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Dumb Lowtax posted:Does anyone know how PS4 Dreams handles this? I don't think it allows players/designers to do any scripting, but the end results do look like highly customized shader effects and render effects as if they had. See the below "game level" made by someone inside Dreams while playing it, submitted to the big online collection players browse through. As a programmer on dreams, I can say: There is no code, alas. It's entirely played by dualshocks and move controllers so code would be slower to create than the current methods anyway. It can definitely get a bit ratty if you're making something large scale but it's pretty solid and easy to understand, and you can pretty much wire anything to do whatever you want. Also the lighting effects are all just standard lights, Dreams' render-tech is bonkers. Objects have a sense of how "soft"/fluffy they are along with how much they glow, shine, how much the "fuzz" slides along the surface, wiggles, etc, and it kind of just.. works how you'd expect it. Users can artistically control this when sculpting or via sliders.
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# ? Nov 14, 2019 12:21 |
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# ? May 25, 2024 13:02 |
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Dumb Lowtax posted:A great deal of graphics demos are coded as one giant main(), unfortunately I think some games are too. You see patch notes sometimes that are like, "Fixed bug where if you hit a buttmonster with a dicksword while it's raining the acid damage would not be applied", which makes me think the whole thing is one big if-else sieve.
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# ? Nov 16, 2019 00:33 |
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Do you guys remember The Demon Rush? I had the source code for that, the entire game logic was like 120,000 lines of if statements in five scripts. The scripts all called each other and were only separate because the editor got too slow. There were also 50,000 lines of dialogue strings manually word wrapped, with all quote characters in the strings concatenated instead of escaped Gotta respect the effort but drat
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# ? Nov 16, 2019 18:01 |
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Spatial posted:Do you guys remember The Demon Rush? I had the source code for that, the entire game logic was like 120,000 lines of if statements in five scripts. The scripts all called each other and were only separate because the editor got too slow. MMMMMMMMMMMMMMMMMMMMMMMMMMMM
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# ? Nov 16, 2019 19:10 |
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Presto posted:I think some games are too. You see patch notes sometimes that are like, "Fixed bug where if you hit a buttmonster with a dicksword while it's raining the acid damage would not be applied", which makes me think the whole thing is one big if-else sieve. That gave me a flashback to the time when you got new games by typing them in from books and magazines, praying all the time that you didn’t have a typo. Because many were like that, and good luck finding the error if it didn’t work. Fun times! here's a sample
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# ? Nov 16, 2019 19:24 |
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*sees PCGen could be useful for RPG game and has note saying they badly need help coding* *checks out repo* *25000+ lint warnings* *code calls its own deprecated methods, compares literals for string equality, and has if statements ending with “&& false”* *idly wonders if they have considered why they aren’t getting volunteers*
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# ? Nov 16, 2019 19:25 |
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Presto posted:I think some games are too. You see patch notes sometimes that are like, "Fixed bug where if you hit a buttmonster with a dicksword while it's raining the acid damage would not be applied", which makes me think the whole thing is one big if-else sieve.
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# ? Nov 16, 2019 20:39 |
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Spatial posted:Gotta respect the effort but drat do you really gotta
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# ? Nov 16, 2019 20:46 |
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SupSuper posted:I got bad news for you: https://gist.github.com/alessonforposterity/832da4fab11e10609dad This actually fills me with hope, in that even this idiot hell fucker succeeded
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# ? Nov 16, 2019 23:42 |
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Spatial posted:Do you guys remember The Demon Rush? I had the source code for that, the entire game logic was like 120,000 lines of if statements in five scripts. The scripts all called each other and were only separate because the editor got too slow. The Brooks Cracktackle 'Demon Rush'?
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# ? Nov 17, 2019 00:36 |
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lol that made me remember Crimson Haze: the MMO where instead of paying a subscription fee you pay for your membership by contributing source code. Also, none of the source code has been written yet.
