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pospysyl posted:Level 99 literally just reprinted Argent this month, but I wouldn't expect copies to have reached FLGS by now. Kemet's more likely in stores and has a bunch of spell-like abilities in a cool fantasy Egyptian setting. Isn't Kemet 2.0 coming out though?
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# ? Jan 29, 2020 11:22 |
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# ? May 28, 2024 15:42 |
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Jarvisi posted:Isn't Kemet 2.0 coming out though? It's more of a 1.5 edition. But with it coming, stores may be trying to clear old stock.
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# ? Jan 29, 2020 11:28 |
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Jarvisi posted:Isn't Kemet 2.0 coming out though? It's Kemet : Not White Power Edition.
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# ? Jan 29, 2020 11:36 |
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It's an actual 2.0 though, isn't it? They put out a free revised rulebook which was 1.5, but they're limited by components with how much they can actually change. The 2nd edition proper "Kemet: Blood and Sand" is on kickstarter this year because of course it is.
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# ? Jan 29, 2020 11:55 |
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CaptainApathyUK posted:It's an actual 2.0 though, isn't it? Yeah, they released 1.5 rules on bgg, but the 2.0 is basically 'kemet 1.5+, without having to be constrained to the original components'. They improved it as much as they could with the existing component limitation in 1.5, but have more changes that they'll implement in 2.0. They haven't really said what though, aside from BIGGER MINIS.
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# ? Jan 29, 2020 14:10 |
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Major Isoor posted:Alright, SO! I've just received Marvel Champions in the mail, and I'm currently working to sleeve it all. However, uh, how on earth should I be organising all this? The books don't seem to give any recommendation regarding this, so I'd appreciate any advice and/or photos. I also notice that dividers seem to be required - I guess I'll have to cut up some card for that... I have dividers for each hero, each aspect, each villain, each encounter set and then the Standard and Expert villain cards. If I have a particular deck I'm fond of at a time, I'll just put that back in under the hero divider as whole but for the most part I separate everything and keep it this way. It makes it very easy to just grab a hero, grab a particular aspect and build a deck. I found these: https://boardgamegeek.com/filepage/190552/marvel-champions-lcg-horizontal-dividers-lee-subsc on BGG and printed them on some thicker stock paper. They've worked great so far.
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# ? Jan 29, 2020 14:47 |
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Fellis posted:take a shot every time one of your train rusts I'm still sober after 6 hours so I'd like to add: Take a shot every time someone says they're going to pay out and then as you're collecting your chips they say "wait wait wait actually I need this money gently caress you" Take a shot every time someone is like "I'm not going to bother upgrading this station, someone else will do it" and nobody else does it. Take a shot every time someone buys a share from you and dumps it the same SR causing your value to plummet because another player opened a company late in the stock round.
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# ? Jan 29, 2020 15:05 |
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silvergoose posted:My kid thinks whiskey smells yucky try some floral gin al-azad posted:I'm still sober after 6 hours so I'd like to add: These are good ones! Finish your drink whenever someone does an action that merely inconveniences the leader but devastates the person in last Finish your drink if you are mathematically unable to win but "we want to play it out" Finish your drink if a math error while putting it on paper changes the winner
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# ? Jan 29, 2020 15:19 |
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# ? Jan 29, 2020 15:35 |
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Major Isoor posted:Alright, SO! I've just received Marvel Champions in the mail, and I'm currently working to sleeve it all. However, uh, how on earth should I be organising all this? The books don't seem to give any recommendation regarding this, so I'd appreciate any advice and/or photos. I also notice that dividers seem to be required - I guess I'll have to cut up some card for that... Get some toploaders, and put the hero card in them. That is your divider. The only 'troublesome' cards to organize are the spare villain packets like MODOK and the extra hero cards. I use reusable tape from Amazon and it works great to keep those together. Finally, these little containers fit snuggly into the wells at the end of the insert. Another pro-tip is to use a generic token to show a card is exhausted instead of tipping them on their side. It saves a lot of table room and keeps the play area much cleaner, especially if you are playing an upgrade/ally heavy deck.
