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LLSix posted:Anyone have opinions on Stellar Monarch? I haven't played it but the videos I've seen make it look like a budget CK2 in space. No real person to person style conflict, for better and for worse. An interesting collection of ideas, but wait for a sale.
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# ? Apr 6, 2020 21:39 |
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# ? May 25, 2024 11:23 |
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Junkie Disease posted:is it kinda like dawn of war II with fun rear end upgrades? The entire Total War series is an option. It has real time battles mixed with a turn based world map that is like civilization lite. It’s definitely more in depth than blob up units and throw them at the enemy. The series has a huge variety of time periods in the different games, from Roman Empire to Shogun japan, Napoleons Europe, medieval Britain and Three Kingdoms China. Most are historically based except for the Warhammer games which are fantastic fantasy. The full campaign coop is limited to two players, but you can play single multiplayer battles with up to 6 people. I’ve played tons of multiplayer quick battles and full campaigns, lots of fun to be found in them.
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# ? Apr 6, 2020 22:08 |
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VictualSquid posted:
Woah, I remember watching my cousin play this when I was a kid and thinking it was the most amazing thing. Wonder if it holds up.
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# ? Apr 7, 2020 01:49 |
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VictualSquid posted:
I believe but am not sure that Caster of Magic is a long-standing mod that whoever now owns MoM licensing has put out as DLC, but whether it's any good or not I cannot comment on.
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# ? Apr 7, 2020 01:51 |
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VictualSquid posted:
what in the gently caress
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# ? Apr 7, 2020 01:53 |
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Junkie Disease posted:is it kinda like dawn of war II with fun rear end upgrades? Total War is on a completely different wavelength than Dawn of War 2. Total War is like 15% Civ-lite city management, unit production, and map control and then 85% RTS battles with large groups of enemies (in squads with a morale system, so in that way it's marginally akin to DoW, especially the earlier games). There are hero units in Total Warhammer, and they do get some neat upgrades and abilities, but the scale is fundamentally different so it might not have the same kind of punch as, say, when you get terminator armor in DoW2.
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# ? Apr 7, 2020 02:45 |
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StashAugustine posted:Playing a bit of definitive edition it seems like the AI is less aggressive; I don't if you played the older versions much, but I think Hard AI in DE is equivalent to moderate from the HD version etc. They do less dumb things and don't cheat even on extreme (which older AI definitely did). I noticed the same with them being passive earlier on in games. I think Moderate is capped to something like 40 villagers and 40 military so they're maybe more hesitant to throw units at you, depending on the level. The higher difficulties love to send streams or skirmishers + archers early on, though still aren't smart enough to move away from castles or any defensive buildings slowly killing them. Online is good fun, especially the ranked games if you're feeling motivated. After around 10 matches it gets a good feel for your skill and starts to put you up against evenly matched people. My first few games were basically all big steamrolls (both in my favour and against me), but now they're great and I'm usually sitting right around 50% wins. Toast King fucked around with this message at 04:32 on Apr 7, 2020 |
# ? Apr 7, 2020 04:30 |
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Yeah I went up to Hard and am getting creamed again lol. Did have a good team game with goons where I got completely destroyed but they managed to fish me out and turn it around
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# ? Apr 7, 2020 04:42 |
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StashAugustine posted:Yeah I went up to Hard and am getting creamed again lol. Did have a good team game with goons where I got completely destroyed but they managed to fish me out and turn it around That was fun. I came really close to collapsing in the middle there. The AI had sooooo many onagers with (halbediers). Mangudai are good counters to them if you micro properly but not when there's that many. Also lol that "onagers", a unit in the game, is censored in the chat.
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# ? Apr 7, 2020 16:58 |
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toasterwarrior posted:what in the gently caress holy poo poo
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# ? Apr 7, 2020 17:33 |
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I remember seeing Halbs and archers as a standard "pro" build, but I only watched a few AOE2DE replays.
