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Burkion
May 10, 2012

by Fluffdaddy

Funky Valentine posted:

Donald straight obliterated Terra-Nort, that's more than Lingering Will managed.

I adore that KH3 made the save system and check points a canon feature of the world

it's literally just Sora wandering away from the afterlife and resetting time

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MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!

Burkion posted:

Here's the main thing there. Like so long as you're at least level 40, you can take him it's just

Well, it's hard. I'm sure you've noticed this now, but the game's combat evolves as it goes on- you gain new mechanics and new ways of attacking and new abilities, and all of that goes into this final battle. Dodging, blocking, healing, strike raids, you're going to need all of them to break Ansem.

It's like the Riku fight, but even bigger. Leveling up further will only help you be able to take more hits or to hit him harder, the name of the game with Ansem is dodge and block all that you can and hit him as often as you can. This is the fight dodge roll was born for

God i'm so loving close and not. I'm at Ansem 2, i loving hate SUBMIT still even if i'm getting way better at noticing when he'll do it and prepare to roll away, and his tackle attack is way more dangerous simply because the camera trying to track him will gently caress my rolls sometimes. And that bait last tackle is a bitch.

Burkion
May 10, 2012

by Fluffdaddy

ArmyOfMidgets posted:

God i'm so loving close and not. I'm at Ansem 2, i loving hate SUBMIT still even if i'm getting way better at noticing when he'll do it and prepare to roll away, and his tackle attack is way more dangerous simply because the camera trying to track him will gently caress my rolls sometimes. And that bait last tackle is a bitch.

Did you get the Oblivion keyblade from the castle? It's an optional one so in theory you could have missed it, but it is probably the strongest keyblade you can use at this stage.

The only other thing really is have you completed all of the Coliseum stuff- outside of Sephiroth who, whoo boy, good luck there.

Outside that it's just a matter of dodge rolling the gently caress away as he does his super big charges and hitting him as often as you can when he's not wrecking your face. Ansem 2 is easily, for me, the hardest part of the game so you're just about there.

MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!

Burkion posted:

Did you get the Oblivion keyblade from the castle? It's an optional one so in theory you could have missed it, but it is probably the strongest keyblade you can use at this stage.

The only other thing really is have you completed all of the Coliseum stuff- outside of Sephiroth who, whoo boy, good luck there.

Outside that it's just a matter of dodge rolling the gently caress away as he does his super big charges and hitting him as often as you can when he's not wrecking your face. Ansem 2 is easily, for me, the hardest part of the game so you're just about there.

But it has 2 less attack and 1 less MP than Divine Rose

Burkion
May 10, 2012

by Fluffdaddy

ArmyOfMidgets posted:

But it has 2 less attack and 1 less MP than Divine Rose

Huh

I'm sorry my old man brain confused the stats of Final Mix and KH1

In OG KH1, Divine Rose is kind of a joke Keyblade because you can just immediately get Oblivion which is the second strongest Keyblade in the game. I just completely forgot they buffed it up for Final Mix. Yeah, it's the second strongest physical keyblade short of the Ultima Weapon, so you're doing pretty good there.

The Lionheart is good for magic if you use that frequently.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Stop hitting Ansem when he isn't getting staggered. Unless he is staggered or doing something else, he can use Submit, and if he uses it while you're button mashing the attack command you won't be able to dodge it.

If you are attacking Ansem and think "huh he hasn't done anything for a bit" that is a good sign you should back off. He basically has an early form of Revenge Value.

If you don't want to play lame then you need to adopt a Punch-Out!!! mindset. Everything Ansem does has a visual or audio cue, even if some are faster than others. If you develop the muscle memory then most of what he does is reactable and can be guarded or dodge rolled.

Ventana
Mar 28, 2010

*Yosh intensifies*

Electric Phantasm posted:

Kingdom Hearts except it's Dreamworks instead of Disney.

Sora and Moses bro-ing it out in Prince of Egypt is All I ever Wanted.

