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NtotheTC posted:https://twitter.com/elonmusk/status/1205230908837523456 Wasn't he a software developer at one point? Maybe not a good one, of course.
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# ? Dec 13, 2019 15:25 |
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# ? Jun 7, 2024 21:15 |
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NtotheTC posted:https://twitter.com/elonmusk/status/1205230908837523456 Pretty much anything he touches counts
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# ? Dec 13, 2019 15:34 |
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https://twitter.com/_taylorswope/status/1205252714680045568
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# ? Dec 13, 2019 16:08 |
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When writing services in node, you might accidentally block the event loop and kill all concurrency. The best way to solve this is by using a sane language and runtime instead. What you could also do is just run your application completely single-threaded and have a Docker container per request.
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# ? Dec 13, 2019 17:54 |
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Elon thinking he's the main character in a video game explains a lot about his behavior
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# ? Dec 13, 2019 17:58 |
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I like how they had multiple devs and qa testers experience the problem and were at first like "well maybe this is a fluke that players will never see"
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# ? Dec 13, 2019 18:18 |
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that's not what happened. it was a known issue but marked KS because low repro amount, and no repro steps. when you're dealing with a mountain of QA load and you have to ship something, you tend to focus on high repro bugs had a ton of one-time-only bugs that we were never, ever to repro after 10 hours. will players hit it? yeah. can we ever fix it? no, too far down the bug list.
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# ? Dec 13, 2019 18:28 |
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1/18 just get a loving blog, jeez
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# ? Dec 13, 2019 18:28 |
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also do note that the QA person understood the game systems well enough to go from a random review mentioning "climbing nothing", to piecing together a hypothesis, testing and creating full repro steps. that is the value of a VERY good QA lead, when they understand the game systems more than anyone else on the team. QA guys are seen as "game testers" but like nobody who sits there hammering away at bugs will get far in QA.
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# ? Dec 13, 2019 18:32 |
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Suspicious Dish posted:that's not what happened. It's what he says happened, but okay!
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# ? Dec 13, 2019 18:43 |
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From this twitter thread: here's a story about troubleshooting a hardware bug in a raspberry pi that turned off every time you took a picture of it.
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# ? Dec 13, 2019 18:45 |
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QuarkJets posted:It's what he says happened, but okay! It isn't, read again carefully.
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# ? Dec 13, 2019 19:37 |
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QuarkJets posted:It's what he says happened, but okay! No, that's the opposite of what he said happened. They spent a whole bunch of time trying to track down what the problem was and when they failed to find it before the game shipped they hoped the reason they hadn't been able to find it was because it was just a rare fluke that wouldn't matter.
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# ? Dec 13, 2019 19:43 |
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The Fool posted:Elon thinking he's the main character in a video game explains a lot about his behavior Nah. He’s a cancer diagnosis away from being a James Bond supervillain.
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# ? Dec 13, 2019 19:48 |
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That would explain the gigafactory injury rate
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# ? Dec 13, 2019 19:50 |
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It did seem like more people were falling into lava pits and being eaten by piranhas than you would expect.
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# ? Dec 13, 2019 23:38 |
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If I was ever having problems replicating a rare bug, I'd simply leave the software running in a room full of vacuum cleaners
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# ? Dec 13, 2019 23:45 |
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I would just make a post on the internet, anywhere on the internet crowing about how proud I am that there are no bugs at all in my software
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# ? Dec 13, 2019 23:49 |
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Plorkyeran posted:No, that's the opposite of what he said happened. They spent a whole bunch of time trying to track down what the problem was and when they failed to find it before the game shipped they hoped the reason they hadn't been able to find it was because it was just a rare fluke that wouldn't matter. I didn't say that they hoped it would go away in lieu of debugging. The tweets said "all hopes of this being a weird fluke only a couple devs would ever see were dashed, as players all over the place started reporting their companion quests failing", which is what I am referring to. Eggnogium posted:It isn't, read again carefully. lol
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# ? Dec 13, 2019 23:51 |
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QuarkJets posted:I like how they had multiple devs and qa testers experience the problem and were at first like "well maybe this is a fluke that players will never see" "There were one or two cases before launch where this issue seemed to happen, but no one in QA ever managed to reproduce it and despite our best efforts we couldn't learn anything concrete about it (4/18)" They only saw it once or twice during testing, and began to hope it was just a fluke after spending a long time digging into it with no success.
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# ? Dec 14, 2019 00:13 |
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Plorkyeran posted:"There were one or two cases before launch where this issue seemed to happen, but no one in QA ever managed to reproduce it and despite our best efforts we couldn't learn anything concrete about it (4/18)" "At first" was meant to be relative to the release date, not the debugging cycle, sorry if that wasn't clear enough. What I found amusing was putting in all of that debugging effort and then being like "... maybe it's just a fluke with the Dev build". Because then, like clockwork, of course it winds up being a widespread issue.
