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treat
Jul 24, 2008

by the sex ghost

yr new gurlfrand! posted:

I bought thrill of the fight and realized quickly that I am terrible at boxing.

I did six 90 second rounds in a row two days ago after my usual workout and my deltoids and biceps are still hosed. If you want to throw out your shoulder or pull a muscle swatting at air, there's no better way to do it.

SCheeseman posted:

Anyone want to add any more games to the second post? My tastes are pretty specific so I'm not great at covering the entire breadth of what is available, so I'm happy to hear some suggestions.

Overwhelmingly Positive stuff from Steam: Pavlov, VTOL VR, Jet Island, Thrill of the Fight

treat fucked around with this message at 09:51 on Dec 31, 2019

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Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

SCheeseman posted:

Anyone want to add any more games to the second post? My tastes are pretty specific so I'm not great at covering the entire breadth of what is available, so I'm happy to hear some suggestions.

Here's a bunch to pick from;

  • Budget Cuts 1&2
  • VRChat
  • Drunkn Bar Fight
  • The Lab
  • Payday 2
  • Serious Sam
  • The Talos Principle
  • Virtual Virtual Reality
  • Windlands 1&2
  • Job and Vacation Simulators
  • Rick and Morty: Virtual Rickality
  • Space Junkies
  • Star Trek: Bridge Crew

I also recommend mentioning OVR Toolkit in the OP somewhere, because it is great for popping windows into your VR space through SteamVR. And it even keeps active readings of your controller and tracker battery levels, along with the current time, on a wristwatch display.

8-bit Miniboss
May 24, 2005

CORPO COPS CAME FOR MY :filez:
Got my delayed Oculus Link cable and holy poo poo. Link is legit, especially with some tweaking with the Oculus Debug Tool. I waited specifically for the official cable to have the least amount of issues plus length and it just works and picks up Steam VR without issue. Just with my limited use I'm hard pressed to find compression artifacts but I can feel the low but still somewhat usable refresh rate and I don't mind it too much at all.

Now to get the comfort level up to par. I've so far picked up the Kiwi Designs headband that works like the Studioform one just different material and backed some kickstarter for a counterweight to attach to the back end of the headstrap. I know people put like battery banks or other alternatives but the kickstarter thing is low-ish profile and it shaped to the triangular shape of the back end of the head strap.

That Italian Guy
Jul 25, 2012

We need the equivalent of the shrimp = small pastry avatar, but for ambulances and their mysteries now.
It also boasts "a weight three times that of a 10k power bank" which seems...super excessive. The Quest weights 570g and it's quite frontloaded (but still, that weight includes the straps and parts of the headset that are more center-balanced). A 10k bank weights 200g...600g on the back seems like severe overkill, especially if you want to add a power bank to it, which I would say is really needed for certain intensive games (to the point that I will still run out of juice if I forget to plug it in early enough during long session - the charging rate is sometimes not enough to counterweight the draining).

This is my current setup:

The small "bag" the Powerbank is snuck into is included with it and adds some extra grip to the velcro straps. It also fits in the travel case without any need to disassemble it.


Of course if you're going to use your Quest with Link exclusively, you won't need a power pack so that seems like an alternative solution.

That Italian Guy fucked around with this message at 12:06 on Dec 31, 2019

Songbearer
Jul 12, 2007




Fuck you say?

Jack Trades posted:

Don't forget the data they'll pull from you watching vr porn.
I'm sure that one of those Rift S/Quest cameras are pointed right at your dick. What did you think the hand tracking was ACTUALLY developed for?

Wow! People in VRChat really seem to like miming shaking maracas one-handed for up to 20 minutes at a time! Quick, time to port Samba De Amigo to VR!

