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Rookersh posted:Rad. So are the other Spellforce games, if very aged. I just started playing 2, my first experience with the series
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# ? Feb 6, 2020 06:40 |
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# ? Jun 5, 2024 03:13 |
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Wait, so is there a modern Armored Core equivalent or have they all sucked like modern Mechwarriors?
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# ? Feb 6, 2020 07:26 |
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Internet Explorer posted:Wait, so is there a modern Armored Core equivalent or have they all sucked like modern Mechwarriors? Daemon X Machina is like AC4 but with less good mission design Still pretty solid though
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# ? Feb 6, 2020 07:49 |
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srulz posted:So I've been playing Hellblade: Senua's Sacrifice now, and I really need to vent on something: You might have missed that you could use your torch to light something in the rooms which is a clear indication that you've been there before.
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# ? Feb 6, 2020 10:20 |
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Daniel Mullins, of Pony Island and The Hex fame, has a new game brewing. It looks a bit like Hand of Fate in a way.
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# ? Feb 6, 2020 10:43 |
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Mierenneuker posted:You might have missed that you could use your torch to light something in the rooms which is a clear indication that you've been there before. Also you can follow the sound of his voice - I'm pretty sure the voices in your head tell you this and complain when you start moving away from it
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# ? Feb 6, 2020 11:36 |
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Yeah, I thought that was a pretty cool puzzle. Guess if you miss the torch lighting mechanic it would be pretty frustrating though......
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# ? Feb 6, 2020 11:51 |
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Mierenneuker posted:You might have missed that you could use your torch to light something in the rooms which is a clear indication that you've been there before. Nah I didn't miss this. Even though there's no actual button prompt, there's a voice prompt for that. However, I just assumed that some of them are naturally lit before I got to the room, since that's kinda a normal thing for games like AC:O, and it's my "first time" to the new room. baka kaba posted:Also you can follow the sound of his voice - I'm pretty sure the voices in your head tell you this and complain when you start moving away from it I've tried to do this, only failing because the sound is not that precise, and I don't expect the maze to be teleporting itself.
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# ? Feb 6, 2020 16:04 |
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Senua is a good game, but teleporter mazes are just one of those universal constants of badness that make anything they touch worse for it. I don't think anyone's really going to hold it against you that you found it annoying.
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# ? Feb 6, 2020 16:11 |
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kirbysuperstar posted:Daemon X Machina is like AC4 but with less good mission design Sweet! Looks like I asked this question just in time.
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# ? Feb 6, 2020 16:29 |
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I was gifted today's game by a friend, and I'm still mad at them. Platformebruary 2020: Ultimate Collector's Edition 1. Blasphemous 2. Duck Souls 3. Dune Sea 4. A Robot Named Fight 5. Sonic Mania 6. Izeriya Even with the worst games, I can usually see what was intended by the developer. I can see how a challenge didn’t work out the way they expected, or a mechanic that’s just no fun to anyone aside from its creator. But Izeriya baffles me. There are so many basic, obvious, absolutely elemental mistakes made here that I can’t fathom anyone considering this fun or even finished. The variety of mistakes are breathtaking on their own, from design faults like poor balance and level design to actual bugs like hitboxes and whatever the hell is going on with moving platforms. Izeriya suffers the worst of so many worlds, it’s a wonder anything about it works at all. The titular Izeriya was a city, once grand and powerful, now reduced to placid, overgrown, Castle-in-the-Sky-esque ruins. Its collapse coincided with a great evil taking up residence there, and the bobble-headed Trix has decided to be the one to vanquish this evil for good. Naturally, Izeriya is not a hospitable place, filled with deadly creatures, deadlier traps, and a gauntlet of puzzling rooms that must be bested before facing the guardians of each area. Armed with a sword and an entry-level fireball spell, the deck is stacked against Trix but some careful platforming, awkward combat, and a little explotation of mechanics will help see him through to victory. At least, I expect it will. I punched out when I got to the last of the game’s three hubs, each consisting of four levels and a boss. That doesn’t sound like much, I’m sure, but the 40 or so minutes spent getting to that point were some of the most trying of my life. And not for the difficulty of the levels, but for the constant, overwhelming design issues that made everything so much worse than it needed to be. Chief among them is balance, because these levels are absolutely jam-packed full of enemies. That wouldn’t be an issue if they were easy to dispatch, but all of them are as fast as you, take anywhere from 4 to 10 sword swings to defeat, and do constant touch damage when they get near you. Some hallways have a half-dozen monsters or more just waiting for you, and one level halfway through mixed bats, fighters, and mages that shoot persistent homing fireballs in big pit you have to run through. As awful as that sounds, how you