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medchem posted:Wasn't part of the long delay for Jagged Earth because it would take time to get artwork? Not only that, they specifically said that it was going to be a long process because they wanted to focus on a smaller pool of artists instead of farming it out more widely... for the stated goal of maintaining aesthetic consistency. The guy's art is all over the place, so hopefully this one was just a fluke. He does have some legit great stuff in the mix but he's seriously channeling Phil Foglio sometimes.
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# ? Dec 4, 2019 17:46 |
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# ? May 12, 2024 09:10 |
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I dunno, the art seems pretty consistently cartoony. It's just some of the pictures don't have any people so you've just got the flat colours and wonky draftsmanship, and not the weird smirking faces. Though sometimes the faces find a way.
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# ? Dec 4, 2019 18:41 |
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Mr. Squishy posted:I dunno, the art seems pretty consistently cartoony. It's just some of the pictures don't have any people so you've just got the flat colours and wonky draftsmanship, and not the weird smirking faces. Though sometimes the faces find a way. he seems to do a good job with Glowy Nighttime poo poo he's not my favorite artist on Spirit Island by any means but it's not all Stubborn Solidity and Sea Monsters, either
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# ? Dec 4, 2019 18:49 |
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Straight White Shark posted:Not only that, they specifically said that it was going to be a long process because they wanted to focus on a smaller pool of artists instead of farming it out more widely... for the stated goal of maintaining aesthetic consistency. That is some good art; the Phil Foglio/Klemens Franz channeling is probably why.
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# ? Dec 4, 2019 18:54 |
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Thoughts on Clans of Caledonia? I've resisted buying it til now as I already have TM and GP and am probably most in love with GP (and don't play it enough) but the thought of a slightly easier-to-teach gateway game into GP doesn't sound terrible. Plus, some players just love Scots. I haven't really researched the game deeply but wanted thoughts before I took the time to delve.
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# ? Dec 4, 2019 19:54 |
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IMO Navegador does the whole market-in-a-euro thing better and TM does the whole "building for benefits" better. In fact Navegador is extremely underappreciated by this thread. It's the first link in the chain of the euro-to-18xx pipeline and is Gerdts' best game.
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# ? Dec 4, 2019 20:07 |
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I don't think it's his best but it is definitely underappreciated in the wake of Concordia.
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# ? Dec 4, 2019 20:23 |
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I want to try Navegador but it seems like I’d have to be the one to purchase it and I’m still infatuated with Imperial.
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# ? Dec 4, 2019 20:35 |
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It doesn't play nearly as well at 2p as Concordia which is a problem for me. Otherwise it's a great game like most of his stuff. Still haven't heard a peep about Transatlantic, which makes me think it was not received very well.
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# ? Dec 4, 2019 20:38 |
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FulsomFrank posted:It doesn't play nearly as well at 2p as Concordia which is a problem for me. Otherwise it's a great game like most of his stuff. Still haven't heard a peep about Transatlantic, which makes me think it was not received very well. Transatlantic is a lot more of a straitforward economic game. I like it but it’s not nearly as good as Navegador or Concordia.
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# ? Dec 4, 2019 20:56 |
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Gloomhaven 2.0: Frosthaven announced https://www.reddit.com/r/Gloomhaven/comments/e633h2/frosthaven_gloomhaven_20_announced/
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# ? Dec 4, 2019 22:08 |
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FulsomFrank posted:It doesn't play nearly as well at 2p as Concordia which is a problem for me. Otherwise it's a great game like most of his stuff. Still haven't heard a peep about Transatlantic, which makes me think it was not received very well. IIRC Tom Lehmann (of Race for the Galaxy fame) made a 2p variant for Navegador
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# ? Dec 4, 2019 22:10 |
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Llyranor posted:IIRC Tom Lehmann (of Race for the Galaxy fame) made a 2p variant for Navegador Neat! I'll check it out, thanks.
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# ? Dec 4, 2019 22:12 |
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ketchup vs catsup posted:Gloomhaven 2.0: Frosthaven announced One day there will be a really big box deluxe edition that includes an actual shipping crate for a box.
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# ? Dec 4, 2019 22:25 |
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Ropes4u posted:One day there will be a really big box deluxe edition that includes an actual shipping crate for a box. BGG has a thread where a guy speculates based on lore that there will eventually be 5 full gloomhaven games + expansions.
