|
CitizenKeen posted:What's the point of an alt account? njsykora posted:It's so you can run gimmick decks in low level ranked and post clickbait Youtube videos about how a combo that you only got to work once in 10 games is hella broken. Syrinxx posted:MOST BROKEN DECK EVER?????? *home alone face* I also don't stream or upload to YouTube. pls no bully.
|
# ? Feb 12, 2020 23:05 |
|
|
# ? Jun 10, 2024 08:52 |
|
I've silenced detainers and it eats your unit (did not have a full board.) Fun thing someone just tossed me out of expedition with, if you use Dawn and Dusk on Anivia it spawns two ephemeral Anivias, which die, and then respawn as eggs, which turn into not-Ephemeral Anivias. So the next turn you have three Enlightened Anivas spamming 6 damage across your entire board and nexus. That was sure a thing. Also I got my third Shen out of Expedition because I get Shen out of expedition every single loving week but I guess at least I can't get him again.
|
# ? Feb 12, 2020 23:50 |
|
This absolute trashcan heimer lux teemo deck was on reddit and I'm somehow keeping a nice 50% winrate with it: CEBACAIACEDACBAQDMTTINRYAIBACBBRGICQCAAGDAUSUMQCAIAQAJJNAMAQIGQ7GA I had to swap out teemo for fiora because I was drawing stand alone so much and he was messing them up. If I see greenglade duo more often I'll probably swap back.
|
# ? Feb 13, 2020 01:50 |
|
mistaya posted:I've silenced detainers and it eats your unit (did not have a full board.) it doesnt work quite the same (the two extras do die the next turn) but you can use dawn and dusk on trynd before hes levelled up like this. i won my final expedition win doing this and then having the other player try and pop him with vengence before d and d went off, which just made things even worse for them
|
# ? Feb 13, 2020 03:14 |
|
mistaya posted:I've silenced detainers and it eats your unit (did not have a full board.) I feel like there's some potential here for a Yasuo/Anivia deck that uses stuns and recalls to either turn Yasuo into a monster or to let the player survive until they can create their Anivia death squad.
|
# ? Feb 13, 2020 07:07 |
|
When you can get a Heimerdinger deck off the ground in expedition it is absurdly amusing. Oh, you wanted to play minions on curve? hang on, let me just wipe your board and place a bunch of 0 mana turrets and T-hex's all over my board, you can have your turn back after I've played my 8 cards on turn 6.
|
# ? Feb 13, 2020 13:16 |
|
Pilchenstein posted:Can anyone recommend any good videos of people playing expeditions? At my absolute best I can get six wins and most of the time I don't even get half that and I'm pretty sure most of it is down to not knowing how to draft. Even after the advice I've been given in this thread I end up with janky decks that struggle to do anything at all while my opponents steamroll me with perfect synergies I haven't done any expeditions yet, but I did draft in MtG a lot. I came across this video, and I think it has some nice tips of what you should look out for: https://www.youtube.com/watch?v=RfDjkOehk5k First some general strategy, then a full expedition draft with the reasoning behind the picks.
|
# ? Feb 13, 2020 15:50 |
|
guts and bolts posted:I just got the most satisfying Ranked win on my alt account with Frostbite control versus SI/Ionia spiders/Fearsomes, holy moly. Braum emoting when you play Rhasa is peak BM! (He got two Rimetusk Shamans, it was bleak.) He played Ledros twice! And still lost! Tried to dink and dunk a Shadow Assassin through when I was at 2 Nexus HP, too, for maximum cancer. Be happy to but I need a link.
|
# ? Feb 13, 2020 16:18 |
|
No Wave posted:This absolute trashcan heimer lux teemo deck was on reddit and I'm somehow keeping a nice 50% winrate with it:
|
# ? Feb 13, 2020 16:35 |
|
Ok I finally have a complaint about this game. Since nearly everything is based on earning XP it's really loving stupid that your daily quest reward can vary by 50% with only a single random reroll to try and get a 1500xp one instead. Just make all the quests 1500 or something
|
# ? Feb 13, 2020 16:53 |
|
Turambar posted:I haven't done any expeditions yet, but I did draft in MtG a lot.
