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Flopsy posted:I'm here for him being bi as fuuuck. But I'll be honest almost all my fav parings in this game are gay. Also not with Sephiroth because he's gently caress awful. If they decide to adhere to the original allowing you to essentially choose your own date, it'd be nice if they included options that aren't Tifa/Aerith for Cloud, to be sure, but beyond Roche or Reno the character who I'd like to see just be an impossibly badass gay dude is Rufus. Rufus loving owns and I'd be super cool with him having a fraught relationship with, like, Tseng or something.
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# ? Apr 16, 2020 04:59 |
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# ? Jun 5, 2024 08:05 |
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guts and bolts posted:If they decide to adhere to the original allowing you to essentially choose your own date, it'd be nice if they included options that aren't Tifa/Aerith for Cloud, to be sure, but beyond Roche or Reno the character who I'd like to see just be an impossibly badass gay dude is Rufus. Rufus loving owns and I'd be super cool with him having a fraught relationship with, like, Tseng or something. Oh poo poo yeah man. Rufus brought all his badass bitch vibes in with him. But if I could literally only have ONE thing in this game just one it's Reno x Rude. Even if that's the ONLY bone I'm thrown I'd be cool with literally everything else even if it went into Kingdom hearts death spiral. Flopsy fucked around with this message at 05:07 on Apr 16, 2020 |
# ? Apr 16, 2020 05:00 |
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Did Jesse's glove on the dresser at the end imply she survived too? Because I'm pretty sure Biggs also keeled over but he's fine and good at the end there and his dirty-rear end bandana was on the dresser too.
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# ? Apr 16, 2020 05:02 |
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my name is eclair, tifa, like the dessert
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# ? Apr 16, 2020 05:09 |
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Rude and Rufus saved Jesse and they are in a poly-amorous relationship. https://www.youtube.com/watch?v=Wcz_kDCBTBk
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# ? Apr 16, 2020 05:10 |
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MoaM posted:Rude and Rufus saved Jesse and they are in a poly-amorous relationship. They should've snuck that clip into the ending for the game. Like just before we head to credits.
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# ? Apr 16, 2020 05:11 |
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The man in black fled across the world map, and the ex-SOLDIER followed.
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# ? Apr 16, 2020 05:34 |
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I really appreciate that the writing team made a scenario where some kind of robotic Grim Reaper has been murdering children and feeding on their misery and even unto the point where it is vanquished and they pass onto to the hereafter my attitude the entire time is gently caress off all you little shits, I do not have time for this.
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# ? Apr 16, 2020 05:42 |
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The train graveyard sequence unfortunately sits right at a juncture where you're really wanting to push ahead and see the major plot beat / spectacle that's coming, but I think they did a pretty good job of punching it up and making it feel more consequential than the original. The music was really nice, kinda had Resident Evil save room vibes. I think the train design was a nod to the FFVI ghost train too, right? It's been a while but some of the details looked familiar.
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# ? Apr 16, 2020 06:01 |
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Caidin posted:I really appreciate that the writing team made a scenario where some kind of robotic Grim Reaper has been murdering children and feeding on their misery and even unto the point where it is vanquished and they pass onto to the hereafter my attitude the entire time is gently caress off all you little shits, I do not have time for this. "screw you kids, I have to save my sorta-maybe 3rd girlfriend!"
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# ? Apr 16, 2020 06:15 |
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Dialogue things I've enjoyed/noticed during NG+: Barret railing on about how insidious Paw Patrol is as copaganda, Barret singing a song about adventure and finding treasure that sounds pretty much like DMX's "singing," and Aerith saying "you mad?" gently caress this game is good.
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# ? Apr 16, 2020 06:20 |
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Jimbot posted:Did Jesse's glove on the dresser at the end imply she survived too? Because I'm pretty sure Biggs also keeled over but he's fine and good at the end there and his dirty-rear end bandana was on the dresser too. We do not know the status of Wedge or Jessie at the end of the game. It's possible, especially with so many other characters surviving.
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# ? Apr 16, 2020 06:29 |
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Mordiceius posted:Have Nomura and Co. ever said how many games they expect this to be/how frequently they want releases? It took 5 years from announcement to release. It shouldn’t take that long for the next episode since the core systems are in place but I can’t see them doing another release in less than 2-4 years. Which, with the pace this game is going, feels insane.