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# ? Jan 29, 2020 15:37 |
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Monopoly Talisman???
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# ? Jan 29, 2020 15:39 |
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Jedit posted:"Room to spare" is not a description traditionally associated with Argent. there's rooms, there's spare information about them, don't really see the problem Impermanent posted:argent is my favorite euro i never play Someone should make a solo/automata for Argent.
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# ? Jan 29, 2020 15:53 |
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This is a shameful game. Not because its a long version of Monopoly, but because it is clearly a half assed rip-off of "Ultimate Monopoly" created by a fan on BGG. The title on the box is also a lie, as Ultimate monopoly clearly takes longer: https://boardgamegeek.com/thread/1106327/ultimate-monopoly
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# ? Jan 29, 2020 16:01 |
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Deathlove posted:Someone should make a solo/automata for Argent. I was surprised recently to find out the dev of Spirit Island did this.
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# ? Jan 29, 2020 16:06 |
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That looks cursed and terrible yet I want to play...
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# ? Jan 29, 2020 16:11 |
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I've been trying the new Spirit Island: Jagged Earth in TTS and Starlight Seeks Its Form breaks my brain.
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# ? Jan 29, 2020 16:12 |
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Fat Samurai posted:I've been trying the new Spirit Island: Jagged Earth in TTS and Starlight Seeks Its Form breaks my brain. It's more forgiving than it looks IMO. It's strong enough that you're probably going to bumblefuck your way into something playable regardless of what you do.
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# ? Jan 29, 2020 16:45 |
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Rusty Kettle posted:Get some toploaders, and put the hero card in them. That is your divider. toploader as a divider is such a good idea. ty Also I forgot who said it, but big props to whoever pointed out that Barnes and Noble have the Champions expacs in stock.
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# ? Jan 29, 2020 16:49 |
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Rutibex posted:
Monopoly, ripping off a game by an independent creator for profit? Surely not(!)
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# ? Jan 29, 2020 17:04 |
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I read the description and this is actually pretty funny - it's explicitly lambasting all the lovely house rules people don't recognize as lovely house rules: "This is the longest version of the Monopoly game. A few different features in game play help make the game last longer such as No auctions allowed, and players get cash for landing on free parking. Run out of money? Just rip the bills in half along the dotted line."
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# ? Jan 29, 2020 17:31 |
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Monopoly is about the suffering that people experience under capitalism, so any mechanics to extend the game are inherently thematic and further the educational intent of the game. Just don’t buy a copy, it’s much better to steal one from big box retailer.
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# ? Jan 29, 2020 19:12 |
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This one's an Amazon exclusive, so you can't really pull off a Monopoly Heist for it.
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# ? Jan 29, 2020 19:17 |
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food court bailiff posted:This one's an Amazon exclusive, so you can't really pull off a Monopoly Heist for it. not with that attitude you can't
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# ? Jan 29, 2020 19:17 |
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Deathlove posted:not with that attitude you can't
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# ? Jan 29, 2020 19:43 |
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To be more precise, Monopoly is Georgian propaganda. Georgism is an economic ideology that says the free market is good, but rent is the devil. The original version of Georgism is mainly concerned with land rents, and wants to create a world with no taxes but for massive 100% land taxes. More modern versions of Georgism have expanded to cover other rents.
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# ? Jan 29, 2020 21:47 |
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https://twitter.com/LederGames/status/1222639087938613251
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# ? Jan 29, 2020 23:09 |
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I mean, sometimes you need a beer or two while you're chatting with friends as your company's cash and share value beats all but one other player (that player is not you)
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# ? Jan 29, 2020 23:41 |
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Playing Maracaibo for the first time with friends who are also new to the game. Any tips on pratfalls to avoid in a first teach and play?
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# ? Jan 30, 2020 00:08 |
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I'll be pissed if those start going out before I get my kickstarter copy.
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# ? Jan 30, 2020 00:13 |
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CommonShore posted:I'll be pissed if those start going out before I get my kickstarter copy. All Leder games fulfillment goes through the same process so anything pre-ordered here is going to be tacked onto the end of the Kickstarter. So rest easy knowing that you won't have to spew your impotent rage into an uncaring universe.
