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Midjack
Dec 24, 2007



morallyobjected posted:

I remember when TLOU and Infinite came out around the same time and people legitimately tried to argue that Infinite had the better story

To be fair the lack of zombies in BI was a massive point in its favor.

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Mamkute
Sep 2, 2018
One of my controllers has an issue where it sometimes inputs the left stick moving left slightly when I'm not touching it. Has anyone else had this issue?

The Human Crouton
Sep 20, 2002

Mamkute posted:

One of my controllers has an issue where it sometimes inputs the left stick moving left slightly when I'm not touching it. Has anyone else had this issue?

Mine has it. It usually happens right when I start up, but the issue corrects itself and does not persist once I use the stick.

morallyobjected
Nov 3, 2012

Midjack posted:

To be fair the lack of zombies in BI was a massive point in its favor.

I don't care if people want to say I'm prevaricating but they aren't zombies and the fact that they based them on a real fungus that exists will always make them more interesting than zombies to me, as someone with like zero interest in zombie media

they put way more thought into how the infected act and evolve than I've ever seen in any zombie game

JollyBoyJohn
Feb 13, 2019

For Real!

morallyobjected posted:

I remember when TLOU and Infinite came out around the same time and people legitimately tried to argue that Infinite had the better story

Its got a far more interesting story, you could see the where the last of us was going like 2 hours in.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



acksplode posted:

If you haven't yet, go do some sidequests. Campaign missions don't scale to your character level, and those last few seem to assume that you got some XP from sidequests.

Also there are a ton of abilities and story content buried in the sidequests that it's criminal to skip them.

Samurai Sanders posted:

Most boss fights in Control are not good.

I thought Fridge, Clock, Mirror, etc were good. Mold was too hard imo.

Samurai Sanders posted:

Early trailers of Infinite made it look like it could be something really special but I guess stupid video game biz reality set in and they made it a shootman. So disappointing.

I felt like early trailers looked cool stylistically but never seemed to know what they wanted to actually say. They always leaned on 'Man In The High Castle'-esque references to Comstock at the top of the hill. I wouldn't be surprised if Levine was reading PKD at the time. The first gameplay demo seemed like you were fighting through racist reactionaries either as a defector or a fish-out-of-water, then the following trailers decided to start leaning heavy on displaying left wing revolutionaries as super evil while the landed gentry that are sympathetic. There are some massive ideological shifts going on here, and never is there any real context other than 'shoot people who yell at you too much.' Ken Levine, in his own interviews, pretty much equates unions/students/organizers as left wing variants of the murderous, racist, robber-baron elites, which is old-school centrist dogwhistling about how you can't let the masses have too much power, health, dignity, because Tyranny of the Majority, etc. It's incredibly gross, and honestly I'm kind of glad some of that poo poo got buried under a troubled production.

https://www.youtube.com/watch?v=muJYTeQlvC4&t=55s

"...Daisy Fitzroy...you'll see her people at work, and what they're doing is they're essentially cleansing a portion of the city, moving the founders out of a portion of the city, a rich portion of the city, and coming in themselves, and it's not a pretty picture to behold."

Do tell.

The final game added disney-bait character designs and awful attempts at pseudo historical racial commentary. Mix it all up and you have what is probably a tepid, surface-level neoliberal critique of various ideologies, or even worse, some libertarian crypto-fascist poo poo wrapped in beautiful folk-art. Not to mention that Elizabeth, even with all that work they put in, is kind of an embarrassing character design in the end. Watching the original trailers now makes the entire concept feel cringeworthy. The game is both very confused AND very manipulative (as is Levine), and it probably would've just aged kind of poorly in a normal way if they hadn't gone and released epic level bad DLC.

I profoundly distrust the entire series' ideological framework. I think they are disingenuous to the core and I think Levine is an absolute fuckup, a dullard, and a libertarian capitalist shitstain. Considering he fired everyone on the Bioshock team after its success I feel like he should be forever shunned by the entire industry.

He wrote more on his blog way back before he made another bad game

quote:


Lamb is a collectivist. More than that, she’s a “communist” in the truest sense of the word. She views humanity not as a series of discrete individuals but as an extended family, a commune of essentially interchangeable parts where individualism is not only frowned upon, it’s a crime against group solidarity. Love is the universal possession of all humanity and to love one more than another is a tear in the fabric of society.