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# ? Dec 14, 2019 03:24 |
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There's probably a lesson in there about being wary when qa is doing things differently to end users. I'm going to guess that players sat there reading dialogue long enough for the character to ghost-climb to lethal heights way more than qa sat there looking at a dialogue box they'd seen a million times before.
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# ? Dec 14, 2019 03:57 |
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boo_radley posted:From this twitter thread: here's a story about troubleshooting a hardware bug in a raspberry pi that turned off every time you took a picture of it. oh my god now the raspberry pi thread title makes sense
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# ? Dec 14, 2019 09:43 |
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JawnV6 posted:If I was ever having problems replicating a rare bug, I'd simply leave the software running in a room full of vacuum cleaners I wondered how long it would take for someone to bring up the hardest bug ever. My fav is the wires crosstalk one.
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# ? Dec 14, 2019 14:21 |
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Jabor posted:There's probably a lesson in there about being wary when qa is doing things differently to end users. I guarantee that there were qa tests that were just "load a chat dialog and wait ten minutes, did it crash?"
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# ? Dec 14, 2019 16:27 |
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Games are basically Highly Profitable Coding Horrors.
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# ? Dec 14, 2019 16:36 |
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This is the worst thing I've seen all year. https://www.youtube.com/watch?v=QXUSvSUsx80
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# ? Dec 15, 2019 11:04 |
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Carbon dioxide posted:This is the worst thing I've seen all year. Cursed video
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# ? Dec 15, 2019 19:06 |
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Jabor posted:There's probably a lesson in there about being wary when qa is doing things differently to end users. QA, over the course of the project, runs one millionth of the content that users will brute force on day 1. The "thing" that end users are doing differently is volume, an amount of volume that is infeasible to run (much less collect errors from, triage, and debug to completion) pre-launch. Your 'guess' is notably poo poo because QA saw & reported the bug, there is no categorical "QA clicked thru too fast" error if that happened.
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# ? Dec 16, 2019 21:04 |
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Also, Outer Worlds is the most technically polished and relatively bug-free game Obsidian has ever put out, so whatever they're doing with QA, they're doing it right this time. I'm happy to be writing compilers where all bugs are at least pretty easy to reproduce, rather than the crazy nondeterministic simulations that games truly are.
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# ? Dec 16, 2019 23:08 |
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The annual State of JS survey results are in, and I thought the wording of one question belongs in this thread: https://2019.stateofjs.com/demographics/jobTitle How do you introduce yourself at parties? Full Stack Developer/Engineer: 48.3% Front End Developer/Engineer: 36.6% Web Developer: 11.7% Back End Developer/Engineer: 3.4% I can't stop giggling at the thought of somebody calling themselves a "full stack engineer" at a party like they're the guy in that famous Mitchell and Webb sketch: https://www.youtube.com/watch?v=THNPmhBl-8I
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# ? Dec 19, 2019 12:33 |
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LOOK I AM A TURTLE posted:The annual State of JS survey results are in, and I thought the wording of one question belongs in this thread: https://2019.stateofjs.com/demographics/jobTitle I introduce myself as a Redditor.
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# ? Dec 19, 2019 14:00 |
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I find it difficult to imagine the kind of party where people would press you for exactly what kind of computer touching you do. If someone asks me in a casual setting what I do for a living, I say I program computers and briefly describe what the company I work for does. I don't think anyone has ever responded by asking me what programming languages I know.
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# ? Dec 19, 2019 15:14 |
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"Frontend" is such a weird description. It's as if there's normal programmers and then a group of people who somehow only know Javascript.
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# ? Dec 19, 2019 15:25 |
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"I make boring websites for boring businesses"
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# ? Dec 19, 2019 15:34 |
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rt4 posted:"Frontend" is such a weird description. It's as if there's normal programmers and then a group of people who somehow only know Javascript. That's not wrong.
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# ? Dec 19, 2019 16:14 |
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i say i do the cloud poo poo
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# ? Dec 19, 2019 17:32 |
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rt4 posted:"Frontend" is such a weird description. It's as if there's normal programmers and then a group of people who somehow only know Javascript. It is weird. People who only know Javascript almost always call themselves "full stack." Hammerite posted:I find it difficult to imagine the kind of party where people would press you for exactly what kind of computer touching you do. If someone asks me in a casual setting what I do for a living, I say I program computers and briefly describe what the company I work for does. I don't think anyone has ever responded by asking me what programming languages I know. Come to Seattle I guess?
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# ? Dec 19, 2019 17:34 |
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Hammerite posted:I find it difficult to imagine the kind of party where people would press you for exactly what kind of computer touching you do. If someone asks me in a casual setting what I do for a living, I say I program computers and briefly describe what the company I work for does. I don't think anyone has ever responded by asking me what programming languages I know. This. I literally just respond by saying "I work for <company>" and 99 times of 100 the conversation moves on.
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# ? Dec 19, 2019 18:31 |
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# ? Jun 7, 2024 21:15 |
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Like someone semi-jokingly said at work today: "You can't be a true full stack developer unless you butcher your own meat"
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# ? Dec 19, 2019 18:37 |