deal with it is even dumber. Instead of fighting, your best option is to just run past everything. There’s no flinch or stun when you get hit, and enemies only do slivers of damage on their own. In a big group they can melt you, but as long as you stay moving the levels are short enough and filled with enough health potions to keep you afloat. You do need to fight a few things though, like bats and ghosts that will chase you through tricky platforming sections. It was in these moments that I discovered possibly the dumbest part of Izeriya, the hitbox for your sword. The hitbox is massively offset to the left of your character, meaning you can hit enemies two arm-lengths out of reach to your left, but enemies on the right can be halfway inside you and completely untouchable. Combat is only the most obvious place Izeriya fouls up the formula. The further you get into the game, the more instant-death spikes, arrows, chains, and other traps will infest areas. They’re not even instant-death, either, as when you touch one you can keep moving and jumping and getting hit for a second as the screen fades to black. Some levels are full of blind jumps and positioning you can’t possibly know without throwing yourself down on some spikes first. Movement is stiff and sticky, getting impossibly weird on moving platforms that will clip you into oblivion and ladders that make the deathtrap climbs from the original Half-Life look good. And both of the bosses I fought appeared impossible until I found exploits in their patterns that allowed me to sit still and whack them into submission. I can give Izeriya credit for having a decent, if unremarkable, pixel art style, but that’s about it. Every aspect of the controls, combat, levels, and balance were torture to experience. And the worst part is, the whole game could be decent, if unremarkable, with just a little tuning. Fix the sword hitbox, take out 80% of the enemies, make the last 20% actual threats, remove half of the death traps, rework the bosses, and you’ve got a perfectly baseline platformer. Of course, now that I type that out I can see it’s a lot of tuning, and not really worth the effort for a game that’s going to be unremarkable no matter what. Let’s just chalk this one up as a learning experience for everyone involved (I hope) and get on with our lives.
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# ? Feb 6, 2020 17:25 |
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drat, it's not often that I ever see you really rip a game a new one like that. One to stay away from, then.
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# ? Feb 6, 2020 17:26 |
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Audish actually had streamed himself playing Izeriya, and it was astonishingly bad. It starts out clunky, and just gets significantly worse as it tries to ramp up the difficulty. You can watch it here if you want to. https://www.youtube.com/watch?v=QoBEvU5RA2c Izeriya starts around 1:09:44 in the video. Obscil fucked around with this message at 18:48 on Feb 6, 2020 |
# ? Feb 6, 2020 18:44 |
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srulz posted:Nah I didn't miss this. Even though there's no actual button prompt, there's a voice prompt for that. However, I just assumed that some of them are naturally lit before I got to the room, since that's kinda a normal thing for games like AC:O, and it's my "first time" to the new room. You're using headphones right? It's sorta part of the whole experience, and you should be able to tell whether his voice is coming from the left or the right path. Plus the voices talking in your ears are all in Senua's head, they're her own thoughts, so sometimes they're actually helpful because they reflect her perceptions and her understanding of what's going on the game deals with psychosis and things that appear real or unstable to Senua (some of the things in the game are straight out of the experiences of people they consulted while designing the game) so a lot of it doesn't follow rational rules - they're meant to be confusing or harrowing experiences that she needs to conquer, so there's often a kind of "puzzle" element to stuff. It's very conceptual and metaphorical, so a lot of it is learning the rules of the world you're in, y'know? It's not really an Asscreed kinda game
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# ? Feb 6, 2020 19:11 |
Stoneshard just released into Early Access. Someone play it and tell me it's good.
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# ? Feb 6, 2020 19:23 |
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Popete posted:Stoneshard just released into Early Access. Someone play it and tell me it's good. Hell yeah, I’ve been patiently waiting for this. I’ll give it a go tonight and post impressions.
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# ? Feb 6, 2020 19:47 |
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Stoneshard looks amazing. It's also going to be in early access for two years so...
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# ? Feb 6, 2020 19:47 |
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cute co-op puzzle game that got good reviews on Switch back in 2018. idk why it took so long to come to PC but glad it's coming https://store.steampowered.com/app/944080/Pode/
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# ? Feb 6, 2020 20:13 |
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Too Shy Guy posted:Izeriya Haha, and I thought the harshest you got on a game was Sonic Mania (which I felt was similar to my take on it as well). Is this popular as a kusoge or something? Was curious why your friend gifted you it as I imagine there are, unfortunately, a lot of unremarkable platformers like this.
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# ? Feb 6, 2020 21:16 |
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FutureCop posted:Haha, and I thought the harshest you got on a game was Sonic Mania (which I felt was similar to my take on it as well). Is this popular as a kusoge or something? Was curious why your friend gifted you it as I imagine there are, unfortunately, a lot of unremarkable platformers like this. Friend probably was like "ha ha review this fucker".
