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Last Celebration
Mar 30, 2010
Hey thread. I’m playing V rn but I kind of feel like something about my party is lacking. I’m at the end of the first stratum and my party’s Pugilist/Masuro/Dragoon/Botanist/Warlock (native races), and it honestly feels kinda suboptimal. I guess the main problem is that ailments and binds aren’t landing consistently so things are dragging a bit. Any suggestions?

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Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
Pugilist is loving great, mine basically carried me through the entire rest of the game once i got Chain Link. pump the ranks for your bind skills, i know they're expensive at this early point but locking poo poo down on demand is sooooo value. get that Arm Bind, halving outgoing damage is always fantastic.

i can't speak for Masurao or Warlock but ask yourself if you really need the Dragoon. i used a Rover but honestly it didn't pull that many attacks and i was just fine with an ailment-type Botanist, my party was extremely light on the defense and focused pretty hard on offensive strategies. even then i had some problems, but part of that is because Harbinger was a mistake

Fur20 fucked around with this message at 10:54 on Jan 28, 2020

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
My opinion on Etrian party comp is that you want a dedicated tank or a dedicated healer, but having both will only cripple your offense. So basically I strongly disapprove of any party with both a medic and a protector.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Clarste posted:

My opinion on Etrian party comp is that you want a dedicated tank or a dedicated healer, but having both will only cripple your offense. So basically I strongly disapprove of any party with both a medic and a protector.

i guess dog rover and ailment botanist is one full healer between the two of them, you just have to watch out for the RNG

but if things have gotten so bad that you need to rely on the RNG dog heal then you need to rethink your strategy and kill poo poo before it gets that bad next time

werbear
Jan 14, 2017

Last Celebration posted:

Pugilist/Masuro/Dragoon/Botanist/Warlock (native races), and it honestly feels kinda suboptimal. I guess the main problem is that ailments and binds aren’t landing consistently so things are dragging a bit.

Pugilist is a really good inflictor in EOV if you max their skills as soon as you can. Necromancer meanwhile is rather weak early on since all their skills are so super expensive. It gets better later on whewn their TP pool gets larger and then they can become somewhat reliable at inflicting stuff once you get more ranks in your skills.

One thing you can do is learn Toxic Smoke with your Botanist. Brounis are terrible inflictors but that's actually kinda useful since Toxic Smoke is the weakest poison class skill in the game anyways. So what you really want is that debuff that comes attached to it. At level 9 and 10 it gives a 1.4x multiplier to the infliction chance of poison skills so your Necromancer should have an easier time landing their poison.
With a Dragoon and a Pugilist your Botanist should have plenty of free turns to use their smoke skills.

Also in case you didn't know: Necromancers can summon their Wraiths outside of battle. The same is true for Rovers and their pets in case you ever run one of those.

werbear fucked around with this message at 14:04 on Jan 28, 2020

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

werbear posted:

Also in case you didn't know: Necromancers can summon their Wraiths outside of battle. The same is true for Rovers and their pets in case you ever run one of those.

warlock is the alchemist/elementalist type class :ssh:

Last Celebration
Mar 30, 2010

The White Dragon posted:

Pugilist is loving great, mine basically carried me through the entire rest of the game once i got Chain Link. pump the ranks for your bind skills, i know they're expensive at this early point but locking poo poo down on demand is sooooo value. get that Arm Bind, halving outgoing damage is always fantastic.

i can't speak for Masurao or Warlock but ask yourself if you really need the Dragoon. i used a Rover but honestly it didn't pull that many attacks and i was just fine with an ailment-type Botanist, my party was extremely light on the defense and focused pretty hard on offensive strategies. even then i had some problems, but part of that is because Harbinger was a mistake

I invested a decent amount into the binds but I think I spread myself a little thin because their offense stuff like Overexert and their other offensive moves seemed real good too, but I probably should have just gotten Overexert and focused on binds because I’ve played enough EO to know that locking off specials on demand and halving enemy attack is pretty drat great.