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# ? Nov 17, 2019 00:50 |
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Zopotantor posted:That gave me a flashback to the time when you got new games by typing them in from books and magazines, praying all the time that you didn’t have a typo. Because many were like that, and good luck finding the error if it didn’t work. Fun times! The Commodore magazine had a checksum program you typed in first (mostly hex numbers because it was assembly code), which wedged itself into the system somehow. Then the other listings had the checksum for the lines at the end, and the checker program would make a good/bad noise depending on whether you entered the line right or not.
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# ? Nov 17, 2019 05:23 |
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Presto posted:The Commodore magazine had a checksum program you typed in first (mostly hex numbers because it was assembly code), which wedged itself into the system somehow. Then the other listings had the checksum for the lines at the end, and the checker program would make a good/bad noise depending on whether you entered the line right or not. The listings that were mostly DATA statements were also useless in terms of teaching you programming. You could manually translate the bytes into machine language, but that was way too much work. At least the pure BASIC ones you could learn from.
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# ? Nov 17, 2019 08:49 |
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Presto posted:The Commodore magazine had a checksum program you typed in first (mostly hex numbers because it was assembly code), which wedged itself into the system somehow. Then the other listings had the checksum for the lines at the end, and the checker program would make a good/bad noise depending on whether you entered the line right or not. Most of the good ones had line-by-line checksums by the end of that era. I don't remember that version specifically, but there was one that printed a checksum on the screen as you typed each line, to compare against the one in the magazine. I disassembled one of those games here https://github.com/hyphz/crossroads-2-disassembly/blob/master/xroads2.asm . The actual machine code isn't particularly horrific, although there's a few things that might be bugs. Also, aaaagh AAAAAAAAAAAAGH hyphz fucked around with this message at 18:25 on Nov 17, 2019 |
# ? Nov 17, 2019 18:12 |
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https://twitter.com/TylerGlaiel/status/1196145880509734912
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# ? Nov 18, 2019 00:03 |
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hyphz posted:Also, aaaagh Looks like a JavaScript interpreter.
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# ? Nov 18, 2019 00:38 |
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Call it getIntValueOrZero and it's not even really a horror.
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# ? Nov 18, 2019 03:43 |
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Nintendo: not our fault that the customer has a lovely roku Roku: customer has voided their warranty by using unsupported hardware
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# ? Nov 18, 2019 14:58 |
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Volmarias posted:Nintendo: not our fault that the customer has a lovely roku It's a class action suit brewing for sure. I know someone who had a Roku built into their TV, didn't see this and already replaced the TV.
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# ? Nov 18, 2019 15:15 |
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Hughlander posted:It's a class action suit brewing for sure. I know someone who had a Roku built into their TV, didn't see this and already replaced the TV. Congratulations on your $5 off coupon on your next pokemans or Roku
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# ? Nov 18, 2019 16:15 |
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Hughlander posted:It's a class action suit brewing for sure. I know someone who had a Roku built into their TV, didn't see this and already replaced the TV. Building in a $50 device into a potentially a $1000 one or whatever is probably a mistake.
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# ? Nov 18, 2019 17:25 |
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TVs are much cheaper than that now a days.
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# ? Nov 18, 2019 17:56 |
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Not if you get one of the ones that doesn't spy on you so the company can sell the data to make up for selling the TV at a loss.
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# ? Nov 18, 2019 17:57 |
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Looks like Team Roku's blasting off agaaaiiiin
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# ? Nov 18, 2019 18:52 |
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Munkeymon posted:Not if you get one of the ones that doesn't spy on you so the company can sell the data to make up for selling the TV at a loss. My TV is "Smart" but I just haven't added the network info for it to go online. Don't put it on your network and don't use Ethernet over HDMI cables
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# ? Nov 18, 2019 19:58 |
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Volmarias posted:My TV is "Smart" but I just haven't added the network info for it to go online. Don't put it on your network and don't use Ethernet over HDMI cables TVs have been caught connecting to random public Wi-Fi to transmit your history even when they've not to connect to anything in particular They've also been caught listening to the room they're in. For among other things, sounds out of the audible range, broadcast by other devices playing commercials that contain the sounds, to fingerprint you that much better Unplug your TV
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# ? Nov 18, 2019 20:05 |
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Munkeymon posted:Not if you get one of the ones that doesn't spy on you so the company can sell the data to make up for selling the TV at a loss. These don't exist because no matter how much they make on the TV, selling user data is always added revenue.
