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peter gabriel posted:You gotta get content manager, then the Sol lighting stuff and crew chief, those things just push AC into the modern era I think and have put it back at the top of the list of my favourite sims again Is ACC modable and can you easily port existing AC content to it? osker fucked around with this message at 19:54 on Feb 23, 2020 |
# ? Feb 23, 2020 17:50 |
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# ? May 30, 2024 02:35 |
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osker posted:Is ACC modable and can you easoly port existing AC content to it? No and no sadly, totally different engine and developer aims for ACC
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# ? Feb 23, 2020 18:05 |
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Ive been having a blast in ACC, new patches and the intercontinental DLC have made some nice improvements
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# ? Feb 24, 2020 00:39 |
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oXDemosthenesXo posted:Seconding thanks for these, I haven't been on some of these tracks for years. Yeah I did rezip them and forgot about INIs. There’s a chance fujimi requires some shader pack or Sol. I’ll repackage it with the INIs tonight and reupload. They are kind of hard to find because anywhere they are hosted it gets taken down pretty quickly. There’s an insufferable, drama-filled thread on gtplanet where all of these (and pretty much all other AC mod) get announced and I just check it every few days and download stuff linked from there. https://www.gtplanet.net/forum/threads/ac-pc-mod-discussion-do-not-ask-for-paid-mods-do-not-post-paid-mods.307899/ GutBomb fucked around with this message at 02:51 on Feb 24, 2020 |
# ? Feb 24, 2020 02:48 |
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Is this subforum visible to non-members, and if so, maybe use spoiler tag so they cant get dem sweet links? (I think that is how spoiler tags work on these forums)
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# ? Feb 24, 2020 03:18 |
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osker posted:Is this subforum visible to non-members, and if so, maybe use spoiler tag so they cant get dem sweet links? (I think that is how spoiler tags work on these forums) It’s probably not high enough traffic to get on Microsoft’s radar. Edit: Here's the updated zip: https://drive.google.com/open?id=10g3AfMGwiuM_Fbn-eYyBc9WCyJyqDXWb GutBomb fucked around with this message at 06:03 on Feb 24, 2020 |
# ? Feb 24, 2020 04:05 |
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Thanks for the followup! I'll give it a whirl tomorrow.
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# ? Feb 24, 2020 08:21 |
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osker posted:Is this subforum visible to non-members, and if so, maybe use spoiler tag so they cant get dem sweet links? (I think that is how spoiler tags work on these forums) Spoiler tags don’t work that way
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# ? Feb 24, 2020 22:07 |
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Spoiler tags are a visual thing, the text can still be grabbed by robots.
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# ? Feb 24, 2020 22:12 |
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GutBomb posted:I think next is Forza Motorsport 8, and then the next Horizon. I think it's launching with the next gen Xbox. For me, Forza 8 will need to be really compelling or interesting to make me go back or even get the new xbox.
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# ? Feb 25, 2020 02:17 |
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I tried ACC earlier. While it appears nice, in VR, oof, nausea to the max.
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# ? Feb 25, 2020 04:03 |
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GutBomb posted:It’s probably not high enough traffic to get on Microsoft’s radar. Finally got this working. I had to both move the alps.ini file to the Alps content folder, and then unzipped alps__stflow.zip to write over the previous set of files. Alps is as fun as I as remember, although in any car with aero downforce it's almost not fun since you can go flat out for most of the course.
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# ? Feb 25, 2020 05:48 |
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Combat Pretzel posted:I tried ACC earlier. While it appears nice, in VR, oof, nausea to the max. Unless you have a monster PC, you'll probably have to settle for letting some sort of motion smoothing or ASW do some work. I found a decent config that looks pretty sharp, but it limits me to 40fps with ASW Try running a lower rendering resolution with epic KTAA, and higher pixel density than you would usually use. It seems to produce around the same result as straight up super sampling but is a bit clearer and slightly less of a resource hog. Disabling AA gets rid of all the blurryness completely, but turns everything into an mess of aliasing Don't tweak stuff in a solo mode (hot lap/practice etc) either. As soon as other cars/AI are running FPS usually hits the floor (pause an AI race and watch your fps shoot up) so you need to take that into account.
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# ? Feb 25, 2020 10:20 |
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geeves posted:I think it's launching with the next gen Xbox. For me, Forza 8 will need to be really compelling or interesting to make me go back or even get the new xbox.
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# ? Feb 25, 2020 15:19 |
Pinny posted:Unless you have a monster PC, you'll probably have to settle for letting some sort of motion smoothing or ASW do some work. I found a decent config that looks pretty sharp, but it limits me to 40fps with ASW This is why I mostly play iRacing and RaceRoom in VR. They're older engines that you can make look very clean in VR while maintaining 90fps. Incidentally, I'm really enjoying the Skippy AI in iRacing.