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


ArmyOfMidgets posted:

But it has 2 less attack and 1 less MP than Divine Rose

Speaking of MP; I'm not sure if the game itself ever mentions this, but since KH1 has no dedicated Magic stat, the power of your spells directly scales off of MP. This means that loading up on MP boosting accessories and keyblades will make your magic damage skyrocket. (it also means the staff is the best start because it gives you +1MP right off the bat)

Gologle
Apr 15, 2013

The Gologle Posting Experience.

<3
https://www.youtube.com/watch?v=Np8AgKwoQac

MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!
I think i've spent 4 hours on Ansem 2. I can now get him to his second phase without taking damage or using MP fairly regularly. His tackle I have the most issue with, I parry it about sixty percent of the time. When I do it's the best I can do to put damage in during his second phase. He just can come up with attacks so fast in that phase, and i can't tell which attacks open a 3 or 2 string of attacks, of which SUBMIT is so often one of them, so it's hard to approach. Aaaagh. So close.

morallyobjected
Nov 3, 2012

ArmyOfMidgets posted:

I think i've spent 4 hours on Ansem 2. I can now get him to his second phase without taking damage or using MP fairly regularly. His tackle I have the most issue with, I parry it about sixty percent of the time. When I do it's the best I can do to put damage in during his second phase. He just can come up with attacks so fast in that phase, and i can't tell which attacks open a 3 or 2 string of attacks, of which SUBMIT is so often one of them, so it's hard to approach. Aaaagh. So close.

that was the boss that made me quit the game for like six months. then I came back and waltzed through the whole thing first try

LordMune
Nov 21, 2006

Helim needed to be invisible.
My only real memory of Ansem 2 is spending ridiculous amounts of time avoiding his attacks by Gliding around the perimeter of the arena.

Well, that and SUBMIT.

MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!

LordMune posted:

My only real memory of Ansem 2 is spending ridiculous amounts of time avoiding his attacks by Gliding around the perimeter of the arena.

Well, that and SUBMIT.

CUM GUARDIAN


nuts to this, i'm watching the rest on youtube. Nice ending.

Holy gently caress, Sora's voice got so loving deep. I'm still not sure if Re: Chain of Memories is a game or not

MorningMoon fucked around with this message at 20:36 on Dec 2, 2019

MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!
Oh...kay..... chain of memores is. it sure is.

should i, uh, play this? or is it... is there new stuff here that's worthwhile or can i skip? i see there's some riku story, is it really gonna be seeing new stuff from his perspective, or am i just replaying the theme park version of 1 with a new, more limiting system?

ImpAtom
May 24, 2007

ArmyOfMidgets posted:

Oh...kay..... chain of memores is. it sure is.

should i, uh, play this? or is it... is there new stuff here that's worthwhile or can i skip? i see there's some riku story, is it really gonna be seeing new stuff from his perspective, or am i just replaying the theme park version of 1 with a new, more limiting system?

Literally half of the future villains of the series first appear there. Some even die there.

Blackbelt Bobman
Jul 17, 2004

I don't need friends! I've been
manipulatin' you since the start!
All so I can something,
something X-Blade!


ArmyOfMidgets posted:

Oh...kay..... chain of memores is. it sure is.

should i, uh, play this? or is it... is there new stuff here that's worthwhile or can i skip? i see there's some riku story, is it really gonna be seeing new stuff from his perspective, or am i just replaying the theme park version of 1 with a new, more limiting system?

Either play it or watch all the cutscenes. The battle system is fine once you get the hang of it. Mostly put your levels into CP and sleights so you can make an ultra-powerful deck quickly. The overall story is very important, the stories in the individual worlds is not.

MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!

ImpAtom posted:

Literally half of the future villains of the series first appear there. Some even die there.

Blackbelt Bobman posted:

Either play it or watch all the cutscenes. The battle system is fine once you get the hang of it. Mostly put your levels into CP and sleights so you can make an ultra-powerful deck quickly. The overall story is very important, the stories in the individual worlds is not.

Alright, I guess I'll stick with it then.

