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My damage was ok, the rail just doesn't feel satisfying to me for some reason
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# ? Jan 3, 2020 15:29 |
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# ? Jun 3, 2024 13:59 |
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PJOmega posted:In my experience (only 2 successful runs out of 30) if you want a hope of beating them you have to plan from the very first boon for it. There are several runs I hit the third zone and went "this won't finish it, do your best to accrue cash for a diamond/blood, then suicide on poison and push through act 3." I think a reliable source of Weak is your best bet when you’re learning his patterns. It also makes the whole game more forgiving. Smartly using an invulnerable aid when you recognize you’re in a bad position has been a rewarding thing for me to focus on.
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# ? Jan 3, 2020 16:15 |
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kaschei posted:I think a reliable source of Weak is your best bet when you’re learning his patterns. It also makes the whole game more forgiving. Smartly using an invulnerable aid when you recognize you’re in a bad position has been a rewarding thing for me to focus on. Yep, no question on this
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# ? Jan 3, 2020 18:27 |
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kaschei posted:Eraflure streaking 30 games is proof that you don’t have to get lucky with boons to beat Hades. I didn't say you needed to be lucky, I said you need to be mindful of how it will help you the entire run including the final boss.
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# ? Jan 3, 2020 18:35 |
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What's left to add in this game before they leave EA? I don't really like buying early access games, so unless it's feature-complete I am probably gonna wait.
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# ? Jan 3, 2020 18:46 |
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Elswyyr posted:What's left to add in this game before they leave EA? I don't really like buying early access games, so unless it's feature-complete I am probably gonna wait. Proper ending. Final aspects for weapons. 6th weapon. Another Olympian God. But I wouldn't have noticed much of it besides the ending if they just launched now.
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# ? Jan 3, 2020 18:48 |
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They’ve said they’re not going to add new biomes, I hope they add more rooms to existing ones. Asphodel seems to have two rooms total, and one of them is the boat.
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# ? Jan 3, 2020 18:59 |
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I want more stuff Also you could add Erebus too
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# ? Jan 3, 2020 19:05 |
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Chin Strap posted:Proper ending. Final aspects for weapons. 6th weapon. Another Olympian God. There's a lot of space remaining in the keepsake closet.
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# ? Jan 3, 2020 19:07 |
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Eraflure posted:My damage was ok, the rail just doesn't feel satisfying to me for some reason making GBS threads out triple mortars on +25% speed and dashing around covering the screen in explosives is satisfying, but the regular Attack just kinda sucks and isn't very fun to sit there plinking and I hate using it when I don't get that triple-special. Even when I was stacked up with Attack poo poo, it still feels kinda not very interesting. Infinite ammo and piercing/exploding shots is surprisingly way more disappointing than I had expected. I have not tried a Spread-shot build with it yet though. Likewise Bow is great and fun as hell when you get maxed Chirron or using Hera but otherwise I don't like using it. The auto-attack hammer upgrade is usually my go-to when I can get it but mostly as a vehicle to spam Chirron or Hera casts more easily while staying super mobile.
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# ? Jan 3, 2020 19:20 |
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All I want from a patch is for them to rework the Hydra fight because it's a drag on the otherwise fast pace of the game. Also maybe make it so that the respawning Elysium dudes don't get gold armor ever? But that might be asking too much.
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# ? Jan 3, 2020 19:27 |
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Yeah I feel like you could easily cut out the first 1/3rd of the Hydra fight and lose nothing. If I'm struggling by the time I get to the Hydra, it's probably a doomed run anyway, and if I'm steamrolling, the fight is just a big time sink. I just started doing heat runs, so maybe some of those make it more interesting.
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# ? Jan 3, 2020 20:40 |
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Extreme Measures Hydra is definitely spicier.
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# ? Jan 3, 2020 20:44 |
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Eraflure posted:Extreme Measures Hydra is definitely spicier. Yeah it's way better
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# ? Jan 3, 2020 20:50 |
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The worst wrath is Athena when there are shield bearers present. Enjoy probably dying to those fuckers.
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# ? Jan 3, 2020 20:50 |
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The rocket upgrade for the Rail along with Artemis Crit damage on special is pretty great. I also picked up the never reload upgrade and that made it feel pretty decent.
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# ? Jan 3, 2020 21:51 |
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Jesus, Elysium is no joke. Those sword fuckers that revive, wow The chariots keep catching me off guard, too
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# ? Jan 3, 2020 22:30 |
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I was running a mostly poison (but Cast is still ridic burst) build with a Chaos Shield and it was going well until the game crashed on the Elysium boss fight. Ugh.
