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This is a very weird comparison to make, but I feel like every random NPC student in Cold Steel 3 gets more character development than any social link from any Persona game.
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# ? Oct 30, 2019 16:24 |
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# ? May 27, 2024 11:13 |
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Clarste posted:This is a very weird comparison to make, but I feel like every random NPC student in Cold Steel 3 gets more character development than any social link from any Persona game. They definitely get similar amounts of dialog lol
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# ? Oct 30, 2019 16:33 |
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NPCs in Cold Steel are actually allowed to be involved in the plot and have lives outside of their interactions with the MC as opposed to being completely sequestered away from everyting like the S. Links/Confidants where they completely lose plot object permanence outside of them.
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# ? Oct 30, 2019 16:41 |
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also they dont exist to tell the MC that he's a very special boy and are also allowed to have flaws and stuff.Caphi posted:That was probably my problem with Cold Steel. Playing in Japanese was just enough second language friction that wading through all the fluff chatter became a slog instead of something to idly flip through, which adds up since there's so much talking in between anything happening.
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# ? Oct 30, 2019 16:49 |
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Characters in social links don’t really get much character development they mostly do tasks that go nowhere and you can easily skip them and miss nothing. Which is weird as you would assume social links would create like an arc or something but nah
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# ? Oct 30, 2019 18:17 |
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this is another thing where i feel like the series has been going backwards since persona 3. most of the p3 s. links at least sort of had an arc, (esp. the p3p ones), some of the p4 ones did, basically none of the p5 ones did. like in p3 there's that kid who you get to stop hating her parents, that kid with cancer who you help cope a little, that drunk-rear end monk who decides to call his ex-wife, etc. it's not deep or anything but its at least 'they started here, now they're here.' in p5 nobody really feels like they change. ig the closest is kawakami? but since shes a gameplay mechanic even she winds up in the exact same place.
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# ? Oct 30, 2019 18:23 |
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Yeah, also in P3 wasn't the Moon link kinda lovely just cause the guy was an rear end in a top hat, but also you keep him from joining the death cult by doing it? Like that was pretty cool
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# ? Oct 30, 2019 18:38 |
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Nate RFB posted:NPCs in Cold Steel are actually allowed to be involved in the plot and have lives outside of their interactions with the MC as opposed to being completely sequestered away from everyting like the S. Links/Confidants where they completely lose plot object permanence outside of them. Also in Xanadu, plus that your party members have their own little adventures without the MC that makes them stand out more
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# ? Oct 30, 2019 18:39 |
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Clarste posted:As of Cold Steel 3 they're even playing the whole "oh look, it's Bob the random NPC you talked to over and over again!" like you're meeting an old friend and surprisingly it works. There's this NPC you meet really early on in the first Trails in the Sky game, you do a sidequest with him. He shows up again in the next game, and at first I didn't remember him but then I was all "Oooh yeah, it's you." Well, he's sitting in an inn in Cold Steel 3 and when I saw his name I raised my fist and shouted "Yes!" because I was all, yeah, I know that guy.
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# ? Oct 30, 2019 19:06 |
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They should bring back the Merchant woman from the sky games she was cool, it was nice to see her rise in the world of merchant-y
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# ? Oct 30, 2019 19:08 |
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This video has spoilers for the first of three FF14 x Nier crossover raids namely that the final boss is 9S so if you're actually gonna play it don't click. Everyone else should listen to the boss theme it's a medley of Nier and FF songs most prominently Weight of the World and Prelude and it loving slaps.
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# ? Oct 30, 2019 20:54 |
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I understand why SE insists on people showing gameplay footage with any music posted on youtube, but it makes it really hard to just go LISTEN TO THE COOL MUSIC for spoiler things like final bosses and Yoko Taro's Wild Ride.
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# ? Oct 30, 2019 21:22 |
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I've been listening to the song on repeat since I woke up while the video is on another tab
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# ? Oct 30, 2019 21:24 |
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Endorph posted:this is another thing where i feel like the series has been going backwards since persona 3. most of the p3 s. links at least sort of had an arc, (esp. the p3p ones), some of the p4 ones did, basically none of the p5 ones did. like in p3 there's that kid who you get to stop hating her parents, that kid with cancer who you help cope a little, that drunk-rear end monk who decides to call his ex-wife, etc. it's not deep or anything but its at least 'they started here, now they're here.' I mean, this is pretty much true of all characters in P5, even outside of Social Links. The closest anyone comes to a comprehensive arc is Futaba, but only for her dungeon and even then its rushed, and Ryuji, and his just barely makes any sense.