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# ? Jan 30, 2020 00:23 |
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I mean, it's definitely possible that the first of those preorders are sent out while the last of the kickstarter shipments are still in progress.
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# ? Jan 30, 2020 00:30 |
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It's North America only is because the games for everywhere else got caught up in Lunar New Year delays and won't be out for a while.
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# ? Jan 30, 2020 00:36 |
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Memnaelar posted:Playing Maracaibo for the first time with friends who are also new to the game. Any tips on pratfalls to avoid in a first teach and play? You don't skip occupied spaces sailing in the Caribbean, but you do on the explore track. Clear all delivery cubes from the board at the end of the round. You don't need to make a delivery to use other actions at the destination. Combat tiles can penalize the country in first or boost the country in third, but only if they're alone in first or third. You can split your total combat score to get multiple benefits. Maxing out the VP income track pays 20 points per remaining round in advance and resets it. Committing a card to a project slot will free a space to draw a new card, but commits you to building that card. Assistant spaces pay out 2 VP if you don't use them in a round, whether by skipping them when moving, landing on them and not taking the action, or having the round ended before you can reach them. Once you get a synergy token you keep it. It activates all bonuses that require it, both after you get the token and already built in your tableau. Glazius fucked around with this message at 00:53 on Jan 30, 2020 |
# ? Jan 30, 2020 00:50 |
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Fellis posted:try some floral gin Two hours later...
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# ? Jan 30, 2020 01:18 |
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Late but thanks all for the talk on handling having kids at a game night. I'm planning on just going to his place infrequently now since he clearly likes spending time with his daughter, so it'll be good if he's not trying to both have a game night and also spend time with his kid. SUSD's review on Marvel Champions pushed me over the edge to get it, because all the reasons they said they like the Arkham Horror LCG more are precisely the reasons I'm exhausted with it. I really want some crunchy boardgame potato chips that I can pop out of a bag rather than chewing through some tough sausages all the time. It's easier to convince people who haven't played an LCG to eat a bag of superhero Pringles rather than an Eldritch meat platter anyway. Cardhaus has the two released hero expansions in stock now, but no copies of the Green Goblin, for anyone interested.
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# ? Jan 30, 2020 01:19 |
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Codeacious posted:Late but thanks all for the talk on handling having kids at a game night. I'm planning on just going to his place infrequently now since he clearly likes spending time with his daughter, so it'll be good if he's not trying to both have a game night and also spend time with his kid. I've found that SUSD's reviews have gotten very good at telling me whether I'd like a game based inversely on whether they dislike it and vice versa. Their War of Whispers review convinced me that I'd probably find it dull, since they suggested they liked it for the various ways it blunts player conflict and avoids penalizing you too harshly.
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# ? Jan 30, 2020 01:29 |
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pospysyl posted:I've found that SUSD's reviews have gotten very good at telling me whether I'd like a game based inversely on whether they dislike it and vice versa. Their War of Whispers review convinced me that I'd probably find it dull, since they suggested they liked it for the various ways it blunts player conflict and avoids penalizing you too harshly. I've found that just avoiding the aspect of like/dislike in their reviews and focusing on the actual reasoning and explanations has made me able to discern pretty well if I'll like a game they review or not. They're good at actually explaining why and where their opinions come from.
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# ? Jan 30, 2020 02:08 |
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I feel like SUSD's editorial voice lost a lot when Paul left. Quinns is huge into any game where he can be the center of attention and Matt pulls the 'board game outsider' card way too often for someone who's been reviewing them for at least 6 years.
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# ? Jan 30, 2020 03:15 |
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yeah paul was the guy on there with tastes in anyway similar to this thread, broadly speaking.
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# ? Jan 30, 2020 03:22 |
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# ? May 28, 2024 15:42 |
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They said to second guess Container but instabuy blood on the clock tower so... It’s still entertaining to watch their reviews but nothing to seriously ponder over.
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# ? Jan 30, 2020 03:24 |