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# ? Feb 25, 2020 16:21 |
Shine posted:This is why I mostly play iRacing and RaceRoom in VR. They're older engines that you can make look very clean in VR while maintaining 90fps. This is 100% a lie. You cannot have iRacing look clean and get 90 FPS in VR on Barcelona. There exists no computer capable of this feat.
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# ? Feb 25, 2020 20:30 |
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I got my highest finish the other day (qualified 4th and two epic dodges to net me second) in iRacing in VR at Barcelona, so framerate for that track is p reasonable imo
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# ? Feb 25, 2020 21:26 |
I don't believe you if you say you had capped 90FPS along the front straight and nice clean graphics.
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# ? Feb 25, 2020 21:32 |
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I have a feeling iracing is not properly culling geometry or something. There are weird times where it will just murder your CPU for seemingly no reason at all and then be fine. Alternately: Lol pushing a game engine built in the late 90's will have some weirdness in 2020
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# ? Feb 25, 2020 22:45 |
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I turn all the gfx down for the most part so could be that.
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# ? Feb 25, 2020 22:48 |
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Doesn’t Barcelona also have buildings where they’ve rendered the interior for absolutely no good reason?
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# ? Feb 25, 2020 23:24 |
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Bentai posted:Doesn’t Barcelona also have buildings where they’ve rendered the interior for absolutely no good reason? You’ll appreciate it when you get airborne and crash through a building wall.
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# ? Feb 26, 2020 07:38 |
Mr. Powers posted:I don't believe you if you say you had capped 90FPS along the front straight and nice clean graphics. I can't speak for how the track has performed historically, as I only bought it once Skippy AI launched, but it runs just fine for me. On an Index at 110% supersampling, 2x AA, and most settings on "High Detail," including grandstands, I had 90fps 99.9% of the time (i.e. fpsVR noted 0.1% reprojection rate), and this was in an AI race with 19 cars. My system is pretty decent, but nothing earth-shattering. For what it's worth, I had wonky performance in iRacing a few updates back until I deleted my renderDX11.ini and let the game generate a new one. That somehow took me from hitchy as poo poo to perfect 90fps. On a side note, the Skippy AI is really loving fun! It's a pretty dynamic experience; they feel like they're "alive" on the track, and not just on rails. They do some silly AI poo poo here and there, but I'll take that over boring AI. It's like driving against competent humans who occasionally gently caress up. They are also pretty good at seeing and reacting to you. When I was driving Barcelona—a track I'm not used to—they would modify their racing line and pass me (even mid-turn) instead of bulldozing me like AI in other games would. Given the dumbass hours I work, I'm super happy about the iRacing AI
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# ? Feb 26, 2020 11:54 |
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Combat Pretzel posted:I tried ACC earlier. While it appears nice, in VR, oof, nausea to the max. Really? That's one of the few VR games I've played that didn't require me to acclimatize. Been playing ACC mostly on a monitor, but it's 10x more fun in VR.
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# ? Feb 26, 2020 17:55 |
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a mysterious cloak posted:Really? That's one of the few VR games I've played that didn't require me to acclimatize. It's really hit and miss, for me it runs perfectly but there are tons of people that are having it run like poo poo, it's a mixed bag
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# ? Feb 26, 2020 19:34 |
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The AMS 2 beta has gone out to the people who did their early buy in and videos are starting to go up. It looks like you'd expect as AMS content brought into the Project Cars engine, ie the same basic look but shiner and more polished. They've also put out the list of content currently in the beta, and its interesting how some stuff has been bundled together and reclassed. The MCR 2000 which was one of my favourite cars in AMS1 is now in a P4 class with a new Metalmoro for example. It'll be interesting to see what gets added over the beta month since there's some pretty big stuff that's not there right now like the Copa Petrobras touring cars. Also they're going to be adding a pack of 90s DTM cars
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# ? Feb 29, 2020 19:05 |
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90s DTM packs are a great way to guarantee I'll buy a sim.
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# ? Feb 29, 2020 22:16 |
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njsykora posted:The AMS 2 beta has gone out to the people who did their early buy in and videos are starting to go up. It looks like you'd expect as AMS content brought into the Project Cars engine, ie the same basic look but shiner and more polished. They've also put out the list of content currently in the beta, and its interesting how some stuff has been bundled together and reclassed. The MCR 2000 which was one of my favourite cars in AMS1 is now in a P4 class with a new Metalmoro for example. It'll be interesting to see what gets added over the beta month since there's some pretty big stuff that's not there right now like the Copa Petrobras touring cars. How's the vr support? Pcars2 was pretty bad with it afaik
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# ? Feb 29, 2020 22:19 |
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I have no idea, though there are a bunch of VR impressions videos on Youtube of it.