In BioShock 2, the player must battle against the Rapture Family, a collectivist society molded by Lamb to be the very model of a socialist future. Throughout the game, one is exposed through voice diaries to the tenets of Lamb’s philosophy and it’s here that BioShock 2 has its greatest success. I’ve rarely come across a more devastating critique of socialism than Sophia Lamb. This is a woman who understands the inherent contradiction at the heart of the socialist enterprise – that it’s not a society that can ever be realistically created by human beings. The fact is that for a socialist society to work, one must have a race of beings that are utterly selfless. You need people that can work for the good of all without a thought to their own benefit. You need people without individual attachments or families or loyalties to anything beyond the collective body politic. In short, you need a herd. The thing is, just as humans aren’t cheetahs, neither are we cows.

...

I’ve raised my flag with those willing to pay that price often enough, but merely believing in maximizing human freedom as much as possible doesn’t make me an anarchist. I acknowledge that I am a social being. I am a member of the pack and I owe some sort of duty to the social body. The fact that Lamb and socialists like her are subscribers to a monstrous theory doesn’t make Andrew Ryan right. Like most of us, I’m stuck in the middle – far closer to Ryan than Lamb but forever trying to strike a balance between the two that can never be found.

The absolute loving brain disease involved in writing these words, the nerve of writing games in this manner after bearing witness to the 08 housing collapse and what it did to working class people in this county

oh tell me more, big daddy :allears:

Professor Beetus
Apr 12, 2007

They can fight us
But they'll never Beetus

BeanpolePeckerwood posted:

Also there are a ton of abilities and story content buried in the sidequests that it's criminal to skip them.


I thought Fridge, Clock, Mirror, etc were good. Mold was too hard imo.


I felt like early trailers looked cool stylistically but never seemed to know what they wanted to actually say. They always leaned on 'Man In The High Castle'-esque references to Comstock at the top of the hill. I wouldn't be surprised if Levine was reading PKD at the time. The first gameplay demo seemed like you were fighting through racist reactionaries either as a defector or a fish-out-of-water, then the following trailers decided to start leaning heavy on displaying left wing revolutionaries as super evil while the landed gentry that are sympathetic. There are some massive ideological shifts going on here, and never is there any real context other than 'shoot people who yell at you too much.' Ken Levine, in his own interviews, pretty much equates unions/students/organizers as left wing variants of the murderous, racist, robber-baron elites, which is old-school centrist dogwhistling about how you can't let the masses have too much power, health, dignity, because Tyranny of the Majority, etc. It's incredibly gross, and honestly I'm kind of glad some of that poo poo got buried under a troubled production.

https://www.youtube.com/watch?v=muJYTeQlvC4&t=55s

"...Daisy Fitzroy...you'll see her people at work, and what they're doing is they're essentially cleansing a portion of the city, moving the founders out of a portion of the city, a rich portion of the city, and coming in themselves, and it's not a pretty picture to behold."

Do tell.

The final game added disney-bait character designs and awful attempts at pseudo historical racial commentary. Mix it all up and you have what is probably a tepid, surface-level neoliberal critique of various ideologies, or even worse, some libertarian crypto-fascist poo poo wrapped in beautiful folk-art. Not to mention that Elizabeth, even with all that work they put in, is kind of an embarrassing character design in the end. Watching the original trailers now makes the entire concept feel cringeworthy. The game is both very confused AND very manipulative (as is Levine), and it probably would've just aged kind of poorly in a normal way if they hadn't gone and released epic level bad DLC.

I profoundly distrust the entire series' ideological framework. I think they are disingenuous to the core and I think Levine is an absolute fuckup, a dullard, and a libertarian capitalist shitstain. Considering he fired everyone on the Bioshock team after its success I feel like he should be forever shunned by the entire industry.

