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Nordick posted:Y'all need Unrestricted Customization. I had half of these, but not the others and I am extremely into making my barbies super clashing and bright colors, thank you for enabling that!
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# ? Apr 19, 2020 15:32 |
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# ? May 2, 2024 23:55 |
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The tier three armor and guns in this game look like rear end. They look flimsy 3D printed toys, and make me miss the old Titan and EW plasma gear so much. like all the cannons using the chain saw grip to fire but have a pistol grip underneath to carry them, its one of those things that just make me go ?????? how did this make it through to release. The mag tier stuff looks great, XCOMs especially, but god the aesthetics of beam weapons are just awful.
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# ? Apr 19, 2020 15:38 |
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The Titanfall cosmetic mods are all really good at blending tacticool poo poo with sci-fi armor while still looking scruffy and well-worn, they're my favorite and I use them whenever I fire XCOM 2 up
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# ? Apr 19, 2020 15:41 |
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SpookyLizard posted:The tier three armor and guns in this game look like rear end. They look flimsy 3D printed toys, and make me miss the old Titan and EW plasma gear so much. like all the cannons using the chain saw grip to fire but have a pistol grip underneath to carry them, its one of those things that just make me go ?????? how did this make it through to release. There are mods that address* all of your complaints. Including a remake of the EU plasma weapons. *there's one or two or more? cannon animation mods, and several mods that can enable you to have all guns at all tiers so you can use whatever gun you like visually and have the same full damage.
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# ? Apr 19, 2020 15:42 |
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i know fam, im just shittin on some godawful design here. god enemy within was basically perfect
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# ? Apr 19, 2020 15:48 |
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SpookyLizard posted:i know fam, im just shittin on some godawful design here. I do wish the satellite rush wasn't so dang frustrating, but otherwise I agree, XCOM is a perfect game.
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# ? Apr 19, 2020 15:58 |
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SpookyLizard posted:like all the cannons using the chain saw grip to fire but have a pistol grip underneath to carry them, its one of those things that just make me go ?????? how did this make it through to release. This used to be a huge pet peeve of mine, too. And, well, it still is, but like Light Gun Man said, there are now mods to address it. One option is Cannon Animation Redux which just makes characters carry cannons by the rifle grips. Another, slightly more involved option is to install a cosmetic weapon pack with LMGs in them. I used to use the Resistance Firearms pack, but got tired of the bloat so I just have a couple smaller ones from the same author, like this one. EDIT: SpookyLizard posted:i know fam, im just shittin on some godawful design here. gently caress, beaten (sort of). Well, maybe someone else can use this information. VV Nordick fucked around with this message at 17:22 on Apr 19, 2020 |
# ? Apr 19, 2020 15:59 |
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StrixNebulosa posted:I do wish the satellite rush wasn't so dang frustrating, but otherwise I agree, XCOM is a perfect game. I used to just tweak the panic settings down a step to make it less crazy, but even then I think classic is pretty reasonable unless you get unlucky in the beginning.
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# ? Apr 19, 2020 16:03 |
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I would personally disagree, I actually prefer even "normal" xcom 2 over first xcom, but I can more than understand why folks don't.
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# ? Apr 19, 2020 16:06 |
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I prefer 2 a lot though I miss Vahlen and not needing to worry about timers, even though they're generally tuned to be beatable with turns to spare. E: The story and feeling of progression especially. XCOM1's context feels more like constantly fighting fires, XCOM2 feels like turning the tide on an oppressive and overwhelmingly superior force. Runa fucked around with this message at 16:12 on Apr 19, 2020 |
# ? Apr 19, 2020 16:08 |
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Josef bugman posted:I would personally disagree, I actually prefer even "normal" xcom 2 over first xcom, but I can more than understand why folks don't. I'll be honest, as much as I'm enjoying XCOM 2, I do prefer the setting of XCOM 1 - the concept of tracking UFOs and defending the planet works more for me thematically than this more... sci-fi nonsense they've got going. Not to say I don't like ADVENT and such, but there's more spookiness to the X-Files type aliens scittering in the dark, with spooky plans in motion. Which is also why I like to play a lot of X-COM and its total conversion mod X-COM Files as they really hit that itch of "90s Earth versus aliens and cryptids" e: I need Xenonauts 2 to be good.
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# ? Apr 19, 2020 16:12 |
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StrixNebulosa posted:I'll be honest, as much as I'm enjoying XCOM 2, I do prefer the setting of XCOM 1 - the concept of tracking UFOs and defending the planet works more for me thematically than this more... sci-fi nonsense they've got going. Not to say I don't like ADVENT and such, but there's more spookiness to the X-Files type aliens scittering in the dark, with spooky plans in motion. Which is also why I like to play a lot of X-COM and its total conversion mod X-COM Files as they really hit that itch of "90s Earth versus aliens and cryptids" Ahhh, see the thing is I am a bit too young to remember the 90's "properly" so i don't really get the same thrill. I like the whole "respond to aliens" idea, but I find that the last time I played the "puzzle" of combat just didn't interest me as much. Judging from past experiences with "beloved game redeveloped" I am going to be pre-emptively sat over here to commiserate.
