|
I could never find an overhang or otherwise dry spot when I wanted to do that.
|
# ? Jan 7, 2020 03:05 |
|
|
# ? May 31, 2024 19:47 |
|
Climb, climb, climb, leap. Find climbing gear if you need, and create updrafts via fire or powers.
|
# ? Jan 7, 2020 03:08 |
|
Amppelix posted:Is everyone else just making straight lines through the map climbing over literally anything in their way or what? Look buddy, I'm not playing Climb Over Everything: The Game to not climb over everything. There are some pretty expansive cliffs in some areas, too. I remember basically crossing entire map zones early on just trying to get around a cliff during a rainstorm.
|
# ? Jan 7, 2020 03:10 |
|
nrook posted:You probably already know this and will roll your eyes at me for saying it, but I'm gonna say it anyway: Remember you can build a fire in the shade and rest until the rain stops. This isn't always possible but it usually is. Yeah...it's an even split between not having a good spot/suddenly remembering I'm out of flint, and just getting turned off that I would have to do that. It's just one of the failed mechanics in the game for me, like it's just a constant string of it telling me "Look at all the cool stuff you can do and all the places you can go! JUST KIDDING, NOT RIGHT NOW!!" Straight White Shark posted:Look buddy, I'm not playing Climb Over Everything: The Game to not climb over everything.
|
# ? Jan 7, 2020 03:11 |
|
Yeah also if the cliff is short (like, three link heights? increasing based on your stamina) you can climb it even in rain. By repeating the pattern of climbing for half a second then leaping, you will slowly gain height.
|
# ? Jan 7, 2020 03:23 |
|
Amppelix posted:I can count the amount of times I was directly impeded from climbing something by rain on one hand. Is everyone else just making straight lines through the map climbing over literally anything in their way or what? Sir Edmond Hilary right here
|
# ? Jan 7, 2020 03:35 |
|
Chronojam posted:Climb, climb, climb, leap. Seriously. Once you have a decent amount of stamina rain is only a mild annoyance.
|
# ? Jan 7, 2020 03:46 |
|
Also once you have revalue game (the autocorrect version of Revalis Gale), it’s not a problem really
|
# ? Jan 7, 2020 03:53 |
|
Lol at not being able to start a fire in BotW because you're out of flint
|
# ? Jan 7, 2020 03:59 |
|
The Bloop posted:Lol at not being able to start a fire in BotW because you're out of flint FIRE ARROWS ARE A PRECIOUS RESOURCE TO HOARD OKAY
|
# ? Jan 7, 2020 04:11 |
|
Always have a fire sword
|
# ? Jan 7, 2020 04:15 |
|
I should push myself to go pick up the gale power, though. The main issue both times I've played is that I do the Elephant dungeon but then mostly just feel like running around unlocking the map and clearing whatever shrines I see around. By the time I finally feel like pushing through any more of the dungeons I've just kinda had enough. Maybe the third time's the charm.
|
# ? Jan 7, 2020 04:33 |
|
Whenever I play I always head to Medoh as my first beast, just to get Gale. It makes exploring so much easier.
|
# ? Jan 7, 2020 04:37 |
|
I got miphas grace first on my first playthrough, to trivialize combat inadvertently
|
# ? Jan 7, 2020 14:05 |
|
BearDrivingTruck posted:Whenever I play I always head to Medoh as my first beast, just to get Gale. It makes exploring so much easier.
|
# ? Jan 7, 2020 14:10 |
|
I feel like the game nudges you toward the Zora dungeon more than the others, it definitely felt like the default first option my first time around. This time I didn't even have any particular plans other than cranking through towers and shrines, and I still hit a point where I just kept running into Zoras yammering at me for help so that's what I did.
|
# ? Jan 7, 2020 19:00 |
|
Yeah, most people I know did the Zora dungeon first including myself, the game basically points you there when it lets you get off the plateau. Later play throughs though? I’m getting that Revalis Gale right away
|
# ? Jan 7, 2020 19:12 |
|
I'm gonna add it to my to-do list next. I think I still like the instaheal as my first power though, not to mention that dungeon's quick and easy to knock out (even if the path they push you on to get their is annoyingly long).
|
# ? Jan 7, 2020 19:22 |
|
The real best way to start the game is to ignore Kakariko and Hateno, explore the bottom of the map instead and eventually try to approach the desert from the east at night, walk straight into the Vah Naboris Happy Fun Time Lightning Murder Zone like half a dozen times trying to reach the nearest tower, and end up stranded on a rock mesa come morning with no heat protection and a Molduga looming below you, all without coming across any signs of civilization there except for that one Gerudo passed out over a shrine entrance.
|
# ? Jan 7, 2020 19:47 |
|
I think the reason most people do the Zora area first is because Hateno and Kakariko are right there. I remember I decided to explore north from Kakariko, glided over a few gorges because there wasn't an obvious way to the tower I was trying to get to (Akkala), and then oh well huh hi Prince Sidon.
|
# ? Jan 7, 2020 19:50 |
|
Nintendo correctly realized that Sidon meant instant GOTY, so just make sure he shows up early for reviewers.
