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Also ouch, lost every single 7th game in expedition to perfect-curve aggression vs my hand being stuck full of unplayable garbage, that's a lot of shards missed.
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# ? Jan 29, 2020 13:16 |
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# ? Jun 10, 2024 20:53 |
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i love to see heimerdinger emote. so far emotes have been really funny back and forth and i have had a good time with it, and i am glad they are there but also want riot to make more
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# ? Jan 29, 2020 16:23 |
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pog boyfriend posted:i love to see heimerdinger emote. so far emotes have been really funny back and forth and i have had a good time with it, and i am glad they are there but also want riot to make more They should add conditional emotes, like when you play the card the duplicates your units and I play the ruination, that should be the only time it offers to let me use
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# ? Jan 29, 2020 16:42 |
Had my longest match ever this morning. Dawnspiders versus a SI/Noxus deck. It went like 17 turns before I was able to just outlast and outswarm. Got the Shen emote (which I guess people are using as 'GG' shorthand now) before they surrendered when I had lethal up. Honestly that felt really good to win, it was a loving slugfest. I was down two Dawnspeakers and was basically relying on recycling the 4/4 drop you get with Cursed Keeper. Really rough match.
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# ? Jan 29, 2020 16:42 |
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I won with my spiders deck in 6 turns earlier. Felt good to just roll over someone like that after a frustrating morning of getting stopped just short of victory by Freljord decks.
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# ? Jan 29, 2020 16:58 |
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General Morden posted:it's really dumb because I had to install and run LoL just so they could help me with my runeterra account I expected to find this game on the League launcher too at first. They've got like six games coming and didn't make a unified launcher, which is weird.
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# ? Jan 29, 2020 17:20 |
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I think Karma is pretty good, you guys.
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# ? Jan 29, 2020 17:29 |
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boredsatellite posted:Did a 7 win expedition run with my 3 garens and Trynd. Going 7 wins in the first expedition is great with how much it let's you experiment in the second. It let's you learn things like: Don't draft 6 will of ionias and then never play Yasuo. Also, probably don't pick Yasuo. Or how weak the Can't Block creatures really are
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# ? Jan 29, 2020 17:43 |
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Got 7 wins with heimer/shadow isles cataclysm (in free expedition) it was pretty good but I probably wouldn't want to run heimer without shadow isle spells for massive removal and glimpse from beyond card draw on your chump blockers, the 7th game ended up being against a heimer/lux which I only won because he committed a lot into a ruination and then the purrsuit came into play to end it.
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# ? Jan 29, 2020 17:58 |
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So and Ephemeral version of a unit that has captured an enemy will release that captured unit if they die. I feel like it should be just the original.
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# ? Jan 29, 2020 18:13 |
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dudeness posted:So and Ephemeral version of a unit that has captured an enemy will release that captured unit if they die. If a copied unit keeps the stat buff status effect, it should keep the captured status effect
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# ? Jan 29, 2020 18:15 |
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Prokhor posted:If a copied unit keeps the stat buff status effect, it should keep the captured status effect Yeah, but it's just kinda weird how, theoretically this unit is captured by three units at once.
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# ? Jan 29, 2020 18:21 |
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dudeness posted:So and Ephemeral version of a unit that has captured an enemy will release that captured unit if they die. On the other hand, I had an ephemeral summon be captured and then come back as just the base version of the card -- not ephemeral at all
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# ? Jan 29, 2020 18:21 |
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dudeness posted:Yeah, but it's just kinda weird how, theoretically this unit is captured by three units at once. I mean I do enjoy the idea of Zed like kidnapping Garen and you pop his shadow clone and there's just ANOTHER Garen
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# ? Jan 29, 2020 18:25 |
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So I'm totally lost as to how the priority/stack system works in this game. I have a couple units I want to attack with and a fast kill spell in my hand, and the opponent has one blocker. What order do I do things in such that I can both kill the blocker and attack? Because I tried attacking and then using the kill spell, thinking it would work anything like how every other card game with fast/instant spells does, but it just sat there in the middle of the board and let the opponent block anyways.
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# ? Jan 29, 2020 18:30 |
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The Shortest Path posted:So I'm totally lost as to how the priority/stack system works in this game. Attacking and blocking happen simultaneously, you can't declare an attack AND prevent somone from blocking. The only option to remove a blocker is to remove them on a prior turn or phase.
