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Conot posted:re: Amnesia Alternatively: He doesn't get a morale hit because he's always wanted to do that stuff and now has the perfect excuse. "Hey, you need to pay your bill!" "I'm sorry I can't, I don't understand what money is". You could interpret it as liberating - he's asking questions about the fundamental nature of society, because he has "amnesia", you see, but really these are just questions he's always had and never had a satisfactory answer for because they're the kinds of things that people usually just take for granted. It's like a Socratic method thing - he gets people to question their implicit assumptions about the world by pretending not to understand the things that everyone "knows".
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# ? Jan 13, 2020 04:50 |
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# ? Jun 6, 2024 07:07 |
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The surest sign that Harry is genuinely unwell is that he thinks he lives in a world where you can get out of rent by engaging your landlord with a discussion on how money is in fact bullshit.
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# ? Jan 13, 2020 05:27 |
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It's not something he makes up. We know this because we are him and see his thoughts. If he was faking it the mask would slip at some point and that certainly does not happen. Interesting theory to consider though.
DropsySufferer fucked around with this message at 05:50 on Jan 13, 2020 |
# ? Jan 13, 2020 05:46 |
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Holy poo poo this is the best game I’ve played this decade gently caress sekiro
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# ? Jan 13, 2020 05:59 |
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Where the heck can I find some music to sing at kareoke? I've gotten to the "Hey if you go further poo poo is gonna go end game" wall on day 4 and want to round up a bunch of side stuff before rushing back it in to see where this poo poo goes. Also Holy poo poo everything about the church so far has been insane and cool. The idiot musicians, the silent spot leading to the convo with the crab man , the Innocence, finally finishing the experiment and Harrier's theory on what it is. What a loving fantastic place.
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# ? Jan 13, 2020 05:59 |
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Are there any skills that you’d recommend against investing too many points into? I know that there’s not really a wrong way to play this game, but I’m like near the end of day 3 and at the beginning of my playthrough I just died like 3 times and re rolled a character (I went into the game blind and basically didn’t know what I was doing, so I kind of regret not putting points into some things now that I know what they are, or basically just role playing more), and I have Inland Empire leveled up the most with like 11 points now, and I was wondering if that was kind of a waste, even though I enjoy the stuff that Inland Empire has lead to with certain checks. However, I was watching that Gamespot video which is really good btw, and I was curious about some skills and Google lead me to their guide for the skills, and also because at the end it says how it’s almost never actively checked which also made me rethink my stats, or if some were just maybe a lot less useful to level up at the beginning of the game at least, but it says this about Inland Empire: “ Inland Empire is the measure of the player-character's knowledge of the inner workings of the government. This is subtly different from the Encyclopedia skill. Where Encyclopedia is more about history and events long before the player-character's time, Inland Empire is more about the “here and now” of the different organizations involved in the plot. Inland Empire is almost always passively checked and, if successful, will provide the player with more information on the current events of different organizations. It's almost never actively checked and will only rarely open up new dialogue options” And uh that seems really incorrect? Either that, or even with Inland Empire being my highest stat by far, I still don’t know poo poo about the government, if my conversation with the Sunday friend/bureaucrat is any indication. Btw, the one thing that seems inconsistent with the writing (or consistent since I’m not sure what it means), but Kim laughing at you seemingly not knowing that that guy is gay, and his ‘Sunday friend’ is someone he’s hooking up with? It’s not even a bad thing, but it said like three times ‘Kim laughs quietly and tries to hide it’, or something like that, and then you’re given like three choices to guess what a Sunday friend is, or what it is about him, or why his shirt has one button open... etc.
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# ? Jan 13, 2020 06:21 |
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Imhotep posted:Are there any skills that you’d recommend against investing too many points into? I know that there’s not really a wrong way to play this game, but I’m like near the end of day 3 and at the beginning of my playthrough I just died like 3 times and re rolled a character (I went into the game blind and basically didn’t know what I was doing, so I kind of regret not putting points into some things now that I know what they are, or basically just role playing more), and I have Inland Empire leveled up the most with like 11 points now, and I was wondering if that was kind of a waste, even though I enjoy the stuff that Inland Empire has lead to with certain checks. However, I was watching that Gamespot video which is really good btw, and I was curious about some skills and Google lead me to their guide for the skills, which says this about Inland Empire: Inland Empire is knowledge of, like, magic psychic poo poo.