RabbitWizard
Oct 21, 2008

Muldoon

FuzzySlippers posted:

So room setup is gone from SteamVR on Oculus? I know it's supposed to just pull it from the Oculus guardian settings but my Oculus boundaries are fine but they are wacky in SteamVR. I can't find any way to adjust them or reset them.
Did you find it yet?
In Steam VR on your computer go the Menu (the 3 little bars) -> Developer -> Developer Settings
Put headset on floor in the middle of your play space, click Quick calibrate

Hellsau
Jan 14, 2010

NEVER FUCKING TAKE A NIGHT OFF CLAN WARS.

Songbearer posted:

Wow! People in VRChat really seem to like miming shaking maracas one-handed for up to 20 minutes at a time! Quick, time to port Samba De Amigo to VR!

i mean yeah what the gently caress why don't we have Samba De Amigo VR

eonwe
Aug 11, 2008



Lipstick Apathy

Songbearer posted:

Wow! People in VRChat really seem to like miming shaking maracas one-handed for up to 20 minutes at a time! Quick, time to port Samba De Amigo to VR!

20 minutes lol

waste of 19.5 minutes tbh

Beve Stuscemi
Jun 6, 2001




Had some more time with boneworks last night. I really love the guns, especially that first AR they give you. I tend to hang back and snipe the nullbodies when I can because the ironsights are so accurate and therefore amazingly satisfying to use. Headshots all day.

Getting that hatchet really made melee combat better too

I’m to the point right now where I just got sucked up by the big trash vacuum, which scared the poo poo out of me irl because I didn’t see it coming and I’m wondering if I should have whatever type of money that you can use in those vending machines by now? I haven’t found a way to get money yet?

Foo Diddley
Oct 29, 2011

cat

Jim Silly-Balls posted:

Had some more time with boneworks last night. I really love the guns, especially that first AR they give you. I tend to hang back and snipe the nullbodies when I can because the ironsights are so accurate and therefore amazingly satisfying to use. Headshots all day.

Getting that hatchet really made melee combat better too

I’m to the point right now where I just got sucked up by the big trash vacuum, which scared the poo poo out of me irl because I didn’t see it coming and I’m wondering if I should have whatever type of money that you can use in those vending machines by now? I haven’t found a way to get money yet?

You use bullets in the vending machines

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

SCheeseman posted:

Anyone want to add any more games to the second post? My tastes are pretty specific so I'm not great at covering the entire breadth of what is available, so I'm happy to hear some suggestions.

Oh yeah there's some clear major titles we should definitely have in the OP (or whatever)

Pistol Whip - Beat Saber + Superhot = John Wick VR. You stand still while the world slowly moves towards you as though on a powered walkway, which is fairly comfortable. You shoot polygonal stylistic dudes with a gun and get bonus points if you do it to the beat. You can also punch dudes and dodge bullets. Trippy Rez style environments. Very fun, very easy to learn. Not a ton of content but highly repayable.

Payday 2 - One of the VR games with the most content since it was designed for flat-screen, the VR update is free and works extremely well. This is a full co-op FPS like Left4Dead if you haven't played it, and you can play with a party of friends who have some people in VR and some people on flat-screen. You have options for teleport move or free move, and shooting two handed guns or dual wielding pistols just feels loving amazing. Shoot cops forever. Also you can go stealth if you wanna do Metal Gear Solid VR, which is pretty wild too. Its Thief Simulator but higher budget.

WarThunder - free to play aerial dogfighting game. Can play arcade style or historic. Totally possible to have an extremely good time on this and never spend a penny. There are microtransactions of course but they just unlock planes faster, and you can have tons of fun with biplanes (possibly more fun than other planes, IMO) and quickly unlock some WW2 planes for free just by playing. The VR is very immersive, you sit in a cockpit so even though you're flying around at high speeds I never get any motion sickness. Just doing "test flights" and zooming around in a peaceful map like Flight Simulator is pretty fun and wild as an experience to demo to people if you don't feel like getting into a shootout.

