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sincx posted:FairGame, I was going to ask if you're a masochist for denying yourself the few crumbs an unfair game gives you, but then I remembered you just willingly went through 200 missions in a Long War playthrough... I don't really understand why the Mimic Beacon is different from the Shadow Device in terms of being a Panic button for getting out of a hot situation other than the latter requires you to bunch up to do it while the former shuts off after ~3 or less attacks against it (the stats you gave are wrong in the video).
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# ? Apr 20, 2020 20:47 |
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# ? Jun 5, 2024 03:55 |
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The Mimic Beacon is super nerfed in WotC, it is totally fair now. Back when it had cover bonuses it was disgusting.
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# ? Apr 20, 2020 21:07 |
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I had no idea Purifiers even had incendiary grenades. Whenever I let one of them live long enough to attack, they've always chosen the flamethrower option. I'm a fan of the mimic beacon. I only use it when I think it's absolutely necessary, or when I get a bad activation. Like this one (click for big, SPOILER WARNING): So that's three pods of dickheads spawning in the objective room. None of them had left in the time it took my squad to walk across the map completely concealed. Fortunately, my Spark had one of the less good heavy weapons Shredder Gun and that helped out a lot. I don't remember if I used my mimic beacon. I probably did. All in all, I think the devs did a pretty good job in terms of balance. Some of the sitreps are bullshit, the Lost are terrible, the Assassin is hateful in the early game. Yet almost everything you can recruit or build has a use and almost everything has a counter. Still, you're doing fine, FairGame. You've just got to get the ol' deathball rolling!
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# ? Apr 20, 2020 21:47 |
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Xelkelvos posted:I don't really understand why the Mimic Beacon is different from the Shadow Device in terms of being a Panic button for getting out of a hot situation other than the latter requires you to bunch up to do it while the former shuts off after ~3 or less attacks against it (the stats you gave are wrong in the video). The shadow device is also bullshit tbh, but so is Long War. And you have to PLAN to use the shadow device with bunching up, whereas the mimic beacon can just be tossed as an "oh poo poo" flag. I'm glad it apparently got nerfed in WotC; that's news to me so I'm glad y'all told me. Still not using it, but I understand the pushback now! Robert Deadford posted:
Quoted for truth. "Barrels of Fun" is also bullshit, but was at least fun bullshit in our favor. Some of the others, man...
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# ? Apr 20, 2020 22:07 |
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FairGame posted:Quoted for truth. "Barrels of Fun" is also bullshit, but was at least fun bullshit in our favor. Some of the others, man... I don't mean to keep harping on it, but man WotC keeps seeming less and less fun with every new feature that turns up.
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# ? Apr 20, 2020 22:16 |
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Because somebody has to do it;
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# ? Apr 20, 2020 22:29 |
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The worst one is probably surgical, which i'm sure we'll see and pass over during the campaign.
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# ? Apr 20, 2020 22:31 |
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Cythereal posted:I don't mean to keep harping on it, but man WotC keeps seeming less and less fun with every new feature that turns up. Yes, I think we are all aware you don't like XCOM2, thanks.
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# ? Apr 21, 2020 00:28 |
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Cythereal posted:I don't mean to keep harping on it, but man WotC keeps seeming less and less fun with every new feature that turns up. I don't mean to keep harping on how you apparently refuse to play a game and yet manage to form a very strong opinion on it, but this is the second time I've seen you do this and it's baffling to me
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# ? Apr 21, 2020 00:32 |
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It seems like you really should be using the mimic beacon. Especially if it draws out flame grenades which at this point of the game when it's usually an advent guaranteed death and will probably continue to be for the rest of the game for anyone that isn't fireproof.
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# ? Apr 21, 2020 00:41 |
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SugarAddict posted:It seems like you really should be using the mimic beacon. Especially if it draws out flame grenades which at this point of the game when it's usually an advent guaranteed death and will probably continue to be for the rest of the game for anyone that isn't fireproof. AFAICT ever since the nerf it just forces enemy AI to use only basic attack, which always hits, and unless damage rolls extremely high or low the hologram can generally survive the first attack but never the third.