He wrote more on his blog way back before he made another bad game


The absolute loving brain disease involved in writing these words, the nerve of writing games in this manner after bearing witness to the 08 housing collapse and what it did to working class people in this county

oh tell me more, big daddy :allears:

god drat I just wanna grab Ken Levine by his shoulders and shout "did you think to open a fuckin' book about any of these concepts before opening your dumb mouth you fuckin' idiot?????"

rabidsquid
Oct 11, 2004

LOVES THE KOG


morallyobjected posted:

I remember when TLOU and Infinite came out around the same time and people legitimately tried to argue that Infinite had the better story

a lot of people forget this but tlou got ripped on by a lot of people who didnt have ps3s, people were pretty desperate to find excuses for why it wasnt that good and what other games were better. a lot of that sentiment changed this gen thanks to the remaster and more people getting playstations.

people used to argue vehemently that tomb raider 2016 was significantly better than the last of us. which in retrospect is a bizarre comparison to make as they're both third person games but are wildly different.

JollyBoyJohn posted:

Its got a far more interesting story, you could see the where the last of us was going like 2 hours in.

the m night shymalan is the greatest writer in the world criteria

CharlieFoxtrot
Mar 27, 2007

organize digital employees



I didn't predict BioShock Infinite to be garbage, and so yes I did encounter the unexpected

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

BeanpolePeckerwood posted:

Also there are a ton of abilities and story content buried in the sidequests that it's criminal to skip them.


I thought Fridge, Clock, Mirror, etc were good. Mold was too hard imo.


I felt like early trailers looked cool stylistically but never seemed to know what they wanted to actually say. They always leaned on 'Man In The High Castle'-esque references to Comstock at the top of the hill. I wouldn't be surprised if Levine was reading PKD at the time. The first gameplay demo seemed like you were fighting through racist reactionaries either as a defector or a fish-out-of-water, then the following trailers decided to start leaning heavy on displaying left wing revolutionaries as super evil while the landed gentry that are sympathetic. There are some massive ideological shifts going on here, and never is there any real context other than 'shoot people who yell at you too much.' Ken Levine, in his own interviews, pretty much equates unions/students/organizers as left wing variants of the murderous, racist, robber-baron elites, which is old-school centrist dogwhistling about how you can't let the masses have too much power, health, dignity, because Tyranny of the Majority, etc. It's incredibly gross, and honestly I'm kind of glad some of that poo poo got buried under a troubled production.

https://www.youtube.com/watch?v=muJYTeQlvC4&t=55s

"...Daisy Fitzroy...you'll see her people at work, and what they're doing is they're essentially cleansing a portion of the city, moving the founders out of a portion of the city, a rich portion of the city, and coming in themselves, and it's not a pretty picture to behold."

Do tell.

The final game added disney-bait character designs and awful attempts at pseudo historical racial commentary. Mix it all up and you have what is probably a tepid, surface-level neoliberal critique of various ideologies, or even worse, some libertarian crypto-fascist poo poo wrapped in beautiful folk-art. Not to mention that Elizabeth, even with all that work they put in, is kind of an embarrassing character design in the end. Watching the original trailers now makes the entire concept feel cringeworthy. The game is both very confused AND very manipulative (as is Levine), and it probably would've just aged kind of poorly in a normal way if they hadn't gone and released epic level bad DLC.

I profoundly distrust the entire series' ideological framework. I think they are disingenuous to the core and I think Levine is an absolute fuckup, a dullard, and a libertarian capitalist shitstain. Considering he fired everyone on the Bioshock team after its success I feel like he should be forever shunned by the entire industry.

He wrote more on his blog way back before he made another bad game


The absolute loving brain disease involved in writing these words, the nerve of writing games in this manner after bearing witness to the 08 housing collapse and what it did to working class people in this county

oh tell me more, big daddy :allears:


I actually like the Bioshock 2 take. Sofia Lamb is a raging hypocrite and like most people with power rule with it and justify it after the fact.

Im biased because I have seen so many people advocate for socialism and then they turnout to be racist shitbags and there is the well known fact that historically, socialists have had a bad rap sheet for ignoring racism.

Never played Infinite, but from what I read about what happened to Fitzroy, it sounds insanely stupid and kind of out of place.

