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IShallRiseAgain posted:You're probably already aware of this, but the Friday the 13th devs can't work on the game due to copyright shenanigans, which has pretty much killed the game. Oh dang, that game looked fun, probably should have gotten around to trying it.
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# ? Feb 8, 2020 22:42 |
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# ? May 26, 2024 18:06 |
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IIRC the whole thing boils down to the writer of the original F13 movie is claiming ownership of the franchise while the producer of the first (and subsequent) movie says that the original script had basically nothing in it that is "Friday the 13th" and that the iconic stuff was added by the producer later.
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# ? Feb 8, 2020 23:00 |
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Comments on the Witcher 3 on my second completionist run: Does anyone use the heavy attack? It's far slower than your enemies and I don't think it gets any hyper-armour, so it's often interrupted. The mini-map is reminiscent of the detective-vision from Arkham Asylum or soliton-radar from MGS1 in that it is far too useful, so you spend more time looking at the UI than you do the pretty graphics. The Arkham sequels nerfed the detective vision, the soliton radar was gone from MGSV, and the AC games that crib from the Witcher use the far less intrusive compass. I really hope Cyberpunk isn't 90% looking at the interface. Apparently higher-leveled enemies get an artificial damage-buff which discourages you from fighting them early. This pretty much kills any interesting sequence-breaking if you don't want to spend minutes cherry-tapping foes to death. Never mind your equipment and skills, just hit the proper level and you're golden. An open-world game like Ys VIII is laid out in that you hit every major area in a strict order governed by the story, but with a ton of content to the side. In this fashion you level up quickly but seldom past the area's boss. In Witcher 3 there's no restriction to where you go but the map gives no indication as to how strong an area's foes are. The house where you find Dandelion at Level 15 is a stone-throws from these Level 35 goons from the expansion. Maybe the map should have been divided into regions that say "Farcorners: 11-14" like in AC? Perhaps it would have been better if there was no EXP penalty and levels just got more expensive? The existence of the auto-apply oils mods proves it should have been in the game proper. There's no strategy to oiling your sword manually, its just a waste of time that pauses the action to no benefit.
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# ? Feb 9, 2020 02:23 |
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Shadow of the Tomb Raider, I don't care how many crafting goodies they drop, I will not harm a capybara
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# ? Feb 9, 2020 05:57 |
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Olaf The Stout posted:Oh dang, that game looked fun, probably should have gotten around to trying it. It was genuinely good. Not amazing, definitely one of those games that needed to be endlessly patched and rotated through various metas, but it was really fun. The environmental design was ace and full of deep cuts for such a garbage franchise, the gameplay loop fun, and the prospective Jason X level looked really good. The kills were also sufficiently brutal, save the defenestration kill which only looked good if you threw someone out of a 2nd story floor. That Kane Hodder difference, man. gently caress the lawsuit that got it shut down. Like loving anyone is doing anything with that IP right now.
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# ? Feb 9, 2020 07:26 |
Crowetron posted:Shadow of the Tomb Raider, I don't care how many crafting goodies they drop, I will not harm a capybara Sometimes you will find capybaras killed by other animals that you can loot.
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# ? Feb 9, 2020 10:23 |
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mind the walrus posted:It was genuinely good. Not amazing, definitely one of those games that needed to be endlessly patched and rotated through various metas, but it was really fun. The environmental design was ace and full of deep cuts for such a garbage franchise, the gameplay loop fun, and the prospective Jason X level looked really good. The kills were also sufficiently brutal, save the defenestration kill which only looked good if you threw someone out of a 2nd story floor. That Kane Hodder difference, man. I had a friend in a city I used to live in that played this, it was really fun to watch him cause he was pretty drat good. He'd be pretty theatrical as jason, the gameplay mechanics blended well with the animations and horror vibe, it was interesting to watch him stalk people and see them literally fumble and panic. Friday the 13th is total garbage, but its iconic garbage and there's a cross section of fans that care deeply about it. Shame that the game was killed by lawyers. I was thinking the other day that back in the day, developers strived for perfect balance as the gameplay ideal in multiplayer games, and nowadays it's about rotating metas and new maps to keep player engagement up, and to introduce powerspikes in the form of new characters and weapons that are overpowered on release. Most casuals don't care as much if things aren't perfectly balanced if changes are snappy, sometimes it's fun to recall total bullshit metas, or to capitalize on them when you can take advantage of them. As long as it's not too bullshit for too long and it kills the playerbase.