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# ? Apr 7, 2020 18:15 |
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Woo got my first win against a hard AI! Played Magyars, did an early scout rush only a bit late; then hit with a few more scouts here and there that mostly got killed but seemed to tie him up; then dumped a ton of vils on stone in early castle and managed to build and secure some castles on the Arabia center hills; then set up a forward base with scouts/cav archers/trebs production that gradually pushed them back. I did feel like I was super behind on gold and I'm sure there's a ton of small mistakes along the way but its nice to actually vaguely know what I'm doing
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# ? Apr 7, 2020 19:04 |
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I managed a stalemate on Hard. Go me Survived to the trash phase as Italians then started wearing them down with a million skims.
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# ? Apr 7, 2020 19:14 |
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Orv posted:I believe but am not sure that Caster of Magic is a long-standing mod that whoever now owns MoM licensing has put out as DLC, but whether it's any good or not I cannot comment on. I haven't played it personally but supposedly it really cut down on what the AI uses, especially magic wise, so that it isn't wasting resources on the useless stuff and focuses on the deadly and painful units and spells. Overall it's supposed to make the game harder and comes with several QOL upgrades (like a building queue), along with adding a few fun features as well.
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# ? Apr 7, 2020 19:21 |
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Looking back at it after getting trounced in every other game; pretty sure the only reason I won was that the AI decided to boom into imperial and didn't have any military units other than a few token pikes until like 30 minutes in; by which point I'd launched like 2 raids and by the time they started building in earnest I had one and a half forward castles. Usually it seems like the AI has one or two dozen units by around 18 minutes and then launches an attack soon after.
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# ? Apr 8, 2020 06:06 |
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AoE 1 is a big deal in Vietnam, like how Starcraft was in Korea: https://www.youtube.com/watch?v=Zov1MxwiQ7c
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# ? Apr 14, 2020 00:17 |
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Love Stole the Day posted:AoE 1 is a big deal in Vietnam, like how Starcraft was in Korea: I wonder if the Definitive Edition is being used for their tournaments. AOE 1 DE is a pretty mediocre "remastering" compared to 2.
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# ? Apr 14, 2020 03:10 |
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So I'm watching a aoe2 match on youtube and I noticed that things looked kinda different and I figured it was just a mod or something but then they zoom in and I'm like oh, this must be DE. I'll read a little bit to see what people's opinions are but how is the netcode? I played a comp stomp on aoe2 with a friend a while back and good lord there was a lot of latency in responses.
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# ? Apr 15, 2020 08:01 |
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Milo and POTUS posted:So I'm watching a aoe2 match on youtube and I noticed that things looked kinda different and I figured it was just a mod or something but then they zoom in and I'm like oh, this must be DE. I'll read a little bit to see what people's opinions are but how is the netcode? I played a comp stomp on aoe2 with a friend a while back and good lord there was a lot of latency in responses. AoE2 DE is built on a new engine and while it mimicks the old game, it introduces QoL features and lots of subtle changes.
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# ? Apr 15, 2020 09:22 |
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aoe2 DE is really good, all the streamers/youtubers who've played the original for thousands of hours switched over directly with no real complaints after the initial patches.
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# ? Apr 15, 2020 09:28 |
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I've got a group of friends we've had up to 6 people in a game, and it ran just as smoothly as in a single player AI match. I never played the older editions online, but DE matchmaking is all server based with 10+ locations to pick from, which seems to help a lot. Ranked games online vs. randoms have only had very occasional hitches, and even then they clear up and it runs smoothly the other 95% of the time. I'm assuming it tries to match people closer to your country. It's basically always good enough to maneuver units around mangonel shots which is a pain with bad latency. Toast King fucked around with this message at 11:08 on Apr 15, 2020 |
# ? Apr 15, 2020 11:06 |
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drat I might have to buy it then. That said, now I feel like I got screwed buying whatever the up to the then current expansion iteration was in AoE2HD though. If I do it'll be at least the fourth time I've bought the game. Maybe more.Toast King posted:It's basically always good enough to maneuver units around mangonel shots which is a pain with bad latency. Wow I couldn't imagine doing that as is.