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# ? Apr 21, 2020 01:04 |
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Ugh, I seem to have lost a couple videos. I hope that's all I've lost or I may have to start over. e: going to check and see what I lost. I had a hardlock today, and all the videos TODAY aren't there (but there are only 2 of them and I can summarize when necessary.) If it wasn't a function of the hard-lock, then...we're starting over. FairGame fucked around with this message at 01:54 on Apr 21, 2020 |
# ? Apr 21, 2020 01:12 |
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The saddest thing about that fire grenade is that if it just weren't Siberia TravelLog would have lived. The game actually does make you immune to Burning status if you're standing in water, like a river or fountain. You think your starting zone doesn't matter, and then something like this happens...FairGame posted:Ugh, I seem to have lost a couple videos. I hope that's all I've lost or I may have to start over. The LP Curse! The only thing more unfair than Legendary XCOM.
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# ? Apr 21, 2020 01:52 |
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The Assassin gained enough knowledge from Ricky's brain to sabotage FairGame's PS4.
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# ? Apr 21, 2020 02:39 |
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megane posted:The Assassin gained enough knowledge from Ricky's brain to sabotage FairGame's PS4. It's just 1.5 missions. Though a VERY important character dies offscreen in one one of them. edit: hrm, I still have the savefile from before the two missions in question. I'm going to continue rolling with the character death, but I guess I can replay those mission in an "alternate universe" sort of thing like I did with the XCOM Base Defense in my Long War LP. FairGame fucked around with this message at 02:48 on Apr 21, 2020 |
# ? Apr 21, 2020 02:46 |
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Grapplejack posted:The worst one is probably surgical, which i'm sure we'll see and pass over during the campaign.
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# ? Apr 21, 2020 02:52 |
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# ? Apr 21, 2020 13:34 |
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[edit]Mechanised opponents? Only one thing to do: go, move, go, now! Wait, "dies offscreen"? That sounds like a new level of unfair bullshit. Crazy Achmed fucked around with this message at 14:16 on Apr 21, 2020 |
# ? Apr 21, 2020 13:36 |
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Crazy Achmed posted:Well that title doesn't bode well. I'm guessing that's just "dies during the lost footage".
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# ? Apr 21, 2020 13:59 |
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Tuxedo Ted posted:I'm guessing that's just "dies during the lost footage". Yeah. That's all it means.
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# ? Apr 21, 2020 14:03 |
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Well, I did my job. But man, Deadford is still dishing it out.
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# ? Apr 21, 2020 14:10 |
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FairGame posted:Yeah. That's all it means. Ohhh OK, I was thinking that there might be some bullshit like covert ops appearing this early with a risk of soldiers outright dying. No explosion on the purifier dying? Is that a random chance too, or are there ways to trigger/avoid it?
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# ? Apr 21, 2020 14:19 |
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e: nope, I'm wrong.
silentsnack fucked around with this message at 14:36 on Apr 21, 2020 |
# ? Apr 21, 2020 14:33 |
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Crazy Achmed posted:Ohhh OK, I was thinking that there might be some bullshit like covert ops appearing this early with a risk of soldiers outright dying. It's a flat 50/50 chance iirc, 100% with explosives.
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# ? Apr 21, 2020 15:01 |
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So do Chosen get Ruler reactions or what? I'm kinda having trouble parsing exactly what goes on with them.
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# ? Apr 21, 2020 15:59 |
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Natural 20 posted:So do Chosen get Ruler reactions or what? I'm kinda having trouble parsing exactly what goes on with them. Chosen get 3 actions per turn, but no Ruler Reaction (I'll explain what Ruler Reaction means when we meet a Ruler. It'll be a while because I'm intentionally not bothering with them. I hate them.) Some of their stuff is a free action, though. And also the PS4 lags so much when they're doing stuff it's difficult for me to tell what's happening in what turn order. The Assassin gets a skill kind of like the Templar's Momentum, where she gets a bonus move after attacking in melee. And her move radius is absurd and she can jump to any height. So it's not uncommon to watch her come out of nowhere, from across the map, cut a dude down, and then scramble for cover nowhere remotely close to where you are. As the campaign continues, the Chosen level up and they get more abilities. Mostly these abilities are less harmful than their initial abilities. The Assassin in this campaign can summon ADVENT soldiers. But like...ADVENT soldiers are pretty easy to kill, and I'd much rather she waste a turn doing that than doing damage to my troops, or knocking them unconscious, or whatever.
