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i never made a single goblet or mug |
# ? Nov 20, 2019 21:56 |
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# ? Jun 8, 2024 05:43 |
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something i've noticed is that depression is now handled differently, or is even something entirely different from the old melancholia. the diagnoser who got sad got better after a while, and fell into depression again a couple of times. since said dwarf is not dead, and currently best for the job, it's now the fort's chief medical dwarf. i have no idea how the regular depressive episodes will effect that in practice, but emotionally broken doctors are an exciting archtype hope this works: https://drive.google.com/drive/folders/1S3s43WXy95n0yFKZQl4LDP0CsYMbzOHw?usp=sharing |
# ? Nov 20, 2019 22:10 |
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something i forgot to mention re: military, is how this new trained core of soldiers will make eventual replacements or expansions a lot quicker beginning from scratch is a slow process in this version of the game since, as ive mentioned, nobody knows anything relevant. it's just a bunch of clueless beginners trying to explain the basics to each other since they've now had a good time to work on that, we have plenty of pretty decent teachers who actually have some idea of what they're supposed to be teaching. this means that new recruits will learn the basics a lot quicker. a good idea if we're making more squads (the standard unit of up to 10 dwarves) in the future is therefore to move some of the experienced troops into them, as training happens on the squad level at the moment this doesn't apply for actual weapon use since, well, none of them have held one yet |
# ? Nov 20, 2019 22:24 |
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Nosfereefer posted:i never made a single goblet or mug lmao |
# ? Nov 20, 2019 22:46 |
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I for one vote to keep our military as an elite cuddle force instead of introducing weapons |
# ? Nov 20, 2019 22:53 |
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FreshCutFries posted:I for one vote to keep our military as an elite cuddle force instead of introducing weapons this sounds all good and well until you realize they will rip out their enemies teeth and beat them to death with them and im not sure if this is a reason for or against e: or suplex a rhino |
# ? Nov 20, 2019 23:15 |
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some time after i finished the main hall, i got a notification that a horse starved to death this was because dwarf fortress is really stupid/great when assigning a "meeting area", such as our underground hall, all idle dwarves will gather there to talk and make new friends domesticated animals will also join them. this includes animals which needs to graze to survive. they will not leave this place, even if they're starving in short, all our livestock joined the merrymakers until i noticed, but now they're staying in an above grazing area that i designated |
# ? Nov 20, 2019 23:30 |
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I propose a hybrid approach, a variedly skilled militia peppered with a few cuddle commandos who know little of life outside of cuddling, practicing cuddling, and drinking. |
# ? Nov 20, 2019 23:33 |
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google THIS posted:who know little of life outside of cuddling, practicing cuddling, and drinking plz don't doxx |
# ? Nov 20, 2019 23:35 |
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Also I volunteer to be our sexy dominatrix hammerer as long as it's cool if I bring one or more of my four children to work if I can't find a sitter. |
# ? Nov 20, 2019 23:45 |
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I'm going to start shooting PM's to button havers for name changes for most years, so please post one if you come up with it byob dwarf fortress: it's been three years since ive used a goblet, cup, or mug. |
# ? Nov 20, 2019 23:57 |
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google THIS posted:So, mechanics question, is food spoilage not a thing or is it mercifully lenient or do dwarven digestive systems just not give a gently caress? I skimmed the last thread and it seems like the game carefully calculates the secretions of a dwarf's salivary glands as he pries the lid off a barrel of raw uncleaned seafood that's been sitting in a damp cave for six months. It's, uh, complicated. * Food left on the ground will rot. I've lost meals this way when I didn't notice meals piling up in the kitchen not being taken to a stockpile. *Food left on the ground but in a stockpile will not decay. However, vermin like rats running around will cause food to become damaged, losing value and eventually disappear. Cats and falcons can kill vermin, keeping your stockpiles safe. But then you have dead vermin to deal with. *Food/drinks in a barrel, bucket or other container lasts forever, so barrels are a pro move. Note: liquids such as milk will freeze if left in freezing temperatures, making them inaccessible until thawed. But, yes, a barrel of raw fish stays good forever. |
# ? Nov 21, 2019 00:20 |
Nosfereefer posted:last update: Dear daughter of mine, Welcome to this world. I hope to not have to use you as a club to beat giant carp over the head... ...but I can't make any promises. Fuubi fucked around with this message at 01:17 on Nov 21, 2019 |
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# ? Nov 21, 2019 01:02 |
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the amount of forts i lost to carp back in the day was truly amazing. i miss lethal carp |
# ? Nov 21, 2019 01:15 |
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these threads are always amazing thank you fresh cut fries and nosfereefer for your work and vivid narrative, this is the best thread right now |
# ? Nov 21, 2019 04:32 |
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Nosfereefer posted:
get ready for the best horse bone child’s toy you chumps have ever seen it menaces with spikes of fish leather |
# ? Nov 21, 2019 05:07 |
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h papps volunteered next for year three i believe, but if you don't have time to do it now pls let us know! |
# ? Nov 21, 2019 06:31 |
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Facebook Aunt posted:It's, uh, complicated. haha i never realized this since barrels increase storage capacity by a lot and are dirt cheap |
# ? Nov 21, 2019 08:29 |
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FreshCutFries posted:h papps volunteered next for year three i believe, but if you don't have time to do it now pls let us know! i have time, but maybe year four? i wanna mess around for a while so i don't immediately destroy the whole thread, and my lil bro loves df so he's giving me some tips,
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# ? Nov 21, 2019 16:14 |