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# ? Apr 15, 2020 12:22 |
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Milo and POTUS posted:drat I might have to buy it then. That said, now I feel like I got screwed buying whatever the up to the then current expansion iteration was in AoE2HD though. If I do it'll be at least the fourth time I've bought the game. Maybe more. I think there was at least some discount if you already own HD
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# ? Apr 15, 2020 13:52 |
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Milo and POTUS posted:drat I might have to buy it then. There are a few of us fighting the AI a few nights a week. I think I have you in my list, so if you pick up the game I can send you an invite. commando in tophat posted:I think there was at least some discount if you already own HD A $5 discount, which I think is still offered. After that DE ends up costing $15, which I think is totally worth all of the gameplay and network improvements and also new content, (even) better mod support, etc. But I also love AoE2 so much that I gently caress it. So, you know, consider that. Really. Consider it.
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# ? Apr 15, 2020 22:51 |
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Heads up, looks like the backer beta for Iron Harvest, aka Company of Heroes but mechs, is out. Looks like it's come a long way. https://www.facebook.com/notes/iron-harvest/devblog-24-backer-beta-is-here-check-out-all-thats-new/3374571839236932/?__tn__=HH-R
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# ? Apr 15, 2020 23:18 |
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Man, I tried to play the GOG version of Jagged Alliance 2 the other night and I could not for the life of me find an up to date version of 1.13. I eventually just gave up. But I remember that game being pretty deep and fun as soon as I got a handle on where I wanted the difficulty to be at.
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# ? Apr 15, 2020 23:19 |
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DoW3 80% off - I'll bite and mess around with it for a while at that price. Did it ever get any mods?
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# ? Apr 16, 2020 00:24 |
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V for Vegas posted:DoW3 80% off - I'll bite and mess around with it for a while at that price. Did it ever get any mods? There are some mods out, but I think it is mainly rebalancing and gameplay changes. Dont quote me on this though. It has a workshop on steam so probably check there. Oh and a word of warning the game flopped hard, the devs long since abandoned it, so there will be no more official updates.
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# ? Apr 16, 2020 11:31 |
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Love Stole the Day posted:Does anyone feel like it's weird that the Age of Empires 2 has outlived and outlasted the Starcraft community and the C&C community? It's always been this weird island that's been detached from everything and it just somehow keeps going strong for some reason. I feel like all of the drama and issues that RTS communities have had over the decades doesn't apply to the AoE2 community. The C&C/Dune community is smaller, but active and extremely passionate. Obviously there's OpenRA, but at the moment the C&C remaster is looking incredibly good no matter how you slice it. Given EA's rather 'benevolent' current approach to the anniversary of C&C, we could see a C&C2/Red Alert 2 remaster as well, which would be phenomenal. https://www.youtube.com/watch?v=W1mTckhRtoQ https://www.youtube.com/watch?v=PrT1ogugjfE ... bonus https://www.youtube.com/watch?v=HOemQuy2JUc
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# ? Apr 17, 2020 05:13 |
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Two new turn based tactical combat games on steam today https://store.steampowered.com/app/812870/Sentinels_of_Freedom/ https://store.steampowered.com/app/612570/Fort_Triumph/ I'm most interested in Sentinels as it uses the Sentinels of the Multiverse setting which is a cool superhero card game. https://www.youtube.com/watch?v=xGIWU7YSJy8
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# ? Apr 17, 2020 07:16 |
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After the initial disappointment of realizing they hosed with god drat hotkeys again (and the brief panic attack I had when it went to black screen for 45+ seconds after the admittedly great looking intro), I played a random map for 30 seconds and afaict I can't imagine playing any other version than the DE. I'm sure there's some disappointing poo poo in here but I haven't seen it yet.
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# ? Apr 21, 2020 13:36 |
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Milo and POTUS posted:After the initial disappointment of realizing they hosed with god drat hotkeys again (and the brief panic attack I had when it went to black screen for 45+ seconds after the admittedly great looking intro), I played a random map for 30 seconds and afaict I can't imagine playing any other version than the DE. I'm sure there's some disappointing poo poo in here but I haven't seen it yet. Same. I decided to try HD again one day and just couldn't do it. For example, you can rotate gates with the mouse-wheel, now. In the hotkey settings, you actually have the option to select "HD Defaults" or "CD Defaults". I found I really like the new ones, though, since it's laid out so that the buttons on the screen match the layout of the keys under your left hand. Also "CTRL + SHIFT + ..." to select all of a building type has been really convenient. I've heard that the "black screen" you saw after the intro is actually caused by the embers effect in the menu. It seems to be surprisingly resource intensive. They aren't passive particles; you can actually "bounce" them with your cursor.