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# ? Jan 3, 2020 22:31 |
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I'm probably using the shield wrong since I'm at 3-4 Heat with all the other weapons while I'm stuck at 1 with the shield. Unless I get a really good cast or a unusually stupid attack combo it doesn't seem to do enough damage. The block helps but the best damage mitigation is a dead enemy.
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# ? Jan 3, 2020 22:54 |
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Brandfarlig posted:I'm probably using the shield wrong since I'm at 3-4 Heat with all the other weapons while I'm stuck at 1 with the shield. Unless I get a really good cast or a unusually stupid attack combo it doesn't seem to do enough damage. The block helps but the best damage mitigation is a dead enemy. Artemis Cast solves all problems. Barring that, Chaos Shield has really good AoE damage if you add poison to it, and the regular attack is actually pretty strong if completely lacking in range.
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# ? Jan 3, 2020 23:39 |
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Well it took 21 attempts but I finally beat the game. Its funny because it was, for most of it, the worst run ever. I was using the rail gun trying to setup the weak/poison combo with supporting fire that almost got me a win last time. But the game just refused to give me the right boons. I ran into Dio several times but he never offered me poison on special or attack. I tried going in on Ares for doom instead of weak, but Ares refused to give me doom on anything! And Artmeis never offered support fire. It was absolutely abysmal and I died twice before even getting to Elysium. What didn't help was that I spent my dadedalus hammer on a rocket launcher which actually seems worse than the standard grenade. But then I got triple rockets, and combined with Artemis letting me crit on special I suddenly did damage. Won the game spamming rockets and basically never attacking.
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# ? Jan 3, 2020 23:42 |
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Dias posted:I was running a mostly poison (but Cast is still ridic burst) build with a Chaos Shield and it was going well until the game crashed on the Elysium boss fight. Ugh. The game usually autosaves, you should be able to restart there or one room back.
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# ? Jan 3, 2020 23:52 |
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Magitek posted:The trick with both Shieldbearers and the large chariots is to take advantage of their long dormant periods after their attacks. The shield guys will literally stand there motionless for ~3 seconds after doing one of their attacks, so bait them and then dash to their rear and hit them repeatedly. With the large chariots, you need to bait them into hitting an object. Just dash over one of the gaps in the floor or through a pillar, then use the time they stand there motionless to turn them into glue. Small chariots, too; they will blow themselves up on walls and obstacles if you kite them into those things. It's often my favored way of dealing with them.
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# ? Jan 4, 2020 00:19 |
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threelemmings posted:The game usually autosaves, you should be able to restart there or one room back. Nope, just counted as a "give up".
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# ? Jan 4, 2020 00:25 |
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Dias posted:I was running a mostly poison (but Cast is still ridic burst) build with a Chaos Shield and it was going well until the game crashed on the Elysium boss fight. Ugh. Dias posted:Nope, just counted as a "give up". "Ha ha! The sniveling fiend was so weak of spirit that the mere sight of my glorious visage was enough to vanquish him!"
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# ? Jan 4, 2020 00:32 |
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Internet Kraken posted:"Ha ha! The sniveling fiend was so weak of spirit that the mere sight of my glorious visage was enough to vanquish him!" "Zagreus was about to cross the entrance to Hell when the windows close to him blew him into the abyss"
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# ? Jan 4, 2020 00:42 |
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Is Children of Morta like this?
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# ? Jan 4, 2020 01:35 |
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This game seriously has a problem with particle effect density. I had a run that was going well but the setup I had caused whatever I was hitting to be buried under so much flashing poo poo that I couldn't even see them, which made dodging problematic. The last boss kept hitting me because I couldn't see their animations. It feels pretty lovely.
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# ? Jan 4, 2020 01:39 |
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ILL Machina posted:Is Children of Morta like this? Yes. However Hades is significantly better in terms of raw gameplay, IMO.
