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Neurion posted:Probably also a good idea to disable the Fourth Crusade mechanics, unless you're confident in your ability to siege down the Papacy before you get steamrolled.
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# ? Mar 17, 2020 23:58 |
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# ? Jun 4, 2024 23:40 |
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Crazy Joe Wilson posted:Turn off AI Seduction at the start. Yeh I forgot to and I'm committed now. Next campaign I'm turning that fucker off and it's staying off permanently.
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# ? Mar 18, 2020 01:24 |
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Another dev diary: https://www.crusaderkings.com/news/dev-diary-18-men-at-arms-mercenaries-and-casus-belli I really love the art for the military units. Hopefully they'll get slowly padded out with more cultural variants in DLC too. UI still looking good. It's a massive improvement compared to CK2, but also compared to their other games like Imperator, which only came out like a year ago.
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# ? Mar 18, 2020 08:58 |
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In the last two ironman games that I played from the first start to the 1450s I didn't get the Horde. Second game had Seljuk but that was it. I'm not sure why but I was definitely disappointed.
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# ? Mar 18, 2020 10:18 |
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They really need to bring back the rank-affirming portrait borders. That is like 90% of ck meme culture.
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# ? Mar 18, 2020 15:18 |
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fuf posted:Another dev diary: Still think it's kinda weird that siege equipment is something an army has permanently hanging around in the place of a cavalry or pike unit or whatever -- I'm no military historian but my impression was that those weren't lugged around with the army but usually assembled on-site? Jedi Knight Luigi posted:They really need to bring back the rank-affirming portrait borders. That is like 90% of ck meme culture. Yeah I'm also wondering if there's a way to tell someone's rank at a glance like in CK2. Maybe it's just by the size and fanciness of their hat.
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# ? Mar 18, 2020 16:52 |
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So Men at Arms are just another incarnation of Retinues basically. I've never really been a fan of figuring out unit composition.
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# ? Mar 18, 2020 17:03 |
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ninjahedgehog posted:Still think it's kinda weird that siege equipment is something an army has permanently hanging around in the place of a cavalry or pike unit or whatever -- I'm no military historian but my impression was that those weren't lugged around with the army but usually assembled on-site? you're right in that there aren't just catapults sitting around in ye barne somewhere. but you do need trained guys to build and operate the things, the same as you would have trained bowmen or cavalry. and a picture bunch of guys with hammers and rope is less exciting than a picture of an already completed and firing away siege engine
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# ? Mar 18, 2020 21:35 |
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Anyone have tips on playing CK2 multiplayer? Usually I play the game at full speed or pause but not sure that'll work for multiplayer. Then again there's going to be plenty of pausing since my friend has never touched the game before (we're playing it to stay in touch during isolation), so I'm going to be spending a lot of time explaining the fine points of medieval inheritance law.
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# ? Mar 19, 2020 19:27 |
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UrbicaMortis posted:Anyone have tips on playing CK2 multiplayer? Play it at speed 2 unless you have a lot of work come in at once (like a succession happens). You can pause any time you want, but this will force you to handle basics on a rolling basis and will keep the game moving. Coolguye fucked around with this message at 18:22 on Mar 20, 2020 |
# ? Mar 20, 2020 17:37 |
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SlothfulCobra posted:So Men at Arms are just another incarnation of Retinues basically. Yeah. There's going to be one insanely optimal build and it will be something ridiculous like "100% heavy crossbows."
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# ? Mar 20, 2020 18:13 |
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ninjahedgehog posted:Still think it's kinda weird that siege equipment is something an army has permanently hanging around in the place of a cavalry or pike unit or whatever -- I'm no military historian but my impression was that those weren't lugged around with the army but usually assembled on-site? That's my understanding as well, I think it would make more sense to have it represented as Siege Engineers.
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# ? Mar 20, 2020 18:25 |
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It owns to be within a county or two of forming the Outremer for like 100 years and never get there because the Holy Roman Empire keeps inheriting all my poo poo.
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# ? Mar 21, 2020 18:56 |
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Any tips/tricks for the Armenian Monarch's Journey?
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# ? Mar 22, 2020 16:42 |
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FreudianSlippers posted:Any tips/tricks for the Armenian Monarch's Journey? Marry for a good alliance early, wait for the crusade for egypt, and then pick off former ayyubid vassals
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# ? Mar 23, 2020 04:41 |
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Is there any reason I can稚 assign commanders or even have left and right flanks on my army? I have people with Commander titles. They池e not busy doing another job. But I don稚 even have the option to assign someone to the army. I知 also in a war and sieged down my objective territory, but it痴 not being marked as mine.