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# ? Feb 9, 2020 11:04 |
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Yeah, sometimes you just want to get on a turret and go ham like Steve Buscemi in Armageddon.
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# ? Feb 9, 2020 11:07 |
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To be fair on the Friday the 13th case the creator of the franchise is totally in the right and judges have found in his favor. Blame lovely contracts and producers screwing over creators and writers.
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# ? Feb 9, 2020 11:08 |
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I thought the creator said "Nah the game is cool you guys do what you want" but the devs still split?
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# ? Feb 9, 2020 14:04 |
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One of my friends doesn’t really play video games but he’s a huge slasher movie buff so I had him try F13 and he was all over that poo poo. It’s a shame that the game died because it really got the whole horror movie thing perfectly.
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# ? Feb 9, 2020 14:27 |
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How is Dead by Daylight in comparison to the Friday the 13th game? I know that was basically the same sort of thing, and they went hard into getting reference monsters for their villain. I'm not into horror movies, but the level of attention both games put into cute nostalgia made me wish I was. It's the kind of love for properties you only really see from, like, Smash Bros otherwise.
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# ? Feb 9, 2020 14:58 |
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Dead By Daylight is smaller in every way (except playerbase and updates ). Also the killer can’t talk or listen in to nearby victims. So no “hey, I will ignore you for now if you rat where your teammates currently are.”
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# ? Feb 9, 2020 15:25 |
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Leal posted:I thought the creator said "Nah the game is cool you guys do what you want" but the devs still split? Yeah - in an interview he said that he never intended to stop the game being made. I think the current rights holders put the brakes on development because they weren't sure whether they'd end up benefiting the original creator.
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# ? Feb 9, 2020 15:33 |
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Playing Blasphemous and I really don't like the platforming deaths. For a game that uses Dark Souls-esque bonfires it just comes across as annoying when you miss a jump and fall into a hole.
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# ? Feb 9, 2020 21:54 |
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F13 was a really excellent simulation of a horror movie while Dead by Daylight is proof we are forsaken by God.
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# ? Feb 9, 2020 23:50 |
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Tsubasa I need you to raise your voice a few octaves Edit: Tiki you too Len has a new favorite as of 02:46 on Feb 10, 2020 |
# ? Feb 10, 2020 01:35 |
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I think it was a combimation of this thread and the "favorite things" thread that got to me, but i just bought all of the Prince of Persia and Max Payne games, and drat if its not a huge pain to try to get the older games running reliaby with proper gamepad support
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# ? Feb 10, 2020 03:47 |
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I don't think I've ever heard a good thing about Max Payne games with a controller. The mouse side definitely feels right, but I've grown away from left-hand keyboard controls enough that I briefly thought about looking into it.....but
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# ? Feb 10, 2020 03:52 |
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Crowetron posted:Shadow of the Tomb Raider, I don't care how many crafting goodies they drop, I will not harm a capybara
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# ? Feb 10, 2020 03:59 |
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1stGear posted:F13 was a really excellent simulation of a horror movie while Dead by Daylight is proof we are forsaken by God.
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# ? Feb 10, 2020 04:35 |
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Someone please tell the developers of Dragon Quest Builders 2 that the combat is the worst part of the game and building an entire island around combat was a terrible, terrible idea that shouldn't be repeated in the (hopeful) sequel. I came here to build cool poo poo. Stop sending endless loving waves of assholes at me. The only way to directly engage with combat is your one basic attack (or the mostly useless spin attack), enemies have a poo poo load of health, but they aren't very dangerous, so even with all my endless traps and friends and everyone having the bestest weapons ever it's a tedious affair of tapping the attack button over and over and over until you want to cry. It's so goddamn boring and if the attack wave isn't a scripted story event I don't even get the clean up crew to automatically fix my precious buildings And oh cool you dropped me back on my home island but now to progress the story I have to make a whole new killing field full of traps that take forever to make, and I don't even have my demon buddy to kill them faster/let me do my finishing move I wouldn't care if this wasn't an outstanding game, but I'm trying to create my verdant gay communist resort utopia and the story keeps getting in the way.
