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Anyone tried the System Shock reboot thing demo on Steam?
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# ? Dec 13, 2019 11:59 |
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# ? May 9, 2024 08:36 |
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Yes, it runs like dogshit, it looks like dogshit bit seems pretty similar (map and gameplay) to SS1. Some controls can't be changed (menu glitches) but it's a pre-alpha demo. It still needs a lot of improvement.
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# ? Dec 13, 2019 12:23 |
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Yea, single digit FPS with all options on low, and refuses to change resolution. Shrug.
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# ? Dec 13, 2019 13:29 |
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Surprised to hear that, runs fine on launch for me with six year old hardware. Performance degrades badly over time because of an issue with the ragdolls, devs are aware of that and fixing it already, but with that exception it's pretty good. Way too dark imo, but the sound design is great, and it shows promise.
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# ? Dec 14, 2019 02:23 |
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Basic Chunnel posted:Some Prey folks went indie and are basically making a occult-western top down immersive sim (?) for Devolver Digital Oh wow, this could be awesome.
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# ? Dec 15, 2019 22:30 |
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playing through for the first time and i just noticed, i rescued rani from the telepath in the greenhouse but she's not at the cargo bay like she said she would be? i try to track her down with the tracker but then it gives this update like the quest failed, because she's off the map completely. life signs nominal but location unknown. does she actually show up at cargo once you get there, and this is a bug? e: getting further in and she shows up when they all move to life support? maybe it was a bug Flac fucked around with this message at 18:16 on Jan 1, 2020 |
# ? Jan 1, 2020 05:28 |
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Any advice for a smooth first playthrough? Beyond http://www.beforeiplay.com/index.php?title=Prey_(2017) Beyond having heard this is excellent, I have no experience with this game at all. I enjoyed Deus Ex and like Sci-Fi. I also have a tendency to be completionist or a min-maxer (playing alongside guides and walkthroughs) but can cause myself to get burned out by that - especially now that I have less time. Is there a lot to miss in this game? Anything particularly OCD-triggering? Or should I try and just play through the game as it comes?
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# ? Jan 2, 2020 21:19 |
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As long as you're thorough, there's only two rooms in the game that can't be accessed except by a single way - one of which is a med station with nothing of real interest, the other of which is specifically meant for a secret ending.
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# ? Jan 2, 2020 22:23 |
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Pretty sure there are more than two rooms which require the mimic power to access (there's nothing in them so you don't really lose out on anything, but they're barricaded by debris you inexplicably can't recycle/move with the strength power/otherwise explode).
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# ? Jan 2, 2020 23:17 |
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Eeeeeeh? If those rooms exist there's nothing of note in them, as my human-only runthrough managed to bludgeon its way in everywhere it wanted to. But to answer the original question, there isn't any real way of screwing yourself out of anything of substance. One thing many players do is go for some dumb achievement such as 'human skills only', or 'be the perfect goodie two-shoes' for their first playthrough. Don't do that, it just slows the game down and makes things tedious. You can do a gimmick run later. Also: the difficulty settings mean very little; most of it is a damage multiplier on the player, with a very minor upscaling of certain enemies into slightly tougher variants. I wouldn't sweat it. edit: And that 'Before I play' list has some glaring errors, in addition to mostly being an opinion piece. Ignore it, just play the game. Serephina fucked around with this message at 23:29 on Jan 2, 2020 |
# ? Jan 2, 2020 23:26 |
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orcane posted:Pretty sure there are more than two rooms which require the mimic power to access (there's nothing in them so you don't really lose out on anything, but they're barricaded by debris you inexplicably can't recycle/move with the strength power/otherwise explode). I'm pretty certain that I was able to go literally everywhere in my No Typhon Powers run. I think there was at least one room that would be easier to access with mimicry but could be opened by shooting nerf darts at a computer screen
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# ? Jan 2, 2020 23:38 |
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The only room that mimicry is needed for is, iirc, the medbay in the GUTS, outside the magnetosphere
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# ? Jan 3, 2020 02:44 |
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I believe there was at least one other mimic only nook. Arkane sign posts them a bit by leaving a psihypo inside (though that's not a sufficient condition).
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# ? Jan 3, 2020 02:58 |
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QuarkJets posted:I'm pretty certain that I was able to go literally everywhere in my No Typhon Powers run. I think there was at least one room that would be easier to access with mimicry but could be opened by shooting nerf darts at a computer screen No there are rooms, I think it was two but it has been a while, that could only be accessed by mimicry because they're dead ends and the entrance is blocked by debris that's part of the level geometry, not moveable stuff like doors, furniture or anything that could be recycled. However, Serephina is right, there's nothing important in them so you're not screwing yourself out of anything if you don't run Typhon powers. I just noticed because it's a bit at odds with the rest of the game giving you more than one way to do pretty much everything, and because there are actually tools for situations like that elsewhere that don't work on these specific rooms. But I disagree that gimmick runs should be kept for future replays, if you want to challenge yourself in a certain way they're perfectly fine and don't really punish you (the game generally feels a lot more punishing either way in the first hours while you're learning how to deal with certain enemies while still gathering the resources/tools to do so effectively).
