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The turbo button is temporarily disabled in the PTU.
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# ? Nov 28, 2019 03:46 |
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# ? Jun 6, 2024 06:47 |
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trucutru posted:I haven't ever heard of idiots marketing and promoting their feudal lord for free. I'm just saying. Suckers are born every minute, this pre-dates barter and hunt and gather. There are reasons why people believed things like lightning were the results of angry gods. Morons looking at it and making the assumption then running around and preaching it to every idiot willing to listen.
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# ? Nov 28, 2019 03:51 |
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X4 steam forums yeah those fuckin battlefield PLEBS
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# ? Nov 28, 2019 03:55 |
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AlbieQuirky posted:So I don’t understand why people are always saying, “Well, you’ve gotta admit that Star Citizen looks great” when so much of it looks like this Some people in this thread disagree, but I’m firmly in the camp that SC looks pretty bad in TYOL 2019. It’s further compounded by usually bad art design. It’s ships, personal gear and some small indoor areas look pretty good in terms of raw graphical fidelity, but the character models and large open areas are all pretty bad looking. When you walk around in the wilderness on Hurston it looks like someone’s lovely Skyrim mod with even worse draw distance. It’s sea is absolutely horrible looking, like PS2/Xbox bad, since CIG has never gotten decent water and/or water physics into the game. Overall PC games lapped SC by around 2014, and consoles games have outpaced it over the past few years, especially since the launch of the PS4 Pro and Xbox One X. Citizens love to use the excuse of SC’s amazing graphical fidelity to justify it being 5 years late, but that ship sailed years ago.
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# ? Nov 28, 2019 03:56 |
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Tokamak posted:The turbo button is temporarily disabled in the PTU. Yeah, but they moved Johnny Four-Jackets to Lorville! trucutru posted:I haven't ever heard of idiots marketing and promoting their feudal lord for free. I'm just saying. War. And extra points for the Crusades, where idiots fought and died so that their feudal lord could skip the lines for Heaven. AlbieQuirky fucked around with this message at 04:05 on Nov 28, 2019 |
# ? Nov 28, 2019 04:03 |
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Quavers posted:New Features Quavers posted:New Features Quavers posted:New Features
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# ? Nov 28, 2019 04:04 |
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Inspector Gesicht posted:Was it the lukewarm critical reaction to the Space COD with Jon Snow a factor that led to Star Marine to being indefinitely delayed? The fact that a bog-standard FPS in space doesn't cut it, especially when it comes at the expense of a Freelancer-successor that was promised first. No. Star Marine was delayed before Infinite Warfare was even announced. (In-depth report here.) But the mysterious last minute disappearance of the Squadron 42 vertical slice from CitCon 2016 sure might have had something to do with the fact that COD:IW was less than a month from release, and they’d already shown enough of the gameplay (including space combat) to set Chris up for a humiliating compare-and-contrast story. CIG started filming a special documentary, “The Road to CitizenCon”, a month prior to the event. It focused on two story arcs — the making of the Squadron 42 vertical slice and the Homestead (Sandworm) vertical slice. The former supposedly got pulled two days before the event, the latter become the big dumb showstopper. The whole thing was created with the backlash in mind and tried to guilt trip backers for being disappointed that the slice they’d been promised all year got pulled. It worked. In hindsight, I doubt Chris ever really planned to show the slice. Even the one they showed one year later is a chore to watch — it’s mostly just a walk and talk simulator with hardly a hint of combat. Two years prior Chris had proclaimed Squadron 42 would be like a Call of Duty campaign but better because it’d be much bigger. Yet when a Call of Duty campaign showed up with a modern Wing Commander story, Chris ran away and hid. 3 years later, Squadron is barely making development progress and Chris is barely showing up for CIG videos. Must be so, so busy making sure they hit that 2020 Beta target or something...
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# ? Nov 28, 2019 04:11 |
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Inspector Gesicht posted:I can't recall another thread with this much venom towards it's subject matter since the Sons of Anarchy mockathon. What they have in common is that goons were genuinely positive to them for the first three years. I'm gonna answer honestly here. The reasons for hating or loving this game are so varied, you could build a product off it.
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# ? Nov 28, 2019 04:13 |
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trucutru posted:I haven't ever heard of idiots marketing and promoting their feudal lord for free. I'm just saying. Tell me, have you heard of ‘sports’?
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# ? Nov 28, 2019 04:16 |
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Quavers posted:3.8 stuff So, let me make sure I have this right. The new features of the big end-of-year quarterly patch are: * A new planet. If you die near it, the game will crash. * Some new guns again * Another even more inconvenient way to have your ship taken away for doing "Crimes" like, uh, staying near the landing pads too long * Punching * SSOCS (it changed nothing and you won't notice it) And... that's it? THEY'VE DONE IT AGAIN, EMPTY YOUR WALLETS
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# ? Nov 28, 2019 04:24 |
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Sarsapariller posted:So, let me make sure I have this right. The new features of the big end-of-year quarterly patch are: In what way is the code connected that a character death would cause the loving server to crash? I don't see any conceivable way the changing of a state from "live" to "dead" can cause an entire server to crash.