|
# ? Feb 13, 2020 16:59 |
|
I tried to run a cat-astrophe expedition deck with almost no duplicates and the results were... well... catastrophic with 0 total wins. Also, I've been trying a Yasuo/Nox deck but I've had mixed results. I don't know if it's just really bad luck because I've had too many games where I never draw him or where I get really crappy hands, like having all 3 denies sitting in there without any worthwhile targets.
|
# ? Feb 13, 2020 19:16 |
|
Mayveena posted:Be happy to but I need a link. https://stattrek.com/online-calculator/hypergeometric.aspx Where "population size" is 40, "number of successes in population" is the number of a specific card in your deck, sample size is whatever you need it to be ("can I draw Rhasa reliably by round 9 if there are only two in my deck?"), number of successes in sample is also whatever you need it to be ("can I draw two Rhasas by round--") It's an easy way to avoid memorization or mental math when understanding probabilities of drawing cards by a certain point of the game. Tools on Decks of Runeterra allow you to draw a sample hand, which is... neat, but if you're building your deck and running, say, discard aggro, and you want to know if you should put in 2 Draven's Biggest Fan or 3, this is the best way to determine that. For me, anyway. Math.
|
# ? Feb 13, 2020 20:42 |
|
Chernabog posted:I tried to run a cat-astrophe expedition deck with almost no duplicates and the results were... well... catastrophic with 0 total wins. I had a cat deck that worked in expeditions and if you take a shot again I think the key is cards that turn into other cards. Spell summons count as two unique plays with one card, and any card that creates another card onto the board or into hand counts also, ie: the 2x spider summon, navori bandit, whumps and other things that create cheap cards. Still probably not good but it is fun.
|
# ? Feb 13, 2020 20:52 |
|
Went 7 wins with heimer/cataclysm with demacia as my secondary today, the demacia unit summoning spells are great and got some good value out of either making a 3/3 on turn 2, or waiting and making two 3/3's on 3 with the silence after spellcast guy. The key is having enough removal and chump blockers and some whumps to generate trash cards for rummage targets for you to get heimerdinger online and then you win if he stays on the board. Also Remembrance is a strictly better Unlicensed Innovation.
|
# ? Feb 13, 2020 21:01 |
|
Ra Ra Rasputin posted:Went 7 wins with heimer/cataclysm with demacia as my secondary today, the demacia unit summoning spells are great and got some good value out of either making a 3/3 on turn 2, or waiting and making two 3/3's on 3 with the silence after spellcast guy. It seems like Remembrance always pulls that 5/5 toughness/lifesteal bastard.
|
# ? Feb 13, 2020 21:05 |
|
That card only has three pulls. Vanguard Cavalry (quite good in expedition), Radiant Guardian (amazing in expedition), Silverwing Vanguard (insane in expedition). That is actually the entire pool right now.
|
# ? Feb 13, 2020 21:30 |
|
They are both 6 mana spells that summon a 5 attack unit, but remembrance has the ability to get discounted and it's 5 attack minions can get some impressive keywords, worst case scenario you get a naked radiant guardian which is still the same as unlicensed.
|
# ? Feb 13, 2020 22:11 |
|
I know it's apparently already on the board for fixes but wow Elusive really drains my will to live. Elusive units should have their health halved across the board so you actually have to pay for the massive power bonus of avoiding defenders, since that's a huge portion of the game. That said, I just got 7 wins with a super control Heimer/Ez expedition deck with a ton of beefy Demacia midrange units and buffs to protect them and challengers to try to stem to tide of every person ever stacking elusives. It also included the 30/30 cat summon card and probably half my wins were from it.
|
# ? Feb 13, 2020 23:17 |
|
Elusive units already have low stats for their cost. They're only a real problem in draft mode if you're not offered any answer to them, they're mostly fine in constructed imo.