Just one more question then, around when should I expect things to "expand" in the story, going through Traverse Town is mostly getting a hang of the setting, but will it be around halfway through Sora's story or the end of it when new characters start coming in?

MightyPretenders
Feb 21, 2014

ArmyOfMidgets posted:

Alright, I guess I'll stick with it then.

Just one more question then, around when should I expect things to "expand" in the story, going through Traverse Town is mostly getting a hang of the setting, but will it be around halfway through Sora's story or the end of it when new characters start coming in?

You can expect some character introductions quickly. The plot gains momentum about halfway through, but there's stuff to enjoy before then.

Blackbelt Bobman
Jul 17, 2004

I don't need friends! I've been
manipulatin' you since the start!
All so I can something,
something X-Blade!


ArmyOfMidgets posted:

Alright, I guess I'll stick with it then.

Just one more question then, around when should I expect things to "expand" in the story, going through Traverse Town is mostly getting a hang of the setting, but will it be around halfway through Sora's story or the end of it when new characters start coming in?

There are major story cutscenes between each floor.

Trojan Kaiju
Feb 13, 2012


You can easily skip cutscenes in worlds until you get to the worlds that you yourself may think "oh hey there should be something interesting here." That may seem pretty vague but you know Agrabah probably won't have much to add. Pay attention to the floor scenes, though.

Antiquated Pants
Feb 23, 2011

Oh god I'm so lonely in here...
:negative:

I didn't mind the in world cut scenes because they were all like incorrect memories. At first I was annoyed not once you get the card system down it can become really satisfying.

Manatee Cannon
Aug 26, 2010



I don't think I'm alone when I say I never played com as a kid and was left incredibly confused at the start of kh2

it's not really that big a deal since the plot of this series is nonsense anyway, but skipping com sure doesn't help

MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!
Yeah so i made lunch and then Aerith was like "yo i'm just a piece of your imagination, i cant tell you anything new, but your imagination is gonna try and gently caress you up" "oh no" and now I finally met that Axel guy i saw everywhere the last sixteen years. I was being way too quick to judge this, i'm all in on Sora's wild mind ride in Org 13's village mansion.

Invalid Validation
Jan 13, 2008




Definitely, I’m not sure how he got away with putting so much story into handheld games.

Burkion
May 10, 2012

by Fluffdaddy

ArmyOfMidgets posted:

Yeah so i made lunch and then Aerith was like "yo i'm just a piece of your imagination, i cant tell you anything new, but your imagination is gonna try and gently caress you up" "oh no" and now I finally met that Axel guy i saw everywhere the last sixteen years. I was being way too quick to judge this, i'm all in on Sora's wild mind ride in Org 13's village mansion.

So what did you think of KH1, all told?

ZenMasterBullshit
Nov 2, 2011

Restaurant de Nouvelles "À Table" Proudly Presents:
A Climactic Encounter Ending on 1 Negate and a Dream

Invalid Validation posted:

Definitely, I’m not sure how he got away with putting so much story into handheld games.

They're sequels not spin offs. Kojima knew this. The SMT franchise knew this.

MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!

Burkion posted:

So what did you think of KH1, all told?

Really good.

The story is a very wholesome take on coming of age and losing/finding oneself by connecting with others. Riku and Sora on the opposite ends of it is pretty good, specially when Beast comes in, a man who is also on a quest to find a love one and is hellbent on finding that one.

Gameplay's pretty fun! It's a bit more basic than I could've expected in spots (like MP not being a stat per se, just is stronger the more slots you have) but overall it's really satisfying, specially when your moveset is fully expanded. In a 2019 where almost all celebrated games are large open worlds with too much sidestuff included, it was extremely refreshing to go back to worlds made out of a half dozen rooms, with progression happening continuously.

loving lol at the item system. Munnie is somewhat hard to come by early on, and the best items you can buy are hi-potion. Donald and Goofy will use up items if you let them, which makes for a very negative loop where you really, really don't want to use poo poo or spend. The bracelets you can buy, and the weapon upgrades, are very, very limited and frankly poor, but they're so costly and plentiful that you have to assume you should buy them, which means avoiding items, which means hording them for when you need them, but then there's bosses where you don't need them so gotta hoard harder and avoid using. I can tell that if I had played this seventeen years ago, I would still be recovering and not using consumables in games.