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# ? Apr 19, 2020 16:15 |
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Josef bugman posted:Ahhh, see the thing is I am a bit too young to remember the 90's "properly" so i don't really get the same thrill. I like the whole "respond to aliens" idea, but I find that the last time I played the "puzzle" of combat just didn't interest me as much. I was born in '91, so I don't know if I have nostalgia so much as the time period just appeals to me. The cusp before full internet/cellphones, the Men in Black fantasy, and it's before full-blown islamophobia kicked in with 9/11. Honestly just watch some X-Files episodes and that aesthetic, that paranoia, that everything. That's something I dig, and X-COM delivers on that in spades.
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# ? Apr 19, 2020 16:17 |
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My 90's nostalgia is almost entirely tied up in jrpgs and the Clan Invasion so I see where you're coming from, even if I don't necessarily agree.
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# ? Apr 19, 2020 16:21 |
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StrixNebulosa posted:I was born in '91, so I don't know if I have nostalgia so much as the time period just appeals to me. The cusp before full internet/cellphones, the Men in Black fantasy, and it's before full-blown islamophobia kicked in with 9/11. Honestly just watch some X-Files episodes and that aesthetic, that paranoia, that everything. That's something I dig, and X-COM delivers on that in spades. That's valid, I disagree but valid.
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# ? Apr 19, 2020 16:28 |
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Josef bugman posted:That's valid, I disagree but valid. Thank god there's enough games in the franchise to sate everyone! (please remake/reboot xcom apocalypse proper firaxis please i'm begging you)
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# ? Apr 19, 2020 16:35 |
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StrixNebulosa posted:I was born in '91, so I don't know if I have nostalgia so much as the time period just appeals to me. The cusp before full internet/cellphones, the Men in Black fantasy, and it's before full-blown islamophobia kicked in with 9/11. Honestly just watch some X-Files episodes and that aesthetic, that paranoia, that everything. That's something I dig, and X-COM delivers on that in spades. I get this. Deus Ex scratches a pretty similar itch to me, given how grounded in conspiracies it is.
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# ? Apr 19, 2020 16:36 |
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Yeah, personally I find the gritty near future dystopia setting in XCOM 2 or XCOM: Apocalypse more compelling than the original 90s setting. That aesthetic is totally my jam. Personally the setting of the initial invasion just feels weird/bad to me. Like I have severe suspension of disbelief issues with it because I get nitpicky about settings that are too close to the 'real' world while I have an easier time with more fantastical settings.
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# ? Apr 19, 2020 16:38 |
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StrixNebulosa posted:Thank god there's enough games in the franchise to sate everyone! Now that I would enjoy. Like have it so that you are defending from the "not!ethereal" threat but defending a variety of cities whilst doing so. Also better optimise the system as Xcom 2 is now 4 years old and still takes up more space than other games I have!
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# ? Apr 19, 2020 16:49 |
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Josef bugman posted:Now that I would enjoy. Not gonna lie, part of why I keep coming back to X-COM is because it takes up like 100mb of space. I never need to uninstall it to make more space, it doesn't have loading times, etc. (Note that it's so huge because I have TFTD bundled into the folder with the mods, and they add a whopping 70 mb to X-COM's 10 mb)
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# ? Apr 19, 2020 16:55 |
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Trying the legacy ops or whatever they're called for the first time, got to the third mission and on my second attempt I managed to clean up nicely. No damage and by the time I had killed all the enemy units I had extracted five civvies. And then the game soft-locked when a second Faceless revealed it self. Just panned over to a civvie, played the noise of a Faceless revealing, no animation happened and it just hung there forever. Now because there is no saving in those missions I have to start the mission over and hope that it doesn't happen again. What fun.
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# ? Apr 19, 2020 17:06 |
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deep dish peat moss posted:I think, having read your last few posts and the one you linked, you definitely could set a better example. Right now you're attacking the likes and dislikes of people who liked a mod, using a lot of generalizing language to lump people who liked a mod in together as thems, re-importing old drama about people liking or not liking a mod, still bringing this up years later, and doing all of this while posting about how annoying it was that fans of the mod did the same things. Yeah not to put too fine a point on this but I'm referring to their behavior of acting incredibly toxic and pushing other people out of the thread, not liking a mod. We've already had two such discouraged posters post so it's not like these folks didn't exist. Hell yes I was not happy about that crap here. We've also had a dozen conversations about Long War and its continuing development by a volunteer team since the zealots finally left and they've all been fun, civil, and chill. XCOM is a great game series and I firmly believe that you should have fun with it the way you choose, either with mods or without. If someone wants to prescribe the 'correct' way to enjoy it, the way these cats were, they too can ride a one horse open sleigh straight into hell. That behavior isn't welcome here, and one of the lessons from this entire lovely saga is that I can't just will people to post better sometimes. As for 'bringing it up years later' - again, not to put too fine a point on this, but I was literally asked. Twice.