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Heather Papps posted:i have time, but maybe year four? i wanna mess around for a while so i don't immediately destroy the whole thread, and my lil bro loves df so he's giving me some tips, this being said i am starting up df for the first time in like, 6 years, to see if i can shake the rust off. a long while ago i played gnomoria a lot, which i figured was like df lite with a tileset, and i had a lot of fun with it. if i give myself a chunk of time to learn the game i could be ready tomorrow to run a year i think, especially if i have my lil bro bring some beers and help me not destroy everything by like opening both floodgates or whatever
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# ? Nov 21, 2019 17:50 |
So Nosfereefer you started training a military, did you ever consider building a Danger Room? | |
# ? Nov 21, 2019 18:41 |
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Who What Now posted:So Nosfereefer you started training a military, did you ever consider building a Danger Room? danger rooms are cool and good, but i didn't really feel like it was viable at this stage. the smollbois didn't have armour for most of the year, and there's no functioning hospital yet. i also really didn't have the mechanisms at hand but the current sparing area could easily be converted into one later on i think |
# ? Nov 21, 2019 18:59 |
That's extremely fair. I usually don't start training a military u til my third or fourth year, when I have a fully realized metal industry. Although usually with my luck it's a bronze industry because I can't find iron, much less flux. |
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# ? Nov 21, 2019 19:01 |
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my little brother is over explaining dwarf fortress to me and there is no way to make a nerd happier then to ask him to explain his nerd to you
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# ? Nov 21, 2019 23:55 |
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Heather Papps posted:my little brother is over explaining dwarf fortress to me and there is no way to make a nerd happier then to ask him to explain his nerd to you embrace his teachings, become one with the dwarf fort |
# ? Nov 22, 2019 00:02 |
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the game has been developed for a solid 17 years now. we're all like early hobby radio enthusiasts, experimenting with technology that's still poorly understood even by its own inventors even with the wiki in its current state, a lot of the knowledge about how to make different things interact with each other is based on first hand experience, educated guesses, and hearsay |
# ? Nov 22, 2019 00:14 |
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like, i don't even know why the dogs in our current fortress are surviving. are we feeding them? do they help themselves to our food stockpiles? do they even need food? |
# ? Nov 22, 2019 00:20 |
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Nosfereefer posted:like, i don't even know why the dogs in our current fortress are surviving. are we feeding them? do they help themselves to our food stockpiles? do they even need food? I thought they were slowly eating the dingo men and women |
# ? Nov 22, 2019 00:41 |
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so tomorrow i'm gonna run my year. i've been messing around for a few hours today and even tho' it's obtuse, it is kind of intuitive? i don't know but i like it and now i wish i had paid more attention to the development. i was telling my brother i can parse ascii for like, roguelikes and whatnot, but the amount of visual noise in the game is intimidating to even the initiated. my goal for the year is to not destroy everything, and to have a tavern up and running.
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# ? Nov 22, 2019 01:06 |
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Heather Papps posted:so tomorrow i'm gonna run my year. i've been messing around for a few hours today and even tho' it's obtuse, it is kind of intuitive? i don't know but i like it and now i wish i had paid more attention to the development. hell yeah, looking forward to it |
# ? Nov 22, 2019 01:56 |
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don't forget to ban travelling poets! they killed us all last time |
# ? Nov 22, 2019 02:14 |
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i want to hate them but i just cant |
# ? Nov 22, 2019 02:16 |
Heather Papps posted:so tomorrow i'm gonna run my year. i've been messing around for a few hours today and even tho' it's obtuse, it is kind of intuitive? i don't know but i like it and now i wish i had paid more attention to the development. Remember: even if your year ends with the fort burning losing is fun. |
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# ? Nov 22, 2019 06:20 |
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Nosfereefer posted:like, i don't even know why the dogs in our current fortress are surviving. are we feeding them? do they help themselves to our food stockpiles? do they even need food? Carnivorous animals still don't need food, only grazers. I guess they can harvest all the scraps they need by licking dwarven beards. |
# ? Nov 22, 2019 06:51 |
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a fun thing about df is that figuring out how to play df is also it's own game par example i am figuring out how to import a savefile currently and it's been a fun reminder of when i wanted to know where that last loving fairy was in the stone tower holy poo poo and i didn't realised i missed the struggle of games till it happened. anyways i think i figured it out but bear with me cause i am not a clever man
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# ? Nov 23, 2019 01:02 |
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i am laughing very hard at the fact that turning off the intro animation is an "advanced settings feature"
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# ? Nov 23, 2019 01:28 |
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Heather Papps posted:a fun thing about df is that figuring out how to play df is also it's own game it's almost the entire game for me. i love playing with new mechanics in the game. it's a big reason i kinda dropped off playing new versions when toady's attention went more to adventure mode and world gen. |
# ? Nov 23, 2019 03:13 |
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Oh poo poo I missed this, hang on, remind me to read this thread when I wake up |
# ? Nov 23, 2019 12:07 |
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weekends are busy. i apologize for lack of updates but i want to do a good job!
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# ? Nov 25, 2019 02:15 |
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# ? Jun 8, 2024 05:43 |
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Heather Papps posted:weekends are busy. i apologize for lack of updates but i want to do a good job! yeah, no rush! |
# ? Nov 25, 2019 02:28 |