Rez - trippy experimental Dreamcast & PS2 game that became a cult classic. You've probably heard of it? Its basically StarFox except everything you do makes music and you feel like Fox took some acid before heading out of Corneria. You gotta see this if you've never played it before, and if you have, VR makes it way more fun. I highly recommend changing the controls from looking to control the cursor to pointing with your motion controllers to move the cursor, so you can look around independently. (It'll save your neck and feels more fun to me)

Tetris Effect - Its Tetris, you already know how it works. That's a strength. Very simple to understand so very chill, the VR part is just an immersive light show like Rez that matches the game you're playing, with all kinds of cool floaty trippy space poo poo happening all around you while you play and listen to music. Relaxing VR game, good to demo for first timers. Only on the Epic store, but works with Oculus and SteamVR.

Vacation Simulator - A series of a bunch of interactive minigames, with a simple progression system to unlock more as you complete them which adds more to do over Job Simulator. Very comfortable and good demo game, do stuff like cook hot dogs, throw snow balls, stuff like that. Colorful and cartoony, if a bit simple.

Rick & Morty - Its literally Vacation Simulator but Rick and Morty style. If you're a fan of R&M this is a must buy, you get to hang out IN the Sanchez house and have Rick insult you, and everything has full Roiland voice acting and Harmon writing and its pretty fun stuff. Realtalk though you'll beat this in a couple hours and never touch it again. But they're a pretty fun couple hours. You get to play with some of Rick's wild science tools, and shoot some aliens, and also walk through portals. Its pretty wild fun, but short.

Star Trek: Bridge Crew - Co-op game with a focus on voice chat. 4 people can join a room together and go on Star Trek adventures. YMMV basically how much of a Trekkie you are. By default you get the old-school original OG Enterprise (with huge square buttons, very hard, feels like being in a UBoat) and the new remake JJVerse Enterprise (easy mode, everything is very slick and polished). There's expansion DLC which adds the Next Generation Enterprise-D (medium difficulty, adds a new gameplay feature, looks the coolest) Fight the borg and mostly yell at each other for screwing up in funny ways. Each player gets a different role, like Captain, Tactical, Science, Helm and you each have different duties you have to perform. Like Artemis bridge simulator if you ever heard of that. Pretty mad fun but only if you have friends who are interested in roleplaying star trek officers. (play with goons)

Zaphod42 fucked around with this message at 17:51 on Dec 31, 2019

Beve Stuscemi
Jun 6, 2001




Foo Diddley posted:

You use bullets in the vending machines

Oh, I completely missed that. Like just throw clips in?

rage-saq
Mar 21, 2001

Thats so ninja...

Jim Silly-Balls posted:

Oh, I completely missed that. Like just throw clips in?

Yes

Tom Guycot
Oct 15, 2008

Chief of Governors


The Gunslinger posted:

What headphones are people using with the Rift S? Mine comes tomorrow, I'm returning the Samsung headset as it just isn't comfortable to wear longer than 30 minutes and it's really hard to find the sweet spot consistently. Everything will look really good for a split second then it's back to blurry poo poo, must be something with their anti-SDE algorithm.

On a different note I did the Ultimate Hybrid Skyrim VR modlist using Wabbajack that someone recommended to me last week. Holy poo poo, what a cool experience that game is again.



Yeah if you pick up up the Koss PortaPros, and you want to go nuts theres a bunch of different adapters people have made to affix them to the rift S, like https://www.thingiverse.com/thing:3665883 or https://www.thingiverse.com/thing:3664007 or others. Order a print, or print yourself, and slap in the Koss drivers and you've got probably the best solution so you don't have to fumble around with headphones every time you put it on.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Jim Silly-Balls posted:

Oh, I completely missed that. Like just throw clips in?

To be fair I even noticed the message about "gun telemetry" being currency, and I was still confused as hell on how it works for awhile. Not super well explained but no biggie.

Gooch181
Jan 1, 2008

The Gooch
You can change which type of ammo you are feeding it if you have access to both types of weapons. I think it might also switch to the last picked up ammo type.

Deathlove
Feb 20, 2003

Pillbug
Anybody using Link for Boneworks on Quest? Does it run OK?