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# ? Nov 28, 2019 04:42 |
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monkeytek posted:In what way is the code connected that a character death would cause the loving server to crash? I don't see any conceivable way the changing of a state from "live" to "dead" can cause an entire server to crash. Don't bother sending CIG your resume if you're gonna tell them that during the interview.
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# ? Nov 28, 2019 04:47 |
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New rocket launcher: https://streamable.com/vbtej
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# ? Nov 28, 2019 04:49 |
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Maybe it has something to do with SSOCS or whatever. When the person dies the server tries to offload the container but doesn't care that other people still need it and crashes. I don't get the hate for Infinite Warfare. I bought it a couple months ago for like $10 and had a great time. The story is terrible but if you play COD for the story you're doing it wrong. The set pieces were cool, the graphics good, gameplay tight and in many ways innovative and the space combat was a blast. It's a great game IMO as long as you don't listen to anyone talk.
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# ? Nov 28, 2019 04:50 |
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Hav posted:Tell me, have you heard of ‘sports’? Did these 'sports' get to sleep with your wife befo... wait a minute!
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# ? Nov 28, 2019 05:03 |
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AlbieQuirky posted:Yeah, but they moved Johnny Four-Jackets to Lorville! Yeah, but they didn't do it for free. It was for the salvation of their soul.
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# ? Nov 28, 2019 05:04 |
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Inspector Gesicht posted:I can't recall another thread with this much venom towards it's subject matter since the Sons of Anarchy mockathon. What they have in common is that goons were genuinely positive to them for the first three years. Well, there were the threads for the latter seasons of Dexter too. And Game of Thrones on some level. People were positive about Star Citizen, because initially it was supposed to be something that might be viable, a modern better Privateer or the true vision for Freelancer; it also promised not to get in scope creep, not to stall, not use fake demos to fool people and had in a clause in its TOS that if it's late by a year or more, then refunds would be due. Then it went back on all of those; the game is still in pre-alpha five years after its initial release estimate (and in fact the narrative is that proper development didn't start until the year it was supposed to release), fake demos and promotional videos have become the norm, they sell jpegs of spaceships, bikes and tanks, as well as virtual land, and of course the clause from the ToS has been removed (since a few years now), so no backsies.
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# ? Nov 28, 2019 05:09 |
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Next-gen cockpit fidelity https://www.youtube.com/watch?v=eLcSNppK14k
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# ? Nov 28, 2019 05:21 |
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trucutru posted:Yeah, but they didn't do it for free. It was for the salvation of their soul. For the salvation of the lord’s soul as well as theirs, though. Even when the lord stayed home. But yeah, it is worth more than a free t-shirt.
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# ? Nov 28, 2019 05:23 |
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TWITCH: Relay reacts to CitCon I decided to pop it open and check some random moments. I heard Erris assuring himself, after seeing Tony Z’s economy simulator, “that’s it - they’ve solved the problem of Star Citizen!” I’ve only checked a few moments. The funniest parts so far are the Jakegasms as Chris shows of the jump gate. It’s legitimately funny, “Whooooooooaah!!! OOOOOOOOOOHhhhhhhhh!” Apparently they’ve cut back on covering Star Citizen, though. As have a lot of the other former diehards this year. Sadly, they weren’t granted press credentials to CitCon, despite giving Chris Roberts that beautiful “u done good” award a few years back. Strange, after years of performing useful services like transcripts for every drat show CIG did for years, that CIG can’t bother rewarding their loyalty, even while their new kid on the block Rexzilla’s entire overseas trip was probably comped... Very strange.
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# ? Nov 28, 2019 05:31 |
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Quavers posted:New rocket launcher: Holy poo poo, do those rockets fire out the wrong end of the gun? That is literally the only way my brain can process this.
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# ? Nov 28, 2019 05:50 |
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High. Powered. 8. Millimeter. What the gently caress?!
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# ? Nov 28, 2019 05:56 |
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More like a carrack of poo poo
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# ? Nov 28, 2019 05:58 |
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When Star Citizen was Kickstarted in 2012, WoW had been out for around 8 years. In 2020, Star Citizen will still be in Alpha and Wow will have aged another 8 years. I dunno, just weird that the biggest MMO was only about halfway to it's current stage when SC was initially funded.
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# ? Nov 28, 2019 06:03 |
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Jobbo_Fett posted:High. Powered. 8. Millimeter. They are moving at hyper velocities and yet strangely have less range than a real world 5.56
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# ? Nov 28, 2019 06:07 |
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When Chris Roberts first thought of Star Citizen, he still hadn't thought of Star Citizen. Now, almost a decade later, he still hasn't thought of Star Citizen. Or anything else, really. Makes you (but not him) think.
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# ? Nov 28, 2019 06:08 |
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oh no. oh no no no. Star Citizen Splinter Cell Not like this. Not like thisssssss
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# ? Nov 28, 2019 06:09 |
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New rocket launcher is obviously extremely finished and ready for PTU: https://streamable.com/vbtej I love that even the poo poo they put out is barely functional- like, this should not have made it past any kind of internal QA. How is that acceptable as a release?