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# ? Feb 10, 2020 05:26 |
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Crowetron posted:Shadow of the Tomb Raider, I don't care how many crafting goodies they drop, I will not harm a capybara Apparently capybara are extremely delicious
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# ? Feb 10, 2020 06:14 |
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Riatsala posted:Someone please tell the developers of Dragon Quest Builders 2 that the combat is the worst part of the game and building an entire island around combat was a terrible, terrible idea that shouldn't be repeated in the (hopeful) sequel.
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# ? Feb 10, 2020 12:25 |
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Captain Hygiene posted:I don't think I've ever heard a good thing about Max Payne games with a controller. The mouse side definitely feels right, but I've grown away from left-hand keyboard controls enough that I briefly thought about looking into it.....but I would really recommend playing Max Payne on a mouse+kb. It feels way easier to have bullet time on right click and shoot dodge on the shift key. I usually play shooters on a controller these days and tried it for MP3 and none of the options really felt natural.
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# ? Feb 10, 2020 12:34 |
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Captain Hygiene posted:I don't think I've ever heard a good thing about Max Payne games with a controller. The mouse side definitely feels right, but I've grown away from left-hand keyboard controls enough that I briefly thought about looking into it.....but I played it on a PS2 and it was fine?
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# ? Feb 10, 2020 12:49 |
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muscles like this! posted:Playing Blasphemous and I really don't like the platforming deaths. For a game that uses Dark Souls-esque bonfires it just comes across as annoying when you miss a jump and fall into a hole. verb adjective Vic has a new favorite as of 13:02 on Feb 10, 2020 |
# ? Feb 10, 2020 12:59 |
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Riatsala posted:Someone please tell the developers of Dragon Quest Builders 2 that the combat is the worst part of the game and building an entire island around combat was a terrible, terrible idea that shouldn't be repeated in the (hopeful) sequel. Also good that you could put down the item that stops enemies spawning nearby.
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# ? Feb 10, 2020 13:17 |
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Next DQB game should take a page from Pikmin: you don't fight, you control minions that do. Make items to equip them, bring a bunch with you , power them up using stuff like war banner or other craftable things you've made, but if you're the only one there, you absolutely should be avoiding enemies. So you just 'set' your party, have some sort of craftable rally stage, and use it before you leave town to get your party to leave the town and come with you, use it again to have them disperse.
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# ? Feb 10, 2020 16:17 |
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Playing through Sunless Skies and I really like it, but there are a few things that annoy me. You can dash left and right by pressing the Q and E buttons but since the game is viewed from top down the direction you go isn’t totally clear if you’re not facing up. This has led to me awkwardly dodging the wrong direction into an attack more than once. Other non-hostile sky train captains must all be drunk because they drive like loving assholes. They swerve all over the place and have no qualms about slamming straight into you. They also have no issues in watching an eldritch horror destroying your train while doing nothing to help you, even if they are the cops. The game is in a weird spot where there are long stretches where nothing happens but you still need to pay attention to avoid running into things or to react to an ambush. The game also sometimes doesn’t make it clear what terrain you can fly over versus what you’ll run into. Some stuff casts a shadow but other things are too large so I need to awkwardly fire my cannons into things to see if they exist or not.
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# ? Feb 10, 2020 17:53 |
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Been playing through Control after reading a bunch of good things about it last year and the main thing dragging it down is the map. The areas are mostly elaborate multi-level designs but you have to look at a flat map which has all the floors layered on top of each other with no way to switch between them. The first area is alright, but everywhere else I'm constantly fast traveling to the wrong control point because it looked like it was close to where I need to go but is actually on a different floor and doesn't connect. You kind of memorize where things actually are after a while but it stands out in a game with this much backtracking. Also I can't understand about half of what the janitor says but it's probably my own fault for not turning on subtitles.
