Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Rotten Red Rod
Mar 5, 2002

Bofast posted:

Are you talking about the original Deus Ex?

I assume so, because I remember noticing how big they were while playing it. It's likely the game was designed around this - when you leave an area, you can never go back, as the save data is now deticated to the current map.

Adbot
ADBOT LOVES YOU

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

shrach posted:

It's the directors that are responsible for the accounts. That's really the main role of a company director. eg: Have an easily identifiable human that is personally responsible for administration of a company.

Not in the case of CR, who is apparently spending his time rewriting the physics engine.

Quavers
Feb 26, 2016

You clearly don't understand game development

shrach posted:



This is the cash flow statement of the UK group. To explain the numbers, this is what it means nearly line by line:
1. At the end of 2017 they had cash and cash equivalents of some £4m in the UK group.
2. During 2018 through the normal course of trading, the UK group spent £3.7m more in cash than it received.
3. During 2018 they received £16.5m in cash from outside investment (The Calder money).
4. During 2018 they repaid the outstanding bank loans of £1.5m.
5. Using the above, at the end of 2018 they had £4m - £3.7m + £16.5m - £1.5m = £15.3m cash remaining.
6. £15.3m - £4m means that cash reserves increased by £11.3m during the year

So basically, at the end of 2018 they were already tucking into the outside investment by some £5.2m, or roughly a third was already gone. Obviously there is more to it but this info is a rough guide.

:five::homebrew:

lalaland
Nov 8, 2012

Inacio posted:




holy poo poo dudes i stand corrected this is truly the most accurate representation of Earth in a video game ever. truly incredible
bravo roberts

e: these are leaked please dont tell sandi i got them

wow thats like 142 skyrims in size and 38 red dead redemptions in graphical fidelity

shrach
Jan 10, 2004

daylight ssssaving time


They have simplified the UK balance sheet a little bit with the Calder money. They have no more bank loans. They repaid the historic loan/balances from the US group.
Basically this is the net position as it was at 31 December 2018.

1. The book value of physical assets is £670k, which includes £231k computers with any resale value in a liquidation (rest is lease/fixtures in the leased property).
2. Intangible assets of £1m book value. Worthless.
3. £15.3m in cash.
4. £6.1m in other assets (£3.8m tax credit, £300k prepaid expenses, £1.9m other (odd??) debtors)
5. They had liabilities of £3.4m (£1.6m taxes, £700k trade creditors, £1.1m other creditors and accrued expenses).

Extrapolation + Estimates

The UK group recognised £17.9m in turnover during 2018. The average exchange rate in 2018 was ~1.34. That means the UK took $24m from the total pot of ~$38m "pledges" in 2018. Leaving ~$14m for the US group.

In 2017, the UK's total costs were around ~$25.3m, Cloud Imperium have informed us their total costs were ~$48.9m. So in 2017 the US group would be responsible for ~$23.6m in costs.

In 2018, the UK's total costs were around ~$30.3m. These were funded by $24m pledges as above. ~$5.1m tax credit. ~$1.2m loss (accounts show £800k loss).

In 2018, we can estimate some US figures. ~$25m conservative estimated expenses (based on 2017 $23.6m). Funded by $14m share of pledges, per above. $3.5m estimated subscriptions (based on 2017 $3.1m). ~$6.1m loss, as the balancing figure. Note: historically I have always underestimated expenses of the US group, giving benefit of the doubt, that may well prove to be the case here too.

So when they presented in their blog a "net position" of $14m at the end of 2017, we'd expect 2018 to probably show something like ~$14m - ~6.1m US - $1.2m UK = ~$6.7m "net position" excluding the Calders money and other items.

Of course, I do not believe the net position is accurate. For example I don't see any accounting for certain real cash outflows. £400k ($700k) in goodwill to Erin et al for shares in 2014, £1.36m ($2m in 2015) in IP to unknown parties. Since this is some ~$2.7m that aren't really expenses and aren't really capex, it's a murky area but it's cash they sure don't have that would need to be taken away from the net position. Additionally, if the UK group has capitalised outgoing cashflow on mysterious IP, you can be relatively sure the US group has done likewise.

So they most likely had real cash reserves of around exactly Calder cash of $46m at 31 December 2018. Historically they run a deficit of $20m to June, so probably had cash of $26m at June 2019 and a surplus to December of ~$10m so may have ~$36m at 31 December 2019. More likely to be about ~$5m lower than these figures, but all things being equal (pledge levels keeping rough pace with expansion) this train has the steam to last through 2022 before needing new loans/investment.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Bofast
Feb 21, 2011

Grimey Drawer

Inacio posted:




holy poo poo dudes i stand corrected this is truly the most accurate representation of Earth in a video game ever. truly incredible
bravo roberts

e: these are leaked please dont tell sandi i got them

Too late, commando. Report to the deskeletonization chambers at once, after you shave.

Rotten Red Rod posted:

I assume so, because I remember noticing how big they were while playing it. It's likely the game was designed around this - when you leave an area, you can never go back, as the save data is now deticated to the current map.

