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Arrhythmia
Jul 22, 2011

King of Solomon posted:

I feel like the servers being down probably makes doing the World Tendency events a lot harder, too.

It's actually much easier because you don't have the server tendency pulling you in the wrong direction.

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Volte
Oct 4, 2004

woosh woosh

King of Solomon posted:

I feel like the servers being down probably makes doing the World Tendency events a lot harder, too.
From what I remember, going online actually made them impossible because going online would force the world tendency to the average online world tendency. I'm pretty sure you could make it impossible to get the pure white tendency stuff on a particular playthrough if you logged into the servers while your own world was in a pure white state but before you did the events, since it'd get reset back to grey-ish with no way to raise it anymore.

King of Solomon
Oct 23, 2008

S S

Volte posted:

From what I remember, going online actually made them impossible because going online would force the world tendency to the average online world tendency. I'm pretty sure you could make it impossible to get the pure white tendency stuff on a particular playthrough if you logged into the servers while your own world was in a pure white state but before you did the events, since it'd get reset back to grey-ish with no way to raise it anymore.

Yeah, that second part is the concern. Obviously it's trivial to get to pure black, just dupe the revival item and get to jumping off cliffs, but getting to pure white if you gently caress up and don't get there incidentally is impossible with the servers down.

Sleekly
Aug 21, 2008



Arrhythmia posted:

Demon's is pretty easy to emulate now. Highly recommend.

yes. really. its so good.

how does emulation handle world tendency? is that something you could set during play?

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

King of Solomon posted:

Yeah, that second part is the concern. Obviously it's trivial to get to pure black, just dupe the revival item and get to jumping off cliffs, but getting to pure white if you gently caress up and don't get there incidentally is impossible with the servers down.

If you have some knowledge of how the world tendency works, doing that offline is easier since all you have to do for pure white is don't loving die in body form in a world and beat the zone bosses. Boletaria Castle even has some extra wiggle room because it treats the dragons as extra bosses for pushing the world tendency up. People playing DeS blind would probably never pick up on the world tendency mechanic anyway, or necessarily find the spots you have to backtrack to that pure white world tendency unlocks.

Now, character tendency is a pain to push up or down with the servers offline. To get a pure white character tendency, all you can do is kill the named NPC black phantoms that show up in pure black world tendency zones. Pushing it down to pure black after is a bit easier, since there's more normal NPCs to murder to do it with, but still annoying.

Arrhythmia
Jul 22, 2011

Sleekly posted:

yes. really. its so good.

how does emulation handle world tendency? is that something you could set during play?

It's just like playing offline. WT starts at neutral in every world and gets recorded between sessions. I suppose that it's conceivable you could set it outside of playing the game but that is beyond me.

Big Bizness
Jun 19, 2019

There is a user made server for Demons Souls that has been running for several months now :) I've done many multiplayer sessions, it's really stable

https://thearchstones.com/

You still need to be using a PS3 to connect to it but it's really easy. Plus, it has some additional features like being able to set your world tendency to whatever you want

Aipsh
Feb 17, 2006


GLUPP SHITTO FAN CLUB PRESIDENT
Someone in DS2 just invaded my world, killed everything, escorted me to the boss arena and then dropped 100 effigies, and left with a wave.

Oh these games :kiddo:

Aipsh
Feb 17, 2006


GLUPP SHITTO FAN CLUB PRESIDENT
Edit: dubble post

Willfrey
Jul 20, 2007

Why don't the poors simply buy more money?
Fun Shoe
Been dipping my toes into DS3 mods.

Started with the item randomizer, which has been kinda fun apart from getting to irithil and having only found maybe 10 total large titanites, but hasn't been a problem as I'm swimming in twinkling titanites so that's cool.

It works so that it won't soft lock ya but man you have to check every item and chest.

Plus the enemies drops are random so who fuckin knows which monster I have to harvest for large titanites

Anybody else do mods? Have any recommendations? Not really looking to slog through super difficult stuff

GutBomb
Jun 15, 2005

Dude?

King of Solomon posted:

I feel like the servers being down probably makes doing the World Tendency events a lot harder, too.