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# ? Jan 13, 2020 06:22 |
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I know that, I was half joking with the question about it being a twist that it’s actually about the government, but yeah I mean I leveled it up a few times because I think it’s cool, and assumed it was a Lynch reference. It even says something about being able to change reality and experience a dream-like state, etc. I was just like, how did Gamespot get it that wrong, and is there even any stat that is about knowledge of the inner workings of the government?Jove posted:Holy poo poo this is the best game I’ve played this decade gently caress sekiro The game journos all say 2019 wasn’t that great of a year for games, but I think it was amazing, and at least two of my favorite games of the decade came out last year, Sekiro and Outer Wilds. This game is also amazing so far, I can’t wait to see what happens. Ragnar34 posted:The surest sign that Harry is genuinely unwell is that he thinks he lives in a world where you can get out of rent by engaging your landlord with a discussion on how money is in fact bullshit. Well, I think there’s many other things that tip you off to that, including how you try to ‘slip away’ by running across the room and jumping, turning in mid air and flipping him off, with both hands. And also basically landing on an elderly woman in a wheel chair, which is a lot more worrying than how he starts to talk about money being bullshit, which is something one might say when they have absolutely no money and need to pay for their room for the night... imhotep fucked around with this message at 06:36 on Jan 13, 2020 |
# ? Jan 13, 2020 06:30 |
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Imhotep posted:Are there any skills that you’d recommend against investing too many points into? I know that there’s not really a wrong way to play this game, but I’m like near the end of day 3 and at the beginning of my playthrough I just died like 3 times and re rolled a character (I went into the game blind and basically didn’t know what I was doing, so I kind of regret not putting points into some things now that I know what they are, or basically just role playing more), and I have Inland Empire leveled up the most with like 11 points now, and I was wondering if that was kind of a waste, even though I enjoy the stuff that Inland Empire has lead to with certain checks. 6 points, stat + skill, is a good place to be to have a well-functioning cop. Honestly, unless you've put thoughts in your cabinet that give you XP for conceptualization/encyclopedia passives, once you take something up to there just hold off on it until you come to a point where you have a check to make and think, yes, this skill is important, then put some points into it. Anything else is deliberately seeing how crazy things will get, and that's fun as hell, but it's also basically the int/psy/fys/mot director's cut. If you're worried about being able to complete the game, moderation's not bad.
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# ? Jan 13, 2020 06:35 |
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Ok cool, that’s what I thought for the most part, but good to know that 6 is a good number for everything. I just have a lot of things to do, but I feel like I’m doing well and doing the main plot stuff fairly quickly even though I feel like it took a while to ‘get my poo poo together’. But still, my stats are quite low and most of them in intellect and motor is are pretty low and I kind of want to start over, but at the same time I want to complete this play through. Also, it seems like the white checks are pretty varied, but I’m about to get the body down I think, the only reason I haven’t is because I somehow failed an Inland Empire check that was 97%, so I figured I’d go talk to the Hardie Boys and Klaasje next and see if anything else comes up before I proceed. Also I assumed that it wasn’t, but is everything that’s listed as a task required? I thought it was but I just realized that internalizing Measure Head’s race theory is one of them and I knocked him out instead. Is it simply there to list what you what you have completed/what you can do on certain days, or after a certain time, or basically is there any way to know what’s more of a main quest type thing, besides just assuming what is and isn’t based on conversations you have with Kim? Also interesting to see that some people are on day 7 and others are at the point of no return by day 4, so I might be closer to the end than I thought imhotep fucked around with this message at 06:53 on Jan 13, 2020 |
# ? Jan 13, 2020 06:48 |
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Imhotep posted:Also interesting to see that some people are on day 7 and others are at the point of no return by day 4, so I might be closer to the end than I thought I'm pretty sure if you're die hard focused on the case you could hit the point of no return on day 3. No idea why you'd want to do that, though.
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# ? Jan 13, 2020 06:54 |
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So who all can get arrested in a playthrough?
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# ? Jan 13, 2020 07:19 |
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Imhotep posted:The game journos all say 2019 wasn’t that great of a year for games, but I think it was amazing, and at least two of my favorite games of the decade came out last year, Sekiro and Outer Wilds. This game is also amazing so far, I can’t wait to see what happens. Who on earth thinks 2019 was a bad year for games lmfao if not for DE it'd be a 10 way knife fight of a tie for what's best with no clear winner
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# ? Jan 13, 2020 07:23 |
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Epic High Five posted:Who on earth thinks 2019 was a bad year for games lmfao They definitely need to play more indies though.