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# ? Nov 28, 2019 06:09 |
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Elderbean posted:When Star Citizen was Kickstarted in 2012, WoW had been out for around 8 years. In 2020, Star Citizen will still be in Alpha and Wow will have aged another 8 years. Even more hilarious is the main battle hymn of the faithful is the "the tools are almost ready" I mean if you are still building the tools to make the game after 7+ years its time to look at other career paths.
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# ? Nov 28, 2019 06:11 |
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monkeytek posted:They are moving at hyper velocities and yet strangely have less range than a real world 5.56 Can't wait to hear about how the ballistic performance of this amazing round can travel at speeds upwards of 6,000 feet per second yet strangely doesn't disintegrate due to wind resistance and other physical fsctors being applied to it.
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# ? Nov 28, 2019 06:11 |
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Quavers posted:New rocket launcher: How, HOW do you butcher a weapon asset that's been implemented in the engine 12 years ago?! https://www.youtube.com/watch?v=Mbmetfeaeds
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# ? Nov 28, 2019 06:12 |
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Sarsapariller posted:New rocket launcher is obviously extremely finished and ready for PTU: The T stands for Test, you know? How are they supposed to test it before it's pushed to master?
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# ? Nov 28, 2019 06:13 |
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Hav posted:Ultimately he's hoist by the 'fidelity' petard as there is nothing realistic about pretending WWII fighters in space. Children of a Dead Earth has some of the most realistic physics for fighting in space, but it's a bit of a snooze-fest because 99.99% of the time is spent merging orbits or getting close enough to shoot. Don't talk about the Best drat Space Combat Sim like that. > It is entirely your fault you have bad opinions about orbital maneuvers intensive combat. SelenicMartian posted:Nobody forgets Tyrian. Beet Wagon posted:If we're doing our annual "What space games are good though?" discussion, I am obligated to suggest Pulsar: Lost Colony. Graphically it looks like poo poo, but it delivers some really fun multicrew stuff (think Artemis or STBC but with the ability to run around your ship or board enemy ships or whatever). Honestly with the exception of like dogfighting and MMO-ness it pretty much delivers on everything Star Citizen wanted to be. It even has a cold planet that will kill you if you spend too long outside. There are a couple Spacebase DF9+ games in early access now. They appear near the end of this. https://www.youtube.com/watch?v=DsRnowUI6Do They both are kinda SS13 inspired it seems as well?
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# ? Nov 28, 2019 06:15 |
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Sarsapariller posted:New rocket launcher is obviously extremely finished and ready for PTU: It’s really still amazing to me, like the rational part of my brain keeps telling me that 300 million dollars would have to eventually buy them basic FPS mechanics in a engine that was built for it, but here we are. colonelwest fucked around with this message at 06:25 on Nov 28, 2019 |
# ? Nov 28, 2019 06:17 |
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Jobbo_Fett posted:Can't wait to hear about how the ballistic performance of this amazing round can travel at speeds upwards of 6,000 feet per second yet strangely doesn't disintegrate due to wind resistance and other physical fsctors being applied to it. They are coated with gravity goo that in turn keeps an atmosphere of argon around each slug of course.
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# ? Nov 28, 2019 06:19 |
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Every nerd dream we ever had? Become? That's not my dream. What CR promised might have been. What CIG are delivering is a nightmare.
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# ? Nov 28, 2019 06:21 |
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G0RF posted:
Oh for sure, I'm not saying that if Chris had stayed in Austin that we'd have the BDSSE by now. But, I think moving you're supposedly frugal crowdfunded operation (every dollar CIG gets equals 3 evil publisher dollars) to one of the most expensive parts of the country and setting up in a flashy and lavish office was a big turning point and should have been a huge red flag to the backers. It declared that the optics of the project and hobnobing with Hollywood elites was more important to Chris than actually delivering a game. colonelwest fucked around with this message at 06:29 on Nov 28, 2019 |
# ? Nov 28, 2019 06:25 |
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Gort posted:Yeah, I'm gonna come back to Warframe for the flyable ship. Any idea when it's meant to release? It'll likely be Q2ish next year. The ship building stuff was done early so they kind of threw it in there. Railjack (or whatever they wind up calling the flyable ship update) was supposed to be late this year but got held back, presumably until working, because DE doesn't understand game development. I'd be more excited if they weren't pushing multicrew in a game I primarily play alone or with queued randoms, but the demo looked super impressive.
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# ? Nov 28, 2019 06:29 |
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Sarsapariller posted:
Every so often I message the dev (from available channels) tell him thanks and ask him to make more games. He has never responded.
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# ? Nov 28, 2019 06:50 |
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# ? Jun 6, 2024 06:47 |
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Zushio posted:Holy poo poo, do those rockets fire out the wrong end of the gun? That is literally the only way my brain can process this. They're coming out sideways Just like this game https://www.youtube.com/watch?v=IvDeXaiBy3I&t=133s, at least they have some illustrious company Bubbacub fucked around with this message at 07:14 on Nov 28, 2019 |
# ? Nov 28, 2019 07:10 |