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# ? Dec 4, 2019 22:42 |
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Memnaelar posted:Thoughts on Clans of Caledonia? I've resisted buying it til now as I already have TM and GP and am probably most in love with GP (and don't play it enough) but the thought of a slightly easier-to-teach gateway game into GP doesn't sound terrible. Plus, some players just love Scots. I haven't really researched the game deeply but wanted thoughts before I took the time to delve. It's pleasant enough but there's nothing there that makes me want to play it over TM/GP.
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# ? Dec 4, 2019 22:44 |
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ketchup vs catsup posted:BGG has a thread where a guy speculates based on lore that there will eventually be 5 full gloomhaven games + expansions. Wow! I guess Im eventually going to be $600 poorer then!
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# ? Dec 4, 2019 22:45 |
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ketchup vs catsup posted:BGG has a thread where a guy speculates based on lore that there will eventually be 5 full gloomhaven games + expansions. Jesus
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# ? Dec 4, 2019 22:55 |
Control Volume posted:Wow! I guess Im eventually going to be $600 poorer then! I hope they port them to the digital client so that I'm only like $200 poorer. Over the course of like, 20 years or something.
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# ? Dec 4, 2019 23:11 |
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Is there a release date for it? I'm thinking about sitting down with my play group and asking "do we want this?"
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# ? Dec 4, 2019 23:36 |
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Can't imagine seeing Frosthaven before mid-2021.
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# ? Dec 4, 2019 23:43 |
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the pain of knowing there are 16 more classes coming and i can't spoil myself on them because i have an actual group that wants to play gloomhaven for the next 3 or so years.
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# ? Dec 4, 2019 23:47 |
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CommonShore posted:Is there a release date for it? I'm thinking about sitting down with my play group and asking "do we want this?" The big announcement banner at Pax Unplugged says Kickstarter launch March 2020, so plenty of time to get quarters in your piggy bank.
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# ? Dec 5, 2019 00:18 |
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Control Volume posted:Wow! I guess Im eventually going to be $600 poorer then!
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# ? Dec 5, 2019 01:57 |
misguided rage posted:Does this include the rented storage space to actually keep the things in? You misunderstand, the Gloomhaven tabletop universe will be your new home.
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# ? Dec 5, 2019 02:21 |
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I had a group of 5 on Sunday and I was about to successfully bust out Space Alert for the first time in many years! Still great, still confusing people about the difference between the C action for BattleBots and the BattleBots action. They said they would play it again so I'm pumped. I also got us to play my first play of Pax Pamir 2nd Edition with more than 2 people. It seems really neat at 5, and people enjoyed it but we usually play less political games so I doubt many will want to break it out again. It felt really good making a last minute faction shift prior to a dominance check when I noticed the 3 players aligned with the to-be-dominant faction all did not have much influence.
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# ? Dec 5, 2019 03:31 |
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I've played one round of Here I Stand, so I'm clearly ready to dive into Virgin Queen in a 6-player game on Saturday. I'm the HRE. What should I do besides reading the rules and watching a couple of let's play videos?Tekopo posted:For the bad, the game is kind of swingy due to the victory conditions swinging quite widely if you aren't careful. The events are quite powerful as well, as far as I can see, although that's not necessarily a bad thing. Taking stock of who controls an area is also quite weird: only the Raj can really control an area and only active units (either from the revolutionaries or NV factions) actually contest control, but bases are always considered active, which can lead to some weird swings in control. There's also areas on the board that can't be controlled by the Raj because they are States, and if a region becomes a Muslim State they also lose control, no matter the number of pieces (a Muslim State is different since it doesn't necessarily start as a state, at the start there are no Muslim States, since they are created by the Muslim league, and there can be a State that is in a Muslim region but isn't a Muslim State). it's no where near as fiddly as Pendragon though. Fun fact: it's my fault that Jammu & Kashmir is a Princely State, and a Muslim space, but NOT a Muslim State. You're welcome!
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# ? Dec 5, 2019 04:08 |
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ketchup vs catsup posted:BGG has a thread where a guy speculates based on lore that there will eventually be 5 full gloomhaven games + expansions. That would be a comically giant set of games.
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# ? Dec 5, 2019 04:47 |
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A buddy picked up Food Chain Magnate at a con and we’re set to play next week. I know folks were talking about 1st turn moves a few pages back. What does a new player need to know / what are the first turn moves to make?