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# ? Jan 29, 2020 18:46 |
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Prokhor posted:Attacking and blocking happen simultaneously, you can't declare an attack AND prevent somone from blocking. The only option to remove a blocker is to remove them on a prior turn or phase. Yeah it's like Magic in that way. Once a minion is blocked, it stays blocked no matter what happens. Magic originally didn't work that way and it was a disaster. Believe it or not, it's better this way
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# ? Jan 29, 2020 18:52 |
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The Shortest Path posted:So I'm totally lost as to how the priority/stack system works in this game. Yea it's weird. You have a couple options. 1) Remove enemy at end of your opponent's turn. Then on your turn, attack before playing anything (i.e. you attack before passing priority). This prevents them from responding/playing additional blockers. 2) Remove enemy at beginning of your turn. Enemy can respond with fast spells, and also play another blocker (which is obviously not ideal). 3) If you've got overwhelm units, bounce/stun/kill the blocker after it's been declared blocking. TLDR: Playing creatures or spells (Fast/Slow) or attacking will pass priority to an opponent.
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# ? Jan 29, 2020 18:54 |
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Prokhor posted:Attacking and blocking happen simultaneously, you can't declare an attack AND prevent somone from blocking. The only option to remove a blocker is to remove them on a prior turn or phase. It would be possible if the removal spell was 'Burst' speed. But I don't think any 'Burst' speed removal spells currently exist.
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# ? Jan 29, 2020 18:59 |
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.Z. posted:It would be possible if the removal spell was 'Burst' speed. But I don't think any 'Burst' speed removal spells currently exist. It would be possible, but you would still need to do it on the phase that you intend to attack, but before you actually have declared the attack
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# ? Jan 29, 2020 19:00 |
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Prokhor posted:It would be possible, but you would still need to do it on the phase that you intend to attack, but before you actually have declared the attack Although they also don't pass priority so I guess you could do it any time.
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# ? Jan 29, 2020 19:21 |
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Just for my own curiosity, how ones overwhelm interact with barrier? Does the barrier absorb it all or is it like Magic’s trample/indestructible interaction?
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# ? Jan 29, 2020 19:35 |
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I don't know how but I didn't realize until last night that your Champion's level up conditions (e.g. I have seen you do 5 such and such) keep track even when you haven't drawn the champion yet and it's still in your deck. So if you have a champion that needs you to freeze 5 dudes to level up, you don't have to wait until she's in your hand or on the board to start freezing dudes. I'm sure most of you are saying, "No poo poo, Sherlock", but if anyone else is as dense as me, well, now you know.
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# ? Jan 29, 2020 19:35 |
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Imagined posted:I don't know how but I didn't realize until last night that your Champion's level up conditions (e.g. I have seen you do 5 such and such) keep track even when you haven't drawn the champion yet and it's still in your deck. So if you have a champion that needs you to freeze 5 dudes to level up, you don't have to wait until she's in your hand or on the board to start freezing dudes. It depends, Lux for example needs to be played first. e: Or maybe the words are different on hers. e2: Nope, it says "seen".
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# ? Jan 29, 2020 19:38 |
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Imagined posted:I don't know how but I didn't realize until last night that your Champion's level up conditions (e.g. I have seen you do 5 such and such) keep track even when you haven't drawn the champion yet and it's still in your deck. So if you have a champion that needs you to freeze 5 dudes to level up, you don't have to wait until she's in your hand or on the board to start freezing dudes.
Of note is that leveled up Champions stay leveled up even if they've been killed or recalled, and all copies of the Champion still in your deck are also leveled up.
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# ? Jan 29, 2020 19:41 |
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See, I'm still slow. But honestly part of what I enjoy about this game versus every previous CCG (and I've played a lot) is that it works differently enough that I'm having to rethink assumptions and learn new mechanics.
