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A cold war game would be baller as hell. Just do proxy wars until you get bored and then nuke everyone
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# ? Oct 16, 2019 02:05 |
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# ? May 21, 2024 18:26 |
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Jesus christ who the hell developed that mobile game? That is absurdly blatant, their artist must be getting loving chewed out right now
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# ? Oct 16, 2019 02:25 |
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If it is the artist. Some get explicitly asked to rip off stuff. I've seen big companies that have entire floors operating on pirated copies of 3D Studio Max/Photoshop/what have you. The companies that give a gently caress are very few and far between. Unionise the industry. Death to the pig lords. Strike for better work conditions. Strike for a company that puts its workers before its shareholders.
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# ? Oct 16, 2019 02:31 |
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StarMinstrel posted:If it is the artist. Some get explicitly asked to rip off stuff. I've seen big companies that have entire floors operating on pirated copies of 3D Studio Max/Photoshop/what have you. Yeah the artist is still the one who will take the fall, regardless.
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# ? Oct 16, 2019 02:44 |
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Oh definitely.
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# ? Oct 16, 2019 02:52 |
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It's a chinese company so they'll just shrug at getting caught, not really understand why its a big deal, and make sure to steal from less known domestic sources next time.
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# ? Oct 16, 2019 03:08 |
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Once a mobile game development company which I forked for transitioned from porting Java ME games (changing them to work on particular phone models without issues) into coding their own. The lead developer of one of the projects stole and reskinned the entire codebase of another game. How did he manage to do that? Well, the stolen code came from a game which the company was supposed to port for someone else. This moron royally hosed this up by not purging the assets diligently enough. They sent their customer a development copy with the icon of the stolen game. Fortunately for them, nothing happened, the customer just told them they sent the wrong game. The same company once billed their customer for four developers and reassigned one of them to another project in the middle. We had to pretend he's still working on the game when talking to the client. Edit: The company was French.
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# ? Oct 16, 2019 10:25 |
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It's fine. All clear.
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# ? Oct 16, 2019 18:30 |
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Can't believe that this got through Paradox Quality Control but not War in the Straits.
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# ? Oct 16, 2019 18:35 |
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Gantolandon posted:
Average Bear posted:
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# ? Oct 16, 2019 19:05 |
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Average Bear posted:
The Kotaku article has picks of both games. Even down to *SUPER BOOST* Paradox, fire whoever greenlit this garbage as remotely acceptable.
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# ? Oct 16, 2019 20:18 |
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lol looking pretty dang clone-like to me! I'm sure the official Paradox Sassy Tweet Guy has a hot zinger coming about the totally deep and meaningful distinctions between these games.
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# ? Oct 16, 2019 20:30 |
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Fintilgin posted:The Kotaku article has picks of both games. Totally not a reskin
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# ? Oct 16, 2019 20:42 |
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Well in Paradox's defense, Activision-Blizzard did it for the Diablo phone game and no one minded! Why should it be different for them?
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# ? Oct 16, 2019 21:00 |
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StarMinstrel posted:Well in Paradox's defense, Activision-Blizzard did it for the Diablo phone game and no one minded! Why should it be different for them? Except they did? That phone started the long and grinding decline of public opinion towards Blizzard that's still ongoing.
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# ? Oct 16, 2019 21:54 |
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Again, they don't give a gently caress what any of us think of their game, if it's a re-skin or not, what we think of pay-to-win, none of that. The only thing they care about is the profit from mobile games. If company reputation effected the bottom line, mobile games wouldn't exist in their current form at all. A publicly owned company does not find the choice between having a good reputation while making reasonable profits vs having a garbage reputation but making disgusting profits a hard choice to make. Also a publicly owned company will never not make dumb short term decisions. Maybe if they keep doing poo poo like this it will hurt them after 10 years and you could show some stats and graphs that prove by tanking their reputation and PC gaming side of things it ended up not being compensated by the profits from the mobile side of things, but that's 10 years from now, that's some other CEO and board of director's problem to deal with. Baronjutter fucked around with this message at 22:04 on Oct 16, 2019 |
# ? Oct 16, 2019 22:02 |
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Eimi posted:Except they did? That phone started the long and grinding decline of public opinion towards Blizzard that's still ongoing.
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# ? Oct 16, 2019 22:05 |
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Fintilgin posted:The Kotaku article has picks of both games. "We should probably change the terminology at the very least, right?" "THERE'S NO TIME. Mirror flip the mustached man and WarpDogs fucked around with this message at 22:18 on Oct 16, 2019 |
# ? Oct 16, 2019 22:06 |
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I'm gonna assume that my Iphone 3 can run StellarisMobil™ late-game perfectly well.