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# ? Mar 25, 2020 19:03 |
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Your commanders can still elect to not lead armies. I don't remember if the game actually notifies you of this, but yeah they can sometimes decide 'gently caress it I'm too scared'.
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# ? Mar 25, 2020 19:11 |
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Individiual army units come from different counties, or different least different owner fiefs inside of the same county - so you can have 5 castles and 1 city and you'll get two army units out of it assuming you own all the castles and a vassal mayor holds the city. If you're just raising your personal levies you might legit just have one army unit on site. This prevents you from having a left and right flank.
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# ? Mar 25, 2020 19:11 |
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FreudianSlippers posted:Any tips/tricks for the Armenian Monarch's Journey? I declare a revocation war on my dad who is also your heir and vassal and then immediately surrender. It gives you control of all the counties in your realm immediately and skyrockets your levy size
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# ? Mar 25, 2020 20:29 |
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Coolguye posted:
This was it. I raised everything and merged them together and was able to add commanders. Now I need to understand the difference between gavalkind and agnatic-cognatic succession. Because I switched over to A-C and my oldest son got the shittiest of my two counties. (I'm a dude in Southern Pomerania). How do you increase domain size? I created a Duchy but that didn稚 do it. Look Sir Droids fucked around with this message at 20:59 on Mar 25, 2020 |
# ? Mar 25, 2020 20:52 |
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agnatic cognatic is just one of the gender succession laws that can be put over the normal succession types. Agnatic-cognatic lets women inherit if there are no suitable men to inherit your titles.
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# ? Mar 25, 2020 21:01 |
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yeah the succession laws work by having a gender qualifier (usually agnatic, agnatic-cognatic, or absolute cognatic) and a type qualifier. Gavelkind is your type qualifier, agnatic-cognatic is your gender qualifier. Gavelkind's type is basically that every child will inherit something, but people who are higher up on the inheritance list will inherit more in the case of a tie. So as an example, if you have three sons and five fiefs, when you die every son will get one fief, but the first and second in line will get two. the capital county will always go to your heir, but beyond that it's largely a gamble as to what title ends up with what child. you could easily have the youngest child end up with the richest county while the older one that you care about gets the backwater. the gender qualifier modifies who is eligible to inherit. with agnatic titles, only males can inherit and women are hard disqualified. under agnatic-cognatic, women CAN inherit, but only if there are no eligible men. so in our previous example of five fiefs, if we presume two sons and one daughter, the older son gets 3, the younger son gets 2, and the daughter gets nothing. there are also enatic and enatic-cognatic laws that prefer women over men, but these are much, much more rare and basically only exist with specially designed pagan religions. absolute cognatic means women and men inherit on the same grounds. so in the previous 2 sons 1 daughter, 5 fiefs example, the daughter will inherit as many fiefs as her birth order dictates: 2 if she is the oldest or second oldest, 1 if she is the youngest. in general, Gavelkind is considered a very weak inheritance law because of all of the uncertainty surrounding it. pretty much every time your character dies, it will fracture your holdings. perhaps worse, every child still gets strong claims to the titles they DIDN'T inherit, which sets the stage perfectly for lots of succession wars. it's frequently a high priority to research the legalism 3 culture tech so you can make a realm law change to Late Feudal Administration and get a stronger inheritance law like Primogeniture or Ultimogeniture. the gender argument is slightly less clear. most players (myself included) prefer Absolute Cognatic because that means you can use all of your children as bricks to build your dynastic holdings. there will always, always, always be some dingus to be a hard dick or a fertile womb for your eligible family members, but there will not always be more family members. also, there are few things as heartbreaking as having a brilliant daughter who's disallowed from ruling, especially while your son is a loving nitwit. however, gender-protected laws like Agnatic or Enatic mean that only one gender can inherit claims to your poo poo, so there will be fewer adventurers showing up causing random wars and generally being obnoxious. there's also fewer second and third generation claimspawns running around, waiting to be snapped up by a foreign ruler in a machiavellian scheme to get a claim on your poo poo and cause a giant war. though it's worth saying, if you can't deal with an adventurer or five there's definitely a deeper problem we need to talk about domain size - i presume you mean "domain" and not "demesne". that goes up with the number of holdings in territory you control; so founding a duchy wouldn't do it if you already had de-facto control of all the counties in that duchy. what founding the duchy did enable, however, is de jure claims on counties that are part of that duchy if you do not already control them. if you work up a war and press that de jure claim, THAT will increase your domain size by however many baronies/cities/bishoprics are in that county. building a new holding in a county you already own will also increase your domain size. Coolguye fucked around with this message at 21:44 on Mar 25, 2020 |
# ? Mar 25, 2020 21:30 |
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I think I must have meant demesne. Whatever allows me to hold more than two counties without there being a debuff to taxes and vassals being mad.