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# ? Jan 13, 2020 07:34 |
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Accordion Man posted:Yeah, like you can't even say that its because the game journos don't play enough indies because even the AAA games this year were pretty strong. one nice trend I've been seeing is that the journos who were initially negative on DE because they were coming to it as normies and degenerate libs warmed up to as they played through it at a "not having to write a review on this" pace and thought over it more it's incredible to think that it's their first game and they went for a game that is not only (basically) a new genre, but a literal work of art in the sense of, to paraphrase, "most games give you an experience that says 'keep coming back for this', we want to make something that instead you take with you away from the game and into your everyday life, to make you see things in a new way" they even anticipated it being a failure in a bittersweet sort of way from the game project in the doomed commercial district. Really looking forward to their next projects and the book
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# ? Jan 13, 2020 07:40 |
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Epic High Five posted:one nice trend I've been seeing is that the journos who were initially negative on DE because they were coming to it as normies and degenerate libs warmed up to as they played through it at a "not having to write a review on this" pace and thought over it more I'm super glad that it escaped the fate of its cult classic WRPG forebears and actually sold real well.
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# ? Jan 13, 2020 07:45 |
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DE is probably my new favorite franchise. That spot has been taken by The Witcher ever since its release in 2007, and now Disco is a new one. And just like The Witcher, I will buy every scrap of content sold that deals with this awesome world.
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# ? Jan 13, 2020 07:48 |
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Accordion Man posted:I am still genuinely pleasantly surprised that not only was it actually in the Keighleys it won the most awards of any game there. I just hope that this time in a year or two we're talking about Discolikes coming out CRPG combat is bad and everybody hates it, free yourself from the chains of 80's boardgaming and let your games be free!
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# ? Jan 13, 2020 07:52 |
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I tend to enjoy most RPG combat, even the broken janky poo poo. But I also want more narrative driven games like this. There’s room for both.
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# ? Jan 13, 2020 07:53 |
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chaosapiant posted:I tend to enjoy most RPG combat, even the broken janky poo poo. But I also want more narrative driven games like this. There’s room for both. maybe, but narrative and writing is always gonna be the first to suffer so I'm not holding my breath. It's not for nothing that the most recent game people can think of to compare it to is 20 years old with every guide for it beginning with a recommended build to trivialize the combat
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# ? Jan 13, 2020 07:56 |
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Epic High Five posted:I just hope that this time in a year or two we're talking about Discolikes coming out
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# ? Jan 13, 2020 07:59 |
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Epic High Five posted:
This. Absolutely nothing would be lost from Tides of Numenera if all the combat had been cut. Mr. Dick can't help but think the time spent on the combat system and all the combat stat specific stuff, had it been directed to other parts of the game, would have made it even better.
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# ? Jan 13, 2020 08:08 |
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one thing design wise that i genuinely like about disco elysium is something from an rpg system, i wish i could remember what, where a lot of skill checks aren't binary pass fail but are actions that advance the scene no matter the outcome of the die roll. they just advance it in different ways. of course some white checks and red checks aren't this way but in an actual video game rpg i don't think you could realistically employ that system all the time without loving up the gameplay flow.
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# ? Jan 13, 2020 08:12 |
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rabidsquid posted:one thing design wise that i genuinely like about disco elysium is something from an rpg system, i wish i could remember what, where a lot of skill checks aren't binary pass fail but are actions that advance the scene no matter the outcome of the die roll. they just advance it in different ways. Yeah that's the whole "fail forward" thing that's really popular in TTRPGs nowadays, in Powered by the Apocalypse and Blades in the Dark and whatnot. The red checks are similar, but I think really committing to it in a video game would take an insane amount of work. It's something that only really makes sense with a live GM, who can come up with something in the moment to either let you slide by or punish you in a way that fits the fiction.
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# ? Jan 13, 2020 08:16 |
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DE basically occupies a space between CRPG and visual novel, again currectly realising that no one likes CRPG combat but they do like having choices matter, and fail-forward means both the dev and player have freedom to keep the story going. Was I the only one who had more healing items than I knew what to do with pretty early on?
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# ? Jan 13, 2020 08:36 |
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Ghost Leviathan posted:DE basically occupies a space between CRPG and visual novel, again currectly realising that no one likes CRPG combat but they do like having choices matter, and fail-forward means both the dev and player have freedom to keep the story going. i dont know if it was weird randomness but i spent most of the game with 10+ morale healing items and exactly 0 health healing items.
