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Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Motherfucker posted:

Kholek suneater is pretty cool, shame he is the way he is... Like, just make him an actual loving dragon... not... whatever is going on here.

Don't race shame, poor dragon ogres.

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The Duggler
Feb 20, 2011

I do not hear you, I do not see you, I will not let you get into the Duggler's head with your bring-downs.

Everyone should play a kholek campaign because it's the only time you can dominate the first 30 turns using only one unit

Then you stack Dragon ogres and every battle is a sea of red mist. It's like beastmen Minotaur spam but with lightning hammers

Motherfucker
Jul 16, 2011

I certainly dont have deep-seated issues involving birthdays.

Angry Lobster posted:

Don't race shame, poor dragon ogres.

I'm shaming this deviant art OC

Assessor of Maat
Nov 20, 2019

I suppose exposure to the internet past a certain point will instil a base distaste for centaurs of any sort but i've seen many a deviantart OC, and Dragon Ogres aren't nearly 'pretty' enough to count.


Unrelated - any suggestions for getting a foothold as Settra in the vortex campaign while I get ushabti and such ready? Been like a year and a half since I last played and I bounced off that start pretty hard. Doing Ikkit now and having fun but it's only turn 85 and all semblance of challenge has been shot to ribbons.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Assessor of Maat posted:

Doing Ikkit now and having fun but it's only turn 85 and all semblance of challenge has been shot to ribbons.
By Ratlings, Jezzails, Warp Lightning, or all of the above?

Assessor of Maat
Nov 20, 2019

AAAAA! Real Muenster posted:

By Ratlings, Jezzails, Warp Lightning, or all of the above?

Yes.

e: Also doom-rocketing things, but that's about one battle in ten. Ratlings are always there for you.

Assessor of Maat fucked around with this message at 16:06 on Dec 27, 2019

Dr Christmas
Apr 24, 2010

Berninating the one percent,
Berninating the Wall St.
Berninating all the people
In their high rise penthouses!
🔥😱🔥🔫👴🏻

Motherfucker posted:

Kholek suneater is pretty cool, shame he is the way he is... Like, just make him an actual loving dragon... not... whatever is going on here.

I don’t think dragon ogres are actually related to dragons or ogres, they just resemble a combination of them.

Edgar Allen Ho
Apr 3, 2017

by sebmojo

Vlex posted:

Isn't Morathi one of the most brutal lords on the charge? Fully levelled and on her mount, I mean?

Yeah with her weapon she's a pretty solid glass cannon.

Also, in campaign, don't use her level five skill point. Use it at level six to immediately get the skill that unlocks sorceresses and gives them plus recruit rank and an extra slot. You can then immediately drop a fire and a shadow sorceress with the skull and the pendulum into her army. It's a huge force multiplier which you need against the amount of poo poo you have to fight early, and means you can get other skills for a while on Morathi instead of worrying about her spells.

And aggressively use that starting assassin to damage units/assault garrisons. Assault garrison in particular can start doing massive damage once he gets skills and traits in it, and specialist plus Morathi's cost reduction means he can do it for like 50 gold.

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Assessor of Maat posted:

I suppose exposure to the internet past a certain point will instil a base distaste for centaurs of any sort but i've seen many a deviantart OC, and Dragon Ogres aren't nearly 'pretty' enough to count.


Unrelated - any suggestions for getting a foothold as Settra in the vortex campaign while I get ushabti and such ready? Been like a year and a half since I last played and I bounced off that start pretty hard. Doing Ikkit now and having fun but it's only turn 85 and all semblance of challenge has been shot to ribbons.

Before Ushabi your heavy hitters are your chariot swarms and they should run pretty roughshod over low tier TK, skaven, and orc stacks.. Use hammer and anvil tactics and smash everyone under your chariot wheels. By the time you have to square off against Lyoness, you're going to need some anti large power and your chariots aren't going to fly anymore. Get as many halberds into your main stack as you can and if you have Ushabi bows get them loaded up and hope they can snipe out enough knights to matter before the initial clash. TK vs bret is also the edge case you want to bring Sepulcural stalkers if they are available, they have charge defense vs large, so brace them and let them shoot knights on their way in. You'll probably want Settra on a horse, hold him in reserve, and run down knights after their charge to keep them engaged. Settra on a horse should in theory outduel Reponse since she's more of an anti infantry fighter and he's got a pretty stout bonus vs large. TK vs Bret is also a good use case for Lore of Light liche priests to net cavalry down while you do unpleasant things to them.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

I have played two long Ikit Claw campaigns, and I have cast a lot of Warp Lightnings. Like.... an uncountable amount of times. Not once have I seen it do appreciable damage to a cavalry unit. Playing as Repanse on Vortex, I get into a fight with Sniktch. Fighting a garrison, the Warlock Engineer casts it once killing 75% of a moving Knights Errant unit, routing them immediately. just lmao loving horseshit cheating AI.