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# ? Oct 30, 2019 22:57 |
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Favourite PS3 link was Hermit, where you form an anonymous parasocial relationship with your Composition teacher in an online game.
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# ? Oct 31, 2019 02:13 |
Kokoro Wish posted:Favourite PS3 link was Hermit, where you form an anonymous parasocial relationship with your Composition teacher in an online game. I know it was only because he already had a love interest but I really did like how the femc's s-link with Junpei was entirely platonic.
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# ? Oct 31, 2019 02:15 |
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Kokoro Wish posted:Favourite PS3 link was Hermit, where you form an anonymous parasocial relationship with your Composition teacher in an online game. is it really a parasocial relationship when you make a friend in an MMO, i thought that was just like getting too attached to a youtube star or w/e
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# ? Oct 31, 2019 02:23 |
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yeah a parasocial relationship is a relationship where the other party literally doesn't know you exist but you're still expending energy on them. it doesn't mean 'stuff that happens online' lol
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# ? Oct 31, 2019 03:14 |
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A Sometimes Food posted:This video has spoilers for the first of three FF14 x Nier crossover raids namely that the final boss is 9S so if you're actually gonna play it don't click. Everyone else should listen to the boss theme it's a medley of Nier and FF songs most prominently Weight of the World and Prelude and it loving slaps. The song sounds like an extra track for Xenoblade Chronicles X or something you'd expect to hear during a big panoramic shot of a fight in Attack on Titan.
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# ? Oct 31, 2019 04:10 |
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Evil Fluffy posted:The song sounds like an extra track for Xenoblade Chronicles X or something you'd expect to hear during a big panoramic shot of a fight in Attack on Titan. yeah nier has really good music
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# ? Oct 31, 2019 04:30 |
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Nier has amazing music, FFXIV has amazing music, together they have like super loving amazing music.
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# ? Oct 31, 2019 04:37 |
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I thought the P5 npc social links still had a bit of arcs insofar as you learn a little about them, you go do something, then they have a problem, you resolve the problem, then they turn into a gameplay mechanic. But like didn't nearly everyone fit into this template? Once you experienced like three or four you kind of knew how the rest went. I honestly don't remember a thing about the party member social links though. I seem to recall they acted very differently in the social link scenes than they did during the main plot? Man that game. Good music and style but eh...
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# ? Oct 31, 2019 06:51 |
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ImpAtom posted:Nier has amazing music, FFXIV has amazing music, together they have like super loving amazing music. Nier and FFXIV music isn't truly together, not until we get Nier buttrock.
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# ? Oct 31, 2019 06:52 |
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The only thing I remember about P5 social links is that Haru is the only one who seems actively crushed if you reject her romance, and that felt pretty surprising She's back to normal the next day of course
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# ? Oct 31, 2019 07:10 |
Stelas posted:The only thing I remember about P5 social links is that Haru is the only one who seems actively crushed if you reject her romance, and that felt pretty surprising She's the only person who is your age and has literally nobody else. Maybe hifumi? Friends aside, Futaba's got her dad, Ann's got both her parents, Makoto's got her sister. Haru doesn't have any family at age... 17-18? Makes sense from that perspective I guess.
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# ? Oct 31, 2019 07:14 |
Leraika posted:I understand why SE insists on people showing gameplay footage with any music posted on youtube, but it makes it really hard to just go LISTEN TO THE COOL MUSIC for spoiler things like final bosses and Yoko Taro's Wild Ride.
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# ? Oct 31, 2019 07:36 |
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doing it in the actual fight also gets you #clout because you can do it the moment the fights out instead of trying to a role, or as mentioned spend the time editing.
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# ? Oct 31, 2019 07:37 |
I hadn't thought about that but it's a good point. ... oh man i wonder if we'll somehow get a Weight of the World/Maker's Ruin mashup out of this raid
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# ? Oct 31, 2019 07:39 |
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you fool. you buffoon weight of the world/land
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# ? Oct 31, 2019 09:12 |
Aurora posted:you fool. you buffoon EDIT: hell i'm not even sure weight of the world and maker's ruin would go together
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# ? Oct 31, 2019 09:16 |
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Bards Tale IV's balance is all over the dingdong place but they didnt even try with certain leveling choices. Combat in the game is you get a pool of action points that refreshes to full every turn and choose how to spend those points across your whole party. A few character archetypes have a skill that gives you more of these permanently and passively. There is no reason to ever choose anything else until you have those skills maxxed out, and since the designers had to account for you not having them each one is like taking an elbow to the difficulty from the top rope.