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# ? Mar 25, 2020 22:02 |
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ok, there's a few things that go into that limit. 1) your rank. going from count to duke won't help you, but going from duke to great duke (that is, holding 2 or more ducal titles) will. becoming a king will. becoming an emperor also will. 2) your laws. the more centralized your government, the higher your demesne will be, but conversely your vassal limit will be lower. it's good to centralize a bit, but don't be surprised if you have to roll that back a little bit in the late game. abolishing the council's powers entirely will also help. 3) your ruler's stewardship. for every (roughly) 7 points you have, you can hold another holding. remember that your spouse counts for this purpose, so if you have a spouse with 14 stewardship that's a guaranteed extra holding right there, but if you personally have 10, a spouse with at least 8 stewardship will also give you the bonus. gavelkind also provides you a bonus to personal demense but this generally isn't considered worth all the crap i posted above.
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# ? Mar 25, 2020 22:26 |
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I'm playing my first serious game as Poland and I'm getting creamed. I was slowly expanding and doing rather well for myself, or so I thought. For around 150 years I've had the vast empire of Nikopolis chip away at my territory, every time they declare war on me everyone else jumps on the bandwagon. I was made a vassal for a short time until I led a successful rebellion. Still, I'm being chipped away and right now my kingdom is in four parts. This has been a fun first time and I've learnt a lot, but not enough to do well at the moment. I've defended my territory to the best of my ability, sometimes I've won and sometimes I've lost hard and had to pay the price. I've even gained territory at times but still, that massive empire of Nikopolis flexes it's muscles once a decade and decides it wants more land from me. I understand that there is still another 500 years of gameplay left, even though it's been a fun and interesting ride but it just seems like I'm just waiting for an end. I can barely muster up enough men to fend off raids any more, is this still salvageable? Edit: Just after posting this I had two peasant revolts! Rocket Baby Dolls fucked around with this message at 23:11 on Mar 25, 2020 |
# ? Mar 25, 2020 22:58 |
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Rocket Baby Dolls posted:I'm playing my first serious game as Poland and I'm getting creamed. ... I can barely muster up enough men to fend off raids any more, is this still salvageable? Being a vassal would imo actually be the best move for you right now as you could reclaim territory from other vassals without the emperor interfering.
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# ? Mar 25, 2020 23:17 |
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What are some reasons why I can稚 grant land to someone? I知 trying to offload my shittiest county to get down to my limit and I知 unable to give it to anyone. It痴 part of the land I started with. Is that why? Also just so I知 sure, if I知 looking at the max loot stat is that a good indicator of county wealth/how good it is?
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# ? Mar 25, 2020 23:40 |
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GHOST_BUTT posted:Being a vassal would imo actually be the best move for you right now as you could reclaim territory from other vassals without the emperor interfering. Yeah, I agree. And maybe then, once you've reclaimed some of your lands from the other vassals, you could lead the king's/emperor's disgruntled vassals in an independence revolt. (Which will cripple Nikopolis for a while, if not forever) Major Isoor fucked around with this message at 01:00 on Mar 26, 2020 |
# ? Mar 26, 2020 00:57 |
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Look Sir Droids posted:What are some reasons why I can稚 grant land to someone? I知 trying to offload my shittiest county to get down to my limit and I知 unable to give it to anyone. It痴 part of the land I started with. Is that why? I don't think that should matter, just make sure its not your capital ,in your personal demesne, and isnt your last holding. Who are you trying to give it to? You need a (preferably) unlanded courtier, not someone from outside your court.