Flying/Swimming just ain't that good, specially with how late they're introduced, so you really feel the lack of your ground moveset. Ursula was a bitch and a half. Outside of that, bosses are really fun, very satisfying. I played Ansem II for loving five hours before quitting, but the only bullshit i call is that it's very easy for the camera to not keep up with the tackle attack and screw me over if i'm trying to dodge, or make it hard to orient sora the right way to parry. Beyond that everything felt within reach, I was making progression and feeling good.

The worlds are fine, the Disney stuff is cute, but the rapid pacing there is what really makes it. I'm not sure this would work without something as striking as going around these movie sets, but seeing Aladdin is only the part that gets me in, it's the pacing that kept me going.

Pretty good stuff, just a nice and satisfying game. I can see how nearly twenty years ago this was so crazy that it would make a huge franchise.

Burkion
May 10, 2012

by Fluffdaddy
That's all great to hear and I'm so happy you enjoyed it so much

And to back up one of your fears...

ArmyOfMidgets posted:

I can tell that if I had played this seventeen years ago, I would still be recovering and not using consumables in games.


When I played KH3, I never, not once, bought items from the store. Entirely because I got really, really used to just not doing it in the original game that it became ingrained.

Which means that I didn't learn that there was an item that would auto revive you if you got KOed until after I beat the loving thing.

I made the game so much harder on myself

amigolupus
Aug 25, 2017

ArmyOfMidgets posted:

Oh...kay..... chain of memores is. it sure is.

should i, uh, play this? or is it... is there new stuff here that's worthwhile or can i skip? i see there's some riku story, is it really gonna be seeing new stuff from his perspective, or am i just replaying the theme park version of 1 with a new, more limiting system?

I've watched FutureFriend's LP of CoM and I feel that's the best way to experience this. :v:

ArmyOfMidgets posted:

Yeah so i made lunch and then Aerith was like "yo i'm just a piece of your imagination, i cant tell you anything new, but your imagination is gonna try and gently caress you up" "oh no" and now I finally met that Axel guy i saw everywhere the last sixteen years. I was being way too quick to judge this, i'm all in on Sora's wild mind ride in Org 13's village mansion.

The most :lol: part about this for me is that Sora got repeatedly told, point-blank, that all these worlds and people are fake and going forward will mess up his memories badly. Yet he does it anyway. The entirety of CoM wouldn't have happened if Sora wasn't the densest fucker ever. :allears:

Burkion
May 10, 2012

by Fluffdaddy
Chain of Memories is the story of Sora doing exactly what the villains want, and STILL loving them over super hard because he's the most powerful idiot to ever exist and he had a friend to save goddamnit even if he didn't know who the gently caress she was!

MorningMoon
Dec 29, 2013
Probation
Can't post for 35 hours!
It's also a loving sitcom bottle episode. Sora and the rest keep walking into this one white set, talking in the same poses in between adlibbed flashbacks to the last season/game. And yet this is the most pivotal story that is expanding the world into what will be the main conflict of this whole series (i assume. Since this is introducing organization 13 and all i know is that they're the baddies, but also the most beloved characters and also hot).

Talking about this whole thing elsewhere got a friend of mine to boot up 358/2 Days and now she's lamenting that it got turned into a movie because, being a DS game trying to be a PSP game aside, it has a very good concept and gameplay?

About to finish the first set of worlds. Lets see what Axel and Ms All Might are up to.

Also, just gonna call it, don't tell me the answer, but Goofy, Donald and Jiminy aren't actually here for most of the game, are they? I'm like 70% sure they're all just Sora's figments. But there's a 30% chance they feel slightly off because they're dumbasses.