Eraflure fucked around with this message at 23:41 on Feb 13, 2020 |
# ? Feb 13, 2020 23:39 |
|
Someone else's screenshot, this is just dirty and I hate that minotaur.
|
# ? Feb 14, 2020 00:04 |
|
guts and bolts posted:https://stattrek.com/online-calculator/hypergeometric.aspx I don't think that's going to work in the OP because it's too complex for non math people . Thanks anyway.
|
# ? Feb 14, 2020 00:14 |
|
how’s this game doing? i really like it and hope it overtakes hearthstone
|
# ? Feb 14, 2020 00:17 |
|
I think it's actually doing well. It didnt explode onto the scene but all the traffic numbers I've seen on twitch/reddit etc indicate that it's held most players' attention for the past three weeks. If theres a problem it's that you get everything for free idk how much money they can really make at this rate.
|
# ? Feb 14, 2020 00:27 |
|
Ra Ra Rasputin posted:Someone else's screenshot, this is just dirty and I hate that minotaur.
|
# ? Feb 14, 2020 00:44 |
|
Pilchenstein posted:Huh, I would have expected them all to stun the same target - it's not like stacking Rimetusks where the first guy hit with frostbite is no longer the strongest, surely "weakest enemy" doesn't change just because one is stunned. It seems like those effects don't overlap eachother and as they go from left to right if they see someone already frozen or stunned they will go to the next target. a fatguy baldspot posted:hows this game doing? i really like it and hope it overtakes hearthstone I also hope it eats into the hearthstone playerbase, though I think that will require a card expansion since it's a small overall pool of cards right now with a lot of regions almost always bringing the same op cards. Game's still in "beta" though so it might pick up more people once it's officially out.
|
# ? Feb 14, 2020 08:40 |
|
a fatguy baldspot posted:how’s this game doing? i really like it and hope it overtakes hearthstone streaming wise in Korea its a completely dead (biggest stream is like 100 viewers at max) though there's still a still a decent number playing so matchmaking isn't that bad people say there will be an increase when it actually opens but i'm not quite convinced. Open beta is basically the same thing these days and many of the people aren't just that interested in playing. Think the game isn't that good for streamers overall since they can't make a variety of decks of to allow them and the views to enjoy themselves due to the limit
|
# ? Feb 14, 2020 09:00 |
|
To whoever told me Elnuks were great in expeditions. Thank you.
|
# ? Feb 14, 2020 15:20 |
|
Is there a bug with rerolling the daily quest? I rerolled twice to get a 1500xp one, "play 6 champions from Freljord or Piltover and Zaun" and after playing a bunch of games where I summoned 10 or so of those champs in total, it's progressed to 3 out of 6. I suspect it might actually be rewarding me progress for one of the quests I rerolled, though I can't remember what they were
|
# ? Feb 14, 2020 17:21 |
|
Pilchenstein posted:Is there a bug with rerolling the daily quest? I rerolled twice to get a 1500xp one, "play 6 champions from Freljord or Piltover and Zaun" and after playing a bunch of games where I summoned 10 or so of those champs in total, it's progressed to 3 out of 6. I suspect it might actually be rewarding me progress for one of the quests I rerolled, though I can't remember what they were
|
# ? Feb 14, 2020 17:26 |
|
Syrinxx posted:I've seen this too, on quests like "cast 10 spells from Freljord" but exiting the game and coming back in made it start counting correctly.
|
# ? Feb 14, 2020 20:27 |
|
Ended up playing a game where I went SUPER controlly thanks to Karma. I was able to complete Ezreal's Level Up condition.... twice
|
# ? Feb 14, 2020 22:55 |
|
Angry Lobster posted:
I came very close to losing to a cloning Elnuk deck in ranked, if I couldn't cancel pack mentality or had the perfect lethal draws I would of lost hard to it.
