|
Al Cu Ad Solte posted:Plutonia but the enemies are multiplied by 100. https://www.youtube.com/watch?v=E_V84yLfimI It honestly looks like it would be doable if you had a rocket launcher or BFG, so pretty much just your average slaughtermap.
|
# ? Apr 8, 2020 07:57 |
|
|
# ? May 14, 2024 07:28 |
|
So on a whim because it was only five bucks on Steam I gave the 2000 AVP game a try and well I basically gave up on it after like 20 minutes, it honestly wasn't very fun to play on any of the three campaigns
|
# ? Apr 8, 2020 08:09 |
It has its charms but you have to get used to it first, it was really impressive looking and had lots of interesting things not seen in FPS games for 1999 though so it's not quite as impressive now. It's a bit sandbox like, the levels are linear but the maps are reused and weave around a bit to accommodate the alien being able to climb and the enemies are sort of just dropped into the map at certain set places at the start but then they can sort of wander around if they hear things.
|
|
# ? Apr 8, 2020 08:15 |
|
Flannelette posted:It has its charms but you have to get used to it first, it was really impressive looking and had lots of interesting things not seen in FPS games for 1999 though so it's not quite as impressive now. Good to know, in other news I just remembered I had Postal 2 in my Steam Library, is that one worth revisiting, or has it aged terribly?
|
# ? Apr 8, 2020 08:32 |
|
oooof, I played Postal2 totally blind to it maybe a decade ago, and man was it aged even then. I cannot imagine anyone recommending it, surely there are better ways to pee in first person. edit: I also really enjoyed AvP, but I swear to god it looked better than that. Any other avp trailers don't have the right gameplay, but my mind's eye remembers something a hell of a lot more elegant/pretty than the 2000 version I see on steam. Maybe I played two versions and have blended them? edit2: that's it! AvP (2000) and AvP2. I enjoyed the mechanics of the first more, but the second was far prettier and had a better story/campaign. Serephina fucked around with this message at 08:52 on Apr 8, 2020 |
# ? Apr 8, 2020 08:38 |
|
Honestly I thought the 2010 game was actually pretty good
|
# ? Apr 8, 2020 09:12 |
|
postal 2 has always been bad and time has just made it worse and it's so weird to me that it has a fan base
|
# ? Apr 8, 2020 09:12 |
|
LOL I read Postal 2 as Portal 2 and I was like, WTF
|
# ? Apr 8, 2020 09:48 |
|
AvP was amazing to my 15 year old self at the time, especially the Alien campaign. I've sort of not touched it since as it feels like one of those things that would not hold up to my memories.
|
# ? Apr 8, 2020 09:57 |
|
I don't get it, why are people freaking out about a video of perfectly normal Plutonia? I did find it nice to finally see the second level, but it's not that special.
|
# ? Apr 8, 2020 10:39 |
|
Postal 2 always struck as a very peculiar type of open world design (BotW reminds me a lot of it actually) where everything is crammed with consumable and duplicated stuff and there are all sorts of secrets and mechanics obviously hand placed and balance is just all over. If you are willing to grapple with a learning curve of both "how do I play this janky game" and "ok so does the fifth copy pasted house arbitrarily have good stuff in it" youre rewarded with a game that lets you run all over it and its attempt to push back mostly amount to congregating more hapless targets for your destruction. Its sort of half an FPS and half a very rudimentary survival game/immersive sim/walking simulator/opening period of a battle royal.
|
# ? Apr 8, 2020 10:43 |
Restrained Crown Posse posted:AvP was amazing to my 15 year old self at the time, especially the Alien campaign. I've sort of not touched it since as it feels like one of those things that would not hold up to my memories. It was amazing at the time if you come from something like quake 2 or JK2 or goldeneye or a build engine game and suddenly have really atmospheric lighting, the ability to run on any surface and be able to stick people's heads to walls. The game it self didn't have much structure it was just winding maps that were made to accommodate all the different characters movement and then they put a start point and an end and some different enemies/alien spawners in between and maybe a basic objective or a FMV screen to have the thinnest thread of a story. Very much the game held up by its graphics and variety of mechanics and difficulty. This vid talks about it a bit https://www.youtube.com/watch?v=YERrs7FYkxo Sort of an experimental game that's of its time. drrockso20 posted:Honestly I thought the 2010 game was actually pretty good The marine campaign was definitely good, like an updated avp2 marine campaign. Flannelette fucked around with this message at 10:55 on Apr 8, 2020 |
|
# ? Apr 8, 2020 10:44 |
|
The Elementalism MegaWAD is looking sick Custom HUD Impressive hub level Another level
|
# ? Apr 8, 2020 12:16 |
|
drrockso20 posted:Honestly I thought the 2010 game was actually pretty good It suffers from being short and the Alien campaign being really underwhelming, but yeah it's not bad at all. Arguably has the best version of the Predator in the series, it's just a shame you're done playing him in like 3 hours tops. I wish AVP2 could be rescued from rights hell, if only so a classic Monolith game can gets its due.