MorningMoon fucked around with this message at 05:38 on Dec 3, 2019

Electric Phantasm
Apr 7, 2011

YOSPOS

Burkion posted:

Chain of Memories is the story of Sora doing exactly what the villains want, and STILL loving them over super hard because he's the most powerful idiot to ever exist and he had a friend to save goddamnit even if he didn't know who the gently caress she was!



Isn't Sora does what the villain wants and still ends up loving them over the entire series though?

Lessail
Apr 1, 2011

:cry::cry:
tell me how vgk aren't playing like shit again
:cry::cry:
p.s. help my grapes are so sour!

ArmyOfMidgets posted:

It's also a loving sitcom bottle episode. Sora and the rest keep walking into this one white set, talking in the same poses in between adlibbed flashbacks to the last season/game. And yet this is the most pivotal story that is expanding the world into what will be the main conflict of this whole series (i assume. Since this is introducing organization 13 and all i know is that they're the baddies, but also the most beloved characters and also hot).

Talking about this whole thing elsewhere got a friend of mine to boot up 358/2 Days and now she's lamenting that it got turned into a movie because, being a DS game trying to be a PSP game aside, it has a very good concept and gameplay?

About to finish the first set of worlds. Lets see what Axel and Ms All Might are up to.

Also, just gonna call it, don't tell me the answer, but Goofy, Donald and Jiminy aren't actually here for most of the game, are they? I'm like 70% sure they're all just Sora's figments. But there's a 30% chance they feel slightly off because they're dumbasses.

well they got big and beloved from kh2 not com since everyone understands that axel's catchphrase is "got it memorized" and not "commit it to memory"

Burkion
May 10, 2012

by Fluffdaddy

Lessail posted:

well they got big and beloved from kh2 not com since everyone understands that axel's catchphrase is "got it memorized" and not "commit it to memory"

And a lot of people's full attachment came from the DS game because it went into detail about their dumb anime bullshit and how they worked as people

Lessail
Apr 1, 2011

:cry::cry:
tell me how vgk aren't playing like shit again
:cry::cry:
p.s. help my grapes are so sour!

Burkion posted:

And a lot of people's full attachment came from the DS game because it went into detail about their dumb anime bullshit and how they worked as people

eh, it came about like three years after 2

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Manatee Cannon posted:

I don't think I'm alone when I say I never played com as a kid and was left incredibly confused at the start of kh2

it's not really that big a deal since the plot of this series is nonsense anyway, but skipping com sure doesn't help

Hell, I didn't even know CoM existed when I played KH2.

Zonko_T.M.
Jul 1, 2007

I'm not here to fuck spiders!

I really liked the gameplay in Re:COM, I played through it a couple of times and would've done more if it had a new game+ mode. As is I started the first world after finishing KH1 (I also gave up at Ansem II because of how hard it was and also because I've already replayed this game a bunch and I'm ok skipping the gauntlet of final boss forms that turns into a big dumb looking boat) and then put it down because I didn't want to do all the grinding I did the last time I played and I can't play a card game without grinding for all the good cards.

Riku's story is solid, if it was available without first playing Sora's story I'd probably jump into it on its own because it holds up as its own thing. There's not as much grinding, you only control what level you are rather than what's actually in your deck, so it's more about getting good at the combat instead of building stupidly overpowered sleights and using Tornado/Megaflare/Reflect Raid on everything ever. I don't remember the plot of each world having a lot to it, it's mostly Riku facing his own darkness in the form of (Disney Villain), but there's enough there that I'd say it's as important as Sora's story. There's a couple of Org XIII members who only really interact with Riku.

Boy, the way Org XIII was introduced is really weird. Half of them are dead before you meet the other half. When you finally meet the whole gang in KH2, there's 7 of them. What? Why?

Tenzarin
Jul 24, 2007
.
Taco Defender
Re:COM is all about setting up your cards so you can just spam press triangle the entire fight and not have to think about what your doing.