Clarste posted:

My opinion on Etrian party comp is that you want a dedicated tank or a dedicated healer, but having both will only cripple your offense. So basically I strongly disapprove of any party with both a medic and a protector.

To be honest I kind of wondered this myself, but the botanist is nice for status utility when they land (honestly more for that and than heals most of the time) so I’m kinda apprehensive. But yeah, my team kind of sucks at doing damage so I’d probably be better served turning the Dragoon into a Fencer

blizzardvizard
Sep 12, 2012

Shhh... don't wake up the sleeping lion :3:

Once you unlock specializations you can turn your Dragoon into Cannon Dragoon, which is a great damage dealer in its own right (the tank spec honestly sucks anyway unless you're using 4-sword Masurao)

Dragoons' defensive utility is mostly packed in their basic skills so Cannon gives you the best of both worlds (skill points permitting)

blizzardvizard fucked around with this message at 13:08 on Jan 28, 2020

werbear
Jan 14, 2017

The White Dragon posted:

warlock is the alchemist/elementalist type class :ssh:

I don't know how I keep making this mistake. Somehow I manage to read Warlock and think of Necromancer...

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!

Last Celebration posted:

Hey thread. I’m playing V rn but I kind of feel like something about my party is lacking. I’m at the end of the first stratum and my party’s Pugilist/Masuro/Dragoon/Botanist/Warlock (native races), and it honestly feels kinda suboptimal. I guess the main problem is that ailments and binds aren’t landing consistently so things are dragging a bit. Any suggestions?
That was my exact party on my first playthrough and I felt it worked well enough. I had my Pugilist as a bind specialist, too, so the Warlock and Masurao did the heavy lifting in terms of damage. Specializations do help a bit with giving you more of an edge with your Dragoon and Pugilist in particular, so I'd say keep at it.

Aerofallosov
Oct 3, 2007

Friend to Fishes. Just keep swimming.
I would like to use a farmer in my main party. Will this one work out? I'm totally open and flexible to new ideas.

Hero
Protector
Farmer
Gunner
Sovereign

Item Getter
Dec 14, 2015

Aerofallosov posted:

I would like to use a farmer in my main party. Will this one work out? I'm totally open and flexible to new ideas.

Hero
Protector
Farmer
Gunner
Sovereign

Farmer
Farmer
Farmer
Farmer
Farmer

werbear
Jan 14, 2017

Aerofallosov posted:

Hero
Protector
Farmer
Gunner
Sovereign

That's a pretty defensive party.
In EON enemy damage falls off pretty hard after the first floor so you don't really need that much defence. Meanwhile there are a lot - a whole lot - of boss fights. During these it could be pretty annoying to have three party members that contribute little to no damage.
While you can run a party like that if you are ok with long boss fights I recommend swapping your Protector for a damage class. Ronin and Highlander synergize best with the Farmer's Force Break since they really love their own Force Boosts.
If you are worried about lowering your defence too much you can run a Landsknecht instead - or a Clear Stance Ronin. They take reduced damage due to their stance which is enough for them to survive most things. And while their damage is noticably lower than what an Upper Stance Ronin can put out it is still pretty high. And they can inflict stuff which is helpful.

In fact
Hero, Clear Stance Ronin
Gunner, Sovereign, Farmer
was my last party so I can guarantee that it performs pretty great.

Endorph
Jul 22, 2009

Item Getter posted:

Farmer
Farmer
Farmer
Farmer
Farmer

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!

Item Getter posted:

Farmer
Farmer
Farmer
Farmer
Farmer
:hai:

BrightWing
Apr 27, 2012

Yes, he is quite mad.

Don't do it.

Love yourself.