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

AAAAA! Real Muenster posted:

I have played two long Ikit Claw campaigns, and I have cast a lot of Warp Lightnings. Like.... an uncountable amount of times. Not once have I seen it do appreciable damage to a cavalry unit. Playing as Repanse on Vortex, I get into a fight with Sniktch. Fighting a garrison, the Warlock Engineer casts it once killing 75% of a moving Knights Errant unit, routing them immediately. just lmao loving horseshit cheating AI.

Nothing really highlights the amount of cheating bullshit the AI gets than garrison attacks against skaven. They get an obnoxious amount of uses of their clanrat summons and they do it with like almost no cooldown to the point where I've seen multiple summoned clanrats out at a time (with no plague priest for their separate summon, mind). They also get seemingly unlimited winds and will chain cast lightning for the entire match to the point where when I played Repanse, by the time I finished the fight against Snikitch's capital, the garrisoned warplock engineer had like 250 kills

Edgar Allen Ho
Apr 3, 2017

by sebmojo

DeathSandwich posted:

Nothing really highlights the amount of cheating bullshit the AI gets than garrison attacks against skaven. They get an obnoxious amount of uses of their clanrat summons and they do it with like almost no cooldown to the point where I've seen multiple summoned clanrats out at a time (with no plague priest for their separate summon, mind). They also get seemingly unlimited winds and will chain cast lightning for the entire match to the point where when I played Repanse, by the time I finished the fight against Snikitch's capital, the garrisoned warplock engineer had like 250 kills

Pretty sure you can have multiple summoned clanrats at a time as the player, if you spam it ASAP the way the AI does.

Jimbot
Jul 22, 2008

So a friend and I got this during the sale and we decide to try out Lizardmen because why not and dinosaurs. Any useful tips? She's playing as Tlaqua and I'm playing Last Defenders. Kind of wish it was the opposite since I'm a little better at these games and it's criminal at how safe Last Defender's starting position is. My warpath is taking me south along the coast so I have an idea of what I want to do at least.

Wild Horses
Oct 31, 2012

There's really no meaning in making beetles fight.

DeathSandwich posted:

Nothing really highlights the amount of cheating bullshit the AI gets than garrison attacks against skaven. They get an obnoxious amount of uses of their clanrat summons and they do it with like almost no cooldown to the point where I've seen multiple summoned clanrats out at a time (with no plague priest for their separate summon, mind). They also get seemingly unlimited winds and will chain cast lightning for the entire match to the point where when I played Repanse, by the time I finished the fight against Snikitch's capital, the garrisoned warplock engineer had like 250 kills

Be happy they havent figured out warp bomb cheese.
Drop a clanrat in the midst of the enemy stuff, drop a warp Lightning on the same clanrat summon and immediately warp bomb suicide bomb them

As advice, I would argue that sniping the warlock takes priority, and defending your arty from menace below is always good. Two elite units can kill them pretty fast

dogstile
May 1, 2012

fucking clocks
how do they work?
Well, i finally completed a total war campaign, as vortex brets. Skaven are absolute fuckers to root out of the jungle, aren't they?

The Crotch
Oct 16, 2012

by Nyc_Tattoo

Wild Horses posted:

Be happy they havent figured out warp bomb cheese.
Drop a clanrat in the midst of the enemy stuff, drop a warp Lightning on the same clanrat summon and immediately warp bomb suicide bomb them

I have absolutely seen the AI suicide bomb their summoned clanrats.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

dogstile posted:

Well, i finally completed a total war campaign, as vortex brets. Skaven are absolute fuckers to root out of the jungle, aren't they?
Yes.

DOCTOR ZIMBARDO
May 8, 2006
My Repanse campaign is going pretty well, I united greater Nehekara by turn 80 and 1200 Chivalry, so now I'm just casting forth stacks of knights and peasants to comb the world looking for evil to vanquish while I make obscene amounts of money.

Wild Horses
Oct 31, 2012

There's really no meaning in making beetles fight.

The Crotch posted:

I have absolutely seen the AI suicide bomb their summoned clanrats.

Based ai.
Edit: the trick to avoid this is to clump all your guys together, so the clanrat breaks very early, and then let him run off before too much damage is taken. Any 50% strength skaven is suicide to fight

Lt. Lizard
Apr 28, 2013

Wild Horses posted:

Based ai.
Edit: the trick to avoid this is to clump all your guys together, so the clanrat breaks very early, and then let him run off before too much damage is taken. Any 50% strength skaven is suicide to fight

Of course, the downside to this tactics is that if you misjudge when the clanrats will break, you can easily lose your whole frontline to one suicide bomb. Don't ask me how I know. :v:

Ra Ra Rasputin
Apr 2, 2011

Motherfucker posted:

Kholek suneater is pretty cool, shame he is the way he is... Like, just make him an actual loving dragon... not... whatever is going on here.