That's an interesting way to do it.
By comparison, the Human Revolution saves are like 300 KB or something like that.

monkeytek
Jun 8, 2010

It wasn't an ELE that wiped out the backer funds. It was Tristan Timothy Taylor.

Pharohman777 posted:

I wonder how Sandi making films on feminist issues is gonna turn out due to her jealousy of any woman prettier than her.

As we all know the greatest challenge facing women today is denuding their pubic region of hair. Sandi is perfectly positioned to confront this issue in her break out series of movies and further more

Quavers
Feb 26, 2016

You clearly don't understand game development
:reddit: RSI Mantis Is Now For Sale

:reddit: Oh wow. I thought it would be in the 200+ Range

:reddit: 135 is surprisingly low

:reddit: Yeah that's surprising as hell. Welp. Get ready to run into a ton of these in the PU lol

:trustme: :v:

boviscopophobic
Feb 5, 2016

Quavers posted:

:reddit: RSI Mantis Is Now For Sale

:reddit: Oh wow. I thought it would be in the 200+ Range

:reddit: 135 is surprisingly low

:reddit: Yeah that's surprising as hell. Welp. Get ready to run into a ton of these in the PU lol

:trustme: :v:

I want Croberts to put up a tracker of his own personal crowdfunded lucre, and to reintroduce stretch goals for every $1 million increment.

Dementropy
Aug 23, 2010



MassivelyOP: Interview: Star Citizen’s Sean Tracy on the gameplay features of alpha 3.7, live today

Excerpts:

Much of the FPS mining features like personal inventory were already done by many other games. Why do you think creating a similar system took this much time to introduce into Star Citizen?

We need the inventory to work with our persistent back-end services that are still being built – so this is a big step towards the implementation of that system. We also didn’t want to have any “invisible bag of holding” that could be filled with anything, or to be a to be a “2D MMO UI,” but instead wanted all inventories to be 3D and physical so they feel real. That is a full system that took time to build out, and we’re happy to release the first step towards realizing that goal.

Has the mission sharing system in 3.7 opened up more group and fleet/multicrew play?

Absolutely. But it’s not just implementing mission sharing, it’s what the ability to share missions allows us to do from a development perspective. Since we know players can more easily group up in Alpha 3.7 and beyond, we’re able to create more missions and gameplay scenarios that might require groups of people to be successful.

Beyond just missions, the ability to share and play together is a core tenet of Star Citizen. Mission sharing and group options means that players can more easily group up – to say, make a pirate fleet that interdicts using the Mantis, or teams up to get a fighter escort for their heavily laden cargo ship, ensuring their safety from pirates, but likely having to split the rewards.

Let’s bring it back around to the opening question to close things out: What sort of word or sentence would you say describes the focus of patch 3.8?

See you at CitizenCon :)

Quavers
Feb 26, 2016

You clearly don't understand game development
https://twitter.com/RobertsSpaceInd/status/1182666228818726914

MedicineHut
Feb 25, 2016


Namaste friend

Raskolnikov
Nov 25, 2003

$30 million and a happy wife. Good work Mr Roberts.

Start citizen is good (for a very few people.)

Pixelate
Jan 6, 2018

"You win by having fun"

shrach posted:

2. Intangible assets of £1m book value. Worthless.

Is... Is this Squadron 42?

Pixelate fucked around with this message at 17:20 on Oct 11, 2019

Rotten Red Rod
Mar 5, 2002

Bofast posted:

That's an interesting way to do it.
By comparison, the Human Revolution saves are like 300 KB or something like that.

Probably a hack and they only way they could figure out how to do it given the early state of the Unreal 1 engine at the time. It's the only game of its kind anyone attempted before Unreal 2.

Dementropy posted:

Let’s bring it back around to the opening question to close things out: What sort of word or sentence would you say describes the focus of patch 3.8?

See you at CitizenCon :)

Lol that's gonna be the earth reveal, isn't it. Technical Debt: the game.

Rotten Red Rod fucked around with this message at 16:54 on Oct 11, 2019

shrach
Jan 10, 2004

daylight ssssaving time

Pixelate posted:

Is this Squadron 42?

It's the current written down value of these: £400k ($700k) in goodwill to Erin et al for shares in 2014, £1.36m ($2m in 2015) in IP to unknown third parties. The goodwill is being written off over 5 years, next year being the 5th. The IP is being written off over 10 years, next year being the 4th.

The problem is that it was never disclosed what that IP was and if it was a related party it should have been declared. My suspicion would be that it was a related party and it was not disclosed as such by mistake. It probably was money that found its way to a related party, like Chris Roberts for his ideas on Squadron 42 and basically any ideas he had pre-company formation that were then introduced into the company.