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# ? Dec 5, 2019 05:32 |
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Everyone spends their hire on recruiting girl turn 1, and recruiting girl + trainer turn 2. Build from there.
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# ? Dec 5, 2019 05:37 |
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Radioactive Toy posted:Still great, still confusing people about the difference between the C action for BattleBots and the BattleBots action. They said they would play it again so I'm pumped. I always describe the card as "you yell BATTLE BOTS ATTACK" so when someone fucks it up we all get the mental image of someone walking around the spaceship alone screaming BATTLE BOTS ATTACK at no one
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# ? Dec 5, 2019 06:36 |
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I want Spacehaven, i.e. Space Alert crossed with Gloomhaven. Small upgrades to your ship (some of which are on the ship and last only until it's destroyed, but same could be part of your loadout similar to the heroic or special ability cards), different regions of unexplored space with unique mission tracks, pre-prepped threat decks etc, ranging from "scientific exploration in a space filled with monsters" to "reconnaissance missions behind enemy lines".
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# ? Dec 5, 2019 07:50 |
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I want Gloomhavenhaven, where half your gaming group doesn't play the same loving game every session for half a year and leave you stuck with the AP guy every week and half your collection glued to the shelf with dust.
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# ? Dec 5, 2019 10:16 |
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Tiger posted:I want Spacehaven, i.e. Space Alert crossed with Gloomhaven. Small upgrades to your ship (some of which are on the ship and last only until it's destroyed, but same could be part of your loadout similar to the heroic or special ability cards), different regions of unexplored space with unique mission tracks, pre-prepped threat decks etc, ranging from "scientific exploration in a space filled with monsters" to "reconnaissance missions behind enemy lines". But half the fun of space alert is that you make a small fuckup and get totally wiped out. How are you going to progress in an ongoing story when that keeps happening?
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# ? Dec 5, 2019 14:30 |
Clones, like the existing expansion campaign mode.
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# ? Dec 5, 2019 14:56 |
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If you haven’t tried Paranoia the RPG yet, you should. Similar premise. Would be nice to have a legacy board game that was designed that way from the beginning. Would a 6 player container game work? I have extra containers due to the hiccup in the first batch, resulting in a total of 115 containers. I also have an extra boat to use them on. I suppose I’d need a couple extra factories too? Chill la Chill fucked around with this message at 15:36 on Dec 5, 2019 |
# ? Dec 5, 2019 15:34 |
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tokenbrownguy posted:A buddy picked up Food Chain Magnate at a con and we’re set to play next week. I know folks were talking about 1st turn moves a few pages back. What does a new player need to know / what are the first turn moves to make? Print out the expansion milestones. They are just better than the base game milestones, and they signpost all the good openings by having a few milestones say "can only be acquired on or before turn two."
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# ? Dec 5, 2019 16:11 |
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tokenbrownguy posted:A buddy picked up Food Chain Magnate at a con and we’re set to play next week. I know folks were talking about 1st turn moves a few pages back. What does a new player need to know / what are the first turn moves to make? Tbh if it’s everyone’s first time then just play the full game, ignore strategies and suggestions. It will become immediately obvious what the best openers are like 5 turns in which is maybe 15 minutes of gameplay and you can decide as a group if you want to run back from the beginning. I think this is the best way to truly learn FCM. If there was someone who played before then yeah go RG but you’re all new so gently caress up, make mistakes, learn the game.
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# ? Dec 5, 2019 16:22 |
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Jedit posted:I want Gloomhavenhaven, where half your gaming group doesn't play the same loving game every session for half a year and leave you stuck with the AP guy every week and half your collection glued to the shelf with dust. I play once a week with my buddy and we do two scenarios, but I think we're gonna start just doing one scenario and then playing something else because otherwise we would never play another game again for at least a year.
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# ? Dec 5, 2019 16:24 |
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# ? May 12, 2024 09:10 |
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poemdexter posted:I play once a week with my buddy and we do two scenarios, but I think we're gonna start just doing one scenario and then playing something else because otherwise we would never play another game again for at least a year. I'd have liked to have played more than 3 games of it before it got dropped for ever in favour of new shiny thing. I just don't have the space for it myself..
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# ? Dec 5, 2019 16:30 |