Aerofallosov
Oct 3, 2007

Friend to Fishes. Just keep swimming.
That would surely be the most terrifying party. So I can swap in a highlander or ronin, not use the arcanist?

werbear
Jan 14, 2017
Arcanist?
Arcanist is a (very) slow healer and inflictor. Sovereign heals enough on their own and while infliction is nice your party doesn't really have any synergy with it.
The Circles also lost their infliction on cast they had in EOIV so they exclusively try to inflict stuff at the end of turn - with a pretty low chance. Overall infliction feels harder than in EOV or EO2U so even a full infliction Arcanist would not be too reliable in that role.

On the plus side Dismiss Blow and Dismiss Blast feel stronger now and they can be spammed while the Arcanist's Force Boost is active so there is some synergy with your Farmer there - but the damage is not as high as from a proper damage class and pretty drat expensive, even for a high TP class.
You can also stack Bracing Walk and Monarch Marsh to make absolutely sure than anyone that survives a fight will be at full HP for the next fight if your really like overkill.
Atrophic Eye gives you a defence debuff and is quite useful even if three turns is annoyingly short.

You'll also need to put either your Farmer or your Sovereign in the front if you run a party with a single frontline class. Which means your Sovereign's Attack Order will only hit half of your offensive units (unless you shuffle your Hero to the back for every. single. unboosted buff turn) which is less useful than hitting 2 out of 3 damage characters.

Overall Arcanist would be a better fit than Protector for your line-up but nothing too amazing.

HeartNotes3
Jun 25, 2013
I honestly miss having my DS. I hope Etrian Odyssey comes to Switch. I'm going to get a Switch in April for the new Animal Crossing game.

Man, Etrian Odyssey Cross/X really sucked. I didn't like it at all. I don't know what ATLUS was thinking.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
I liked it :(

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world

Maybe if they hadn't picked the worst labyrinths to put in the game

d3lness
Feb 19, 2011

Unicorns are metal. Gundanium alloy to be exact...

HeartNotes3 posted:

I honestly miss having my DS. I hope Etrian Odyssey comes to Switch. I'm going to get a Switch in April for the new Animal Crossing game.

Man, Etrian Odyssey Cross/X really sucked. I didn't like it at all. I don't know what ATLUS was thinking.

Nexus was basically "Here, run anything with annoying with anything. We're done with the 3ds so go ham."


Squiddycat posted:

Maybe if they hadn't picked the worst labyrinths to put in the game

That's the problem I'm having with Nexus. Working with different party combos is cool, but actually crawling the dungeons doesn't feel fun. :/

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Nexus was alright for what it was, but it was woefully understaffed. For one, there were literally only 2 programmers working on the game. The lead programmer (who was presumably helping out with engine poo poo) and one other who was presumably doing most of the work. Yeah. Explains a lot of things about the game, really. And frankly it's amazing they even got such a herculean task done.

With that in mind, it's understandable how the gently caress the Vampire fiasco even happened. (The dev team somehow thought the director was joking about wanting to add a new class, except it turned out he wasn't joking, and that's why we got the weirdly implemented version.) But considering how big the game was, it most likely got seen as "oh god you're really not piling even more work onto our tiny team, are you?" Atlus really should have put more people on it, but with the 3DS dying out, they probably wanted to jump ship.

Araxxor fucked around with this message at 11:46 on Mar 3, 2020

Item Getter
Dec 14, 2015
Not really surprised to hear that it was understaffed, explains a lot about the game and not surprising given that I think Persona Q2 would have also been in production at the time. And of course that one would get priority considering that the first Persona Q sold better than any of the EO games.
Probably the main problem with it is that they tried to make a much bigger game than had come before but the interesting content was spread too thinly.
I would be inclined to say that Atlus came up with the idea as a way to make another game on the cheap from mostly re-used assets except that the director was talking about making EOX/Nexus back before EO5 was released. Though I wouldn't be surprised if a desire to make one last game cheaply before the end of the 3DS wasn't the reason why the idea was finally greenlit.
I still have a pet theory that Untold 3 was cancelled in early production and EOX was partly made so they could use the assets from it.

HeartNotes3 posted:

I honestly miss having my DS. I hope Etrian Odyssey comes to Switch. I'm going to get a Switch in April for the new Animal Crossing game.