Beve Stuscemi
Jun 6, 2001




Zaphod42 posted:

To be fair I even noticed the message about "gun telemetry" being currency, and I was still confused as hell on how it works for awhile. Not super well explained but no biggie.

Yeah I didn’t get what they meant by gun telemetry either. Oh well I’ve only passed one vending machine so it’s not like I missed all of them.

With the wide rear end checkpoint distances I may even pass it again when I start the game back up.

Luneshot
Mar 10, 2014

SCheeseman posted:

Anyone want to add any more games to the second post? My tastes are pretty specific so I'm not great at covering the entire breadth of what is available, so I'm happy to hear some suggestions.

I know I'm not the only person in here who's recommended Space Engine as a pretty decent low-stress experience. Not a game, but exploring the universe for $25 is pretty rad.

Luneshot posted:

Wanted to bring my own VR recommendation to the thread.

Space Engine ($24.99 on Steam) is essentially a virtual planetarium/universe explorer program. It's been in development for years by a one-man team, and the first full retail release was a few months ago.

It models the universe at real scale, using astronomical catalogs to place real objects at the correct positions, with the number one goal being astronomical accuracy and realism. Procedural objects (planets, stars, star clusters, nebulae, galaxies, etc) are generated to fill in the rest of the universe. If you want to see what the sky looks like from a planet around a black hole, or that you could pluck a galaxy from the air between your fingers, this is the one for you. You can fly to basically any object you see, or use the "go-to" shortcut. You can change time speed to see orbital motion or the rotation of a planet, and you can use the "god scale"/stereobase gesture, using the grip buttons and starting with your arms out wide and bringing them together, to make things appear smaller (and the reverse for them to seem bigger).

I took a few screenshots in VR earlier today.






So, despite the amount of time I've spent in it, I need to give some caveats:
  • I will fully admit that it's not really a "game". It's chill as hell to explore the universe, though.
  • If you have ample disk space, I can recommend downloading the previous (free) version, 0.9.8.0, and exploring a little bit in non-VR mode to see if this is your thing. You can also use the non-VR tutorials, because you may want to get a general feel for the program and how it works before trying to jump into VR.
  • There is apparently a more 'guided' experience version called Overview, which is available on the Oculus store. I have not tried this myself, but if anyone has, please let me know how it is.
  • While the planets in the Solar System are fairly blurry at ground-level as they use real data, procedural planets are much more detailed.
  • It can be fairly buggy at times, and can crash without warning. You'll almost certainly see performance hitches, especially when rendering landscapes or nebulae up close.
  • You'll want to start in Vive or Oculus mode from the Steam dialog that pops up when you launch the game. As you can probably expect, launching the wrong one will leave you with controls that don't really work.
  • You probably want to bump up the controller sensitivity for stereobase (the scale-changing gesture) on the right hand and velocity on the left hand- otherwise it takes a while to get moving.

All of that said- it's still pretty cool if you like space/astronomy, and incredibly impressive for what is basically a one-man project.

EbolaIvory
Jul 6, 2007

NOM NOM NOM

Jim Silly-Balls posted:

Yeah I didn’t get what they meant by gun telemetry either. Oh well I’ve only passed one vending machine so it’s not like I missed all of them.

With the wide rear end checkpoint distances I may even pass it again when I start the game back up.

Theres one at the start of each section/level thingy. Its your "gear up" station.

EDIT: Loot Tip. And because I didn't know, and didn't recycle some stuff.
Recycle ur poo poo at the end of levels. It goes into the sandbox stuff later. Guess thats how unlocks and stuff work.


EbolaIvory fucked around with this message at 21:25 on Dec 31, 2019

Beve Stuscemi
Jun 6, 2001




SCheeseman posted:

Anyone want to add any more games to the second post? My tastes are pretty specific so I'm not great at covering the entire breadth of what is available, so I'm happy to hear some suggestions.