Waltzing Along
Jun 14, 2008

There's only one
Human race
Many faces
Everybody belongs here
Bioshock 3 struck me as something that middle school kids would think was cool. I am constantly amazed that any adult thinks it is good.

The best part of the game is either God Only Knows or the coin flipping bit. I suspect Levine had nothing to do with either. And the reason they are good is they are both call backs to genuinely good pieces of art.

precision
May 7, 2006

by VideoGames
I did really like the acoustic "Fortunate Son" and all the songs really, which Ken Levine definitely had nothing to do with lol

Edit: a capella, not acoustic lol.

But speaking of music, I wish someone had told me sooner that The Outer Wilds music is banjo-tinged post-rock. Just started playing and it's already amazing

precision fucked around with this message at 09:04 on Feb 19, 2020

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

blackguy32 posted:

I actually like the Bioshock 2 take. Sofia Lamb is a raging hypocrite and like most people with power rule with it and justify it after the fact.

Im biased because I have seen so many people advocate for socialism and then they turnout to be racist shitbags and there is the well known fact that historically, socialists have had a bad rap sheet for ignoring racism.

Never played Infinite, but from what I read about what happened to Fitzroy, it sounds insanely stupid and kind of out of place.

Admittedly I might have missed some bits of lore, but Lamb's turn to evil wasn't convincing to me. It's absolutely a believable archetype, but she goes from seemingly good person to mustache twirling overnight.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

Rinkles posted:

Admittedly I might have missed some bits of lore, but Lamb's turn to evil wasn't convincing to me. It's absolutely a believable archetype, but she goes from seemingly good person to mustache twirling overnight.


I can. Was she ever really all that good? I have dealt with a lot of shitheads on the left that are ok with being altruistic, but only as long as it doesn't fly in the face of what they themselves see as their ideal society.

You absolutely see the messiah complex that drives Sophia Lamb all the time on the left. "I have a solution and only my solution will work. Anyone who disagrees is a fraud, enemy of the state, etc."

Like Lamb is a intensely human person and I like that about her because she absolutely feels jealously and greed and isn't as altruistic as she likes to present herself.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

blackguy32 posted:

I can. Was she ever really all that good? I have dealt with a lot of shitheads on the left that are ok with being altruistic, but only as long as it doesn't fly in the face of what they themselves see as their ideal society.

You absolutely see the messiah complex that drives Sophia Lamb all the time on the left. "I have a solution and only my solution will work. Anyone who disagrees is a fraud, enemy of the state, etc."

Like Lamb is a intensely human person and I like that about her because she absolutely feels jealously and greed and isn't as altruistic as she likes to present herself.

i agree about that kind of person being very real.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

Rinkles posted:

i agree about that kind of person being very real.

Im bummed Bioshock 2 doesn't have a new game plus. I hate reseaching all of the enemies. At least on PC I could just cheat max research for all of them.

RareAcumen
Dec 28, 2012




rabidsquid posted:

a lot of people forget this but tlou got ripped on by a lot of people who didnt have ps3s, people were pretty desperate to find excuses for why it wasnt that good and what other games were better. a lot of that sentiment changed this gen thanks to the remaster and more people getting playstations.

people used to argue vehemently that tomb raider 2016 was significantly better than the last of us. which in retrospect is a bizarre comparison to make as they're both third person games but are wildly different.

Turns out that Birds of Prey vs Sonic was a competition that existed and never actually ended.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



JollyBoyJohn posted:

Its got a far more interesting story

fuckin barf

blackguy32 posted:

I actually like the Bioshock 2 take. Sofia Lamb is a raging hypocrite and like most people with power rule with it and justify it after the fact.

Im biased because I have seen so many people advocate for socialism and then they turnout to be racist shitbags and there is the well known fact that historically, socialists have had a bad rap sheet for ignoring racism.

blackguy32 posted:

I can. Was she ever really all that good? I have dealt with a lot of shitheads on the left that are ok with being altruistic, but only as long as it doesn't fly in the face of what they themselves see as their ideal society.

You absolutely see the messiah complex that drives Sophia Lamb all the time on the left. "I have a solution and only my solution will work. Anyone who disagrees is a fraud, enemy of the state, etc."