There’s a private server you can access by changing your PS3s DNS settings that lets you play online and it has the ability to change your world tendency by leaving specific messages to tell the server to do it. It’s not very populated (usually around 10 people on in the US at any given time) but it’s still pretty cool.

Edit:
For some reason the app told me the post I replied to was the last one.

Big Bizness posted:

There is a user made server for Demons Souls that has been running for several months now :) I've done many multiplayer sessions, it's really stable

https://thearchstones.com/

You still need to be using a PS3 to connect to it but it's really easy. Plus, it has some additional features like being able to set your world tendency to whatever you want

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.
Beat the game and all the DLC this time.

Great game.

The bosses were fantastic.

Slave Knight Gael and Sister Friede are the best boss battles in the series.

Midir is nowhere near as hard as people make him out to be.

Aipsh
Feb 17, 2006


GLUPP SHITTO FAN CLUB PRESIDENT

punk rebel ecks posted:

Beat the game and all the DLC this time.

Great game.

The bosses were fantastic.

Slave Knight Gael and Sister Friede are the best boss battles in the series.

Midir is nowhere near as hard as people make him out to be.

I agree about Midir, he’s definitely okay once you’ve died to each attack around 45 times and can dance around his only then predictable moveset.

It is a questions generally about DS bosses tho - some are utterly brutal until you ‘figure them out’ and then there’s almost no challenge left anymore - just follow the strat. I would say I’d like some more rng in some boss fights but I’m not mad

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

Aidan_702 posted:

I agree about Midir, he’s definitely okay once you’ve died to each attack around 45 times and can dance around his only then predictable moveset.

It is a questions generally about DS bosses tho - some are utterly brutal until you ‘figure them out’ and then there’s almost no challenge left anymore - just follow the strat. I would say I’d like some more rng in some boss fights but I’m not mad

Midir only took me three sessions to beat. Probably died to him 20 or 30 times. Once I figured out his pattern I was set. I only died once to his second form, and the next time I killed him.

Simply Simon
Nov 6, 2010

📡scanning🛰️ for good game 🎮design🦔🦔🦔

punk rebel ecks posted:

Midir only took me three sessions to beat. Probably died to him 20 or 30 times. Once I figured out his pattern I was set. I only died once to his second form, and the next time I killed him.
You have the patience of a saint then. I don't get mad at videogames easily but I really loathe having to grind that one boss until I really get it again and again, and eventually I have to do something else to cool down. I didn't find Midir initially, so when I went back to get him after looking it up he was the only thing left and welp that's why I still have not beaten Midir.

Also, I think "hard enough to take three sessions and 30ish attempts" is exactly what people mean when they say the boss is hard...

Iretep
Nov 10, 2009
i dont think theres a boss thats harder than midir in ds3 considering hes so annoying that even co-opping him wont make him easier. at least i cant think of any boss thats harder.

Colonel Whitey
May 22, 2004

This shit's about to go off.
I accidentally ran across the secret to beating Midir in co-op. I was co-opping with a couple buddies last year and we had tried several times to beat Midir with little luck. Eventually we decided to do a yolo pickaxe run and just destroyed him. Pickaxe is op.

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

Simply Simon posted:

Also, I think "hard enough to take three sessions and 30ish attempts" is exactly what people mean when they say the boss is hard...

That's pretty much the average challenging Dark Souls boss. I'd say that I had more trouble with Aldrich and Pontiff Sulliyvan than Midir.

Brother Tadger
Feb 15, 2012

I'm accidentally a suicide bomber!

“I don’t know why everyone said that boss was hard, I only had to retry him 30 times” lmao

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

1redflag posted:

“I don’t know why everyone said that boss was hard, I only had to retry him 30 times” lmao

30 was a bit of an exaggeration. I fought him as much as pretty much any other Dark Souls boss on the more challenging end. Friede and Nameless King were much more difficult. I'd even say some mid-game bosses were.

LazyMaybe
Aug 18, 2013

oouagh
it took me like 4-6 tries to beat pontiff and nameless king and like 10 to beat friede so I can't say I relate

Simply Simon
Nov 6, 2010

📡scanning🛰️ for good game 🎮design🦔🦔🦔
[in a very me, every third post in a Souls thread voice] everyone has difficulty with different bosses and their own definition of what "difficult" even means

LazyMaybe
Aug 18, 2013

oouagh
my complaint with midir was never that he's "too hard" anyways, it's that he has a shitload of hp and defenses, is available to attack less than many other bosses, and spends a lot of time flying or charging over to other ends of the arena so you have to run after him, and as a result the fight takes fuckin ages

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?