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# ? Mar 26, 2020 01:06 |
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SnoochtotheNooch posted:I don't think that should matter, just make sure its not your capital ,in your personal demesne, and isnt your last holding. Who are you trying to give it to? You need a (preferably) unlanded courtier, not someone from outside your court. Just trying to give it to the mayor of some town there. I also tried other vassals but nope. Actually, checking again I知 unable to give anything away. I have a limit if 3 in my demesne and I知 holding 4.
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# ? Mar 26, 2020 01:31 |
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Do you have the Conclave DLC running, by any chance? If so it's possible that you're being blocked by a regent or a council with voting power over title grants). Also, if you're not a republic there is (by default anyway) a limit on how many vassal counties can be held by Lord Mayors or Prince-Bishops - maybe try giving the county to a local baron or just some random courtier and see if it works? Dallan Invictus fucked around with this message at 02:38 on Mar 26, 2020 |
# ? Mar 26, 2020 02:35 |
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Look Sir Droids posted:Also just so I知 sure, if I知 looking at the max loot stat is that a good indicator of county wealth/how good it is? It's a reasonable measure, yeah, assuming the county isn't affected by raiding or 'new administration' or whatever. You can get a quick look at this by setting the map mode to Economy. More directly (but more time consuming to check) is to look at the holdings -- how many holdings there are, what levels of buildings are in them, and maybe how many slots there are for more. If you're in the appropriate areas it's important to check if you could put a silk road trade post up, too, those are worth stupid amounts of gold. e: Also, I dunno if it'll help in this case, but often if you can't do something, hovering over the greyed-out button will give you a tooltip saying why you can't click it.
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# ? Mar 26, 2020 04:15 |
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Look Sir Droids posted:Just trying to give it to the mayor of some town there. I also tried other vassals but nope. You're not a count, are you?
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# ? Mar 26, 2020 08:06 |
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Look Sir Droids posted:Just trying to give it to the mayor of some town there. I also tried other vassals but nope. post a screenshot of your attempt to give something away. there's a bunch of possibilities here and if we see what you're trying to do it'll be a ton easier to troublesehoot.
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# ? Mar 26, 2020 08:12 |
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Coolguye posted:post a screenshot of your attempt to give something away. there's a bunch of possibilities here and if we see what you're trying to do it'll be a ton easier to troublesehoot. So it's whatever that vassal republics item is. I don't understand it. I currently possess Lenzen, Brennenburg, Nisani, and Zgoralice. Trying to give away Zgoralice. I believe I have the same problem with Nisani if I wanted to give it away. Nisani and Zgoralice were my starting counties. Edit: I don't have Conclave, just Old Gods and Reapers Due. I'm also have three Duchy titles, so I'm not just a count anymore. Look Sir Droids fucked around with this message at 17:53 on Mar 26, 2020 |
# ? Mar 26, 2020 17:47 |
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Look Sir Droids posted:
Ah, right. So. One of the game rules caps the percentage of your counties that can be held by theocracies (the head guy is a bishop or priest) or normal republics (the head guy is a mayor, this excludes Merchant Republics which use a different set of rules). It's currently 10% for you, which since you don't have many counties rounds to 0. Since you already have more counties run by republic rulers than that cap, it won't let you distribute the county to that guy. If you try giving it to a landless person in your court, or to someone who is a feudal ruler already, it should work.
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# ? Mar 26, 2020 17:55 |
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Quorum posted:Ah, right. So. One of the game rules caps the percentage of your counties that can be held by theocracies (the head guy is a bishop or priest) or normal republics (the head guy is a mayor, this excludes Merchant Republics which use a different set of rules). It's currently 10% for you, which since you don't have many counties rounds to 0. Since you already have more counties run by republic rulers than that cap, it won't let you distribute the county to that guy. If you try giving it to a landless person in your court, or to someone who is a feudal ruler already, it should work. Okay, I'll check. But I'm pretty sure all of my vassals except for two are landless. My two landed vassals are assholes that don't like me and one of them is getting way too powerful already. Extra question: I have three sons. I'm on Agnatic Cognatic succession. I've married all the daughters off. How is the distribution going to work out? All three sons get a county and one of them gets two? Will the one that gets two be the overall boss, keeping the Duke titles? Or will the Duke titles be distributed too?