Like Lamb is a intensely human person and I like that about her because she absolutely feels jealously and greed and isn't as altruistic as she likes to present herself.

I absolutely see the messiah complex that drives Ken Levine, noted idiot libertarian videogame dev.

Your anecdotes are your own and I have no desire to make you feel like they aren't valid, but MLK and Malcolm were basically assassinated for advocating for socialism/expanded social democracy. If you're saying that poor whites have often historically taken the racial bribe and sold out poor blacks, then yes, I agree. Additionally, Black socialist revolutionaries have often paid a far higher personal cost for being on the front lines of the fight for redistribution, so I don't blame black americans for feeling weary, cautious, or even bitter with regard to idle talk of class consciousness. But the fight goes on, and I don't care what color, sex, gender, religion, nationality, etc, you might be, and I def don't care what videogame genres you like, ...if you oppose vampire pedophile finance-capitalist shitlords then you're a comrade in my book.

And also you post itt so x2 respect multiplier

acksplode
May 17, 2004



Vanquish remaster is loving sick. It's little more than a very solid port of a ten year old game and it's gonna be one of the best action games out this year. It's an obvious classic and it deserves lots more ports and a sequel or three.

Samurai Sanders
Nov 4, 2003

Pillbug

acksplode posted:

Vanquish remaster is loving sick. It's little more than a very solid port of a ten year old game and it's gonna be one of the best action games out this year. It's an obvious classic and it deserves lots more ports and a sequel or three.
Does it have any benefits over the PC version?

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



acksplode posted:

Vanquish remaster is loving sick. It's little more than a very solid port of a ten year old game and it's gonna be one of the best action games out this year. It's an obvious classic and it deserves lots more ports and a sequel or three.

:worship:

Akuma
Sep 11, 2001


Did they ever fix the issue with the PC port where the damage you took was multiplied by how much above 30 your framerate was? So at 60 you'd take double damage. I think that's right, anyway. That was preeeetty funny.

Seedge
Jun 15, 2009
Hey, buddy. :glomp:



Samurai Sanders posted:

Does it have any benefits over the PC version?

It has a kickin' rad steelbook, it's on your PS4, and there's Trophies.

Morpheus
Apr 18, 2008

My favourite little monsters
You know, for the life of me I can't remember recall what the Mold boss in Control was like. I remember falling down a hole, seeing something big, and just tossing a good dozen concrete chunks at it, and suddenly it was dead. I don't even remember moving from where I fell, or what attacks it used, or even what it looked like.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

The part that always confused me about Bioshock 2 is how anyone's actually still alive in Rapture's apparently ten buildings but the game's journal I literally only this week learned exists because I finally hit "What's This?" on something said that Rapture stretches for miles so I guess that thermal generator and air farm in Bioshock 1 are just loving amazingly good at what they do after you unfuck them on your way to hitting a hole in one.

Bioshock 3 should have been about some outskirt of Rapture going Extra Galt on it lol

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:
Infinite had the perfect timing to get all that early praise because they did such a good job marketing it as a Big Important Game That Is High Art that came out a few months before Last of Us. Last of Us is just a god damned good shooter/occasional stealth game and everything about its story and action is ridiculously focused and well-executed on every level. That's it. People would have realized how way too hard hard Infinite was trying vs. its writing and how unfocused it is much sooner had it released after.

I feel like, Last of Us was a major "games are art now" release in that, like a Super Mario Bros. 3 or a Chrono Trigger or a Resident Evil 2 or a Mark of the Wolves, it doesn't really do anything new, but does everything it does do it does pretty much flawlessly (even the multiplayer in Last of Us fuckin' rules, there is zero fat to trim in that game). I feel like it was its generation's big budget game that is best described as just being a damned good game by any metric. Once it came out you saw less THIS IS THE CITIZEN KANE OF GAMES and "Forget Citizen Kane when will other media have its Bioshock Infinite moment" crap because Last of Us' popular and critical success was its gen's final, absolute statement of no, really everyone on earth already likes video games a lot, jesus christ relax about having to be acknowledged as high art or whatever the gently caress.

But before Last of Us was out, game media was primed for Infinite to be The Moment Games Become Intelligent Art because there hadn't been a mega-hyped game going for that for a while that gen.


