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Frustrated posted:The Dreamhack Anaheim tournament is starting to look like a disaster. Moon v Thorzain has had two disconnects with Thorzain leading in both games. Good thing Blizzard removed LAN and never implemented a way to pause and reconnect... I want to laugh at this ongoing train of fuckups but I just feel bad for all the people in the wc3 proscene at this point, god drat
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# ? Feb 24, 2020 01:18 |
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# ? Jun 3, 2024 23:55 |
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they didn’t remove LAN, just log out from the main menu and you can host LAN games. the real fuckup is the classic graphics desync. there are some (unknown) events that get handled differently by classic vs reforged graphics-running clients, and that results in an instant desync. when this happens on battle.net, the participating clients “vote” on which fork of the game state to continue with, and the vote-losers get kicked. if it’s 50-50 it appears to be a coin flip. and they didn’t play the last game on tft, they just switched the host and obs to classic graphics. the vote situation described above is what happens when there’s a neutral server hosting the game. when it’s LAN (like dreamhack was), there’s a single source of game state truth: the host client. the host (and the observer, obviously) were using reforged graphics while the players were using classic. when a desync occurs in that situation, the host always wins, the desynced player just gets kicked, no voting. this is what happened to thorzain twice. he’s gotta be pissed about that...he did not look happy after the series there was another notable desync on day 2 - neutron vs lawliet (NE mirror) on EI, lawliet tried to set up an AoW creep at his merc camp but neutron successfully pulled the merc creeps who killed the AoW, then lawliet desynced. after like 20 minutes of deliberation, they agreed to replay the beginning of the game identically to the desynced game. weird stuff
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# ? Feb 24, 2020 16:55 |
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What a mess. Can I just have my favorite game (and 29GB of storage space) back?
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# ? Feb 24, 2020 20:53 |
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uniball posted:they didn’t remove LAN, just log out from the main menu and you can host LAN games. the real fuckup is the classic graphics desync. there are some (unknown) events that get handled differently by classic vs reforged graphics-running clients, and that results in an instant desync. when this happens on battle.net, the participating clients “vote” on which fork of the game state to continue with, and the vote-losers get kicked. if it’s 50-50 it appears to be a coin flip. There is zero excuse for this to be happening to a game 2 years after release, much less 18 years after release.
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# ? Feb 24, 2020 22:52 |
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Since Taiwan is a retricted lobby name, is Hong Kong also banned?
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# ? Feb 25, 2020 10:25 |
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New patch: 1.32.2quote:Warcraft III: Reforged Patch Notes My favorite: quote:Lady Vashj has a small update to her head to address her human ears.
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# ? Feb 25, 2020 12:03 |
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..They gave her a hat, didn't they?
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# ? Feb 25, 2020 12:34 |
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Sort of. I'm reading that they just added more snakes/hair to cover up her ears but I'm not really sure.
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# ? Feb 25, 2020 12:47 |
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THE BAR posted:..They gave her a hat, didn't they? Even though Nagas don't have ears or hair. Only Lady Vashj does with the snake hair. And instead of fixing desyncs related to hitbox sizes in classic vs reforged and movement blockers on maps they removed the maps with the most movement blockers that would 100% cause desyncs. This is absolutely what hosed thorzain at dreamhack and caused issues for others in tournaments as well. Like what, you've had over a month and you can't fix a desync issue you introduced a year ago? Common desyncs are priority #1 in any multiplayer development. This isn't like a 1/100 game "how do we reproduce it" desync. It happens every. single. game. It's also baffling how you ship a game with multiple ladder maps that just don't work, but hey it's reforged. Khorne fucked around with this message at 14:48 on Feb 25, 2020 |
# ? Feb 25, 2020 14:39 |
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I'm ambivalent about Vashj. I'm sorry I didn't get to see it before she was fixed, but I'm glad I didn't stumble onto it while playing in bed and piss myself laughing.