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# ? Apr 19, 2020 17:52 |
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The Warlock being able to mind control soldiers is BULLSHIT
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# ? Apr 19, 2020 18:24 |
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Warlock is dangerous but he's also more vulnerable to a single piece of equipment than any other alien
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# ? Apr 19, 2020 18:34 |
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Hwurmp posted:Warlock is dangerous but he's also more vulnerable to a single piece of equipment than any other alien Everyone is alive because I'm a filthy save/loader but holy poo poo, grenading him while more and more lost show up is NOT FUN
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# ? Apr 19, 2020 18:42 |
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His mind control only lasts for two turns, as opposed to the Avatar's, but so does his cooldown for the ability. Still, sometimes it's worth bugging out of a mission, even if it means letting the controlled guy get captured. Pyrrhic Victories are a good mod to have in that circumstance. Last game, I had to do that on a retaliation, got my sixth rescue then left my Templar in the Warlock's mind grip.
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# ? Apr 19, 2020 18:52 |
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Beat up the warlock, escaped the Lost, and rescued the VIP's companion so she joined up, and... Before: After: I love the look of faint horror in her eyes, as if she's thinking "what kind of clown outfit have I joined, here?!"
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# ? Apr 19, 2020 19:00 |
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FO4's combat isn't super difficult for the most part but it can get dicey in survival early on (that first deathclaw always a fuckin problem) and power armor earns the "alright time to break out the artillery" feeling they're clearly going for.
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# ? Apr 19, 2020 19:05 |
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Xarbala posted:The Titanfall cosmetic mods are all really good at blending tacticool poo poo with sci-fi armor while still looking scruffy and well-worn, they're my favorite and I use them whenever I fire XCOM 2 up 1000000% agree, they're indispensable next time I play WOTC, which is likely right after Chimera Squad, I need to find if there's a blisk voice pack Psion fucked around with this message at 19:29 on Apr 19, 2020 |
# ? Apr 19, 2020 19:26 |
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Basic Chunnel posted:FO4's combat isn't super difficult for the most part but it can get dicey in survival early on (that first deathclaw always a fuckin problem) and power armor earns the "alright time to break out the artillery" feeling they're clearly going for. Wait, really? I usually just make my way up to the balcony where that one Raider rear end in a top hat is and minigun it to death while it charges back and forth between Raider mooks. Anytime it comes towards me, I step back from the railing and it loses interest in me.
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# ? Apr 19, 2020 20:10 |
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Oh whoops, wrong thread But yeah in survival they inflate the health quite a bit.
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# ? Apr 19, 2020 20:15 |
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Hwurmp posted:Warlock is dangerous but he's also more vulnerable to a single piece of equipment than any other alien Can you flashbang the warlock?
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# ? Apr 19, 2020 21:23 |
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No, it's not that
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# ? Apr 19, 2020 21:35 |
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TheParadigm posted:Can you flashbang the warlock? Mind Shields almost completely neuter him. I think he technically has a gun but I don't think I've ever seen him actually fire it at me.
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# ? Apr 19, 2020 21:57 |
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One reason I like the A Better Chosen mod, it helps the Warlock out a bit; he has something to do when inactive other than wait for the cooldown on his Spectral Zombies (can disable the weapon of an individual soldier, emptying their ammo), helps him remember that he does, in fact, have a gun, and gives him *something* to do against Mind Shields in the form of a straight-up damaging attack that can only be used if the target has a Mind Shield equipped.
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# ? Apr 19, 2020 22:39 |
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Jake has regrets: https://twitter.com/SolomonJake/status/1251991959599747084
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# ? Apr 19, 2020 22:57 |
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Alchenar posted:Jake has regrets: No sympathy, he put tits on a snake.
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# ? Apr 19, 2020 23:22 |
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Alchenar posted:Jake has regrets: https://twitter.com/screaminbutcalm/status/1105577845642878976?s=21
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# ? Apr 19, 2020 23:23 |
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https://twitter.com/SolomonJake/status/1251991959599747084 what a world indeed Edit: that will teach me to post before refreshing.
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# ? Apr 19, 2020 23:28 |
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# ? May 2, 2024 23:55 |
it's like they say: "you put tits on a snake, your argument is invalid."
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# ? Apr 19, 2020 23:37 |