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# ? Mar 26, 2020 18:01 |
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Look Sir Droids posted:Extra question: I have three sons. I'm on Agnatic Cognatic succession. I've married all the daughters off. How is the distribution going to work out? All three sons get a county and one of them gets two? Will the one that gets two be the overall boss, keeping the Duke titles? Or will the Duke titles be distributed too? What determines this isn't Agnatic-Cognatic (that just determines which gender of kids can inherit, in this case "men only, unless there are no men, in which case women"), but the other half of your succession laws, which is almost certainly Gavelkind. Gavelkind distributes your titles as evenly as possible between your inheriting kids; you have three duchy titles, so each kid will get one, with your primary heir getting "first pick." Counties will also be divided between them, but if your lands are all in your main duchy, then the 1st kid should keep them all (because the other two are taking duchies instead). It's really hard to predict what the game will consider "fair," but you can generally assume that your primary heir will get the main title of each tier, and everything else will be distributed essentially at random. You may have closed it, but usually there's an alert up top with a broken shield that says "title loss on succession" and lists precisely who will get what. Gavelkind is awful and makes playing an unreformed pagan miserable -- they can't switch to anything else (with some specific exceptions). e: Also, as a general rule, it's better to give counties to people who currently don't own anything. Non-inheriting relatives are good, lowborn schlubs are good. The reason is that this keeps them individually weak; if all they ever hold is their one single county, then they don't have the strength to fight you. megane fucked around with this message at 18:18 on Mar 26, 2020 |
# ? Mar 26, 2020 18:15 |
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megane posted:What determines this isn't Agnatic-Cognatic (that just determines which gender of kids can inherit, in this case "men only, unless there are no men, in which case women"), but the other half of your succession laws, which is almost certainly Gavelkind. Thanks. I'm just trying to plan what will happen. I currently have the Become King of Pomerania goal. My dude is 49 right now. I have 7 of the 16 (I think) territories in Pomerania. So if I get one or two more, it's possible, but it'll be close. If I manage that, it's much better for the succession, right? My first son becomes King and the other sons get what they get, but Son #1 is still the boss? So I feel like I'm on the verge of very clean or very messy. Assuming I don't become King, is the best way to reconsolidate my territory, after my current guy dies, to murder my siblings so the titles succeed to me? Re-conquering them isn't the most efficient?
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# ? Mar 26, 2020 18:34 |
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# ? Jun 4, 2024 23:40 |
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Yeah this particular problem will be fixed if you just give that county title to a lowborn with no land. Your problem here specifically is that you are attempting to give a mayor the title to the county, which will create a republic that you are not permitted at your current size. There's a lot of reasons for why this rule exists that I won't bother you with right now, but suffice it to say it's not bullshit. Either create a noble via decision or find some landless idiot. That'll set you up. Also, to be clear, I need to ask a really irritating question: Look Sir Droids posted:Okay, I'll check. But I'm pretty sure all of my vassals except for two are landless. Look Sir Droids posted:Thanks. I'm just trying to plan what will happen. I currently have the Become King of Pomerania goal. My dude is 49 right now. I have 7 of the 16 (I think) territories in Pomerania. So if I get one or two more, it's possible, but it'll be close. If I manage that, it's much better for the succession, right? My first son becomes King and the other sons get what they get, but Son #1 is still the boss? So I feel like I'm on the verge of very clean or very messy. Getting the King title is definitely better as it gives you only one top level rank and will guarantee your realm will not shatter and your siblings will be your vassals rather than your equals. In that case, the most efficient way to re-unify the realm will not be to conquer them, because you can't declare war on your vassals. Instead, you'll simply wait for them to start plotting against you (which they absolutely will), and then try to arrest them. The two things that can happen from that point are that they'll either get imprisoned and you can throw them in the oubliette to encourage them to die quickly, or they'll escape and launch a rebellion, which you can put down. After the rebellion you can revoke 2 of their titles for free because they are a traitor. That's likely enough to get you your titles back. That's if you decide you need their land, though. Truthfully, it's strictly optimal to stuff every level of government with your dynasts because it helps your dynasty prestige. High dynasty prestige is important because babies of your dynasty are born with 10% of that prestige, and AIs will find marriage with your dynasty more desirable. But that does make the game quite a bit harder in the short term because you can be one hundred percent guaranteed that your siblings will try to dick you over to exercise the claims they have. If you die before you get the King title your next life is indeed going to be really messy. Your character currently has 3 ducal titles, and if those get doled out as-is, anyone who gets a duke title will be an independent nation with a claim on your nation. In this case, launching claim wars to dethrone your brothers will be the only real option.
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# ? Mar 26, 2020 18:46 |