Man, Etrian Odyssey Cross/X really sucked. I didn't like it at all. I don't know what ATLUS was thinking.

They did make a vague "EO isn't dead" trailer after the 3DS line was finished with the release of X, Switch is certainly the most likely platform for a new game. We should hear about it along with Shin Megami Tensei V some time around the year 2027.

Item Getter fucked around with this message at 11:43 on Mar 3, 2020

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

Item Getter posted:

I still have a pet theory that Untold 3 was cancelled in early production and EOX was partly made so they could use the assets from it.

If it was, it happened extremely early. I can understand why this is something of a popular theory, but the game files don't have much of a trace of there being an Untold 3 in development beyond the concept stage at some point. The game's code name being along the line of "Forest 3 Remake", really MORI3R, would have been a big tell, but it's not that. Nexus' codename is Forest Special, or MORIS.

And those can be a huge tell. For one, I looked through EOU's files recently and the contents of those were pretty telling. Seems like they actually focused on being an EO1 remake first, then added on Story Mode later. (Unfortunately to the point of basically being an unfinished afterthought, as it really shows in several places. An abnormally large amount of cut and scrapped content compared to other EOs.) Shows too if you actually look at the game closely. The actual remake portion is fairly competent, if a little too faithful to the original at times, while several things involving Story Mode seemed to have some more ambitious aspects cut out and scrapped, with the things remaining being rather... unfinished. (Gladsheim really shows it with its floor design, with Areas 3 and 4 basically having much less actual floor design compared to Areas 1 and 2.)

Araxxor fucked around with this message at 11:54 on Mar 3, 2020

Item Getter
Dec 14, 2015

Araxxor posted:

If it was, it happened extremely early. I can understand why this is something of a popular theory, but the game files don't have much of a trace of there being an Untold 3 in development beyond the concept stage at some point. The game's code name being along the line of "Forest 3 Remake", really MORI3R, would have been a big tell, but it's not that. Nexus' codename is Forest Special, or MORIS.

And those can be a huge tell. For one, I looked through EOU's files recently and the contents of those were pretty telling. Seems like they actually focused on being an EO1 remake first, then added on Story Mode later. (Unfortunately to the point of basically being an unfinished afterthought, as it really shows in several places. An abnormally large amount of cut and scrapped content compared to other EOs.) Shows too if you actually look at the game closely. The actual remake portion is fairly competent, if a little too faithful to the original at times, while several things involving Story Mode seemed to have some more ambitious aspects cut out and scrapped, with the things remaining being rather... unfinished. (Gladsheim really shows it with its floor design, with Areas 3 and 4 basically having much less actual floor design compared to Areas 1 and 2.)

Thanks, it's nice to hear these insights about development from someone who has combed through the game data. Interesting and not too surprising to hear that about EOU.
Do we have any idea what the cut and scrapped content from the EOU story mode is?

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
For Nexus, I haven't looked through it too much, but one indication of a possible change was that the labyrinth 12 boss was possibly going to be against Persephone instead of Blot, as Blot's AI curiously has the internal name of "Hime", or the Japanese word for princess instead of Hero.

For Untold... there's a lot. To the point where I'm currently making a full fledged writeup about it since there's an abnormally large amount of such content compared to the other EO games. For one thing, it seems like the decision to make Ronin and Hexer usable from the get-go in Classic was a last minute decision. As the conversations with Ren and Tlachtga where they hand you the items needed to unlock the classes were still in the game data, and said items are still functional. Instead of rewriting and recoding the conversations to not just give you the item or something, they just opted to dummy those events out. I know for sure these aren't just leftover assets from the original game, as they actually made Story Mode versions of those conversations too. Which also ended up getting dummied out.