|
# ? Apr 8, 2020 12:25 |
|
Age of Hell also looking good with some custom monster sprites.
|
# ? Apr 8, 2020 13:12 |
|
Wow, both of those projects look fantastic!
|
# ? Apr 8, 2020 13:14 |
|
I'm a little worried that Hell will trend too close to a slaughterwad for my liking though but we'll see.
|
# ? Apr 8, 2020 14:57 |
|
AVP2 was seriously fun as gently caress in mp when you weren't running into hackers or laggy as poo poo servers. Evac mode best mode
|
# ? Apr 8, 2020 15:22 |
|
AvP Gold blew me the gently caress away when it came out. Thinking about playing the Predator over MPlayer still gives me magical feels. I can definitely see how it could be hard to get into now, though.
|
# ? Apr 8, 2020 16:51 |
|
drrockso20 posted:Honestly I thought the 2010 game was actually pretty good I was going to post the same. The MP isn’t super good with the chained executions, but the single player, albeit short, is pretty good and enjoyable. I didn’t play it until 2014 or so when I was stuck for a month with shotty internet and nothing local to really do. It was enjoyable for sure.
|
# ? Apr 8, 2020 17:29 |
|
Convex posted:Wow, both of those projects look fantastic! I have an index of 'promising megawads' : Interception II Mapwich 2 The Age of Hell Abandon Elementalism Refracted Reality BTSX 3 Dissolution Supplice Dancin in the Abyss Deus Vult 2 Second Edition Sunder (new maps)
|
# ? Apr 8, 2020 17:53 |
|
Sunder seems like it's always growing. I remember the first version I played when it was deemed "the impossible slaughter wad" had 3 or 4 maps tops.
|
# ? Apr 8, 2020 17:54 |
|
Mordja posted:Age of Hell also looking good These look great, good sprite work is so rare
|
# ? Apr 8, 2020 18:23 |
|
Mordja posted:I'm a little worried that Hell will trend too close to a slaughterwad for my liking though but we'll see. It's run by Bridgeburner of Slaughter Spectrum fame so I'm pretty sure it's just gonna straight up be a slaughterwad. Fortunately, slaughterwads are good.
|
# ? Apr 8, 2020 18:55 |
|
What IS the doom wad where you have to learn a new pictographic language to finish it?
|
# ? Apr 8, 2020 19:14 |
|
Arivia posted:What IS the doom wad where you have to learn a new pictographic language to finish it?
|
# ? Apr 8, 2020 19:40 |
|
Turin Turambar posted:I have an index of 'promising megawads' : Cool, I didn't realise BTSX3 was still in development. Especially love the music in that project. I think esselfortium used to post in this thread? Don't remember seeing them for a while though
|
# ? Apr 8, 2020 21:10 |
|
drrockso20 posted:Honestly I thought the 2010 game was actually pretty good Yeah, me too. I really want to like AvP2000, especially since I have fond memories of sneaking around to play the demo as a kid, but actually playing it now it just does nothing for me. I wish AvP2 would get a re-release, from everything I've heard I think I'd like it, and I do like Monolith.
|
# ? Apr 8, 2020 21:15 |
|
Hey, sorry to drive-by. Been playing a fuckload of quakespasm and love it. The old-school textures, sounds, fonts, etc. are all a big deal to me. Only needed single player until now, but I wanted to deathmatch with 3 other buddies for my birthday and am having a hell of a time getting multiplayer to work. With the caveat that I'm a huge idiot, what would be the best way to go about getting a simple multiplayer game going?