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# ? Oct 16, 2019 22:35 |
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Ok, does anyone else get that uncanny valley effect from mobile games? It feels like they were made by aliens with a rough outline of how humans behave. Plus the game is mining crypto and sending your contacts to the Chinese government
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# ? Oct 16, 2019 22:39 |
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Average Bear posted:Ok, does anyone else get that uncanny valley effect from mobile games? It feels like they were made by aliens with a rough outline of how humans behave. Plus the game is mining crypto and sending your contacts to the Chinese government A lot of them follow a template that's been refined over the years where the primary goal is encouraging addiction rather than actually providing entertainment, so yeah the design is very orthogonal to what people tend to consider "good games".
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# ? Oct 16, 2019 22:42 |
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Eimi posted:Except they did? That phone started the long and grinding decline of public opinion towards Blizzard that's still ongoing.
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# ? Oct 16, 2019 23:12 |
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Can't wait to pay Premium Gold Ducats so I can SUPER BOOST my dyson sphere. I legit wonder if the jokes mocking loot boxes in Megacorp were a dev reaction to the internal announcement of this uh.... 'game'.
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# ? Oct 16, 2019 23:22 |
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Wow, 200 new posts in the Paradox thread! I wonder wha-- Oh.
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# ? Oct 17, 2019 00:08 |
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Minenfeld! posted:Wow, 200 new posts in the Paradox thread! I wonder wha-- Do you guys not have phones?
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# ? Oct 17, 2019 01:14 |
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Baronjutter posted:Again, they don't give a gently caress what any of us think of their game, if it's a re-skin or not, what we think of pay-to-win, none of that. The only thing they care about is the profit from mobile games. If company reputation effected the bottom line, mobile games wouldn't exist in their current form at all. I don't agree, at least not in the case of Paradox. Paradox is financially extremely healthy, and has been for years. I don't see any pressure from share holders to go for toxic short term gains. I have been following their financial reports for years. Their main concern is building a long term portfolio, while they are growing steadily. They have the cash flow to grow without looking for new capital. Their bottleneck is not money, but good content. This Hong-Kong disaster resulted from naive Swedish expectations more than from greedy capitalism. Paradox owns brands in their games, and the idea to monetize that brand with some mobile trash on the side was not that bad in principle. Low profile, introduction kept apart from PDXcon, just expected some income from the licence. Never attribute to malice what can be explained by stupidity.
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# ? Oct 17, 2019 01:22 |
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I don't like it either but there is nearly no downside to cheaply making GBS threads out an imported phone game and fishing for whales. Zero upkeep, zero overhead, free money. You get us nerds mildly upset about it but we will probably forget next week.
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# ? Oct 17, 2019 01:49 |
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I'm not even upset rn, this crash and burn cycle was more entertainment than I could've expected out of the actual game.
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# ? Oct 17, 2019 02:02 |
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Average Bear posted:I don't like it either but there is nearly no downside to cheaply making GBS threads out an imported phone game and fishing for whales. Zero upkeep, zero overhead, free money. You get us nerds mildly upset about it but we will probably forget next week. there is though because they're gonna end up transitioning to it because its cheaper for more returns
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# ? Oct 17, 2019 03:19 |
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This is the inevitable conclusion of game development under capitalism. Just try to enjoy good games while we still have them
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# ? Oct 17, 2019 03:23 |
drat there are some heavy handed takes to a mobile game existing
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# ? Oct 17, 2019 03:52 |
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Gamerofthegame posted:drat
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# ? Oct 17, 2019 03:58 |
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Gamerofthegame posted:drat More of an observation of a general trend.
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# ? Oct 17, 2019 05:31 |
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Mobile games. They bad.
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# ? Oct 17, 2019 05:38 |
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Gamerofthegame posted:drat Silence liberal
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# ? Oct 17, 2019 05:41 |
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VostokProgram posted:This is the inevitable conclusion of game development under capitalism. Just try to enjoy good games while we still have them What wondrous sort of games shall we expect under glorious future communism, though?
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# ? Oct 17, 2019 06:00 |
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Disco Elysium and diesel railcar simulator
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# ? Oct 17, 2019 06:01 |
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DrSunshine posted:What wondrous sort of games shall we expect under glorious future communism, though? https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/
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# ? Oct 17, 2019 06:10 |
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DrSunshine posted:What wondrous sort of games shall we expect under glorious future communism, though? None because climate change will kill us all before then
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# ? Oct 17, 2019 07:43 |
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# ? May 21, 2024 18:26 |
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Lotti Fuehrscheim posted:I don't agree, at least not in the case of Paradox. alright this is just your fantasy, shareholders dont think like you or me this poo poo will only get worse, and the only thing for us to do is accept it and move on to other games
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# ? Oct 17, 2019 08:41 |