IronicDongz posted:

my complaint with midir was never that he's "too hard" anyways, it's that he has a shitload of hp and defenses, is available to attack less than many other bosses, and spends a lot of time flying or charging over to other ends of the arena so you have to run after him, and as a result the fight takes fuckin ages

Yeah I agree. I think it’s the hardest in this sense at least, that you have the greatest amount of time to screw it up.

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.
On my blind run of DS3, did Nameless King, Midir, and Pontiff solo in 3-4 tries each. Soul of Cinder I did solo in 2, I think. I did summon Gael for the Freide fight and a human for the Gael fight, but that was after a go or two at each where I got them down to 1/3rd HP on their final forms and I probably would've beat them both in a few more goes solo but I was getting antsy about finishing the game. The boss I think I died to most to solo was maybe Aldrich, either that or Champion Grundyr or Dancer. Those were maybe around 7-10ish tries?

I'd count any boss where an experienced Souls player takes 10+ tries to be challenging, but some people have memories of their first runs at bosses taking days or weeks or driving them to stop playing for a couple months, and any boss less than that is going to feel like cake.

Midir being goddamn massive, moving huge distances across the arena, and having a ton of HP did make his fight more annoying than fun though.

Nuns with Guns fucked around with this message at 20:07 on Apr 25, 2020

Simply Simon
Nov 6, 2010

📡scanning🛰️ for good game 🎮design🦔🦔🦔

IronicDongz posted:

my complaint with midir was never that he's "too hard" anyways, it's that he has a shitload of hp and defenses, is available to attack less than many other bosses, and spends a lot of time flying or charging over to other ends of the arena so you have to run after him, and as a result the fight takes fuckin ages
For me, a boss that takes ages is always going to be more difficult than one that has less health but tighter dodge timing or more damage or whatever would make it "objectively" harder. That's because I suck at consistency. I envy people who can get killed once by each attack and then go "okay but now I know how to dodge it" and just do that every time; I seem utterly incapable of developing muscle memory, so I always have to go on reflex, and that's going to cost me eventually in a very long fight. 's just how it is.

Aipsh
Feb 17, 2006


GLUPP SHITTO FAN CLUB PRESIDENT
When people here say a 'hard' boss took 5-7, maybe 10 tries just sounds so alien to me.

I was on soul of cinder for a week before I went and then spent another week on other bosses before finally going back.

Lawrence the first vicar in Bloodborne...I genuinely could not count the attempts. I will say DS3 was my first souls game and BB afterwards - I didn't realise you needed to be embered to summon till I was NG+1 so my lack of attention could be at fault.

LazyMaybe
Aug 18, 2013

oouagh
I spent at least 500 hours in ds1 and 200 in ds2 before ds3(and also a history of action games beforehand) so it's not really a fair comparison if you're coming in without prior experience

Aidan_702 posted:

I didn't realise you needed to be embered to summon till I was NG+1 so my lack of attention could be at fault.
it's better without summons anyways :)

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

Aidan_702 posted:

When people here say a 'hard' boss took 5-7, maybe 10 tries just sounds so alien to me.

I was on soul of cinder for a week before I went and then spent another week on other bosses before finally going back.

Lawrence the first vicar in Bloodborne...I genuinely could not count the attempts. I will say DS3 was my first souls game and BB afterwards - I didn't realise you needed to be embered to summon till I was NG+1 so my lack of attention could be at fault.

Yeah, that's why I said "experienced" but to be clear on that I mean someone who has played 2 or 3 of the games to the end or poured a few hundred hours into one of them. Enough playing to understand common tricks the designers like to insert in levels and who are able to spot common boss behaviors and adapt quickly to their attack patterns based on prior fights. Between DeS and DS1-3 especially there's a lot of similarities in levels and bosses and how you fight them after a while.