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# ? Feb 25, 2020 14:41 |
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Khorne posted:Yes. They left the ears on the model and gave her more hair. There's still some as-yet untold story about how the game shipped with literally so close to nothing at all done by blizzard. Like the art was all redone by the contracted studio, so blizzard's contribution was remaking a launcher that removed half of the features of the game? And the launcher is just a chrome browser window, so yknow, again idk how much they actually did there. Obviously the final order to push the game out was specifically so it could be a bulletpoint on their report to investors given the timing, but even in light of that, it was apparently receiving development resources from them for a year or two Herstory Begins Now fucked around with this message at 16:51 on Feb 25, 2020 |
# ? Feb 25, 2020 16:48 |
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Herstory Begins Now posted:There's still some as-yet untold story about how the game shipped with literally so close to nothing at all done by blizzard. BNet2 also seems to be a recipe for mediocrity and missing core features judging from other Blizzard titles. My guess is the people managing process kept switching tasks people were working on while not prioritizing really important stuff because everything was taking far longer than expected. You can tell from the very public interviews that the people in charge of art direction and more were completely clueless about RTS and games in general. It was all career-oriented yesman talk and very detached from what it takes to make effective art decisions or a quality game. It's all stuff that sounds good until you think about context, like making the models look more like WoW cinematics. That's all great from a side view, but from the RTS angle and in the context of other WC3 asset sizes it's junk. Khorne fucked around with this message at 17:16 on Feb 25, 2020 |
# ? Feb 25, 2020 17:06 |
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Here, this is what they did to change Vashj.
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# ? Feb 25, 2020 17:28 |
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Herstory Begins Now posted:There's still some as-yet untold story about how the game shipped with literally so close to nothing at all done by blizzard. Like the art was all redone by the contracted studio, so blizzard's contribution was remaking a launcher that removed half of the features of the game? And the launcher is just a chrome browser window, so yknow, again idk how much they actually did there. I can tell you the story right now Bobby Kotick called up J Allen Brack and said "we need diablo mobile done in a year. Put most of your resources on that. If you wanna do diablo 4, fine, but then you can't also do warcraft. Outsource it." Brack: "k"
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# ? Feb 25, 2020 17:28 |
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BlazetheInferno posted:
Lol just slide the crown piece down a little. I do the same with a beanie to keep my ears warm
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# ? Feb 25, 2020 17:45 |
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Why's it a big deal that she has ears? Isn't she an elf?
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# ? Feb 25, 2020 17:56 |
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Disargeria posted:Why's it a big deal that she has ears? Isn't she an elf? 1) Exactly, she's an *elf*, why does she have human ears? 2) Naga have never been shown with ears.
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# ? Feb 25, 2020 18:19 |
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I think the new Vashj looks fine. I will keep safe the terrible secret of her ears.
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# ? Feb 25, 2020 18:31 |
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For giggles, I looked at the model in the editor. The ears are still there, they're just covered by the snake-hair.
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# ? Feb 25, 2020 19:17 |
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Sodomy Hussein posted:I think the new Vashj looks fine. I will keep safe the terrible secret of her ears. It's weird to not remove the ears.
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# ? Feb 25, 2020 20:02 |
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I interpret it as a simple case of "if they can't see them, why bother?" If you need to actively *try* to look to see if the ears are still there, then good enough, I figure. It's not like the original Warcraft 3 never took shortcuts - the Ooze enemies actually used the same texture files as the Acolyte.
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# ? Feb 25, 2020 20:10 |
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BlazetheInferno posted:
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# ? Feb 25, 2020 22:54 |
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The ears are very specifically hidden underneath the snake-hair, so you have to clip the camera through the model to see them. Still insanely funny to me that they're still there, though.
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# ? Feb 25, 2020 23:34 |
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Removing the ears would mean having to mess with the topology of the base model. It's far easier to add another smaller mesh over the problem area to block it off visually. The snakehead mesh already has a shared texture so it's practically an effortless solution - that in itself is fine. What isn't as good is that they also moved the "crown" around her eyes a little down, so now they look ugly and displaced. What I find really funny is that the ears were ever there at all, on full display during beta and such. Nobody at Blizzard who was supposed to be in charge of the visual quality of the models ever cared enough to have it fixed until the game got released and fans complained. This is a very "modern Blizzard" problem. What's even stranger is that the Vashj player profile portrait has the ears covered up properly and the crown in the right place, as seen is this datamined collection from October. So this is also a case of one hand not listening to the other. BlazetheInferno posted:
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# ? Feb 26, 2020 05:17 |
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ErrEff posted:Removing the ears would mean having to mess with the topology of the base model. Someone asked me for a clear image so I popped open some recording software to catch the relevant frames. Turns out they did exactly that! The topology is gone but the textures are still there, so underneath the snake-hair is a weird ear-shaped splatter. Which nobody is ever going to see, of course, but still. Fun trivia for a dead game, I suppose.