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# ? Apr 16, 2020 06:52 |
Iirc, the games devcycle only seemed so long because A they announced it way early because someone was going to leak it and they didn’t want the surprise ruined, and B they initially had it subcontracted but decided partway through to bring it entirely in-house. So the actual devtime was closer to an industry-standard three years, not six, and I imagine they now they have a combat engine and assets they can move faster.
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# ? Apr 16, 2020 06:56 |
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I would say 2024, 2025 we will be getting the end of this cycle with a part 3. Best guess.
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# ? Apr 16, 2020 06:58 |
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I ventured over to Reddit to see what nerds were saying about the ending and trajectory of sequels and they are absolutely eating each other alive because some people watched the cutscenes that are all about being at a crossroads and trying to change fate and decided, "right, they said you can't change fate. that's why now that they defeated the whispers, the rest of the series will be 1:1 with the original game" it's breathtaking
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# ? Apr 16, 2020 06:59 |
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Willias posted:We do not know the status of Wedge or Jessie at the end of the game. Which brings me to the point: I think Biggs will end up being a Dyne-like figure in the new timeline/path. Jessie and Wedge being dead, and the gang probably leaving Midgar without finding out about his survival maybe? will push him onto a path of extremism and violent revolution, forcing the party to reckon with the human consequences of some of their actions and demonstrating that changing fate and defying Destiny can also have pretty negative effects instead of purely sunshine happy moments. Have the sequel start with a lot of renewed energy and hope, then pull no punches in showing us that screwing fate also created a lot of problems or made things significantly worse - that's a pretty effective way to instill dread in the player or create tension in the narrative. grieving for Gandalf posted:I ventured over to Reddit to see what nerds were saying about the ending and trajectory of sequels and they are absolutely eating each other alive because some people watched the cutscenes that are all about being at a crossroads and trying to change fate and decided, "right, they said you can't change fate. that's why now that they defeated the whispers, the rest of the series will be 1:1 with the original game" guts and bolts fucked around with this message at 07:03 on Apr 16, 2020 |
# ? Apr 16, 2020 07:00 |
I also imagine that since we’re at the tail end of a console generation and they’re using a third party engine anyway they probably did at least some future proofing of the assets they already have, someone probably realized it would be easier to just bulld the 8k cloud model now and downsample it for current hardware so they don’t get caught with their pants down in 4 years or whatever.
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# ? Apr 16, 2020 07:02 |
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The initial effort got rebooted when they kicked cyberconnect off the remake and took it internal mid 2017. The rumor is they started again from scratch at that point. We don't really know how long it's going to take for future games but a release every 2 years is my guess. They also started production on part two fall of last year. Babysitter Super Sleuth posted:I also imagine that since we’re at the tail end of a console generation and they’re using a third party engine anyway they probably did at least some future proofing of the assets they already have, someone probably realized it would be easier to just bulld the 8k cloud model now and downsample it for current hardware so they don’t get caught with their pants down in 4 years or whatever. I don't think next gen is going to be all that big of an asset quality bump. Graphical improvements next gen are going to be more focused on the crazy stuff you'll be able to do with ray tracing and lighting and being able to stream data from ssds. Ohtsam fucked around with this message at 07:07 on Apr 16, 2020 |
# ? Apr 16, 2020 07:02 |
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guts and bolts posted:Wedge I think is actually dead. When, near the ending, he gets caught up by the Whispers and something (??) happens to him, and he gives a death-flag riddled "tell me I was helpful" pull quote, my interpretation is that we're gonna find his corpse. Jessie may or may not be dead, but I'm leaning toward dead - a love pyramid? rectangle? seems a bit much with the game established as it is, assuming the chad Zack doesn't swoop in to romance Aerith (which I actually doubt will happen). or Zack can hang out with him and Roche. just my 2 cents
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# ? Apr 16, 2020 07:03 |
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This has nothing to do with this game in particular, but for some reason I never really considered the parallels between Aerith and her mother, both waiting at home for a lover who went off to die on the other side of the world. Except Aerith would've realized that Zack died like a week ago?