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# ? Jan 13, 2020 08:38 |
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I think DE is going to blow up the notion of "visual novel" as a big umbrella genre When you've got all time great mystery and pure horror games under the same genre as hentai novels, a schism is shortly to come, and when the revolution means a rethinking if combat should be present at all in it's traditional sense, well rabidsquid posted:i dont know if it was weird randomness but i spent most of the game with 10+ morale healing items and exactly 0 health healing items. This is normal, it takes a day if you know what you're doing or two if not to have more healing items than you (think) you may need It's not meant to be a terror that lingers, just one that highlights your initial fragility
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# ? Jan 13, 2020 08:49 |
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I enjoy Divinity Original Sin's (1 and 2) combat. I even enjoyed BGII's combat at the time. Kurvitz mentioned in that interview that he'd like to do more combat in a sequel.
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# ? Jan 13, 2020 10:43 |
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itry posted:I enjoy Divinity Original Sin's (1 and 2) combat. I even enjoyed BGII's combat at the time. I hope he meant more combat in the way everything else is done ie through the dialogue system, and that they are appropriately rare. Although if they do make a combat system that is in its own separate mode I’m reasonably optimistic the devs can make it cool and interesting.
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# ? Jan 13, 2020 10:50 |
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ConfusedPig posted:I hope he meant more combat in the way everything else is done ie through the dialogue system He explicitly said this yes. Also he wants to do a sex scene through the dialogue system
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# ? Jan 13, 2020 10:56 |
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I don't mind combat in RPGs either, not at all, but whenever most computer RPGs do anything that isn't combat, the result is generally kind of lackluster. Where this game really shines is that it's all about the stuff that most RPGs do badly, and it instead does it really well. So I'd love to see someone in the future try to mash the two together. There's no reason there can't be a best-of-two-worlds here. Also, it just struck me this morning that Harry is basically pre-sobering up Sam Vimes and now I want someone to make that.
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# ? Jan 13, 2020 11:00 |
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Wafflecopper posted:He explicitly said this yes. Also he wants to do a sex scene through the dialogue system The Electrochemistry-Hand/Eye teamup we've been waiting for.
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# ? Jan 13, 2020 11:13 |
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Skellybones posted:The Electrochemistry-Hand/Eye teamup we've been waiting for. Has any game ever had an interactive masturbation scene? Asking for a friend.
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# ? Jan 13, 2020 11:16 |
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DropsySufferer posted:DE lets you be corrupt but not evil. Being a racist / fascist is absolutely evil.
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# ? Jan 13, 2020 11:22 |
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Hyper Crab Tank posted:I don't mind combat in RPGs either, not at all, but whenever most computer RPGs do anything that isn't combat, the result is generally kind of lackluster. Where this game really shines is that it's all about the stuff that most RPGs do badly, and it instead does it really well. So I'd love to see someone in the future try to mash the two together. There's no reason there can't be a best-of-two-worlds here. Eh, way too dysfunctional for that, though I can see the similarities and possible inspiration.
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# ? Jan 13, 2020 11:27 |
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Ghost Leviathan posted:Eh, way too dysfunctional for that, though I can see the similarities and possible inspiration. Yeah, but the whole world is dysfunctional in Disco Elysium, so I think that mainly just comes from cranking up the dial on the whole world. A lot of the basic elements are there.
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# ? Jan 13, 2020 11:35 |
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Oh hey Wafflecopper posted:Idiot Doom Spiral (that would be a great forums name)
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# ? Jan 13, 2020 11:35 |
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Idiot Doom Spiral posted:Has any game ever had an interactive masturbation scene? I can very safely say yes.
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# ? Jan 13, 2020 11:40 |
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ZenMasterBullshit posted:Where the heck can I find some music to sing at kareoke? I've gotten to the "Hey if you go further poo poo is gonna go end game" wall on day 4 and want to round up a bunch of side stuff before rushing back it in to see where this poo poo goes. its south of the sea gate bridge, through a broken fence.
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# ? Jan 13, 2020 11:41 |
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# ? Jun 6, 2024 07:07 |
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ZenMasterBullshit posted:Where the heck can I find some music to sing at kareoke? I've gotten to the "Hey if you go further poo poo is gonna go end game" wall on day 4 and want to round up a bunch of side stuff before rushing back it in to see where this poo poo goes. Non spoiler part : It's across the canal. Wiki says it's in a shack, I think it's in the fenced backyard to the 'south' but maybe it's the little shack near the drunks? Been a while so brain is pretty vague sorry.
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# ? Jan 13, 2020 11:49 |