Mirificus
Oct 29, 2004

Kings need not raise their voices to be heard


marumaru
May 20, 2013



Dementropy posted:

We also didn’t want to have any “invisible bag of holding” that could be filled with anything, or to be a to be a “2D MMO UI,” but instead wanted all inventories to be 3D and physical so they feel real.

oh boy this is going to be the worst inventory system ever wont it

Pixelate
Jan 6, 2018

"You win by having fun"

shrach posted:

It's the current written down value of these: £400k ($700k) in goodwill to Erin et al for shares in 2014, £1.36m ($2m in 2015) in IP to unknown third parties. The goodwill is being written off over 5 years, next year being the 5th. The IP is being written off over 10 years, next year being the 4th.

The problem is that it was never disclosed what that IP was and if it was a related party it should have been declared. My suspicion would be that it was a related party and it was not disclosed as such by mistake. It probably was money that found its way to a related party, like Chris Roberts for his ideas on Squadron 42 and basically any ideas he had pre-company formation that were then introduced into the company.

Ahh ok, nice one!

Oh lord, if they're paying the ideas man for his historical genius, just, damnn.

Sarsapariller
Aug 14, 2015

Occasional vampire queen


Store Citizer: We'll Be Back In The Caves Shortly

Dementropy
Aug 23, 2010



Pixelate
Jan 6, 2018

"You win by having fun"
The best citizen, ever since he was a little boy...

marumaru
May 20, 2013



Pixelate posted:

The best citizen, ever since he was a little boy...



came to post this. we'll be seeing kids be born, grow up being star citizen fans, and die without seeing a finished game.

Beet Wagon
Oct 19, 2015






lmfao what. That cannot be real. There's no loving way they're that dumb, right? RIGHT?

also lolling at the "no 2D MMO inventory" thing in a game that lets you carry around dozens of pieces of body armor and helmets and just pop them on whenever. Or like... ship weapons. Where's my 3D wheeled armor rack, CIG??

e: It's not even their art style. I refuse

Beet Wagon fucked around with this message at 19:29 on Oct 11, 2019

IcarusUpHigh
Dec 20, 2016

Oh those juicy Agent posts :munch:

Has anyone by chance got the image of all that stuff they promised for 2015/2016 on that presentation slide? It was like black background with blue writing from aaaages ago. I've been looking all over for it. I would be most grateful.

JugbandDude
Jul 19, 2016

Remember when you were young, you shone like the sun

Shine on you crazy diamond!

Pixelate posted:

The best citizen, ever since he was a little boy...



I don't have proper clearance to find out who it is, but bravo, whichever goon did this.

Pixelate
Jan 6, 2018

"You win by having fun"

JugbandDude posted:

I don't have proper clearance to find out who it is, but bravo, whichever goon did this.

They do a good bored French intern for sure

Pixelate
Jan 6, 2018

"You win by having fun"

IcarusUpHigh posted:

Oh those juicy Agent posts :munch:

Has anyone by chance got the image of all that stuff they promised for 2015/2016 on that presentation slide? It was like black background with blue writing from aaaages ago. I've been looking all over for it. I would be most grateful.

This one?

Pixelate fucked around with this message at 19:53 on Oct 11, 2019

Dementropy
Aug 23, 2010





Dementropy
Aug 23, 2010



https://twitter.com/RobertsSpaceInd/status/1182731340401086464

skeletors_condom
Jul 21, 2017


Yawn. Moar ship spam.

Rotten Red Rod
Mar 5, 2002

skeletors_condom posted:

Yawn. Moar ship spam.

Yep, CIG seems to have studied very well what backers like to see in the streams/shows and what makes them mad, and are tactfully trying to focus on the stuff that makes them happy. Don't expect to see anything like the QA show or the staggered development shift one again, I would wager. They are going to try to never acknowledge delays and always, ALWAYS focus on the new stuff they're doing, no matter how asinine.

IcarusUpHigh
Dec 20, 2016


Ah thanks Pixelate, but it's not that one I don't think. The one I'm thinking of had a load of Squadron 42 promises on it.

Dementropy
Aug 23, 2010



Strangler 42
Jan 8, 2007

SHAVE IT ALL OFF
ALL OF IT

Is this another high level leaver? It is a manager position but some of CIG's "senior" positions are staffed by fresh college grads.

Sabreseven
Feb 27, 2016


"Which I still very much believe in" =/= "gently caress this poo poo, I'm out!"

Anyway, on a more sincere note, if that person was one of the actual 'good' people there, then good luck and all the best to them. :)

rePool
Apr 18, 2019

Undercover Goon.

So long and thanks for all the fish

Sabreseven posted:

"Which I still very much believe in" =/= "gently caress this poo poo, I'm out!"

Anyway, on a more sincere note, if that person was one of the actual 'good' people there, then good luck and all the best to them. :)

I was "friends" with him on discord and we had several talks over the years. He's actually a really nice guy. Not a bad thing to say about him.

Zazz Razzamatazz
Apr 19, 2016

by sebmojo

10's of hours of entertainment.

Adbot
ADBOT LOVES YOU

Strangler 42
Jan 8, 2007

SHAVE IT ALL OFF
ALL OF IT
I think that "Out respect to my peers and the company I worked for, I will not be entertaining any questions" reads as "I got paid hush money to not slag off my old employer so they can continue scam you guys. Sorry."

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply