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Purr Objectives posted:I'm not going to say the Marauder is overpowered, but mine decapitated 5 of the 8 mechs I fought in my last match. It's the absolute best medium mech by miles, so yeah. Only problem is when missions have a 50T per mech restriction and the 2N is 55T. Seems like that's annoyingly common. That's why I always keep a stable of 4 of Hunchback/Centurion/Enforcer well into the game.
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# ? Jan 31, 2020 02:55 |
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# ? May 29, 2024 23:44 |
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My dumb laptop has a failing fan, so now when I play this CPU-intensive game, managing heat is not just in-game, but also an out-of-game minigame. I have it upgraded with a heatbank made out of a conformal ice-pack that I keep swapping in and out of the freezer.
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# ? Jan 31, 2020 03:21 |
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mlmp08 posted:My dumb laptop has a failing fan, so now when I play this CPU-intensive game, managing heat is not just in-game, but also an out-of-game minigame. I have it upgraded with a heatbank made out of a conformal ice-pack that I keep swapping in and out of the freezer. Congratulations on finding that lostech
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# ? Jan 31, 2020 03:39 |
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RBA Starblade posted:Congratulations on finding that lostech My wife turned off the fan in our dining room where my laptop is set up because she found it too chilly, so basically I’m in a hot biome now.
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# ? Jan 31, 2020 03:53 |
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sean10mm posted:It's the absolute best medium mech by miles, so yeah. IIRC, the lowest weight restriction in flashpoints is 200 tons total with a 60-ton limit per Mech, so you can absolutely bring a couple of 55-tonners. My designated lance for such missions in vanilla was the Griffin 2N, a Kintaro, a Centurion with 2 LRM-15s for fire support, and an Assassin with a COIL-L.
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# ? Jan 31, 2020 03:59 |
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anakha posted:IIRC, the lowest weight restriction in flashpoints is 200 tons total with a 60-ton limit per Mech, so you can absolutely bring a couple of 55-tonners. There are fps with a hard 50t limit
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# ? Jan 31, 2020 04:13 |
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Stravag posted:There are fps with a hard 50t limit Huh, I'll have to double-check that in my ongoing career run. I'm pretty sure the Raven flashpoint has the 200-ton limit I mentioned, so I'll look into the others. If the hard limit is in the alliance flashpoints, then I concede the point because I haven't done those in over a year and have no memory of them.
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# ? Jan 31, 2020 04:19 |
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I seem to now have a permanent Itrom story mission now. First time i did the mission, didn't get a cutscene after. Quit out, verified steam files, did the mission again, and at least the game progressed but the mission is still stuck there at the top and afaik I can actually go play it again.
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# ? Jan 31, 2020 04:50 |
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mlmp08 posted:My dumb laptop has a failing fan, so now when I play this CPU-intensive game, managing heat is not just in-game, but also an out-of-game minigame. I have it upgraded with a heatbank made out of a conformal ice-pack that I keep swapping in and out of the freezer. Have you considered coolant flush?
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# ? Jan 31, 2020 05:00 |
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Bentai posted:Try deleting a lot of your old savegames. IIRC there can be an issue where too many old saves ends up bogging the game down. Apparently the slowdown issue can get compounded for folks that use Chrome as a browser, and leave it open while playing. At least one mod author points to Chrome having a memory leak issue in that case, where shutting down Chrome is the only real solution. Multiple saves apparently are also an issue as well though too.
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# ? Jan 31, 2020 07:35 |
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anakha posted:Huh, I'll have to double-check that in my ongoing career run. I'm pretty sure the Raven flashpoint has the 200-ton limit I mentioned, so I'll look into the others. There are both the 200/55 and the hard 50. The 50 might be only alliance fps though? Don't remember.
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# ? Jan 31, 2020 08:11 |
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InAndOutBrennan posted:There are both the 200/55 and the hard 50. The 50 might be only alliance fps though? Don't remember. The 50 is where you can duel Steel Claw iirc. I ended up not agreeing to their terms because I didn't have any good 50tn mechs at the time.
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# ? Jan 31, 2020 12:17 |
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Ravenfood posted:The 50 is where you can duel Steel Claw iirc. I ended up not agreeing to their terms because I didn't have any good 50tn mechs at the time. I never duel him, because More Targets = More potential Salvage, and you can easily blitz him and take him out before the reinforcements become an issue.
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# ? Jan 31, 2020 14:49 |
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anakha posted:Huh, I'll have to double-check that in my ongoing career run. I'm pretty sure the Raven flashpoint has the 200-ton limit I mentioned, so I'll look into the others. Yeah you see both the 200t total and the 50t mech limits on different flash points although I can’t remember where a 50t one is in specific right now. I had the hunchback lance i think for the latter.
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# ? Jan 31, 2020 15:06 |
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ulmont posted:Yeah you see both the 200t total and the 50t mech limits on different flash points although I can’t remember where a 50t one is in specific right now. I had the hunchback lance i think for the latter. I like how some FPs just have a hard total drop limit. In those cases, I take a 2 or 3 Mech lance of my best assaults or Marauders and just wreck poo poo.
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# ? Jan 31, 2020 15:20 |
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What’s the medium equivalent to a marauder headhunter?
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# ? Jan 31, 2020 15:33 |
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the yeti posted:What’s the medium equivalent to a marauder headhunter? Coil Assassin is the closest you're going to get.
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# ? Jan 31, 2020 15:36 |
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the yeti posted:What’s the medium equivalent to a marauder headhunter? This is a trick question, the real answer is a Firestarter with 2 +60 melee damage arm mods and some ER Small Lasers.
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# ? Jan 31, 2020 16:20 |
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PoptartsNinja posted:This is a trick question, the real answer is a Firestarter with 2 +60 melee damage arm mods and some ER Small Lasers. that’s terrifying
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# ? Jan 31, 2020 16:29 |
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If HBS ever goes back and gives the vanilla BT mechs the quirks they deserve Highlanders really need a DFA quirk. The Highlander burial needs its time back in the spotlight.
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# ? Jan 31, 2020 16:34 |
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the yeti posted:What’s the medium equivalent to a marauder headhunter? There is none because no other mech has the MAD's targeting computer quirk/equipment. Probably the best you can do is a HBK-P with 8xML++ and 3xSL+++. With tactics 9, thats 11 shots on the head with a ~1 in 5 chance to hit the head. You need two to hit. I have an ANH with 4xUAC5 and 4xML++ (12 shots on head instead of 11). This mech also needs two shots on the head to decapitate, and it does so pretty reliably (even with just the UACs), so the HBK-P should work well too.
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# ? Jan 31, 2020 17:00 |
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what’s a good layout for a marauder for one salvaged early game. I swapped out for two large lasers and a bunch of mediums so I could up the armor but I’m guessing that’s not optimal
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# ? Jan 31, 2020 17:05 |
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Zikan posted:what’s a good layout for a marauder for one salvaged early game. I swapped out for two large lasers and a bunch of mediums so I could up the armor but I’m guessing that’s not optimal no, that's pretty good. large lasers are only middling overall but they're one of the more efficient common weapons that can two-shot a cockpit
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# ? Jan 31, 2020 17:23 |
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And LL can headpop mechs in the early-ish game that sometimes have half-armor, leaving them with ~38 or 39 total head HP.
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# ? Jan 31, 2020 17:26 |
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I'm still early game and rather than going for the cockpit I tend to kill the pilots by hitting the head with a few missiles and then dismantling the rest.
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# ? Jan 31, 2020 18:00 |
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Based solely off of the game, I'm getting more interested in Battletech lore. For those who have made the jump to the books / tabletop game, are they good? Or is it a dated, convoluted mess? I have a billion points worth of 40k minis, so... it can't be much more convoluted than that, right?
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# ? Jan 31, 2020 18:48 |
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Throne of Bhalz posted:Or is it a dated, convoluted mess? I have some bad news for you. Battletech hasn't really updated the rules significantly since the second edition, 35 years ago, and it really shows. Almost all of the things that are awkward or badly balanced about HBS Battletech are ten times that way in tabletop. Plus, there's a whole lot of extremely 80s/90s nonsense - particularly racism - that the video game glosses over.
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# ? Jan 31, 2020 19:03 |
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anakha posted:Is there a mod that reworks initiative based on speed instead of tonnage? I think that's the best approach to balancing initiative in this game so that the bottom half of each weight class is not overly penalized. My wishes have been granted, it seems.
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# ? Jan 31, 2020 19:07 |
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Throne of Bhalz posted:Based solely off of the game, I'm getting more interested in Battletech lore. For those who have made the jump to the books / tabletop game, are they good? Or is it a dated, convoluted mess? I've never touched tabletop before but have been playing the PC Mechwarrior and Xbox Mech Assault games since they've existed. The lore is bonkers but fun.
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# ? Jan 31, 2020 19:09 |
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This doesn't really resolve the real reason the Dragon and Cicada and to a lesser extent Zeus/Battlemaster/Victor kinda suck: they're easier to hit than lighter mechs, offsetting their advantage in heavier armor caps.
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# ? Jan 31, 2020 19:12 |
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Cease to Hope posted:I have some bad news for you. And remember we're talking here about a game in which you call an Asian guy "Bob" because you can't pronounce his real name.
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# ? Jan 31, 2020 19:16 |
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Well they do it as a way to gently caress with him in negotiations at first, then as an in-joke. And I think half the joke is that it's the french part they can't prononounce, not the japanese part.
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# ? Jan 31, 2020 19:41 |
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The novels were very good to me when I was a 9 year old boy but got bad by the time I was a 12 year old boy, "hot" sex scenes/implications excepted. The world building of battletech generally does have some very good points though that hold up imo: -racially/ethnically/religiously diverse universe. Want to have an Amish Korean/Igbo planet where the lingua Franca is Czech? Sure. Yeah. Why not. -it's one of the only sci fi settings out there that is neither hellscape or Utopia. Some places suck but for most people life is decent. -80s, but in the future. When I GM bt games everyone has a lot of fun hacking green screen computers and discussing the fine points of legendary Terran musician Phil Collins, and debating the best shoulder padded blazer to wear to the ball Where the lore gets v bad is the personalities. You got selfless hero mary Sue's, comic book style badass Mary Sue's, and sniveling villains. Pretty much every actual cannon character in the BT settings is, at best, boring. Also, all the 80s/90s stuff has a lot of 'yellow peril' racism.
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# ? Jan 31, 2020 19:42 |
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Yeah I guess I was mainly curious about the lore aspect. In the video game, it's very good, but I didn't know how much shine they had to put on it from the older works. I'm sorry to hear that the tabletop game is lacking. The models are neat. e: As noted above, one of my favorite parts of the BT universe is that it isn't so grimdark. I'm in my mid-thirties, and grimdark feels tired / lazy to me these days.
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# ? Jan 31, 2020 20:11 |
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It's also cool relative to Warhammer how it's not static. Factions emerge, factions get wiped out, they all have hard times and good times. There's a lot of inertia behind the Great Houses but even they have pretty big changes. Pretty much the only thing that stays the same forever is mech chassis because apparently nothing except the Mackie is allowed to go extinct and will just get upgraded or produced by hardscrabble periphery nations in the worst case in perpetuity.
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# ? Jan 31, 2020 20:54 |
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Best Friends posted:-racially/ethnically/religiously diverse universe. Want to have an Amish Korean/Igbo planet where the lingua Franca is Czech? Sure. Yeah. Why not. These are the best parts of the setting for sure. BattleTech exists in a universe where you can be an ethnically Swahili & Norwegian culturally Scottish Northwind Highlander of any gender and the universe as a whole will just shrug and say "cool, sounds legit, you can wear your kilt to classes at your Space Military Academy." It's a universe where holograms only work in fish tanks. It's a universe where computers got tougher, not faster, and you can fish a Space 80s Apple Personal Notepad Computer out of a lake and it'll boot up just fine 300 years later with its entire tape-fed memory miraculously intact (and a fresh roll of paper in the built-in printer!) but it's still a "handheld device" that weighs 80 kg and has a CRT monitor. It's a universe where, in the very first in-fiction Evil Plot (an attempt to discredit Hanse Davion), old Mad Max Liao decided "I could spread a rumor that he's gay, but nobody would care. Welp, insane body-double scheme it is!" In a book published in 1987 at a time when the general public would've considered a credible rumor of that nature to be a career-ending big deal for a politician. And there is a lot of evidence to support Hanse being gay (even if there're five equally solid pieces of evidence that suggest he isn't). The setting is almost incidentally optimistic, too, in spite of the game's old tagline ( "Life is cheap, BattleMechs are expensive!" ). Most of the time it's the person that actually matters and the machine is a secondary, replaceable (if not easily) asset. The tagline is a 1980s-style marketing lie. quote:Pretty much every actual cannon character in the BT settings is, at best, boring. Minobu Tetsuhara. Uncle Chandy. Subhash Indrahar. Lainie "The Red Witch" Shimazu. Ranna Kerensky. Evantha Fetladral (the first Elemental named in fiction is a badass woman). Lincoln Osis. Kai Allard-Liao's Lyran Guards roommate, who gives him poo poo that one time about Kai's self-defeatism and fear of asking women on dates. Marcus GioAvanti. Ragnar Magnusson. PoptartsNinja fucked around with this message at 20:58 on Jan 31, 2020 |
# ? Jan 31, 2020 20:56 |
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Pornographic Memory posted:It's also cool relative to Warhammer how it's not static. Factions emerge, factions get wiped out, they all have hard times and good times. There's a lot of inertia behind the Great Houses but even they have pretty big changes. Pretty much the only thing that stays the same forever is mech chassis because apparently nothing except the Mackie is allowed to go extinct and will just get upgraded or produced by hardscrabble periphery nations in the worst case in perpetuity. The last thing anybody wants to do is to invalidate someone's copy of a TRO
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# ? Jan 31, 2020 20:57 |
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Pornographic Memory posted:It's also cool relative to Warhammer how it's not static. Factions emerge, factions get wiped out, they all have hard times and good times. There's a lot of inertia behind the Great Houses but even they have pretty big changes. Pretty much the only thing that stays the same forever is mech chassis because apparently nothing except the Mackie is allowed to go extinct and will just get upgraded or produced by hardscrabble periphery nations in the worst case in perpetuity. what's funny is that (current tabletop publisher) CGL's main contribution to battletech ~lore~ has been a ton of mechs that did indeed go extinct for various reasons
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# ? Jan 31, 2020 21:02 |
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Xarbala posted:The last thing anybody wants to do is to invalidate someone's copy of a TRO This is the one thing I think needs to happen for the game to move forward, Alpha Strike was a step in the right direction in that regard.
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# ? Jan 31, 2020 21:04 |
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# ? May 29, 2024 23:44 |
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alpha strike makes mech death too binary i think. it's something that the HBS battletech game pulled off really well: one of the core fun ideas of battletech is managing how best to make use of a half-dead battlemech, and how best to conserve it without wasting its half-remaining ability to do damage. in alpha strike, there's pretty much just "alive" or "dead".
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# ? Jan 31, 2020 21:11 |