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# ? Apr 21, 2020 16:38 |
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I'm at 99 minutes so far so nowhere nearly enough to be well definitive but this may well be the greatest remaster of an old game I have ever (personally) played. I might be forgetting something obvious, though. Meanwhile, in WC3 land.... e: Harveygod posted:
Oh yeah. No doubt, once I quickly figured out what was going on I decided I'm gonna stick with them. It's startlingly intuitive. And by startling I mean because it's not in the vanilla. I'm just grumpy I'm gonna stay clear of more serious games for the short term until I relearn everything. For the third time. Milo and POTUS fucked around with this message at 17:03 on Apr 21, 2020 |
# ? Apr 21, 2020 17:00 |
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Orv posted:I believe but am not sure that Caster of Magic is a long-standing mod that whoever now owns MoM licensing has put out as DLC, but whether it's any good or not I cannot comment on. I'm fascinated, but is there any reason to play Master of Magic when Dominions exists?
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# ? Apr 21, 2020 19:38 |
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Harveygod posted:In the hotkey settings, you actually have the option to select "HD Defaults" or "CD Defaults". I found I really like the new ones, though, since it's laid out so that the buttons on the screen match the layout of the keys under your left hand. That might be enough to get me to buy it. I played a lot of AoE2 when I was younger. Lately I've been playing a lot of Star Wars Galactic Battlegrounds and it's kind of annoying having to memorise where all the hotkeys are. The last strategy game I played a lot of before that was Starcraft II which has this kind of hotkey layout and it's soooo much easier. I get that SWGB and vanilla AoE2 are twenty years old at this point, but man that was an obvious thing to put in in hindsight.
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# ? Apr 21, 2020 22:19 |
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1000 Brown M and Ms posted:That might be enough to get me to buy it. I played a lot of AoE2 when I was younger. Try expanding fronts for SWGB.
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# ? Apr 21, 2020 22:24 |
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PerniciousKnid posted:I'm fascinated, but is there any reason to play Master of Magic when Dominions exists? Yes. Is there any reason to play Master of Orion when Stellaris exists? More interesting heroes, hands on combat, unit customization enhanced by more enchantment options and customizable artifacts. Not just which ones you slap on them, you get to make them like Age of Wonders. While a game can go on long enough, the barrier to entry is lower. About half my games of dominions end in the decision overload of character creation. It’s a bit more like civilization mixed with age of wonders, while dominions is more like master of magic mixed with slitherine’s Spartan. Dominions and it’s combat can be pretty fun, but it’s never hands on. A simpler way to put it is apples and oranges, both tasty fruit, but one is a lot juicier and the other much more crisp.
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# ? Apr 21, 2020 22:38 |
Mordja posted:Heads up, looks like the backer beta for Iron Harvest, aka Company of Heroes but mechs, is out. I'm in the beta for this and having fun with it. It's still a little buggy but, y'know, beta. The main thing they need to work out is balance between infantry squads and mechs. Hieronymous Alloy fucked around with this message at 19:41 on Apr 25, 2020 |
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# ? Apr 24, 2020 17:37 |
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Mordja posted:Heads up, looks like the backer beta for Iron Harvest, aka Company of Heroes but mechs, is out. wow. I remembering ogling that on RPS like, 6 years ago?
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# ? Apr 24, 2020 18:32 |
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# ? May 25, 2024 11:23 |
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Picked up BSG: Deadlock this week and I gotta say... I'm really disappointed in the strategic layer. The tactical battles are very good, if a bit slow paced due to the turn based nature, but the way that the strategic layer generates repetitive battles as well as robbing the story missions of reliable tuning (because there's a wide array of potential force types and strengths the player could bring to any given battle) really drags the whole thing down.
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# ? Apr 25, 2020 19:52 |