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# ? Apr 16, 2020 07:03 |
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grieving for Gandalf posted:or Zack can hang out with him and Roche. just my 2 cents Sure, gently caress it. I mean I'd like to see Biggs stay chill because he's one of my favorite characters in the remake. And Zack is a fuckin riddle wrapped in an enigma wrapped in a mystery at this point. Roche went back to his home planet I hope but he's too Nomura to gently caress off so he'll be back
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# ? Apr 16, 2020 07:06 |
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Another thing to keep in mind with FF7's development time is that Nomura was also the lead developer on KH3 and that was taking up the majority of his dev time. It's not a coincidence that once KH3 came out, we suddenly got WAY MORE FF7 info.
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# ? Apr 16, 2020 07:08 |
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I do wonder how they're gonna split up the remaining chunks. Assuming the defying destiny stuff doesn't send the party on an entirely new course, that is. Will FF7r Part 2 end when they depart from Junon? Or on the approach to the Golden Saucer? It can't be all the Nibelheim flashback. I know the sewers, train graveyard and Hojo's lab are the low points of this game, but I kinda liked the sewers. Or, more accurately, I liked that the sewers was almost entirely dedicated to Tifa and Aerith bonding. All the inter-character stuff was great, and I was happy to trudge through sewage and ninja turtles to get more of that. Train graveyard definitely kills momentum and has a really annoying pair of bosses. Hojo's lab was...bad. But I did like getting a few more bits of Hojo chewing the scenery. For all the work they put into making the characters feel more three-dimensional and real, Hojo should always be an absurd lunatic. I loved the reaction of the other Shinra suits when he starts talking about breeding in the board meeting. Even President Shinra was like "Okay, let's all go to different parts of the building away from Hojo now." If they cut Hojo's beach vacation when we finally get to Costa del Sol in 2040, I might have to retroactively side with the time ghosts.
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# ? Apr 16, 2020 07:08 |
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Clarste posted:This has nothing to do with this game in particular, but for some reason I never really considered the parallels between Aerith and her mother, both waiting at home for a lover who went off to die on the other side of the world. yeah actually, I dunno, I guess she knows he died and that's why she uses Cloud as a surrogate. you'd think she'd recognize the big sword though huh
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# ? Apr 16, 2020 07:09 |
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Sewers part 2 were way worse and more time wasting than sewers part 1.
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# ? Apr 16, 2020 07:10 |
Clarste posted:Sewers part 2 were way worse and more time wasting than sewers part 1. Yeah, the fact that you have to go there TWICE is the really lovely element there.
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# ? Apr 16, 2020 07:11 |
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Clarste posted:Sewers part 2 were way worse and more time wasting than sewers part 1. Leslie had me really confused for the longest time because I saw a moody pretty boy with white hair and was like "Wait, who were those goobers from Advent Children again? Is this guy a reference?"
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# ? Apr 16, 2020 07:11 |
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Clarste posted:This has nothing to do with this game in particular, but for some reason I never really considered the parallels between Aerith and her mother, both waiting at home for a lover who went off to die on the other side of the world. Also they were together for nine seconds when she was 17 and then the next 5 years of her life happened so, you know, not exactly a love affair for the ages.
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# ? Apr 16, 2020 07:12 |
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Crowetron posted:Leslie had me really confused for the longest time because I saw a moody pretty boy with white hair and was like "Wait, who were those goobers from Advent Children again? Is this guy a reference?" I thought he was just going to be a throw away joke character after he told Cloud that the house of Corneo was no place for pretty boys.
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# ? Apr 16, 2020 07:13 |
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Mulva posted:Also they were together for nine seconds when she was 17 and then the next 5 years of her life happened so, you know, not exactly a love affair for the ages. Hey, he made a cart for her that she doesn't use anymore.