?

???

Ra Ra Rasputin fucked around with this message at 18:43 on Dec 27, 2019

Wild Horses
Oct 31, 2012

There's really no meaning in making beetles fight.

Lt. Lizard posted:

Of course, the downside to this tactics is that if you misjudge when the clanrats will break, you can easily lose your whole frontline to one suicide bomb. Don't ask me how I know. :v:

I’m usually betting on me charging and them being surrounded by “stronger and more numerous enemies” will cause them to break without many casualties. Then a unit of skirmishers sees them off.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

So this is my first time taking a Brettonian faction out of the early game - are you telling me that I have to put a Farm AND a Windwill in one city if I want to be able to upgrade either? Like... I cant have a Windmill in Al Haikk and an upgraded farm in Copher? I need to have the Windmill and Farm in Copher from what I can tell.

Also I heard it and now I cannot un-hear it - one of the lines Repanse says "REPONCE DE LYON".

Wild Horses posted:

Based ai.
Edit: the trick to avoid this is to clump all your guys together, so the clanrat breaks very early, and then let him run off before too much damage is taken. Any 50% strength skaven is suicide to fight
This sounds like a trick - because then you eat a turbopowered warp lightning.

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Edgar Allen Ho posted:

Pretty sure you can have multiple summoned clanrats at a time as the player, if you spam it ASAP the way the AI does.

Last I played skaven I remember it's got a 60+ second cooldown, your previous group of clanrats will be long dead before the ability is back up unless it's way shorter on sieges or something. The AI just kind of doesn't give a poo poo about cooldowns and will do whatever when it feels like. I've had fights against tomb kings where they summoned ushabi twice in a fight against a single TK stack.

Wild Horses
Oct 31, 2012

There's really no meaning in making beetles fight.

AAAAA! Real Muenster posted:

So this is my first time taking a Brettonian faction out of the early game - are you telling me that I have to put a Farm AND a Windwill in one city if I want to be able to upgrade either? Like... I cant have a Windmill in Al Haikk and an upgraded farm in Copher? I need to have the Windmill and Farm in Copher from what I can tell.

Also I heard it and now I cannot un-hear it - one of the lines Repanse says "REPONCE DE LYON".

This sounds like a trick - because then you eat a turbopowered warp lightning.

I do this away from enemy casters at the start of the siege. Artillery shoots, and the defending skaven keep using menace from below on them. My inf stand around the arty and break the clanrats

Ravenfood
Nov 4, 2011

DeathSandwich posted:

Last I played skaven I remember it's got a 60+ second cooldown, your previous group of clanrats will be long dead before the ability is back up unless it's way shorter on sieges or something. The AI just kind of doesn't give a poo poo about cooldowns and will do whatever when it feels like. I've had fights against tomb kings where they summoned ushabi twice in a fight against a single TK stack.

It's less than 45 seconds to summon Menace Below iirc. I have never once seen TKs use ushabti summons more than once.

Edgar Allen Ho
Apr 3, 2017

by sebmojo
It'd be nice if the game clearly stated what bonuses the AI gets. We know they cheat, which I don't mind because they kinda need it, but it'd be nice to know what areas they cheat in.

Azran
Sep 3, 2012

And what should one do to be remembered?
Yeah, same here. And I've played an absurd amount of TK campaigns. Also you can totally make AI Skaven run out of WoM if you stack enough -WoM skills. Had a warplock only cast it three times through an entire siege.

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?

AAAAA! Real Muenster posted:

So this is my first time taking a Brettonian faction out of the early game - are you telling me that I have to put a Farm AND a Windwill in one city if I want to be able to upgrade either? Like... I cant have a Windmill in Al Haikk and an upgraded farm in Copher? I need to have the Windmill and Farm in Copher from what I can tell.

Also I heard it and now I cannot un-hear it - one of the lines Repanse says "REPONCE DE LYON".

This sounds like a trick - because then you eat a turbopowered warp lightning.

It seemed easier to keep farms or industry at tier 1 for the extra income that didn't affect pre-existing structures rather than climb the ladder for some bigger gains and when you only got 3 slots one is gonna be a garrison/wall so really you only got two.

Edgar Allen Ho
Apr 3, 2017

by sebmojo

Doomykins posted:

It seemed easier to keep farms or industry at tier 1 for the extra income that didn't affect pre-existing structures rather than climb the ladder for some bigger gains and when you only got 3 slots one is gonna be a garrison/wall so really you only got two.

Brets get walls for free so you can skip out on the garrison, and all their recruitment buildings need to be in the capital anyway. So it's not so bad.