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# ? Jan 4, 2020 01:49 |
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Dias posted:Nope, just counted as a "give up". in case you guys are unaware, give up isn't "eat a loss", give up is "reset to just before you start the run, with the same room order, boons offered, etc" so alt+f4 is to reset the latest room you're in, and give up is to start the run with the same seed, so to speak oh and quit is "we auto saved so you can just leave now and come back to this exact spot"
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# ? Jan 4, 2020 02:25 |
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Artelier posted:in case you guys are unaware, give up isn't "eat a loss", give up is "reset to just before you start the run, with the same room order, boons offered, etc" This might have changed, but I think Alt-F4 is disabled at most times in a run. You used to be able to shortcut to desktop while picking a boon/upgrade and then go back and get a different one if you didn't like it. I'm pretty sure they changed any exit from a run beyond using "Quit" in the menu to dump you back at the house for this reason. NObodyNOWHERE fucked around with this message at 03:49 on Jan 4, 2020 |
# ? Jan 4, 2020 02:31 |
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Artelier posted:in case you guys are unaware, give up isn't "eat a loss", give up is "reset to just before you start the run, with the same room order, boons offered, etc" I know, but it's kinda boring knowing the seed and redoing everything, bleh. I just picked different options when I restarted.
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# ? Jan 4, 2020 02:34 |
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Is there no "eat a loss" option besides just standing on lava and waiting?
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# ? Jan 4, 2020 02:36 |
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Chin Strap posted:Is there no "eat a loss" option besides just standing on lava and waiting? I can't find it, and I'm guessing it's to discourage people from just resetting if they don't get a boon they want in the entryway.
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# ? Jan 4, 2020 02:38 |
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Artelier posted:in case you guys are unaware, give up isn't "eat a loss", give up is "reset to just before you start the run, with the same room order, boons offered, etc" Oh great, there go my bragging rights Regarding special trinkets: Bouldy, on top of being way too powerful, can completely block certain enemies. Super Theseus' chariot form couldn't run around the arena because the money drops were in the way. He just stood in place, bombing the ground around it without a pause and forced me to plink away at him with a ranged attack until phase 2.
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# ? Jan 4, 2020 02:39 |
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I'm wondering if they may enable a way in the menu to quit and take the loss after they reach full release. I know they're looking at player data on runs for the purpose of balancing difficulty and whatnot. I can see the advantage of being able to force people to play with sub-optimal builds and less favored boons with the current setup. A lot of folks would just quit and restart repeatedly until they got a hammer in room 1 if given the option.
NObodyNOWHERE fucked around with this message at 06:45 on Jan 4, 2020 |
# ? Jan 4, 2020 03:55 |
man i really, really hate the achilles spear. i've tried it repeatedly, even leveled it up and i get that the damage bonus post dash is huge and applies to everything but god it sucks to use. half the time i'm either accidentally dashing to somewhere i don't want to be, it's more awkward to just use the throw/recall mode of the special, and if i want to pump cast damage theres other weapons that just do it better without being garbage on their own. hard pass from now on, ill take zag aspect if i have to use the spear
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# ? Jan 4, 2020 03:59 |
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NObodyNOWHERE posted:I'm wondering if they may enable an a way in the menu to quit and take the loss after they reach full release. I know they're looking at player data on runs for the purpose of balancing difficulty and whatnot. I can see the advantage of being able to force people to play with sub-optimal builds and less favored boons with the current setup. A lot of folks would just quit and restart repeatedly until they got a hammer in room 1 if given the option. Which is strange to me as I think getting a boon in the first room is better than a hammer.
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# ? Jan 4, 2020 03:59 |
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Eraflure posted:Which is strange to me as I think getting a boon in the first room is better than a hammer. - hammer upgrades are more “definitive” of how you can utilize boons. A good spell might mean a large damage increase but be basically useless when your hammer upgrade means you just want to spam special attack 24/7 later on. In other words, knowing one of your hammer upgrades can help you choose more appropriate boons to the play style your build ends up in. - it really feels bad to have to choose between Hermes, Hammer, or Chaos later on in the dungeon
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# ? Jan 4, 2020 04:26 |
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# ? Jun 3, 2024 13:59 |
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kaschei posted:Boons can up your damage more than any hammer upgrade. But: Yeah that's why I'd rather not have one early on. I build around my basic boons (attack/special/cast/call), see what I get, if I can make good use of boiling blood or privileged status or if I'm going to go hard on a specific type of offense, and then pick a hammer according to what I need the most in my run. Since I aim for consistency, I don't want to pigeonhole myself before even knowing which gods I'll meet. The other thing is that if you skip a hammer room early on a floor (usually elysium), you'll be offered another hammer several rooms later. Lets you optimize your rewards a bit more. And then there's the sword which has mostly weak hammers. I just end up skipping the second one altogether if the first one gave me the wider special (or the big overhead slash with a crit build). Eraflure fucked around with this message at 04:49 on Jan 4, 2020 |
# ? Jan 4, 2020 04:47 |