|
# ? Apr 8, 2020 22:13 |
|
Convex posted:Cool, I didn't realise BTSX3 was still in development. Especially love the music in that project. I think esselfortium used to post in this thread? Don't remember seeing them for a while though Well, that one and Deus Vult 2 S.E. could come in 3 or 4 years, who knows Last time the author posted a tease, it was on March 8th, so it's trucking along.
|
# ? Apr 8, 2020 22:14 |
|
The most impressive part of the original AvP is the insanely good explosion physics and the fact that (almost) all the lighting is dynamic and destructible.
|
# ? Apr 8, 2020 23:39 |
|
The in-game FMV was a cool novelty too. It was a very technologically advanced game for it's time.
|
# ? Apr 8, 2020 23:46 |
|
The map for AvP that was just a bunker in a ravine that you had to hold till you died owned.
|
# ? Apr 9, 2020 00:09 |
|
TTerrible posted:The map for AvP that was just a bunker in a ravine that you had to hold till you died owned. Yesssssss, that map ruled.
|
# ? Apr 9, 2020 00:29 |
I guess that maybe they were going to make it co-op multiplayer too if they could? With some additional mechanics (repair/seal doors, turn on power, sentry guns etc) you would have had a alien horde co-op mode like Cod zombies in 1999. I wish Rebellion would go back to making these sort of experimental but fun games but they sort of stopped after the first sniper elite and then sniper elite 2 made them lots of money so kept doing that. I just remembered in AVP99 how the marines could panic sometimes and start shooting wildly and hit their team mates or run away and the androids could have their arms knocked off and they'd switch to a pistol or do a longer one arm reload for their shotgun, lots of details in that game (like the 3d explosions and water physics mentioned above). drrockso20 posted:To be fair the Sniper Elite games are quite excellent, one of the most satisfying Nazi Murder Simulators I've ever played It's good but after 3 games of shoot the nazi skeleton with mainstream sniping/stealth gameplay I feel they need to do something new and they are just doing more nazi zombies now anyway. Flannelette fucked around with this message at 02:52 on Apr 9, 2020 |
|
# ? Apr 9, 2020 02:12 |
|
Is there general agreement these days that AvP99/2000/Classic/Whatever is better than it's sequel? Almost everything about AvP2 other than the general quality of it's presentation felt worse to me.
|
# ? Apr 9, 2020 02:24 |
|
PostEldar posted:Hey, sorry to drive-by. Been playing a fuckload of quakespasm and love it. The old-school textures, sounds, fonts, etc. are all a big deal to me. Only needed single player until now, but I wanted to deathmatch with 3 other buddies for my birthday and am having a hell of a time getting multiplayer to work. With the caveat that I'm a huge idiot, what would be the best way to go about getting a simple multiplayer game going? Quakespasm will work for LAN but ezQuake is the top port for online quakeworld multiplay. e; you could also try Mark V if you're interested in 4 player splitscreen. Mark V and Quakespasm are both Fitzquake forks and imo the best of the modern source ports, just not for multiplayer. treat fucked around with this message at 02:32 on Apr 9, 2020 |
# ? Apr 9, 2020 02:29 |
|
The other question is whether your buds are on a local network with you, or whether they are elsewhere on the internet.
|
# ? Apr 9, 2020 02:37 |
|
Flannelette posted:I guess that maybe they were going to make it co-op multiplayer too if they could? To be fair the Sniper Elite games are quite excellent, one of the most satisfying Nazi Murder Simulators I've ever played
|
# ? Apr 9, 2020 02:40 |
|
|
# ? May 14, 2024 07:28 |
SCheeseman posted:Is there general agreement these days that AvP99/2000/Classic/Whatever is better than it's sequel? Almost everything about AvP2 other than the general quality of it's presentation felt worse to me. Avp2 is probably better for having fleshed out multiplayer + scarier marine campaign and a story/scripting but lithtech looks worse in some ways and it feels more like a normal FPS of the time but people played the multiplayer to death. drrockso20 posted:To be fair the Sniper Elite games are quite excellent, one of the most satisfying Nazi Murder Simulators I've ever played It's good but after 3 games of shoot the nazi skeleton with mainstream sniping/stealth gameplay I feel they need to do something new and they are just doing more nazi zombies now anyway. Flannelette fucked around with this message at 02:53 on Apr 9, 2020 |
|
# ? Apr 9, 2020 02:49 |