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# ? Nov 18, 2019 20:23 |
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Hughlander posted:It's a class action suit brewing for sure. I know someone who had a Roku built into their TV, didn't see this and already replaced the TV. lol
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# ? Nov 18, 2019 22:42 |
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Volmarias posted:My TV is "Smart" but I just haven't added the network info for it to go online. Don't put it on your network and don't use Ethernet over HDMI cables
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# ? Nov 18, 2019 22:44 |
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Arsenic Lupin posted:My Vizio literally won't let you pair the remote unless you give it network access. I found this out only after we'd opened it up and installed it. That's insane. Now, I presume you can give it network access and then remove it (change the password of your wifi or unplug the network cable). Will the remote still work after that?
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# ? Nov 18, 2019 23:04 |
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It's very important that LG receives the names of all the files you have in every shared folder on your network with utmost haste, so why would you disable it???
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# ? Nov 19, 2019 00:42 |
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Spatial posted:It's very important that LG receives the names of all the files you have in every shared folder on your network with utmost haste, so why would you disable it??? At the LG headquarters File analyst : this guy sure loves anime : ooooh are these videos of souping up a 97 viper? Neat! : Best of pokemon nipslips? : Porn : other porn :unspeakable porn :Unforgivable porn!?
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# ? Nov 19, 2019 05:19 |
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Predictably, loads of people in the twitter thread think it's Nintendo's fault
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# ? Nov 19, 2019 10:13 |
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Hammerite posted:Predictably, loads of people in the twitter thread think it's Nintendo's fault Of course. People are looking for any reason to hate on Sword and Shield, which is then coupled with a general ignorance of how software works.
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# ? Nov 19, 2019 17:14 |
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Hammerite posted:Predictably, loads of people in the twitter thread think it's Nintendo's fault I am kinda curious as to what they do that hits the Roku bug. Some kind of discovery for local multiplayer?
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# ? Nov 19, 2019 17:50 |
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OddObserver posted:I am kinda curious as to what they do that hits the Roku bug. Some kind of discovery for local multiplayer? Yup. SwSh is broadcasting to the local network looking for other copies and for some reason some Roko devices pick up on it and just barf.
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# ? Nov 19, 2019 17:52 |
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Xik posted:These don't exist because no matter how much they make on the TV, selling user data is always added revenue. They usually have an equivalent "signage" model that'll run you several hundred more. Ultimately it's probably cheaper to get a nicer router and put IOT garbage on a restricted subnet, though.
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# ? Nov 19, 2019 19:48 |
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Dumb Lowtax posted:TVs have been caught connecting to random public Wi-Fi to transmit your history even when they've not to connect to anything in particular I can't find any source for this, but my Googlin is probably at fault.
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# ? Nov 19, 2019 20:08 |
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https://www.reddit.com/r/privacy/comments/bpr6xs/if_you_choose_to_not_connect_your_samsung_smart/quote:If you choose to not connect your Samsung "Smart" TV to WiFi, it will secretly connect to your neighbour's passwordless wifi
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# ? Nov 19, 2019 20:10 |
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# ? May 25, 2024 13:02 |
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taqueso posted:https://www.reddit.com/r/privacy/comments/bpr6xs/if_you_choose_to_not_connect_your_samsung_smart/ Lol, fantastic job Samsung.
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# ? Nov 19, 2019 22:41 |