|
# ? Feb 14, 2020 23:00 |
|
Eraflure posted:Elusive units already have low stats for their cost. They're only a real problem in draft mode if you're not offered any answer to them, they're mostly fine in constructed imo. I agree. I think Fearsome is actually a bigger problem in constructed because for most of them you pay no stat cost to run them (and then you have cards like Frenzied Skitterer which would just be blatantly good with or without Fearsome tag). So, can't be chump-blocked, harder to kill with removal than elusives, and kill you faster. Oh, and then they curve into freaking Hecarim If they don't nerf Hecarim I might lose my mind. The fact that he's a must-play in the versions that don't even have ephemeral synergy should say enough.
|
# ? Feb 14, 2020 23:16 |
|
He's 10/10 for 6, across 3 bodies, with 4 overwhelm damage. It's absolutely bonkers.
|
# ? Feb 14, 2020 23:19 |
|
They probably over-buffed Wraithcaller at the start of the beta, since immediate 6/5 fearsome for 4 mana is bonkers good compared to most allegiance bonuses, especially the noxus or ionia ones. Ledros just needs to lose fearsome so he can be chump blocked and delayed, if that's not enough then 9 mana would probably make him hard to play. Hecarim could stand to lose a point or two of stats or cost another mana, he is just a far superior Darius without even having to levelup. Rekindler would be perfectly fine as a 2/3 body instead of a 4/4, at his current power he could pull a leveled Teemo and still bring 6 mana worth of stats to the board, if he pulls Hecarim or Trynd it's over. Skitterer and Rhaza lose fearsome or Rhaza loses a bit of stats. Those changes would hit the worst of the SI cards while still leaving the spells untouched.
|
# ? Feb 15, 2020 05:06 |
|
Ra Ra Rasputin posted:They probably over-buffed Wraithcaller at the start of the beta, since immediate 6/5 fearsome for 4 mana is bonkers good compared to most allegiance bonuses, especially the noxus or ionia ones. Wraithcaller is pretty dumb, especially because LoR has a ton of potential to be a high-skill game but the optimized versions of these decks require some of the lowest skill humanly possible and just leads to crapping out stats as quickly as possible without thought Ledros losing fearsome sounds good from a balance perspective, only argument against would be that flavor-wise he seems kinda fearsome. Shrug. yeah, that doesn't bother me at all. I think there are other ways to fix him Yeah, Hec is ridic. Obviously I think Rhasa will most likely be moved to 8 mana cost. Making it lose stats seems kinda eh considering nobody's problem with the unit really has to do with the 7/5 statline There's no doubt in my mind they could reasonably nerf like 6 SI cards and SI would still absolutely be worth running dead in real life fucked around with this message at 05:46 on Feb 15, 2020 |
# ? Feb 15, 2020 05:43 |
|
Yeah there's not really much else to say at the moment. Fearsome/Elusives make up like a good 75%+ of what's on the ladder, with a few Ezreal, Demacia Mono (or mostly mono) and Ashe decks thrown in. Meta is quite stale at the moment and I don't know if a monthly patch cycle is going to be enough to keep people interested which is a shame.
|
# ? Feb 15, 2020 05:57 |
|
Once again, game is still in Beta and has maybe, 60% of the cards it's planning to release with based on what the devs have been communicating. Elusives and Fearsome are a problem right now but that's just teething issues. Hecarim, Ledros and Rhasa are possibly the only cards that outright need nerfs in Shadow Isles.
|
# ? Feb 15, 2020 06:46 |
|
|
# ? Jun 10, 2024 08:52 |
|
If a game is open to the public, you can spend money on it, and everything you do now will carry over for the rest of the game's lifespan, I don't think you can call it a beta.
|
# ? Feb 15, 2020 07:58 |