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# ? Apr 16, 2020 07:16 |
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To put this game in perspective, I went and looked at an old walkthrough for OG FF7 to remember all the major spots -pre:2. I - Full Walkthrough (Disc 1).......................................(FwAAA) i - Reactor No. 1..............................................(Fw001) ii - Sector 7 Slums............................................(Fw002) iii - Reactor No. 5............................................(Fw003) iv - Sector 5 Slums............................................(Fw004) v - Wall Market................................................(Fw005) vi - Train Graveyard...........................................(Fw006) vii - Sector 7 Pillar..........................................(Fw007) viii - Sector 5/6 Slums........................................(Fw008) viii - Shinra Building.........................................(Fw00?) ix - Kalm......................................................(Fw009) x - Chocobo Farm...............................................(Fw00A) xi - Mythril Mine..............................................(Fw00B) xii - Junon....................................................(Fw00C) xiii - Cargo Ship..............................................(Fw00D) xiv - Costa del Sol............................................(Fw00E) xv - Mt. Corel.................................................(Fw00F) xvi - North Corel..............................................(Fw010) xvii - Gold Saucer.............................................(Fw011) xviii - Corel Prison...........................................(Fw012) xix - Gongaga..................................................(Fw013) xx - Cosmo Canyon .............................................(Fw014) xxi - Cave of the Gi...........................................(Fw015) xxii - Nibelheim...............................................(Fw016) xxiii - Shinra Mansion.........................................(Fw017) xxiv - Mt. Nibel...............................................(Fw018) xxv - Rocket Town..............................................(Fw019) xxvi - Gold Saucer.............................................(Fw01A) xxvii - Temple of the Ancients.................................(Fw01B) xxviii - Bone Village..........................................(Fw01C) xxix - Forgotten City / Corral Valley..........................(Fw01D) II - Full Walkthrough (Disc 2).........................................(FwBBB) i - Icicle Inn.................................................(Fw01E) ii - Great Glacier.............................................(Fw01F) iii - Gaea's Cliff.............................................(Fw020) iv - Whirlwind Maze............................................(Fw021) v - Junon......................................................(Fw022) vi - Mideel....................................................(Fw023) vii - Mt. Corel................................................(Fw024) viii - Fort Condor.............................................(Fw025) ix - Mideel....................................................(Fw026) x - Underwater Reactor.........................................(Fw027) xi - Rocket Town...............................................(Fw028) xii - Cosmo Canyon.............................................(Fw029) xiii - Forgotten City..........................................(Fw02A) xiv - Midgar...................................................(Fw02B) III - Full Walkthrough (Disc 3)........................................(FwCCC) i - Northern Cave..............................................(Fw02C) I wonder how much will get changed in the future because everyone seems confident that this is only going to be a trilogy. If so, the next two games are going to have to cut a lot or be far more expansive. I really do wonder how they'll do it. Though it should be noted, that even in this list, a handful of these stops are "return here to grab an item before moving on with the story." So maybe that puts us at 25% after this game? Mordiceius fucked around with this message at 07:24 on Apr 16, 2020 |
# ? Apr 16, 2020 07:21 |
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I am pretty sure they won't be expanding on every location equally. Like we don't need two extra dungeons between Cosmo Canyon and Nibelheim.
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# ? Apr 16, 2020 07:25 |
Iirc, Leslie and Kyrie (the thief girl from chapter 14) are the main characters of some light novel that takes place between 7 and Advent Children called The Kids Are Alright that most people have never heard of.
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# ? Apr 16, 2020 07:26 |
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Just finished. God drat what a ride. I'm on board for all of it. Let's see what comes next.
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# ? Apr 16, 2020 07:36 |
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Just beat it. Well, that was certainly an ending. So...Zack jumped the rails on his scheduled Crisis Core death, and we are presumably left with the fallout of where the hell he's been from the end of that game and this one, and how being Not Dead somehow did not interrupt Cloud getting to where he is right now in life. Or did it? My head
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# ? Apr 16, 2020 07:43 |
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Mulva posted:Also they were together for nine seconds when she was 17 and then the next 5 years of her life happened so, you know, not exactly a love affair for the ages. Sounds like Cloud and Tifa when you put it like that.
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# ? Apr 16, 2020 08:20 |
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I don't think they'll expand all the sections either. Like yeah, they had to pad out Midgar a lot because it's normally a 3 hour section. But they don't need to make the Chocobo Farms or Costa del Sol like 40 minute treks.
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# ? Apr 16, 2020 08:51 |
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I do hope they expand the Shinra Mansion to be a big spooky haunted house. Like the train graveyard but with a Resident Evil flair.
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# ? Apr 16, 2020 08:58 |
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# ? Jun 5, 2024 08:05 |
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This game would be like 500 hours long if they expanded everything to even a fraction of the degree this one did lol. They are definitely gonna have to cut / smash some stuff together or ditch the overworld completely and just do FFX-style areas, which feels more in line with that this one was doing anyway. I don't think the game would lose anything by not letting you wander around an overworld anyway - it would just feel like rehashing FFXV and tbh the size of that world wore out its welcome for me after a while, especially the actual towns didn't really feel that fleshed out anyway.
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# ? Apr 16, 2020 09:03 |