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# ? Feb 29, 2020 22:24 |
If AMS2 gives me stadium super trucks in VR, I will be so happy.Jim Silly-Balls posted:Don’t spend the money for simvibe, not yet at least. I decided to try SimHub because SimXperience hosed up a bunch of my settings, and goddamn SimHub is much easier to set up. Thanks for recommending it!
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# ? Mar 1, 2020 05:05 |
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NtotheTC posted:How's the vr support? Pcars2 was pretty bad with it afaik PCARS2 is excellent in VR though. VR support was kind of iffy at first in PCars1 but it was great after a few patches and has been very solid in 2 since day one.
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# ? Mar 1, 2020 05:27 |
My biggest beef with PCAR2 VR is that by the time I reduce its settings enough to get 90FPS, it looks worse than 90FPS iRacing One of these days I'll buy a god PC.
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# ? Mar 1, 2020 06:12 |
Just ordered Fanatec ClubSport V3 pedals! I've been using G27 w/ aftermarket progressive springs, which were definitely a step up in feel from the stock springs, but it'll be nice to have a proper load cell. Still gonna be a lovely driver, but I'll feel more official.
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# ? Mar 2, 2020 02:03 |
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Those are going to be night and day. I had a pretty decently set up set of T300rs pedals, or so I thought and the CSL Elite loadcell pedals are absolutely another world. Also, a load cell, unlike a wheel, will actually make you faster, almost guaranteed.
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# ? Mar 2, 2020 02:42 |
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Yeah, after a short acclimatization period, load cells will make you demonstrably faster. with the CSL elite brake, i removed the foam squishy insert and went with all of the soft elastomers and one medium to replace the CSL, I think. Either that or all mediums and one soft. As far as force settings, it depends on the game and the car. In iRacing I use 50% for most cars, 60% for the really touchy cars that don't use all of the brake (like the 911 RSR) You will DEFINITELY want some way to keep the pedals from moving relative to your seat, otherwise you'll push the chair or the pedals around instead of actually pressing the brake.
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# ? Mar 2, 2020 04:51 |
I got the performance kit to stiffen the brake pedal up, so yeah, it'll be a massive change. I'm excited! I'll have to mess around with securing them. I have an Obutto setup, but I don't permanently mount pedals, as I gotta he able to easily swap them out with my flight pedals. Tight straps are enough for the Logitechs, but I'll be pushing a lot harder on these. I'll figure something out if that doesn't work. Maybe combine strapping with the (edit) 3M Dual Lock poo poo I used to secure my flight throttle. Shine fucked around with this message at 05:35 on Mar 2, 2020 |
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# ? Mar 2, 2020 05:21 |
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the V3s are really good, I like mine a lot. the performance kit is a bit tricky to install at first just because of attaching/detatching the rumble motor (it takes a bit of strength to avoid pinching the cable) but once you're used to it it's worth playing around with them and working out what what sort of brake pedal feel you like. Mine is super stiff, but its mounted to my rig so movement isn't an issue
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# ? Mar 2, 2020 11:33 |
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Shine posted:I got the performance kit to stiffen the brake pedal up, so yeah, it'll be a massive change. I'm excited! Straps are not going to hold load cells even a little bit. My recommendation if you have to swap them in and out is to use bolts with wing nuts so you can at least have a tool-less install. Or keep a wrench on your rig with a magnet or a hanger or something. The forces you’ll be putting on the brake are not like what you do on normal pedals
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# ? Mar 2, 2020 14:15 |
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Here's what I did for my pedals. Works pretty well, though I want to build a full rig eventually
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# ? Mar 2, 2020 16:22 |
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# ? May 30, 2024 02:35 |
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njsykora posted:The AMS 2 beta has gone out to the people who did their early buy in and videos are starting to go up. It looks like you'd expect as AMS content brought into the Project Cars engine, ie the same basic look but shiner and more polished. They've also put out the list of content currently in the beta, and its interesting how some stuff has been bundled together and reclassed. The MCR 2000 which was one of my favourite cars in AMS1 is now in a P4 class with a new Metalmoro for example. It'll be interesting to see what gets added over the beta month since there's some pretty big stuff that's not there right now like the Copa Petrobras touring cars. Copa Petrobras / Brasileiro de Marcas won't be in because the series no longer runs and it makes me sad
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# ? Mar 4, 2020 10:44 |