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# ? Jan 3, 2020 23:49 |
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So I burned through this game real quick after finally buying it in this last Steam sale. You were all right: it's extremely good. I jumped right into Mooncrash and it's certainly interesting even if I have no idea what's going on. I like figuring it out on my own, don't tell me anything! But regular Prey endgame questions / spoilers: I made a save right at the main branch point at the end and ran down both paths: first activating the big nullwave and then blowing up the station. My first question: I did my best to keep everyone alive and so I knocked out the ridiculously-over-the-top bad guy and Igwe brainwiped him so he'd fly us off the station. But January told Igwe and Mikhaila to launch without me and I did my best but I feel like there's no way I could have gotten to the shuttle in 3 minutes. I even have the super fast run speed neuromod and the time ran out while I was in the elevator heading toward the lobby. Is it possible to make that? I turned around and took Alex's shuttle instead. If it is possible, does anything change? Second (and much larger) question: was this supposed to be a simulation of something that originally happened? That is, was there a real Morgan who really did either blow up the station or fire the nullwave (or just leave, I guess)? Or is everything about Talos I just a simulation? My impression was that what Alex said at the end was that this really did happen. But if that's the case is there any indication anywhere in the game about what actually happened that first time, i.e. what did the real Morgan do? Anyway, I actually really liked the ending, and the whole game for that matter. The highlights for me were everything having to do with Mikhaila (I played it for her) and Danielle (the entire Cook sidequest). My only criticism was that past the halfway mark there needed to be, like, a level up of the Nightmare, who would just show up and I'd obliterate immediately with brain explosions and shotgun blasts.
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# ? Jan 10, 2020 17:37 |
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OzFactor posted:But regular Prey endgame questions / spoilers: OzFactor posted:Second (and much larger) question: was this supposed to be a simulation of something that originally happened? That is, was there a real Morgan who really did either blow up the station or fire the nullwave (or just leave, I guess)? Or is everything about Talos I just a simulation? My impression was that what Alex said at the end was that this really did happen. But if that's the case is there any indication anywhere in the game about what actually happened that first time, i.e. what did the real Morgan do? The actual story of what happened at Talos I is unclear - all that is clear is that Alex made it to Earth, and so did the Typhon, and the apocalypse has come to pass. The game (and Mooncrash, for that matter) presents several non-exclusive avenues by which the Typhon could have escaped and made it off the station, which is appropriate for a story about men playing God; what's abundantly clear is that it was ridiculous to even think that the Typhon could be controlled or contained at any level, and that Talos was doomed more or less from the start.
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# ? Jan 10, 2020 17:56 |
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Is there anything different in a New Game + ? I mean, other than keeping your neuromods. Knowing that there's an actual reason for there to be a NG+ seems like they might have added a few things, but that's kind of asking a lot of the devs, I guess.
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# ? Jan 10, 2020 20:23 |
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There isn't anything specific to NG+ but there are some things you can do with the benefit of hindsight, such as destroying January, so they don't destroy December, and December is your buddy for that run. Or destroy them both to have a "quiet" run with nobody telling you what to do.
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# ? Jan 10, 2020 20:28 |
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I remember someone complaining they didn't know how to proceed after doing that on their first playthrough, lol
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# ? Jan 10, 2020 20:40 |
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I'm trying to figure out how the game even works if you do that. Do you just bumble around until you eventually land on plot triggers? It actually never even occured to me that you could kill january as I figured she'd just get printed out of the operator dispenser or something but I guess that's the point, she isn't a blueprint.
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# ? Jan 10, 2020 20:47 |
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Holy poo poo I need to do that now and see how the game reacts.
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# ? Jan 10, 2020 20:49 |
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Would make for a hell of a kill everything run. Morgan alone on the station, no voices in their head except the typhon whispering.
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# ? Jan 10, 2020 20:55 |
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OwlFancier posted:Would make for a hell of a kill everything run. Morgan alone on the station, no voices in their head except the typhon whispering. That's exactly what I did on my first run of the game. One of the devs had suggested killing January on Twitter when the game first launched so I said hell yeah I'll just kill everything and it was pretty great. There's no way to get lost because you still get the objectives for the main quest, it's just temporarily unkillable people like Alex or Danielle directing you instead of January.
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# ? Jan 11, 2020 00:22 |
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Basic Chunnel posted:There's no sequence in which you escape with the shuttle, I... did that exact thing at the end of my first run. Are you not supposed to be able to?
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# ? Jan 11, 2020 01:02 |
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You can definitely do that. I'm pretty sure there's like an achievement for bringing Dahl along.
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# ? Jan 11, 2020 02:44 |
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Nah he was mistaken, taking the shuttle with friends and watching Talos blow from afar is totally a normal ending. There's a surprising amount of minor variations for major plot events, depending on who's alive and what areas you've cleared; a lot of walkthroughs can be quite misleading as they present things in a linear order, while the devs built things around the player exploring more free-form. A good example of this is (uh, what's the name of that merc with the bots?) and how many times you interact with him and what goes on. Everyone keeps talking about a hostage situation, but I had no such thing as even on my first run I putzed about in Atmospherics and flicked all the switches.