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# ? Feb 6, 2020 22:17 |
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EDIT: oh my god you people are loving ridiculous
The Joe Man fucked around with this message at 07:28 on Feb 7, 2020 |
# ? Feb 7, 2020 02:29 |
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no
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# ? Feb 7, 2020 02:31 |
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Its for a single joke character you grump.
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# ? Feb 7, 2020 02:44 |
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Even if it's been around forever "PC Master Race" is uhhh not a term that's aged super well
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# ? Feb 7, 2020 02:53 |
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ShootaBoy posted:Its for a single joke character you grump. no
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# ? Feb 7, 2020 03:00 |
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Fawf posted:Even if it's been around forever "PC Master Race" is uhhh not a term that's aged super well The irony is that Yahtzee was fully aware of the connotations when he coined the term, and meant it as an insult for elitist PC gamers, who then completely missed the point and started using it to describe themselves.
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# ? Feb 7, 2020 03:25 |
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repiv posted:The irony is that Yahtzee was fully aware of the connotations when he coined the term, and meant it as an insult for elitist PC gamers, who then completely missed the point and started using it to describe themselves. Thank you for providing this information, it will help me shut down Nazi gamers in the future.
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# ? Feb 7, 2020 03:32 |
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Wait until everyone finds out about Fight Club.
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# ? Feb 7, 2020 04:14 |
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341 hours but I finally got the last Slay the Spire achievement.
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# ? Feb 7, 2020 04:29 |
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odiv posted:Wait until everyone finds out about Fight Club. I thought there were some very specific guidelines regarding this.
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# ? Feb 7, 2020 04:35 |
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I thought PC Master Race was only ever to be said sarcastically or as a joke. Not an actual identity.
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# ? Feb 7, 2020 04:46 |
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Wouldn't "PC Master Racer" be a more appropriate title?
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# ? Feb 7, 2020 04:46 |
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Jamfrost posted:I thought PC Master Race was only ever to be said sarcastically or as a joke. Not an actual identity. gamers
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# ? Feb 7, 2020 04:47 |
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Jamfrost posted:I thought PC Master Race was only ever to be said sarcastically or as a joke. Not an actual identity. It is, the thread's just being dumb
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# ? Feb 7, 2020 04:53 |
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I've never heard of an ironic term that was used so much that people gradually started using it unironically. certainly not on the internet
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# ? Feb 7, 2020 05:07 |
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Krazyface posted:It is, the thread's just being dumb The last few years have shown there is no difference between irony and sincerity, especially when it comes to racist terms
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# ? Feb 7, 2020 06:13 |
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Jamfrost posted:I thought PC Master Race was only ever to be said sarcastically or as a joke. Not an actual identity. It was a term invented as a joke, but some people started using unironically.
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# ? Feb 7, 2020 06:29 |
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I'm not convinced these people are real. Internet nazis are definitely real, but the idea that this old self-deprecating joke has any higher meaning is dumb as poo poo. Keep in mind that the Awful Septic Tank was called the Comedy Gas Chamber until like a month ago. Is everyone who posted here prior to that a crypto-Nazi? It's just goon hivemind hyperbole, people repeating things at each other until they become true. It's like how people here will swear that Reddit is a sea of pedophiles (when it's a giant website, with like a billion users, which doesn't do enough to stamp out paeds), or how Games Workshop staggers from one disaster to the next (when it's a fairly-successful business that sometimes makes decisions that piss off the fans), or how the CineD subforum is elitists huffing their own farts and bullying any normal people who wander in (true on the fart-huffing, but they're very welcoming people). I remember a couple years ago in one of the Chapo threads someone said, as a joke, that Matt Christman had gotten divorced, and for weeks afterwards you had people who genuinely believed it. caldrax posted:Thank you for providing this information, it will help me shut down Nazi gamers in the future. What are you talking about? What is this scenario? You're in a multiplayer match with some Nazis, and you say, "actually the term 'PC master race' was first used ironically", and then everyone cheers until they leave the lobby?
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# ? Feb 7, 2020 07:24 |
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i dont think anyone here is claiming that people who said 'PC Master Race' are literal nazis, theyre saying that there are dumb assholes who use the term unironically to mean 'haha scrubs PCs are better than consoles git gud' or w/e which is absolutely a thing
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# ? Feb 7, 2020 08:08 |
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# ? Jun 5, 2024 03:13 |
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like there probably are nazis in that group but only in the sense that there are nazis in several gaming groups, in general
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# ? Feb 7, 2020 09:05 |