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# ? Jan 29, 2020 19:43 |
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dudeness posted:So and Ephemeral version of a unit that has captured an enemy will release that captured unit if they die. This is how it worked in hearthstone, when you copy a exact unit, you copy a EXACT unit and it will copy whatever other units it swallowed. I imagine by the next expansion you'll see cards like Zaun Cloning Vat. 0/1 Captures a allied unit. Last breath: release two of the captured units. Ra Ra Rasputin fucked around with this message at 19:46 on Jan 29, 2020 |
# ? Jan 29, 2020 19:43 |
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Boxman posted:Just for my own curiosity, how ones overwhelm interact with barrier? Does the barrier absorb it all or is it like Magic’s trample/indestructible interaction? ive only done it once but it was when someone tried to block the lethal i had thru overwhelm with barrier and it didnt work, seemed to calculate it exactly the same with the barrier just stopping specifically the damage taken by the unit
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# ? Jan 29, 2020 19:43 |
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misguided rage posted:Nah burst spells still resolve instantly, even during combat. A thing to note is that Burst Spells don't past priority, but they do extend it. Like, if you use a mushroom card at the end of a turn after an opponent has passed, they can still act even if you only use burst spells and passed (Similar for Combat, it can keep precombat going long as well)
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# ? Jan 29, 2020 19:58 |
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Im getting roped... intentionally getting mega roped.
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# ? Jan 29, 2020 20:08 |
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Buller posted:Im getting roped... Im not gonna surrender dude, this is my knockout game in an expedition-
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# ? Jan 29, 2020 20:14 |
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Prokhor posted:Attacking and blocking happen simultaneously, you can't declare an attack AND prevent somone from blocking. The only option to remove a blocker is to remove them on a prior turn or phase. This is really gross and I hate it, but thanks.
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# ? Jan 29, 2020 20:16 |
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Studio posted:Going 7 wins in the first expedition is great with how much it let's you experiment in the second. It let's you learn things like: Don't draft 6 will of ionias and then never play Yasuo. Also, probably don't pick Yasuo. Or how weak the Can't Block creatures really are I've come to value early mana cost minions much more when drafting like I did with my first expedition and don't draft Avianna
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# ? Jan 29, 2020 20:23 |
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Found an interesting interaction that cost me a match today, if you put a frostbitten zed into combat and buff him with attack power so he can still fight, the clone will spawn with frostbite and not get the buff you applied to him! [Sad Poro Sticker] Oh another interesting interaction that didn't cost me a match but was a total facepalm: Silencing a unit that has detained your unit and then killing it does NOT give you your unit back! It's just vanished into the ether. (I had originally hoped silence would return the unit, silly me.) mistaya fucked around with this message at 22:02 on Jan 29, 2020 |
# ? Jan 29, 2020 22:00 |
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Was the buff a burst spell, a combat buff, or a fast spell?
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# ? Jan 29, 2020 22:13 |
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mistaya posted:Found an interesting interaction that cost me a match today, if you put a frostbitten zed into combat and buff him with attack power so he can still fight, the clone will spawn with frostbite and not get the buff you applied to him! [Sad Poro Sticker] If it's intended then I'm gonna capture enemies and silence my own guys hehehehe
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# ? Jan 29, 2020 22:14 |
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Pictured shortly before he suicided on a Glimpse Beyond. Teemo is great fun in Expeditions, highly recommend.
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# ? Jan 29, 2020 22:34 |
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Studio posted:Was the buff a burst spell, a combat buff, or a fast spell? Burst, the +8+4 Freljord one. To be clear on order of operations I was frostbitten on the bench, then set up the attackers, then cast the buff, then hit attack and let the shadow spawn assuming it'd have the boosted stats. Maybe if I had done it from the bench it'd have worked? I'm not certain when the shadows snapshot. Actually thinking about it I read the text on the shadow and it read -8 (frostbitten) (zed would have been 12/x with the buff since he had a +1 from a mentor) so maybe it spawns the shadow, then applies the debuff? In which case it did apply the buff card, and only the buff card, and then RE-frostbit him. This seems like a funky interaction that might need to be reported to the devs. dudeness posted:If it's intended then I'm gonna capture enemies and silence my own guys hehehehe This may be actual genius. Are there other silences besides Purify? mistaya fucked around with this message at 22:40 on Jan 29, 2020 |
# ? Jan 29, 2020 22:35 |
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There is that 3/3 that silences if you played a spell.
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# ? Jan 29, 2020 22:42 |
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# ? Jun 10, 2024 20:53 |
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Looks like those are the only two so far. Mageseeker Investigator is enemy follower only, but Purify is any follower. Detain is also in Demacia of course so that combo is very available if you want to try it out. Silence can probably combo very nicely with some of the cheap, overstatted Ephemerals in SI since it removes Ephemeral from your unit (SI and Ionia also have cards that do this.)
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# ? Jan 29, 2020 22:49 |