Marketing and release dates are interesting. The most "this poo poo is real" move for Last of Us was Sony releasing it on a Friday directly against Man of Steel (it's contentious now but before it was out that was basically going to be THE blockbuster movie of that year in everyone's mind).

Neo Rasa fucked around with this message at 16:50 on Feb 19, 2020

WaltherFeng
May 15, 2013

50 thousand people used to live here. Now, it's the Mushroom Kingdom.
Sekiro is art.

Art of Ninjutsu.

Oxxidation
Jul 22, 2007
the last of us is a middling survivalist-genre story with a solid ending that at least 80% of its audience still misunderstands to this day

bioshock infinite is less a story and more a case study in the intellectually corrosive effects of centrism

ASenileAnimal
Dec 21, 2017

how can you call any game that only lets you use 2 out of like 10 weapons art

JollyBoyJohn
Feb 13, 2019

For Real!
Both are good videogames

Tei
Feb 19, 2011

I am here again to defend Bioshock Infinite.

The intro part of the game is some loving brilliant thing. Then the game derail into some uninsteresting FPS with gadgets game. The story bits add to it, but not enough, and most people don't like the ending. Is not overall a game that is considered "good". But had good things in it.

The intro section of Bioshock is basically a interactive movie. Less interactive than Netflix "Bandersnatch" Black Mirror episode.

I would put this intro section on part to things like the most prose dense parts of Lord of The Rings, or the Voice-over dense parts of "A Clockwork Orange".

Parts of "Bioshock Infinite" are has good parts of "Lord of the Rings" and "A Clockwork Orange". The whole is not comparable, of course, BI is a broken piece, but these quality parts? for sure!.


Has a gameplay device, the companion they give you in the game (Elizabeth) is not given enough room to flourish. Is on par with some experiments done before by people like Peter Moulinex with Black & White or Star Wars Republic Commando. Not has successful.

People is just not objetive about the game because they don't like it. But a game can have good parts, brilliant even.

Quantum of Phallus
Dec 27, 2010

The moment you throw the baseball in Infinite, the whole thing goes to poo poo

Less Fat Luke
May 23, 2003

Exciting Lemon
That's a pretty sad defense when you're basically saying like 3% of the game is brilliant and the rest has some good parts.

Quantum of Phallus
Dec 27, 2010

Less Fat Luke posted:

That's a pretty sad defense when you're basically saying like 3% of the game is brilliant and the rest has some good parts.

Yeah I know, the game loving sucks

Tei
Feb 19, 2011

Quantum of Phallus posted:

The moment you throw the baseball in Infinite, the whole thing goes to poo poo

From that point you are "running" from something. So every scenario or map become a traversive challenge "how I cross this map has fast has possible, ignoring all parts of it".

Instead of growing from the System Shock/Bioshock roots of creating a sandbox and letting the player play with the toys, its a dungeon crawler.
He, maybe It did not needed to be a System Shock game, but the alternative they took where not has interesting.

JollyBoyJohn
Feb 13, 2019

For Real!
Feeling sorry for all these folks that played BioShock to the end but are full of seething hatred for it.

Maybe i should hate complete BioShock 2

marktheando
Nov 4, 2006

Help I've been addicted to the Sims 4 all month and am tempted to buy the cats DLC.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

My first time through Bioshock Infinite was super fun; I got a bunch of upgrades that let me play like a ME3 Vanguard with the heater shotgun and charge and kept getting stuff back on kills.

My second time through I learned the game is bullshit trash and it's all random and I got nothing of value and just sort of trundled along hoping to not get owned by a george washington robot again

ASenileAnimal posted:

how can you call any game that only lets you use 2 out of like 10 weapons art

Something something Bloodborne something something

Less Fat Luke
May 23, 2003

Exciting Lemon

Quantum of Phallus posted:

Yeah I know, the game loving sucks

Haha I meant to post that in reply to Tei.

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Tei
Feb 19, 2011

Less Fat Luke posted:

Haha I meant to post that in reply to Tei.

I liked the ending. A good ending in a videogame can really change the opinion you have of the game.

But yea, mine is a sad defense.

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