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# ? Feb 10, 2020 22:59 |
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The subtitles won't help.
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# ? Feb 10, 2020 23:39 |
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I'm playing Blasphemous and everything feels like it has one stage of complexity/obfuscation more than is necessary. Everything has a stupid name because of the theme (which personally I find a bit... overblown and ridiculous?) but it makes it hard moment by moment to work out what I'm supposed to be doing with the various items and resources. The whole Guilt thing in particular is confusing. I dunno, it's maybe not any worse than Dark Souls in that regard but it hasn't clicked yet.
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# ? Feb 11, 2020 12:02 |
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moosecow333 posted:Other non-hostile sky train captains must all be drunk because they drive like loving assholes. They swerve all over the place and have no qualms about slamming straight into you. They also have no issues in watching an eldritch horror destroying your train while doing nothing to help you, even if they are the cops. I almost complained about this in here because what the hell. I got killed once by a stupid dreadnought smashing me into the scenery after a very long and painful limp back to London and it was the only time i used the merciful reload option because gently caress you Failbetter, I'm not losing my nice shiny new train just because you decided to make every other train driver drunk.
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# ? Feb 11, 2020 12:17 |
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Lunchmeat Larry posted:everything feels like it has one stage of complexity/obfuscation more than is necessary. Everything has a stupid name because of the theme (which personally I find a bit... overblown and ridiculous?) but it makes it hard moment by moment to work out what I'm supposed to be doing with the various items and resources. The whole Guilt thing in particular is confusing. Sounds like the game is just being appropriately Catholic, this post could've just been about going to Mass for the first time
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# ? Feb 11, 2020 12:31 |
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I don't know if this counts as a drag-down or not, but I kinda want to play Diablo 3 and I'm reasonably sure I was beelining towards some gear for some build... but gently caress if I can remember what gear I was interested in, and for what build. If I even was, and I didn't just drop the game because I'm not much of an endgame-content guy.
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# ? Feb 11, 2020 12:35 |
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MisterBibs posted:I don't know if this counts as a drag-down or not, but I kinda want to play Diablo 3 and I'm reasonably sure I was beelining towards some gear for some build... but gently caress if I can remember what gear I was interested in, and for what build. If I even was, and I didn't just drop the game because I'm not much of an endgame-content guy. It's fine, the way to play Diablo is that you pick a class, and with some of your friends you play it to the end of the story. If you really like the game maybe you try it with a different class. This is also how you play MMOs. Then you get to set them down until the next big patch or expansion comes out. Some people obsessively do silly things like 'farming' or 'endgame grinding'; these people are all very silly because instead of doing that they could just play another fun game. e.g. in Final Fantasy 14 there's no point fighting the current endgame trials for tokens to hand in for Ronkan Armor. Just wait a year for the next expansion to come out. They'll make all the cool armors available for the regular dungeon tokens and you can just fight each of the cool bosses once, instead of over and over!
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# ? Feb 11, 2020 12:51 |
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bewilderment posted:Sounds like the game is just being appropriately Catholic, this post could've just been about going to Mass for the first time
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# ? Feb 11, 2020 13:52 |
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MisterBibs posted:I don't know if this counts as a drag-down or not, but I kinda want to play Diablo 3 and I'm reasonably sure I was beelining towards some gear for some build... but gently caress if I can remember what gear I was interested in, and for what build. If I even was, and I didn't just drop the game because I'm not much of an endgame-content guy. dont worry about gear and just play through it. i didnt bother with the endgame stuff much and i had alot of fun playing through the campaign. drops seem way more generous in 3 so you'll consistantly find some cool poo poo in your playthrough.
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# ? Feb 11, 2020 15:50 |
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# ? May 26, 2024 18:06 |
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bewilderment posted:It's fine, the way to play Diablo is that you pick a class, and with some of your friends you play it to the end of the story. But it's so much fun to play games like PoE where your entire build depends on luck of the drop. Gotta farm until you get an item that has the right amount of slots, colors, and links! It's better than a game like Diablo 3 where you can just play and have fun
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# ? Feb 11, 2020 16:56 |