Lily Catts
Oct 17, 2012

Show me the way to you
(Heavy Metal)
Just beat the Curse-rotted Greatwood, and got my first Ultra Greatsword (the Zweihander). Is the Zweihander one of the faster UGs, or is there a better one down the line? I'm using a +3 Claymore right now and I'd like to use my Titanite Shards wisely.

I guess I could also farm a Flamberge from one of the enemies, seeing it has slightly more base damage than the Claymore, but I don't know if it's worth it.

Arrhythmia
Jul 22, 2011
The game will be making GBS threads titanite in a moment, don't worry about conserving it.

LazyMaybe
Aug 18, 2013

oouagh

Schneider Heim posted:

Just beat the Curse-rotted Greatwood, and got my first Ultra Greatsword (the Zweihander). Is the Zweihander one of the faster UGs, or is there a better one down the line? I'm using a +3 Claymore right now and I'd like to use my Titanite Shards wisely.
unlike ds1 which had two different speeds of UGS(and only the faster ones could combo), there's just one UGS R1 speed in this game(although there are both 'vertical' and 'horizontal' UGS R1s depending on weapon).

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
So I've been in a Bloodborne sort of mood lately and while I go about that, I've been wondering if there's been anyone new, or at least interesting, on the soulsborne lore youtube front lately? I went to check out the usual standbys like Vaatividya but he mostly seemed to have just moved right on past bloodborne entirely.

Logan 5
Jan 29, 2007

Bash -> To the Cop

Schneider Heim posted:

Just beat the Curse-rotted Greatwood, and got my first Ultra Greatsword (the Zweihander). Is the Zweihander one of the faster UGs, or is there a better one down the line? I'm using a +3 Claymore right now and I'd like to use my Titanite Shards wisely.

I guess I could also farm a Flamberge from one of the enemies, seeing it has slightly more base damage than the Claymore, but I don't know if it's worth it.

If your concern about UGS is how fast they are, then just stick with the Claymore or other Greatswords. Other than that though, the Zwei is a good classic UGS that can serve you well, and is comparatively low weight for an UGS.

I love the Flamberge, but it is a very annoying drop to try and get early-game( you might be trying for hours), and it starts to lose its base damage advantage against the Claymore with infusions after about the mid-game. Claymore indisputably has a better R2 move with a thrust too, although the weapon art to R2 on the Flamberge is broken and does more damage than it should.

Just use the titanite on what you like best. You'll keep getting a lot more and only the very last upgrade material is technically a limited resource.

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.
Virtually all of the weapons in Dark Souls 3 are crap outside of a select few which are mostly in the end game anyways. So just pick whatever lovely weapon you want.

LazyMaybe
Aug 18, 2013

oouagh
the only crap weapons are like... the two candlesticks, torch, a couple of the daggers and branding iron. almost all the weapons in this game are totally reasonable to play through the game with.

(I assume you are making a joke about balance but I don't wanna give the wrong impression)

LazyMaybe fucked around with this message at 00:56 on Apr 28, 2020

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

IronicDongz posted:

the only crap weapons are like... the two candlesticks, torch, a couple of the daggers and branding iron. almost all the weapons in this game are totally reasonable to play through the game with.

(I assume you are making a joke about balance but I don't wanna give the wrong impression)

I just feel that compare to Dark Souls 1 and especially Dark Souls 2, the build/weapon variety in Dark Souls 3 is lacking.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

punk rebel ecks posted:

I just feel that compare to Dark Souls 1 and especially Dark Souls 2, the build/weapon variety in Dark Souls 3 is lacking.

There's a lot less unique one-off weapons that do singular interesting, if not entirely viable things in 3. Whereas in one and two there were a bunch of weapons that were unique in their purposes or action and you could build an entire gimmick build around. But even when there are weapons in 3 with effects, they've really cut down on the diversity of them; just look at how many weapon arts just come down to "enchants weapon with fire damage" under a different name.

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?
There are plenty of good/interesting weapons in 3 but a lot of them are backloaded, some to a ridiculous extent. The game’s relatively inflexible about progression compared to 1 and 2 and that really hurts it in this department.

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Iretep
Nov 10, 2009
yeah the funnest katana in the game is like from the hardest boss in the last dlc. in fact a lot of the fun weapons are in the last dlc.

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