The numbers by be wrong here but I'm gonna take a rough shot at it. So the general idea may be here but off because I don't remember the numbers.
1. Set up your rows so they all add up to 21(?)
2. Then also set up the cards that dont get removed also set add up to the same combo of 21(?)
3. Throw in some combos of 2 heals and a ether at the end.
4. Spam triangle every fight spamming combos and you win.
5. Obv if you dont need to heal you skip over the heals or need to get cards back, and redraw your deck.

Oh yea, this is more of a strategy once you have a bunch of cards. So this is until you get further in the game,
1. Put a poo poo load of attack cards in rows, generally so they atleast add up over 10+!
2. Spam triangle for combos so enemies can't cancel your poo poo.
3.. Throw in some combos of 2 heals and a ether at the end.

I guess I should explain that when you spam triangle, that you lose the last card you use for the rest of the battle unless you use an ether. It's how using combos were balanced. Like I said my memory of the combo count may be off but along as your not playing the game on hard mode that's pretty much all it is to clown every boss.

I wouldn't recommend playing this game on hard unless you really want the challenge.

On the topic of Re:COM, that grind to get riku to 99 GOD DAMNNNNNNNN!!!!!!!! :siren:

Tenzarin fucked around with this message at 06:35 on Dec 3, 2019

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Tenzarin posted:

Re:COM is all about setting up your cards so you can just spam press triangle the entire fight and not have to think about what your doing.

The numbers by be wrong here but I'm gonna take a rough shot at it. So the general idea may be here but off because I don't remember the numbers.
1. Set up your rows so they all add up to 21(?)
2. Then also set up the cards that dont get removed also set add up to the same combo of 21(?)
3. Throw in some combos of 2 heals and a ether at the end.
4. Spam triangle every fight spamming combos and you win.
5. Obv if you dont need to heal you skip over the heals or need to get cards back, and redraw your deck.

Oh yea, this is more of a strategy once you have a bunch of cards. So this is until you get further in the game,
1. Put a poo poo load of attack cards in rows, generally so they atleast add up over 10+!
2. Spam triangle for combos so enemies can't cancel your poo poo.
3.. Throw in some combos of 2 heals and a ether at the end.

I guess I should explain that when you spam triangle, that you lose the last card you use for the rest of the battle unless you use an ether. It's how using combos were balanced. Like I said my memory of the combo count may be off but along as your not playing the game on hard mode that's pretty much all it is to clown every boss.

I wouldn't recommend playing this game on hard unless you really want the challenge.

On the topic of Re:COM, that grind to get riku to 99 GOD DAMNNNNNNNN!!!!!!!! :siren:

Cards burned to start a sleights need Hi/Mega-tier items, potions for physical attacks and ethers for magic. Elixirs restock everything.

However, by endgame bosses just love to break out a 0 if you try to use any long lasting sleight. (which the 21 sleight very much is)

My endgame deck for bosses was just a bunch of normal chains of 0-9-9, so I can break their attacks and get a fully combo off while they're stunned.

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Lord_Magmar
Feb 24, 2015

"Welcome to pound town, Slifer slacker!"


ArmyOfMidgets posted:

It's also a loving sitcom bottle episode. Sora and the rest keep walking into this one white set, talking in the same poses in between adlibbed flashbacks to the last season/game. And yet this is the most pivotal story that is expanding the world into what will be the main conflict of this whole series (i assume. Since this is introducing organization 13 and all i know is that they're the baddies, but also the most beloved characters and also hot).

Talking about this whole thing elsewhere got a friend of mine to boot up 358/2 Days and now she's lamenting that it got turned into a movie because, being a DS game trying to be a PSP game aside, it has a very good concept and gameplay?

About to finish the first set of worlds. Lets see what Axel and Ms All Might are up to.

Also, just gonna call it, don't tell me the answer, but Goofy, Donald and Jiminy aren't actually here for most of the game, are they? I'm like 70% sure they're all just Sora's figments. But there's a 30% chance they feel slightly off because they're dumbasses.

Oh god Ms All Might is somehow the best nickname I've seen for Larxene in a very long time. Also 358/2 days gameplay is dope and lets you play as every member of the Organization and a few extra characters besides that in multiplayer.

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