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# ? Feb 26, 2020 07:04 |
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I've developed a fun issue since the patch where my screen will constantly flicker between a black screen and then back to the game whenever I'm in full screen or full screen windowed. Something tells me they did not properly fix the ultra-wide screen resolutions... It's sad how incompetent this company is now.
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# ? Feb 27, 2020 18:52 |
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The Something Awful Forums > Discussion > Games > Free Hong Kong > WarCraft III: Something tells me they did not properly fix
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# ? Feb 27, 2020 19:53 |
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When I killed Sylvanas in the undead campaign, her banshee model always has her mouth open. Her mouth moves when she's doing her normal click-move/attack quotes, but it always goes back to a default of an open mouth, mouth breathing, probably drooling dark purple ghost of her old self. I FEEL LIKE THAT THIS IS A COMMENTARY ON
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# ? Feb 27, 2020 22:30 |
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Ok why the hell can I not just play a 1v1 against comps without making a drat custom online lobby? I keep wanting something to be alright about this remake but what the gently caress. I'm in a lobby waiting for other players to load when it's just me and the loving ai!
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# ? Feb 28, 2020 06:09 |
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TGG posted:Ok why the hell can I not just play a 1v1 against comps without making a drat custom online lobby? I keep wanting something to be alright about this remake but what the gently caress. I'm in a lobby waiting for other players to load when it's just me and the loving ai! i get what you're saying. but you can make a LAN game by logging out (open the game, open menu, log out). or you can do a whole convoluted thing to do a single player vs AI game. Unrelated! we played a game tonight against our new nemesis cdawg3x (story here). it was a super close one (vod, replay) that i very much wanted to win. i just got a heart rate monitor - check out the correlation between my heart rate and my APM during this adrenaline-filled high stakes game:
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# ? Feb 29, 2020 08:06 |
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Jesus, they really went all-in to try to shut you guys down early. Very nice job on the win!
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# ? Feb 29, 2020 23:05 |
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Here's a very satisfying blademaster kill I got a few days ago. Admitting I enjoy playing this game makes me feel like moleman in the back of the theatre saying "boo-urns".
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# ? Mar 4, 2020 22:08 |
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Mata posted:Here's a very satisfying blademaster kill I got a few days ago. Carry on you wayward son.
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# ? Mar 4, 2020 22:12 |
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Mata posted:Here's a very satisfying blademaster kill I got a few days ago. It did make me want to play some wc3. Khorne fucked around with this message at 04:51 on Mar 6, 2020 |
# ? Mar 4, 2020 22:56 |
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video game 3 remade is bad lol
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# ? Mar 7, 2020 02:56 |
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Amnomia posted:video game 3 remade is bad lol
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# ? Mar 8, 2020 13:51 |
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Kith posted:Someone asked me for a clear image so I popped open some recording software to catch the relevant frames. Turns out they did exactly that! The topology is gone but the textures are still there, so underneath the snake-hair is a weird ear-shaped splatter. this is the sort of thing a single person learning Blender would do cause they're not sure what they're doing yet and haven't figured out texture mapping lol
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# ? Mar 8, 2020 19:18 |
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the game was broken in a new way for a few days earlier in the week when some (longish?) games would be suddenly ended by the server shortly after the first player leaves (e.g. one, two). but it seems that's stopped for now so we're still building towers! here's a Twilight Ruins from today where we have to fight against two full control groups of dragonhawks: replay | VOD then we played three Bifocal Reverse Gilderbases in a row. well the first one didn't end up being a BRG. but each of these are special delights for us and horrible experiences for our enemies. replay 1, 2, 3 | VOD
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# ? Mar 9, 2020 02:04 |
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clan towa is literally the only thing keeping my interest in WC3 anymore
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# ? Mar 9, 2020 08:55 |
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# ? Jun 3, 2024 23:55 |
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https://www.youtube.com/watch?v=ikJLYYTrIxs I am going to laugh if EA manages to do their C&C remaster better than blizzard
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# ? Mar 9, 2020 15:58 |