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Love that mid-race loading screen.
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# ? Oct 13, 2019 16:06 |
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omg chael crash posted:Remember that weird Batman FPS? Imposters? That was actually pretty fun, although definitely just had the batman brand stamped on it for no reason
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# ? Oct 13, 2019 17:53 |
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omg chael crash posted:Remember that weird Batman FPS? Ok, but the multiplayer in Origins was actually pretty drat fun
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# ? Oct 13, 2019 18:03 |
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# ? May 16, 2024 17:20 |
SonicRulez posted:Ok, but the multiplayer in Origins was actually pretty drat fun I just wanted to play as Bane in the challenge rooms.
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# ? Oct 13, 2019 18:30 |