|
# ? Jan 7, 2020 20:05 |
|
I got the Master Cycle Zero yesterday
|
# ? Jan 7, 2020 20:51 |
|
Captain Hygiene posted:I feel like the game nudges you toward the Zora dungeon more than the others, it definitely felt like the default first option my first time around. This time I didn't even have any particular plans other than cranking through towers and shrines, and I still hit a point where I just kept running into Zoras yammering at me for help so that's what I did. Yeah, Rhoam steers you to Kakariko, and if you look around even a bit you find that overlook and see two shrines in the swamp as well as the tower, and it's just crawling with Zoras if you get curious and hop down there to nose around. And there's no climate problems like the Rito cold and the desert heat/cold and the Death Mountain ON FIRE!, even if there are a ton of assholes with electric arrows. Cattail Prophet posted:The real best way to start the game is to ignore Kakariko and Hateno, explore the bottom of the map instead and eventually try to approach the desert from the east at night, walk straight into the Vah Naboris Happy Fun Time Lightning Murder Zone like half a dozen times trying to reach the nearest tower, and end up stranded on a rock mesa come morning with no heat protection and a Molduga looming below you, all without coming across any signs of civilization there except for that one Gerudo passed out over a shrine entrance. Pro. I just wandered around the mountains both sides of Duelling Peaks, saw Farosh's arse end disappearing with no idea what it was and eventually got chased into Kakariko by a Guardian. It was a loooong time before I ran into Hestu...
|
# ? Jan 7, 2020 20:59 |
|
There's literally zoras posted all over Lanayru to point you towards the domain, and people are here wondering if maybe it was the first intended area to go to?
|
# ? Jan 7, 2020 22:04 |
|
We just don't know
|
# ? Jan 7, 2020 22:10 |
|
Amppelix posted:There's literally zoras posted all over Lanayru to point you towards the domain, and people are here wondering if maybe it was the first intended area to go to? Also, you know... the Lynel you meet at the East Gate which, for me at least, was a massive "Turn back now" sign when I was ~10 hours into my first playthrough. I went towards Mount Lanayru first after Kakariko because it seemed like a somewhat obvious choice, but it was ultimately that Lynel which got me going in the right direction.
|
# ? Jan 7, 2020 22:19 |
|
Ice Fist posted:Also, you know... the Lynel you meet at the East Gate which, for me at least, was a massive "Turn back now" sign when I was ~10 hours into my first playthrough. I went towards Mount Lanayru first after Kakariko because it seemed like a somewhat obvious choice, but it was ultimately that Lynel which got me going in the right direction. And if you wander left instead of right when you pass the Great Fairy the guy sitting by the very noticeable campfire will tell you how he wants to get to THAT TOWER RIGHT THERE OVER THE RIVER HE CAN'T CROSS HINT HINT. I still took ages to get going on that questline though so there Nintendo you can't tell me what to do.
|
# ? Jan 7, 2020 22:47 |
|
I honestly kinda figured there might be equally insistent Gerudo/Gorons/Rito wanting to handhold you along if you ran off some other direction first.
|
# ? Jan 7, 2020 23:22 |
|
The first time i played the game I would spot things on the horizon and just beeline straight to them, climbing and gliding over literally everything to get there The second play through I stuck to the roads more and used horses and the map and what not and there is a lot to discover that way as well. What I’m saying is just play the game how you want, I had a blast both times
|
# ? Jan 7, 2020 23:53 |
|
Amppelix posted:Yeah also if the cliff is short (like, three link heights? increasing based on your stamina) you can climb it even in rain. By repeating the pattern of climbing for half a second then leaping, you will slowly gain height. It's 4 up then leap, you get the equivalent of 3 climbing animations total. I do it a lot unless it's a bigass cliff then I either wait the rain out or just leave to find other poo poo.
|
# ? Jan 8, 2020 02:28 |
|
Captain Hygiene posted:(even if the path they push you on to get their is annoyingly long). I felt like a badass on my most recent playthrough creating an updraft with a bunch of hot peppers and flying in through the back via a nearby tower I don’t know if there’s a game quite like this, one that always feels like you’re breaking it over your knee, but in fact every action was meticulously planned for.
|
# ? Jan 8, 2020 08:20 |
|
It feels cool to tediously go there the back way (from Akala) up the waterfall and glide down into the king’s chamber.
|
# ? Jan 8, 2020 08:42 |
|
mastajake posted:It feels cool to tediously go there the back way (from Akala) up the waterfall and glide down into the king’s chamber. Yeah
|
# ? Jan 8, 2020 08:59 |
|
ROFL Octopus posted:I felt like a badass on my most recent playthrough creating an updraft with a bunch of hot peppers ya spicy food will do that to you
|
# ? Jan 8, 2020 13:16 |
|
Mipha's Grace also smooths out the edges of the game's balance and gives the player a lot more freedom to try dumb ideas that might kill them
|
# ? Jan 8, 2020 19:29 |
|
The game respawning you usually around one minute before you died already gives you freedom to try dumb things without fear of death, I thought.
|
# ? Jan 8, 2020 19:48 |
|
It's pretty minimal penalization as far as deaths go, but I still infinitely prefer to just have a ghost swing by and instantly resurrect me than deal with reloading (especially back in Wii U days).
|
# ? Jan 8, 2020 19:53 |
|
Captain Hygiene posted:It's pretty minimal penalization as far as deaths go, but I still infinitely prefer to just have a ghost swing by and instantly resurrect me than deal with reloading (especially back in Wii U days). Fairies do the same, though, even though you do have to keep an eye on your supply. Revali is definitely my first QoL upgrade. Well, that and teleport medallion/teleport saddle. Urbosa would be #2 if her questline didn't curse me with eternal random ninjas.
|
# ? Jan 8, 2020 20:07 |
|
Runcible Cat posted:Fairies do the same, though, even though you do have to keep an eye on your supply. That's true, and this is somehow the first playthrough that I've really noticed them and carried some around. For some reason I had it in my head before that they were nerfed somehow into being a less viable death save, that makes Mipha's Grace a lot less of a necessity to get early on.
|
# ? Jan 8, 2020 20:17 |
|
|
# ? May 31, 2024 19:47 |
|
Getting home-run'd by moblins with 3 or 4 hearts over and over again in early game almost turned me off the game entirely
|
# ? Jan 8, 2020 20:26 |