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# ? Oct 31, 2019 09:44 |
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Reminds me of the DS RPG Sands of Destruction. In theory: You could level up your attacks separately, choosing between a strong, slow attack, a normal attack, and a fast attack that hit multiple times. In practice: You maxed the fast attack asap, slapped a bunch of attack boosts on, and absolutely shredded bosses because building evenly is for suckers.
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# ? Oct 31, 2019 16:14 |
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"Double check the action economy" should be near the top of any RPG design document.
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# ? Oct 31, 2019 19:01 |
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Nate RFB posted:NPCs in Cold Steel are actually allowed to be involved in the plot and have lives outside of their interactions with the MC as opposed to being completely sequestered away from everyting like the S. Links/Confidants where they completely lose plot object permanence outside of them. That's kind of the flaw with the Persona social links; they're segregated from the main plot because they have to make sense no matter where in the plot you are (because you can complete them in any order), so they can't impact the main plot too much, nor can they be affected by said plot. Persona 5 has a few links which are gated by plot progress (for instance, Sojiro's link gets walled off past a certain point until Futaba joins you), but not nearly enough. This also has the effect of any romantic relationships you form being acknowledged only at a few particular points. Haven't played Cold Steel, but I'm guessing that the progression of its social link-like system is based more on where you are in the main plot, rather than a linear mini-narrative.
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# ? Oct 31, 2019 22:57 |
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Not really social links don’t have much plot relevance but NPCs don’t go by a social link mechanic only your party does The NPCs function mostly like most games treat NPCs but their dialogue changes constantly CharlestheHammer fucked around with this message at 23:04 on Oct 31, 2019 |
# ? Oct 31, 2019 22:59 |
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Barudak posted:Bards Tale IV's balance is all over the dingdong place but they didnt even try with certain leveling choices. Breaking game balance over your knee is a pretty normal part of the Bard's Tale games. See: swapping casters back and forth between classes constantly in 1-3 to end up with max stat demigods. Or hunters with their eventual 99% crit (instant kill) rates. I still haven't gotten around to playing 4 despite being a backer. Is the Bard Sword still in game and give infinite song usage to the bard wielding it? Silversword on mobile, being a Bard's Tale game that barely sharpe's over the serial numbers, has some similar breakage and bullshit like dark rooms that spin you and deal damage over time and spin you again if you open a menu to look at a map to orient yourself( ).
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# ? Nov 1, 2019 00:47 |
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There is as far as I am aware no Bard Sword in the game. Im approximately 80% of the way through but sidequests are handled kind of not great so ive not been doing much of them so its possible its hidden behind one of those. The directors cut version thats out now is quite fun, and Im told a good improvement over the base game not that I played it, so I dont see a reason not to. I think of the games in the genre I played this year Operencia is a better game overall even if its combat is less involved because its a tighter experience and the action economy isnt weird but Im enjoying bards tale IV quite a bit. I have powerful opinions on what I want from a bards tale V though, microsoft
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# ? Nov 1, 2019 01:04 |
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Wyvernil posted:Haven't played Cold Steel, but I'm guessing that the progression of its social link-like system is based more on where you are in the main plot, rather than a linear mini-narrative. You're right, the way it works in Cold Steel is that all NPCs are doing their own thing depending on where you are in the plot, and for "social link" ones you can choose whether or not to hang out with them on that particular day when they're doing that particular thing anyway. Their personal story advances with or without you.
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# ? Nov 1, 2019 01:25 |
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The Free Day sidequests also often tie in to their ongoing stories too for when they actually need outside help with something. Especially the Hidden one in each period.
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# ? Nov 1, 2019 02:06 |
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# ? May 27, 2024 11:13 |
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I literally started Cold Steel 1 this morning and my FOMO is real when it comes to RPGs. Anyone got a good guide for these hidden quests?Nate RFB posted:https://psnprofiles.com/guide/3724-the-legend-of-heroes-trails-of-cold-steel-overall-walkthrough Thanks~! 40-Degree Day fucked around with this message at 14:16 on Nov 1, 2019 |
# ? Nov 1, 2019 13:47 |