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# ? Apr 21, 2020 16:14 |
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That first mech getting utterly ruined by a handful of lovely zombies was
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# ? Apr 21, 2020 20:07 |
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sincx fucked around with this message at 06:02 on Mar 23, 2021 |
# ? Apr 21, 2020 20:23 |
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Feel free to use mimic grenades or frost bombs for the rulers, they were basically designed around the overpowered poo poo that came in the pack with them they're loving awful lol
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# ? Apr 21, 2020 20:55 |
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Letting the Lost and Advent battle it out is always useful. Works even better with a Reaper and Remote Start, so you can weaken the Advent and summon more Lost to chew on their forces. Oh, and I have seen large Lost swarms murder Chosen before. It is hilarious.
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# ? Apr 21, 2020 21:54 |
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Peachfart posted:Letting the Lost and Advent battle it out is always useful. Works even better with a Reaper and Remote Start, so you can weaken the Advent and summon more Lost to chew on their forces. It can work against you sometimes. One time when playing (without integrated-DLC option) I had a mission where I finished the primary objectives and cleaned up all the advent I could find, and Lost swarms stopped spawning, but the mission still refused to end. It took an inordinately long time to search every building and eventually I found out that the problem was a literal corner case of bad mechanical interactions: the Archon King had patrolled down a very obscure alleyway and got trapped between a dumpster, the edge of the map, and a Lost clowncar. Presumably that's where they had been for the past ~45min while I searched, just maliciously loitering at one another like the world's laziest mosh pit Luckily it was a Reaper who spotted them, so I got a chance to set up a nice grenade+overwatch ambush through a wall, which partly made up for the fact the squad was really not set up to deal with the most bullshit enemy.
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# ? Apr 21, 2020 22:56 |
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sincx fucked around with this message at 06:02 on Mar 23, 2021 |
# ? Apr 21, 2020 23:13 |
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Advent getting clowned by a handful of lost was , but must be slightly embarrassing for some of the folks currently laid up in medbay.
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# ? Apr 22, 2020 02:20 |
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Crazy Achmed posted:[edit]Mechanised opponents? Only one thing to do: go, move, go, now! I didn't see anything in the subtitles for the video, was there something about the lost videos in there?
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# ? Apr 22, 2020 04:40 |
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Kibayasu posted:I didn't see anything in the subtitles for the video, was there something about the lost videos in there? Nah, thread only. I have played ahead in the campaign, went back to review videos after a crash (there are a lot of crashes! It’s not remotely stable!) and saw most of two missions were missing. Seems to be the extent of it though. Honestly neither mission is terribly important and other than dates being wrong I doubt anyone would notice but for the conspicuous absence of a soldier. I don’t like doing the “Aunt Rachel, Cousin Richie, and Grandma from Family Matters” treatment so I’ll be upfront about it when it happens.
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# ? Apr 22, 2020 05:31 |
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https://www.youtube.com/watch?v=J5k8ZQsZJpk
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# ? Apr 22, 2020 11:17 |
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# ? Apr 22, 2020 12:58 |
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It's snacktime, everyone
Tuxedo Ted fucked around with this message at 15:33 on Apr 22, 2020 |
# ? Apr 22, 2020 15:27 |
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Yes they do do a lot of damage, to answer your question.
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# ? Apr 22, 2020 15:35 |
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# ? Jun 5, 2024 03:55 |
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I've once seen a Psi Zombie 1-shot a 4 HP rookie, but they are so easy to avoid I don't even know if they can crit. If they can, I could see that hurting quite a lot indeed. The Lost appearing in every other mission might get old quickly, but their animation for jumping down from a roof never does.
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# ? Apr 22, 2020 16:33 |