There was supposed to be a scene in the Azure Rainforest where your guild discovers more members of the Forest Folk that weren't Kupala. This takes place in both Classic and Story. (And bizarrely enough it seems that part of this scene ended up getting reused in Nexus????) For that matter, Kupala was actually intended to be a guildkeeper in Classic Mode as well. (How the hell that would have worked out is something to wonder about.) As she actually has a Classic Mode versions of her guildhouse events... that ended up being used for Story, as they didn't really make Story Mode versions of her scenes in time, which is why her Story Mode relationship scenes reads like something out of Classic Mode. As it stands now, her Classic Mode scenes and Story Mode scenes are in the guildhouse are exactly the same and have separate entries in the text data. The former is just completely inaccessible. And there's plenty more where that came from. It's rather curious and fascinating.

Araxxor fucked around with this message at 12:57 on Mar 3, 2020

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
Vampire fiasco? I thought it was just a cute easter egg class.

Rea
Apr 5, 2011

Komi-san won.

Tired Moritz posted:

Vampire fiasco? I thought it was just a cute easter egg class.

Himukai mentioned vampires early on, the programmer (just the one) and designers thought he was joking, and then near the end of development he came back and went "how about that Vampire?" and they suddenly realized he wasn't joking and had to hack together something to use his designs for.

You can tell Vampire was an extremely late addition because, despite being suggested early on in development, their portraits come dead last and their "skills" are also at the very end of the player skill table.

Aerofallosov
Oct 3, 2007

Friend to Fishes. Just keep swimming.
I wish they had more ranged options. It's a meleefiesta compared to all the other Etrians.

MarcusSA
Sep 23, 2007

All of the EO games are on sale on the E-Shop for 50% off.

Gonna get 5 and UT2.

Ryuga Death
May 14, 2008

There's gotta be one more bell to crack
Fun Shoe
I have EO4. Any other EO I should think of getting? Untold 1 seems to be a remake that has a story mode.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
EO...5?

I would kind of recommend against going backwards though, because losing QOL changes feels really bad imo.

Handgun Phonics
Jan 7, 2012

Ryuga Death posted:

I have EO4. Any other EO I should think of getting? Untold 1 seems to be a remake that has a story mode.

I'd personally recommend EO2U over EOU, which also has a story mode, and some of my favorite dungeon layouts and my personal favorite UI.

EO 4, 2U, and 5 are the main ones I can recommend. Nexus couldn't hold my interest, and while 3 is one of my favorites, it's also 1) on the DS, 2) much rougher 4.

Black Mage Knight
Jan 25, 2012

stop biting my cape
Yeah, I would say get 5, maybe Untold 2, and Nexus but only after playing at least a second EO game. 5 is just really good, Untold 2 is solid but has massive balance issues when it comes to bosses and some class design, and while I really love Nexus it also is a game that builds a whole ton off of knowledge from the series what with it being a send off/throwback to the whole series. It ends up being the longest and also is the least forgiving to picking it up without being a series vet so it is very much a game that can't be easily recommended to people just picking up the games for the first time.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
Nexus is for people who can never have enough Etrian Odyssey and need more injected directly their veins.

Aerofallosov
Oct 3, 2007

Friend to Fishes. Just keep swimming.
I honestly would start with EOIV because you can make a viable party out of almost everything.

MarcusSA
Sep 23, 2007

Clarste posted:

Nexus is for people who can never have enough Etrian Odyssey and need more injected directly their veins.

Yeah I'm going to get Nexus eventually but for now I've got everything but that on my 3DS.

ChaseSP
Mar 25, 2013



I'd say four is great because if nothing else, the shorter dugeons make navigating far easier for someone new to the series.

And regarding eo5, I really want to actually play but keep restarting over due to class paralyzing, is there a good general lineup for EO5 so that I can stop worrying

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werbear
Jan 14, 2017
For any EOV party that doesn't have a specific synergy in mind just bring a Pugilist and you'll be alright as long as the rest of your party is sensible.
On my first run I added Dragoon, Rover, Warlock and Shaman to the Pugilist and beat the entire game including the final post-game boss with those five characters.
Maybe swap the Shaman for a Botanist if you want a hard healer.

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