No one is expecting these answers from me lol but here we go



Rec Room - Rec Room has the distinct advantage of being completely free and constantly updated. RR has a few core gameplay modes that are very popular. Paintball is just that, paintball, team death match essentially. There is Rec Royale, which is their version of Battle Royale games like PUBG. Very fun but can take a bit to get a full lobby. The squad lobbies tend to fill faster than the solo lobbies. One hit kills for paintball modes which sounds too easy, but the paintballs are not hitscan, they are affected by gravity and have a set velocity.

Rec Room also allows users to create their own rooms complete with game logic, nodes and a 3D maker pen for making your own models. There are a ton of custom rooms, not all of them good, but many of them not bad. Standouts include a remake of Nuketown from Call of Duty and a recreation of some Mario 64 levels in VR.

All in all for a free game, there is tons of content here, even if you never go outside of the rooms made by the Rec Room staff. The core rec room modes are also good enough to sink lots of time into. I personally love paintball and Rec Royale squads.



Pokerstars VR - This is another free game with, I would argue more staying power than many paid games. It’s Texas Holdem Poker, in VR, but there is much more to it. Each table is like a chat room. Everyone’s mic’s are on by default and each persons avatar is fully animated. Besides the obvious advantages of talking to other people and being social, you can use these things to find tells in other players. Does that person across from you only hold onto their cards when they have a hand worth playing and they put bad hands back down on the table immediately? You can see that type of stuff in Pokerstars VR.

Pokerstars also has, and I’m not joking here, the best throwing mechanics in all of VR. You have at your disposal a hundred or so props you can spawn and play with at the table. From normal stuff you’d see at a poker table like drinks, cigars and lighters, to wacky stuff like six shooters, laser chainsaws and a tiny donkey you can share your cigarettes with. All of these things can be played with, thrown, given to others and generally screwed with while you play. It’s very fun

Finally, Pokerstars has a great system to make sure you can actually play poker too. Is someone annoying you? You can mute their voice, or their motions, or their props. Sick of people stealing the cigars out of your mouth? You can lock smokables to your avatar. You can set a bubble around you where people can’t take things. All in the name of letting others have fun and letting you be affected by only the things you want to.

For a very social game it’s also very non-toxic. Of course you have your outliers, but you have many ways to deal with them. The game will also force players to sit out after they take their HMD off and will kick them from the table if they don’t come back, making room for new players.

Finally, the game is evergreen. The core game doesn’t change but things get redecorated for every season, and there are often themed levels and props that come out every quarter.



Ultrawings - Did you like pilotwings? Would you like to play it in VR? That’s Ultrawings. You progress by doing challenges (flying thru rings, popping balloons, sticking difficult landings, etc). You spend your money on new airports, which unlock new planes and islands. You start with an ultralight, and move to more exotic machines like rockets and stunt planes.

Ultrawings also nails the feeling of scale and being up high. Look out the side of your plane while youre banked over and chances are you’ll feel it in your stomach, but in a “wow this is way up there” way not in a “I’m gonna barf” way, unless you’re scared of heights.

Don’t overlook the virtual controls in this game either. I never tried them at first because I assumed they would be junk, but I eventually gave them a shot and the virtual stick works very well and allows for a surprising amount of control granularity. You can use a HOTAS as well or an XBONE controller if you wish.

Beve Stuscemi fucked around with this message at 21:56 on Dec 31, 2019

treat
Jul 24, 2008

by the sex ghost

EbolaIvory posted:

Theres one at the start of each section/level thingy. Its your "gear up" station.

EDIT: Loot Tip. And because I didn't know, and didn't recycle some stuff.
Recycle ur poo poo at the end of levels. It goes into the sandbox stuff later. Guess thats how unlocks and stuff work.


That's what the small snowglobe looking holographic paperweights are for as well. If you toss them in the recycler, they'll give you access to whatever object they contain (like enemies, turrets, large objects you probably can't haul into the recycler) in sandbox.