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"
brettonia doesnt need other buildings. no reason not to use your minors for farms. all your military buildings can fit in one cap settlements

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Edgar Allen Ho posted:

Brets get walls for free so you can skip out on the garrison, and all their recruitment buildings need to be in the capital anyway. So it's not so bad.
Right but wont the AI still come after you if your garrisons are weak, even if you have walls? Or is it the "No Walls" that is the siren song to AI armies? Because right now as Repanse on Vortex I feel like my coast is really vulnerable to Noctilus / Aranessa / anyone who would want to come after me via the ocean so I have forts in each city. I'm on VH/H if that makes a difference.



Wild Horses posted:

I do this away from enemy casters at the start of the siege. Artillery shoots, and the defending skaven keep using menace from below on them. My inf stand around the arty and break the clanrats
I know, I was just being a poo poo.

AAAAA! Real Muenster fucked around with this message at 20:57 on Dec 27, 2019

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Dr Christmas posted:

I don’t think dragon ogres are actually related to dragons or ogres, they just resemble a combination of them.

This is correct. Dragon Ogres are along with Dragons one of the original species of the world. There before the Old Ones showed up and started their experiments that created the other creatures of the world. (They were based on the Giants of Greek Myth which were said have reptile like lower bodies and ugly humanoid upper bodies.)

As far as I know they don't have an actual species name, they were called Dragon Ogres cause they looked kind of like a combination of Dragons and Ogres. The reason they work with Chaos is because of a pact they made with the Chaos Gods after they first appeared in the world. Namely in exchange for their fertility and servitude, they were granted Eternal Life. Because they don't need to do anything to survive most of them just go to sleep until the lightning storms that invigorate them raise them from slumber, or big enough Chaos followers request their services. After which they tend to put the minimum of effort in to fulfilling their pact.

1st_Panzer_Div.
May 11, 2005
Grimey Drawer

Edgar Allen Ho posted:

Yeah with her weapon she's a pretty solid glass cannon.

Also, in campaign, don't use her level five skill point. Use it at level six to immediately get the skill that unlocks sorceresses and gives them plus recruit rank and an extra slot. You can then immediately drop a fire and a shadow sorceress with the skull and the pendulum into her army. It's a huge force multiplier which you need against the amount of poo poo you have to fight early, and means you can get other skills for a while on Morathi instead of worrying about her spells.

And aggressively use that starting assassin to damage units/assault garrisons. Assault garrison in particular can start doing massive damage once he gets skills and traits in it, and specialist plus Morathi's cost reduction means he can do it for like 50 gold.

Assault garrison feels useful for the first time as of late, gain levels, apply diplomatic points, and that maxed out damage is huge value vs t3+ garrisons.

Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial
The farm and windmill combine for 900 gold which is huge. I don't know if any other faction can get that in every single settlement

ad090
Oct 4, 2013

claws for alarm
You can put garrison buildings in the minors with trade resources and a port, because you won't have the slots for the farm + windmill and the trade resource. Also the minors most likely to get attacked are the ones with ports so it works out nicely.

Ravenfood
Nov 4, 2011
Brets not being affected by supply lines also means if you see enemies coming you can take one turn to recruit an emergency stack that should, when combined with the garrison, be enough to fend off most enemies.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

ad090 posted:

You can put garrison buildings in the minors with trade resources and a port, because you won't have the slots for the farm + windmill and the trade resource. Also the minors most likely to get attacked are the ones with ports so it works out nicely.
Yeah I'm already doing this in a few places, but for somewhere that is inland and has a trade resource I wasnt sure if I should invest in Farm + Windmill and risk it being under-garrisoned. Same goes for the coastal cities without a trade good - a port + farm + windmill means no extra garrison, buuuut I did have this thought in the back of my head:

Ravenfood posted:

Brets not being affected by supply lines also means if you see enemies coming you can take one turn to recruit an emergency stack that should, when combined with the garrison, be enough to fend off most enemies.
So yeah, I'll go for it to try to get rich and if I get rich before any of my cities get raided / plundered / burned down then I should have enough money to field armies to protect all my borders anyway.

General Morden
Mar 3, 2013

GOTTA HAVE THAT PAX BISONICA
can someone provide me with a list of total war youtube content creators that aren't weird alt right wackos

something about this series attracts that kind of crowd and i'm trying to find actual helpful guide videos

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Nephthys
Mar 27, 2010

This may sound stupid but Skaven garrisons are part of why I lost my motivation to play this game. I feel like I've sieged them more than any other faction and its so painful every time. The Warp Lightning spam is just bullshit and just decimates things on walls. And theres nothing you can really do about it because its actually pretty hard to snipe the caster and at some point your units will bunch up and get obliterated.

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