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# ? Jan 11, 2020 06:09 |
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Serephina posted:A good example of this is (uh, what's the name of that merc with the bots?) and how many times you interact with him and what goes on. Everyone keeps talking about a hostage situation, but I had no such thing as even on my first run I putzed about in Atmospherics and flicked all the switches. That's Dahl. I just finished a run in which I killed absolutely everyone (and didn't get the achievement for some reason ), and the way things played out with him was kind of interesting. Was not expecting him to offer an unholy alliance, even if I did spot the inevitable betrayal coming from a mile away. Kinda showed your rear end with that ambush in the Trauma Centre, Dahl old buddy.
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# ? Jan 11, 2020 11:04 |
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I can see the temptation to work with the friendly man who supplies you with large amounts of metal.
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# ? Jan 11, 2020 14:50 |
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I recently replayed Prey after a year or so and found a bunch of stuff I missed somehow on my first playthrough. One moment that I skipped the first time that was loving amazing was the typhons ambushing you and subsequent fight in the bar after activating the music. https://www.youtube.com/watch?v=i4RanjlL7sg
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# ? Jan 12, 2020 09:19 |
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Basic Chunnel posted:There's no sequence in which you escape with the shuttle, the choice between blowing TALOS and using the nullwave is the final scene of the game. There is though, it is 8 minutes countdown and you can run there if you meet a certain condition Keep Dahl alive to pilot and you must have few Typhon neuromods in you so January doesn't fake message for them to depart and offers you to destroy it and evacuate instead
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# ? Jan 12, 2020 09:28 |
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I'm fairly sure you don't need Typhon mods in your to get out alive. Unless you mean all mods are typhon mods intrinsically, then I dno.
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# ? Jan 12, 2020 12:26 |
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Serephina posted:I'm fairly sure you don't need Typhon mods in your to get out alive. Unless you mean all mods are typhon mods intrinsically, then I dno. "You must have few Typhon neuromods", i.e. not very many, presumably under the threshold where turrets read you as human. Presumably you could also destroy January. I haven't gotten this ending yet.
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# ? Jan 12, 2020 14:32 |
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I've had endings where January zaps your brother, and others where he destoys January, right before the final choice. Does anyone know what determines that?
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# ? Jan 12, 2020 15:33 |
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I managed to escape with a human only run and with January being a dick so you don’t need the full time or Typhon mods
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# ? Jan 12, 2020 20:53 |
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Kibayasu posted:I managed to escape with a human only run and with January being a dick so you don’t need the full time or Typhon mods Yeah it's doable, just difficult. As long as you know where you're going and run like hell, it's achievable (although I did pull it off with literally 1 second on the timer )
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# ? Jan 13, 2020 00:40 |
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I don’t think it was even close to a problem because I didn’t give it any thought until now .
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# ? Jan 13, 2020 09:06 |
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Putting enough points in security makes you move around like the Doom Slayer and the improved wrench damage owns for quickly moving and smashing typhon to death.
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# ? Jan 13, 2020 15:14 |
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Guillermus posted:Putting enough points in security makes you move around like the Doom Slayer and the improved wrench damage owns for quickly moving and smashing typhon to death. It's even better if you get the chipset that increases the chance of causing knockdown with the wrench. It's pretty funny when Phantoms zoom up to you only to get immediately smacked to the ground and slowly, anticlimactically bludgeoned to death while they stand up and fall down again over and over and over.
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# ? Jan 13, 2020 15:28 |
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Angry Diplomat posted:Yeah it's doable, just difficult. As long as you know where you're going and run like hell, it's achievable (although I did pull it off with literally 1 second on the timer ) I wonder which is faster: bridge to arboretum airlock, EVA to shuttle bay, then take the gravshafts up to the shuttle, or bridge to elevator via arboretum and enter the bay via the lobby?
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# ? Jan 13, 2020 16:48 |
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# ? May 9, 2024 08:36 |
Rinkles posted:also lol another one That goofy doodle doesn't inspire confidence but everything else does, I'd be very interested in seeing the ol immersive sim fro ma new perspective. Especially so I can stop getting into dumbass fights on reddit over whether Prey and the like are Immersive Sims or FPS. (secret: there are no good arguments for calling it an FPS besides being some sort of dipshit who just hates the term Immersive Sim) Serephina posted:One thing many players do is go for some dumb achievement such as 'human skills only', or 'be the perfect goodie two-shoes' for their first playthrough. Don't do that, it just slows the game down and makes things tedious. You can do a gimmick run later. Naw, this is bad advice. I think you should play how feels natural to you and not sweat it. The "gimmicks" you mentioned aren't gimmicks. "No neuromods" is a gimmick that should be reserved, but choosing to not use the alien injections is really obviously telegraphed by the game as a Thing and a personal Choice you're making. Being the perfect goody two shoes is also natural behaviour for a lot of players and it's not exactly some extreme requirement in this game. You would kind of need to go out of your way to be evil in the game. I'm imaging your first run as you just running through gunning everything down rambo style and injesting any and everything in your path lol.
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# ? Jan 13, 2020 17:20 |