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

DoubleT2172 posted:

I remember seeing something this or last week saying party and social functions will require a Facebook account now





(USER WAS PUT ON PROBATION FOR THIS POST)

Hadlock
Nov 9, 2004

Pistol Whip, Rec Room, Ultrawings should definitely go in the OP/SP, they're very approachable games

Asema
Oct 2, 2013

by Jeffrey of YOSPOS
hey if people don't have a facebook account, and don't want to support the company, how about we not poo poo on them for making a consumer friendly position in some weird input of "the world is bad anyway so who cares"

yes i know shadow profiles exist, yes i know you are tracked no matter what, but why do you care if somebody doesn't want to jump through the hoops of the oculus

Tweak
Jul 28, 2003

or dont whatever








same as everything else in this thread, “but.. but then what does that say about me and my expensive toy? :(

Beve Stuscemi
Jun 6, 2001




Asema posted:

hey if people don't have a facebook account, and don't want to support the company, how about we not poo poo on them for making a consumer friendly position in some weird input of "the world is bad anyway so who cares"

yes i know shadow profiles exist, yes i know you are tracked no matter what, but why do you care if somebody doesn't want to jump through the hoops of the oculus

I don’t think anyone cares. You can either accept it and roll with it or you can buy another brand of HMD

Hellsau
Jan 14, 2010

NEVER FUCKING TAKE A NIGHT OFF CLAN WARS.

that's a lotta antisemitic slurs

Turin Turambar
Jun 5, 2011



I like Kit Kats, though.

Hellsau
Jan 14, 2010

NEVER FUCKING TAKE A NIGHT OFF CLAN WARS.

Turin Turambar posted:

I like Kit Kats, though.

i mean same

Leal
Oct 2, 2009
Crucify me on my cross made of Kit Kats

EbolaIvory
Jul 6, 2007

NOM NOM NOM

Jim Silly-Balls posted:

I don’t think anyone cares. You can either accept it and roll with it or you can buy another brand of HMD

This.

Take the facebook bullshit to some anti facebook thread. Unlike other companies at least the "EVIL CORP" is doing something to push VR into the mainstream. And this is the VR thread. So yeah. shush.

Nemesis Of Moles
Jul 25, 2007

It seems p disingenuous to say "no body cares, shut up" to someone who does care, who is commenting on a number of people who do care.

It's fine if you don't but like

I don't really get why they should shut up and you shouldnt

Edit or why anyone needs to shut up tbh. Just scroll past posts you don't like we're all adults. At least legally speaking

Nemesis Of Moles fucked around with this message at 23:14 on Dec 31, 2019

Asema
Oct 2, 2013

by Jeffrey of YOSPOS

EbolaIvory posted:

Take the facebook bullshit to some anti facebook thread. Unlike other companies at least the "EVIL CORP" is doing something to push VR into the mainstream. And this is the VR thread. So yeah. shush.

This is a real bad take because it's essentially saying "Don't talk about consumer concerns because look at this dope tech!!" and that's just

A bad take!

Asema
Oct 2, 2013

by Jeffrey of YOSPOS
god i'm sorry for the double post but I just can't take typing "At least EVIL CORP is doing something to push VR!" like how could you have typed that and not laugh at yourself

Pylons
Mar 16, 2009

It's been discussed to death and nobody has anything new to add to the conversation.

Nemesis Of Moles
Jul 25, 2007

Except for the new policy about linking accounts for social features that went in this month which is the main subject everyone's talking about I guess

It's a big thread, it's not really reasonable to expect everyone to read the whole thing and just go "Consensus Achieved, discarding thoughts"

Pylons
Mar 16, 2009

"Wow, facebook sucks" except for a different reason this time is not really adding anything.

Lemming
Apr 21, 2008
To be fair, they suck real bad

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Nemesis Of Moles
Jul 25, 2007

I mean I can think of a dozen other conversations we have in here every single week that I don't see a lot of development or advancement happening in, but folx seem to have a good time so ¯\_(ツ)_/¯

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